AudioFlinger.h revision 57b2dd1e78af53115985f18d31ec5421c9da947e
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef ANDROID_AUDIO_FLINGER_H
19#define ANDROID_AUDIO_FLINGER_H
20
21#include <stdint.h>
22#include <sys/types.h>
23#include <limits.h>
24
25#include <common_time/cc_helper.h>
26
27#include <media/IAudioFlinger.h>
28#include <media/IAudioFlingerClient.h>
29#include <media/IAudioTrack.h>
30#include <media/IAudioRecord.h>
31#include <media/AudioSystem.h>
32#include <media/AudioTrack.h>
33
34#include <utils/Atomic.h>
35#include <utils/Errors.h>
36#include <utils/threads.h>
37#include <utils/SortedVector.h>
38#include <utils/TypeHelpers.h>
39#include <utils/Vector.h>
40
41#include <binder/BinderService.h>
42#include <binder/MemoryDealer.h>
43
44#include <system/audio.h>
45#include <hardware/audio.h>
46#include <hardware/audio_policy.h>
47
48#include <media/AudioBufferProvider.h>
49#include <media/ExtendedAudioBufferProvider.h>
50#include "FastMixer.h"
51#include <media/nbaio/NBAIO.h>
52#include "AudioWatchdog.h"
53
54#include <powermanager/IPowerManager.h>
55
56namespace android {
57
58class audio_track_cblk_t;
59class effect_param_cblk_t;
60class AudioMixer;
61class AudioBuffer;
62class AudioResampler;
63class FastMixer;
64
65// ----------------------------------------------------------------------------
66
67// AudioFlinger has a hard-coded upper limit of 2 channels for capture and playback.
68// There is support for > 2 channel tracks down-mixed to 2 channel output via a down-mix effect.
69// Adding full support for > 2 channel capture or playback would require more than simply changing
70// this #define.  There is an independent hard-coded upper limit in AudioMixer;
71// removing that AudioMixer limit would be necessary but insufficient to support > 2 channels.
72// The macro FCC_2 highlights some (but not all) places where there is are 2-channel assumptions.
73// Search also for "2", "left", "right", "[0]", "[1]", ">> 16", "<< 16", etc.
74#define FCC_2 2     // FCC_2 = Fixed Channel Count 2
75
76static const nsecs_t kDefaultStandbyTimeInNsecs = seconds(3);
77
78class AudioFlinger :
79    public BinderService<AudioFlinger>,
80    public BnAudioFlinger
81{
82    friend class BinderService<AudioFlinger>;   // for AudioFlinger()
83public:
84    static const char* getServiceName() { return "media.audio_flinger"; }
85
86    virtual     status_t    dump(int fd, const Vector<String16>& args);
87
88    // IAudioFlinger interface, in binder opcode order
89    virtual sp<IAudioTrack> createTrack(
90                                pid_t pid,
91                                audio_stream_type_t streamType,
92                                uint32_t sampleRate,
93                                audio_format_t format,
94                                audio_channel_mask_t channelMask,
95                                int frameCount,
96                                IAudioFlinger::track_flags_t flags,
97                                const sp<IMemory>& sharedBuffer,
98                                audio_io_handle_t output,
99                                pid_t tid,
100                                int *sessionId,
101                                status_t *status);
102
103    virtual sp<IAudioRecord> openRecord(
104                                pid_t pid,
105                                audio_io_handle_t input,
106                                uint32_t sampleRate,
107                                audio_format_t format,
108                                audio_channel_mask_t channelMask,
109                                int frameCount,
110                                IAudioFlinger::track_flags_t flags,
111                                pid_t tid,
112                                int *sessionId,
113                                status_t *status);
114
115    virtual     uint32_t    sampleRate(audio_io_handle_t output) const;
116    virtual     int         channelCount(audio_io_handle_t output) const;
117    virtual     audio_format_t format(audio_io_handle_t output) const;
118    virtual     size_t      frameCount(audio_io_handle_t output) const;
119    virtual     uint32_t    latency(audio_io_handle_t output) const;
120
121    virtual     status_t    setMasterVolume(float value);
122    virtual     status_t    setMasterMute(bool muted);
123
124    virtual     float       masterVolume() const;
125    virtual     bool        masterMute() const;
126
127    virtual     status_t    setStreamVolume(audio_stream_type_t stream, float value,
128                                            audio_io_handle_t output);
129    virtual     status_t    setStreamMute(audio_stream_type_t stream, bool muted);
130
131    virtual     float       streamVolume(audio_stream_type_t stream,
132                                         audio_io_handle_t output) const;
133    virtual     bool        streamMute(audio_stream_type_t stream) const;
134
135    virtual     status_t    setMode(audio_mode_t mode);
136
137    virtual     status_t    setMicMute(bool state);
138    virtual     bool        getMicMute() const;
139
140    virtual     status_t    setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs);
141    virtual     String8     getParameters(audio_io_handle_t ioHandle, const String8& keys) const;
142
143    virtual     void        registerClient(const sp<IAudioFlingerClient>& client);
144
145    virtual     size_t      getInputBufferSize(uint32_t sampleRate, audio_format_t format,
146                                               audio_channel_mask_t channelMask) const;
147
148    virtual audio_io_handle_t openOutput(audio_module_handle_t module,
149                                         audio_devices_t *pDevices,
150                                         uint32_t *pSamplingRate,
151                                         audio_format_t *pFormat,
152                                         audio_channel_mask_t *pChannelMask,
153                                         uint32_t *pLatencyMs,
154                                         audio_output_flags_t flags);
155
156    virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1,
157                                                  audio_io_handle_t output2);
158
159    virtual status_t closeOutput(audio_io_handle_t output);
160
161    virtual status_t suspendOutput(audio_io_handle_t output);
162
163    virtual status_t restoreOutput(audio_io_handle_t output);
164
165    virtual audio_io_handle_t openInput(audio_module_handle_t module,
166                                        audio_devices_t *pDevices,
167                                        uint32_t *pSamplingRate,
168                                        audio_format_t *pFormat,
169                                        audio_channel_mask_t *pChannelMask);
170
171    virtual status_t closeInput(audio_io_handle_t input);
172
173    virtual status_t setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output);
174
175    virtual status_t setVoiceVolume(float volume);
176
177    virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
178                                       audio_io_handle_t output) const;
179
180    virtual     unsigned int  getInputFramesLost(audio_io_handle_t ioHandle) const;
181
182    virtual int newAudioSessionId();
183
184    virtual void acquireAudioSessionId(int audioSession);
185
186    virtual void releaseAudioSessionId(int audioSession);
187
188    virtual status_t queryNumberEffects(uint32_t *numEffects) const;
189
190    virtual status_t queryEffect(uint32_t index, effect_descriptor_t *descriptor) const;
191
192    virtual status_t getEffectDescriptor(const effect_uuid_t *pUuid,
193                                         effect_descriptor_t *descriptor) const;
194
195    virtual sp<IEffect> createEffect(pid_t pid,
196                        effect_descriptor_t *pDesc,
197                        const sp<IEffectClient>& effectClient,
198                        int32_t priority,
199                        audio_io_handle_t io,
200                        int sessionId,
201                        status_t *status,
202                        int *id,
203                        int *enabled);
204
205    virtual status_t moveEffects(int sessionId, audio_io_handle_t srcOutput,
206                        audio_io_handle_t dstOutput);
207
208    virtual audio_module_handle_t loadHwModule(const char *name);
209
210    virtual     status_t    onTransact(
211                                uint32_t code,
212                                const Parcel& data,
213                                Parcel* reply,
214                                uint32_t flags);
215
216    // end of IAudioFlinger interface
217
218    class SyncEvent;
219
220    typedef void (*sync_event_callback_t)(const wp<SyncEvent>& event) ;
221
222    class SyncEvent : public RefBase {
223    public:
224        SyncEvent(AudioSystem::sync_event_t type,
225                  int triggerSession,
226                  int listenerSession,
227                  sync_event_callback_t callBack,
228                  void *cookie)
229        : mType(type), mTriggerSession(triggerSession), mListenerSession(listenerSession),
230          mCallback(callBack), mCookie(cookie)
231        {}
232
233        virtual ~SyncEvent() {}
234
235        void trigger() { Mutex::Autolock _l(mLock); if (mCallback) mCallback(this); }
236        bool isCancelled() const { Mutex::Autolock _l(mLock); return (mCallback == NULL); }
237        void cancel() { Mutex::Autolock _l(mLock); mCallback = NULL; }
238        AudioSystem::sync_event_t type() const { return mType; }
239        int triggerSession() const { return mTriggerSession; }
240        int listenerSession() const { return mListenerSession; }
241        void *cookie() const { return mCookie; }
242
243    private:
244          const AudioSystem::sync_event_t mType;
245          const int mTriggerSession;
246          const int mListenerSession;
247          sync_event_callback_t mCallback;
248          void * const mCookie;
249          mutable Mutex mLock;
250    };
251
252    sp<SyncEvent> createSyncEvent(AudioSystem::sync_event_t type,
253                                        int triggerSession,
254                                        int listenerSession,
255                                        sync_event_callback_t callBack,
256                                        void *cookie);
257
258private:
259    class AudioHwDevice;    // fwd declaration for findSuitableHwDev_l
260
261               audio_mode_t getMode() const { return mMode; }
262
263                bool        btNrecIsOff() const { return mBtNrecIsOff; }
264
265                            AudioFlinger();
266    virtual                 ~AudioFlinger();
267
268    // call in any IAudioFlinger method that accesses mPrimaryHardwareDev
269    status_t                initCheck() const { return mPrimaryHardwareDev == NULL ? NO_INIT : NO_ERROR; }
270
271    // RefBase
272    virtual     void        onFirstRef();
273
274    AudioHwDevice*          findSuitableHwDev_l(audio_module_handle_t module, audio_devices_t devices);
275    void                    purgeStaleEffects_l();
276
277    // standby delay for MIXER and DUPLICATING playback threads is read from property
278    // ro.audio.flinger_standbytime_ms or defaults to kDefaultStandbyTimeInNsecs
279    static nsecs_t          mStandbyTimeInNsecs;
280
281    // Internal dump utilities.
282    void dumpPermissionDenial(int fd, const Vector<String16>& args);
283    void dumpClients(int fd, const Vector<String16>& args);
284    void dumpInternals(int fd, const Vector<String16>& args);
285
286    // --- Client ---
287    class Client : public RefBase {
288    public:
289                            Client(const sp<AudioFlinger>& audioFlinger, pid_t pid);
290        virtual             ~Client();
291        sp<MemoryDealer>    heap() const;
292        pid_t               pid() const { return mPid; }
293        sp<AudioFlinger>    audioFlinger() const { return mAudioFlinger; }
294
295        bool reserveTimedTrack();
296        void releaseTimedTrack();
297
298    private:
299                            Client(const Client&);
300                            Client& operator = (const Client&);
301        const sp<AudioFlinger> mAudioFlinger;
302        const sp<MemoryDealer> mMemoryDealer;
303        const pid_t         mPid;
304
305        Mutex               mTimedTrackLock;
306        int                 mTimedTrackCount;
307    };
308
309    // --- Notification Client ---
310    class NotificationClient : public IBinder::DeathRecipient {
311    public:
312                            NotificationClient(const sp<AudioFlinger>& audioFlinger,
313                                                const sp<IAudioFlingerClient>& client,
314                                                pid_t pid);
315        virtual             ~NotificationClient();
316
317                sp<IAudioFlingerClient> audioFlingerClient() const { return mAudioFlingerClient; }
318
319                // IBinder::DeathRecipient
320                virtual     void        binderDied(const wp<IBinder>& who);
321
322    private:
323                            NotificationClient(const NotificationClient&);
324                            NotificationClient& operator = (const NotificationClient&);
325
326        const sp<AudioFlinger>  mAudioFlinger;
327        const pid_t             mPid;
328        const sp<IAudioFlingerClient> mAudioFlingerClient;
329    };
330
331    class TrackHandle;
332    class RecordHandle;
333    class RecordThread;
334    class PlaybackThread;
335    class MixerThread;
336    class DirectOutputThread;
337    class DuplicatingThread;
338    class Track;
339    class RecordTrack;
340    class EffectModule;
341    class EffectHandle;
342    class EffectChain;
343    struct AudioStreamOut;
344    struct AudioStreamIn;
345
346    class ThreadBase : public Thread {
347    public:
348
349        enum type_t {
350            MIXER,              // Thread class is MixerThread
351            DIRECT,             // Thread class is DirectOutputThread
352            DUPLICATING,        // Thread class is DuplicatingThread
353            RECORD              // Thread class is RecordThread
354        };
355
356        ThreadBase (const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, audio_devices_t device, type_t type);
357        virtual             ~ThreadBase();
358
359        void dumpBase(int fd, const Vector<String16>& args);
360        void dumpEffectChains(int fd, const Vector<String16>& args);
361
362        void clearPowerManager();
363
364        // base for record and playback
365        class TrackBase : public ExtendedAudioBufferProvider, public RefBase {
366
367        public:
368            enum track_state {
369                IDLE,
370                TERMINATED,
371                FLUSHED,
372                STOPPED,
373                // next 2 states are currently used for fast tracks only
374                STOPPING_1,     // waiting for first underrun
375                STOPPING_2,     // waiting for presentation complete
376                RESUMING,
377                ACTIVE,
378                PAUSING,
379                PAUSED
380            };
381
382                                TrackBase(ThreadBase *thread,
383                                        const sp<Client>& client,
384                                        uint32_t sampleRate,
385                                        audio_format_t format,
386                                        audio_channel_mask_t channelMask,
387                                        int frameCount,
388                                        const sp<IMemory>& sharedBuffer,
389                                        int sessionId);
390            virtual             ~TrackBase();
391
392            virtual status_t    start(AudioSystem::sync_event_t event,
393                                     int triggerSession) = 0;
394            virtual void        stop() = 0;
395                    sp<IMemory> getCblk() const { return mCblkMemory; }
396                    audio_track_cblk_t* cblk() const { return mCblk; }
397                    int         sessionId() const { return mSessionId; }
398            virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
399
400        protected:
401                                TrackBase(const TrackBase&);
402                                TrackBase& operator = (const TrackBase&);
403
404            // AudioBufferProvider interface
405            virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts) = 0;
406            virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
407
408            // ExtendedAudioBufferProvider interface is only needed for Track,
409            // but putting it in TrackBase avoids the complexity of virtual inheritance
410            virtual size_t  framesReady() const { return SIZE_MAX; }
411
412            audio_format_t format() const {
413                return mFormat;
414            }
415
416            int channelCount() const { return mChannelCount; }
417
418            audio_channel_mask_t channelMask() const { return mChannelMask; }
419
420            int sampleRate() const; // FIXME inline after cblk sr moved
421
422            // Return a pointer to the start of a contiguous slice of the track buffer.
423            // Parameter 'offset' is the requested start position, expressed in
424            // monotonically increasing frame units relative to the track epoch.
425            // Parameter 'frames' is the requested length, also in frame units.
426            // Always returns non-NULL.  It is the caller's responsibility to
427            // verify that this will be successful; the result of calling this
428            // function with invalid 'offset' or 'frames' is undefined.
429            void* getBuffer(uint32_t offset, uint32_t frames) const;
430
431            bool isStopped() const {
432                return (mState == STOPPED || mState == FLUSHED);
433            }
434
435            // for fast tracks only
436            bool isStopping() const {
437                return mState == STOPPING_1 || mState == STOPPING_2;
438            }
439            bool isStopping_1() const {
440                return mState == STOPPING_1;
441            }
442            bool isStopping_2() const {
443                return mState == STOPPING_2;
444            }
445
446            bool isTerminated() const {
447                return mState == TERMINATED;
448            }
449
450            bool step();
451            void reset();
452
453            const wp<ThreadBase> mThread;
454            /*const*/ sp<Client> mClient;   // see explanation at ~TrackBase() why not const
455            sp<IMemory>         mCblkMemory;
456            audio_track_cblk_t* mCblk;
457            void*               mBuffer;    // start of track buffer, typically in shared memory
458            void*               mBufferEnd; // &mBuffer[mFrameCount * frameSize], where frameSize
459                                            //   is based on mChannelCount and 16-bit samples
460            uint32_t            mFrameCount;
461            // we don't really need a lock for these
462            track_state         mState;
463            const uint32_t      mSampleRate;    // initial sample rate only; for tracks which
464                                // support dynamic rates, the current value is in control block
465            const audio_format_t mFormat;
466            bool                mStepServerFailed;
467            const int           mSessionId;
468            uint8_t             mChannelCount;
469            audio_channel_mask_t mChannelMask;
470            Vector < sp<SyncEvent> >mSyncEvents;
471        };
472
473        class ConfigEvent {
474        public:
475            ConfigEvent() : mEvent(0), mParam(0) {}
476
477            int mEvent;
478            int mParam;
479        };
480
481        class PMDeathRecipient : public IBinder::DeathRecipient {
482        public:
483                        PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
484            virtual     ~PMDeathRecipient() {}
485
486            // IBinder::DeathRecipient
487            virtual     void        binderDied(const wp<IBinder>& who);
488
489        private:
490                        PMDeathRecipient(const PMDeathRecipient&);
491                        PMDeathRecipient& operator = (const PMDeathRecipient&);
492
493            wp<ThreadBase> mThread;
494        };
495
496        virtual     status_t    initCheck() const = 0;
497
498                    // static externally-visible
499                    type_t      type() const { return mType; }
500                    audio_io_handle_t id() const { return mId;}
501
502                    // dynamic externally-visible
503                    uint32_t    sampleRate() const { return mSampleRate; }
504                    int         channelCount() const { return mChannelCount; }
505                    audio_channel_mask_t channelMask() const { return mChannelMask; }
506                    audio_format_t format() const { return mFormat; }
507                    // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
508                    // and returns the normal mix buffer's frame count.  No API for HAL frame count.
509                    size_t      frameCount() const { return mNormalFrameCount; }
510
511        // Should be "virtual status_t requestExitAndWait()" and override same
512        // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
513                    void        exit();
514        virtual     bool        checkForNewParameters_l() = 0;
515        virtual     status_t    setParameters(const String8& keyValuePairs);
516        virtual     String8     getParameters(const String8& keys) = 0;
517        virtual     void        audioConfigChanged_l(int event, int param = 0) = 0;
518                    void        sendConfigEvent(int event, int param = 0);
519                    void        sendConfigEvent_l(int event, int param = 0);
520                    void        processConfigEvents();
521
522                    // see note at declaration of mStandby and mDevice
523                    bool        standby() const { return mStandby; }
524                    audio_devices_t device() const { return mDevice; }
525
526        virtual     audio_stream_t* stream() const = 0;
527
528                    sp<EffectHandle> createEffect_l(
529                                        const sp<AudioFlinger::Client>& client,
530                                        const sp<IEffectClient>& effectClient,
531                                        int32_t priority,
532                                        int sessionId,
533                                        effect_descriptor_t *desc,
534                                        int *enabled,
535                                        status_t *status);
536                    void disconnectEffect(const sp< EffectModule>& effect,
537                                          EffectHandle *handle,
538                                          bool unpinIfLast);
539
540                    // return values for hasAudioSession (bit field)
541                    enum effect_state {
542                        EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
543                                                // effect
544                        TRACK_SESSION = 0x2     // the audio session corresponds to at least one
545                                                // track
546                    };
547
548                    // get effect chain corresponding to session Id.
549                    sp<EffectChain> getEffectChain(int sessionId);
550                    // same as getEffectChain() but must be called with ThreadBase mutex locked
551                    sp<EffectChain> getEffectChain_l(int sessionId) const;
552                    // add an effect chain to the chain list (mEffectChains)
553        virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
554                    // remove an effect chain from the chain list (mEffectChains)
555        virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
556                    // lock all effect chains Mutexes. Must be called before releasing the
557                    // ThreadBase mutex before processing the mixer and effects. This guarantees the
558                    // integrity of the chains during the process.
559                    // Also sets the parameter 'effectChains' to current value of mEffectChains.
560                    void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
561                    // unlock effect chains after process
562                    void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
563                    // set audio mode to all effect chains
564                    void setMode(audio_mode_t mode);
565                    // get effect module with corresponding ID on specified audio session
566                    sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
567                    sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
568                    // add and effect module. Also creates the effect chain is none exists for
569                    // the effects audio session
570                    status_t addEffect_l(const sp< EffectModule>& effect);
571                    // remove and effect module. Also removes the effect chain is this was the last
572                    // effect
573                    void removeEffect_l(const sp< EffectModule>& effect);
574                    // detach all tracks connected to an auxiliary effect
575        virtual     void detachAuxEffect_l(int effectId) {}
576                    // returns either EFFECT_SESSION if effects on this audio session exist in one
577                    // chain, or TRACK_SESSION if tracks on this audio session exist, or both
578                    virtual uint32_t hasAudioSession(int sessionId) const = 0;
579                    // the value returned by default implementation is not important as the
580                    // strategy is only meaningful for PlaybackThread which implements this method
581                    virtual uint32_t getStrategyForSession_l(int sessionId) { return 0; }
582
583                    // suspend or restore effect according to the type of effect passed. a NULL
584                    // type pointer means suspend all effects in the session
585                    void setEffectSuspended(const effect_uuid_t *type,
586                                            bool suspend,
587                                            int sessionId = AUDIO_SESSION_OUTPUT_MIX);
588                    // check if some effects must be suspended/restored when an effect is enabled
589                    // or disabled
590                    void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
591                                                     bool enabled,
592                                                     int sessionId = AUDIO_SESSION_OUTPUT_MIX);
593                    void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
594                                                       bool enabled,
595                                                       int sessionId = AUDIO_SESSION_OUTPUT_MIX);
596
597                    virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
598                    virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
599
600
601        mutable     Mutex                   mLock;
602
603    protected:
604
605                    // entry describing an effect being suspended in mSuspendedSessions keyed vector
606                    class SuspendedSessionDesc : public RefBase {
607                    public:
608                        SuspendedSessionDesc() : mRefCount(0) {}
609
610                        int mRefCount;          // number of active suspend requests
611                        effect_uuid_t mType;    // effect type UUID
612                    };
613
614                    void        acquireWakeLock();
615                    void        acquireWakeLock_l();
616                    void        releaseWakeLock();
617                    void        releaseWakeLock_l();
618                    void setEffectSuspended_l(const effect_uuid_t *type,
619                                              bool suspend,
620                                              int sessionId);
621                    // updated mSuspendedSessions when an effect suspended or restored
622                    void        updateSuspendedSessions_l(const effect_uuid_t *type,
623                                                          bool suspend,
624                                                          int sessionId);
625                    // check if some effects must be suspended when an effect chain is added
626                    void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
627
628        friend class AudioFlinger;      // for mEffectChains
629
630                    const type_t            mType;
631
632                    // Used by parameters, config events, addTrack_l, exit
633                    Condition               mWaitWorkCV;
634
635                    const sp<AudioFlinger>  mAudioFlinger;
636                    uint32_t                mSampleRate;
637                    size_t                  mFrameCount;       // output HAL, direct output, record
638                    size_t                  mNormalFrameCount; // normal mixer and effects
639                    audio_channel_mask_t    mChannelMask;
640                    uint16_t                mChannelCount;
641                    size_t                  mFrameSize;
642                    audio_format_t          mFormat;
643
644                    // Parameter sequence by client: binder thread calling setParameters():
645                    //  1. Lock mLock
646                    //  2. Append to mNewParameters
647                    //  3. mWaitWorkCV.signal
648                    //  4. mParamCond.waitRelative with timeout
649                    //  5. read mParamStatus
650                    //  6. mWaitWorkCV.signal
651                    //  7. Unlock
652                    //
653                    // Parameter sequence by server: threadLoop calling checkForNewParameters_l():
654                    // 1. Lock mLock
655                    // 2. If there is an entry in mNewParameters proceed ...
656                    // 2. Read first entry in mNewParameters
657                    // 3. Process
658                    // 4. Remove first entry from mNewParameters
659                    // 5. Set mParamStatus
660                    // 6. mParamCond.signal
661                    // 7. mWaitWorkCV.wait with timeout (this is to avoid overwriting mParamStatus)
662                    // 8. Unlock
663                    Condition               mParamCond;
664                    Vector<String8>         mNewParameters;
665                    status_t                mParamStatus;
666
667                    Vector<ConfigEvent>     mConfigEvents;
668
669                    // These fields are written and read by thread itself without lock or barrier,
670                    // and read by other threads without lock or barrier via standby() and device().
671                    // Because of the absence of a lock or barrier, any other thread that reads
672                    // these fields must use the information in isolation, or be prepared to deal
673                    // with possibility that it might be inconsistent with other information.
674                    bool                    mStandby;   // Whether thread is currently in standby.
675                    audio_devices_t         mDevice;    // output device for PlaybackThread
676                                                        // input + output devices for RecordThread
677                    audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
678
679                    const audio_io_handle_t mId;
680                    Vector< sp<EffectChain> > mEffectChains;
681
682                    static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
683                    char                    mName[kNameLength];
684                    sp<IPowerManager>       mPowerManager;
685                    sp<IBinder>             mWakeLockToken;
686                    const sp<PMDeathRecipient> mDeathRecipient;
687                    // list of suspended effects per session and per type. The first vector is
688                    // keyed by session ID, the second by type UUID timeLow field
689                    KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >  mSuspendedSessions;
690    };
691
692    struct  stream_type_t {
693        stream_type_t()
694            :   volume(1.0f),
695                mute(false)
696        {
697        }
698        float       volume;
699        bool        mute;
700    };
701
702    // --- PlaybackThread ---
703    class PlaybackThread : public ThreadBase {
704    public:
705
706        enum mixer_state {
707            MIXER_IDLE,             // no active tracks
708            MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
709            MIXER_TRACKS_READY      // at least one active track, and at least one track has data
710            // standby mode does not have an enum value
711            // suspend by audio policy manager is orthogonal to mixer state
712        };
713
714        // playback track
715        class Track : public TrackBase, public VolumeProvider {
716        public:
717                                Track(  PlaybackThread *thread,
718                                        const sp<Client>& client,
719                                        audio_stream_type_t streamType,
720                                        uint32_t sampleRate,
721                                        audio_format_t format,
722                                        audio_channel_mask_t channelMask,
723                                        int frameCount,
724                                        const sp<IMemory>& sharedBuffer,
725                                        int sessionId,
726                                        IAudioFlinger::track_flags_t flags);
727            virtual             ~Track();
728
729            static  void        appendDumpHeader(String8& result);
730                    void        dump(char* buffer, size_t size);
731            virtual status_t    start(AudioSystem::sync_event_t event = AudioSystem::SYNC_EVENT_NONE,
732                                     int triggerSession = 0);
733            virtual void        stop();
734                    void        pause();
735
736                    void        flush();
737                    void        destroy();
738                    void        mute(bool);
739                    int         name() const { return mName; }
740
741                    audio_stream_type_t streamType() const {
742                        return mStreamType;
743                    }
744                    status_t    attachAuxEffect(int EffectId);
745                    void        setAuxBuffer(int EffectId, int32_t *buffer);
746                    int32_t     *auxBuffer() const { return mAuxBuffer; }
747                    void        setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
748                    int16_t     *mainBuffer() const { return mMainBuffer; }
749                    int         auxEffectId() const { return mAuxEffectId; }
750
751        // implement FastMixerState::VolumeProvider interface
752            virtual uint32_t    getVolumeLR();
753            virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
754
755        protected:
756            // for numerous
757            friend class PlaybackThread;
758            friend class MixerThread;
759            friend class DirectOutputThread;
760
761                                Track(const Track&);
762                                Track& operator = (const Track&);
763
764            // AudioBufferProvider interface
765            virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts = kInvalidPTS);
766            // releaseBuffer() not overridden
767
768            virtual size_t framesReady() const;
769
770            bool isMuted() const { return mMute; }
771            bool isPausing() const {
772                return mState == PAUSING;
773            }
774            bool isPaused() const {
775                return mState == PAUSED;
776            }
777            bool isResuming() const {
778                return mState == RESUMING;
779            }
780            bool isReady() const;
781            void setPaused() { mState = PAUSED; }
782            void reset();
783
784            bool isOutputTrack() const {
785                return (mStreamType == AUDIO_STREAM_CNT);
786            }
787
788            sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
789
790            bool presentationComplete(size_t framesWritten, size_t audioHalFrames);
791
792        public:
793            void triggerEvents(AudioSystem::sync_event_t type);
794            virtual bool isTimedTrack() const { return false; }
795            bool isFastTrack() const { return (mFlags & IAudioFlinger::TRACK_FAST) != 0; }
796
797        protected:
798
799            // written by Track::mute() called by binder thread(s), without a mutex or barrier.
800            // read by Track::isMuted() called by playback thread, also without a mutex or barrier.
801            // The lack of mutex or barrier is safe because the mute status is only used by itself.
802            bool                mMute;
803
804            // FILLED state is used for suppressing volume ramp at begin of playing
805            enum {FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE};
806            mutable uint8_t     mFillingUpStatus;
807            int8_t              mRetryCount;
808            const sp<IMemory>   mSharedBuffer;
809            bool                mResetDone;
810            const audio_stream_type_t mStreamType;
811            int                 mName;      // track name on the normal mixer,
812                                            // allocated statically at track creation time,
813                                            // and is even allocated (though unused) for fast tracks
814                                            // FIXME don't allocate track name for fast tracks
815            int16_t             *mMainBuffer;
816            int32_t             *mAuxBuffer;
817            int                 mAuxEffectId;
818            bool                mHasVolumeController;
819            size_t              mPresentationCompleteFrames; // number of frames written to the audio HAL
820                                                       // when this track will be fully rendered
821        private:
822            IAudioFlinger::track_flags_t mFlags;
823
824            // The following fields are only for fast tracks, and should be in a subclass
825            int                 mFastIndex; // index within FastMixerState::mFastTracks[];
826                                            // either mFastIndex == -1 if not isFastTrack()
827                                            // or 0 < mFastIndex < FastMixerState::kMaxFast because
828                                            // index 0 is reserved for normal mixer's submix;
829                                            // index is allocated statically at track creation time
830                                            // but the slot is only used if track is active
831            FastTrackUnderruns  mObservedUnderruns; // Most recently observed value of
832                                            // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns
833            uint32_t            mUnderrunCount; // Counter of total number of underruns, never reset
834            volatile float      mCachedVolume;  // combined master volume and stream type volume;
835                                                // 'volatile' means accessed without lock or
836                                                // barrier, but is read/written atomically
837        };  // end of Track
838
839        class TimedTrack : public Track {
840          public:
841            static sp<TimedTrack> create(PlaybackThread *thread,
842                                         const sp<Client>& client,
843                                         audio_stream_type_t streamType,
844                                         uint32_t sampleRate,
845                                         audio_format_t format,
846                                         audio_channel_mask_t channelMask,
847                                         int frameCount,
848                                         const sp<IMemory>& sharedBuffer,
849                                         int sessionId);
850            virtual ~TimedTrack();
851
852            class TimedBuffer {
853              public:
854                TimedBuffer();
855                TimedBuffer(const sp<IMemory>& buffer, int64_t pts);
856                const sp<IMemory>& buffer() const { return mBuffer; }
857                int64_t pts() const { return mPTS; }
858                uint32_t position() const { return mPosition; }
859                void setPosition(uint32_t pos) { mPosition = pos; }
860              private:
861                sp<IMemory> mBuffer;
862                int64_t     mPTS;
863                uint32_t    mPosition;
864            };
865
866            // Mixer facing methods.
867            virtual bool isTimedTrack() const { return true; }
868            virtual size_t framesReady() const;
869
870            // AudioBufferProvider interface
871            virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
872                                           int64_t pts);
873            virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
874
875            // Client/App facing methods.
876            status_t    allocateTimedBuffer(size_t size,
877                                            sp<IMemory>* buffer);
878            status_t    queueTimedBuffer(const sp<IMemory>& buffer,
879                                         int64_t pts);
880            status_t    setMediaTimeTransform(const LinearTransform& xform,
881                                              TimedAudioTrack::TargetTimeline target);
882
883          private:
884            TimedTrack(PlaybackThread *thread,
885                       const sp<Client>& client,
886                       audio_stream_type_t streamType,
887                       uint32_t sampleRate,
888                       audio_format_t format,
889                       audio_channel_mask_t channelMask,
890                       int frameCount,
891                       const sp<IMemory>& sharedBuffer,
892                       int sessionId);
893
894            void timedYieldSamples_l(AudioBufferProvider::Buffer* buffer);
895            void timedYieldSilence_l(uint32_t numFrames,
896                                     AudioBufferProvider::Buffer* buffer);
897            void trimTimedBufferQueue_l();
898            void trimTimedBufferQueueHead_l(const char* logTag);
899            void updateFramesPendingAfterTrim_l(const TimedBuffer& buf,
900                                                const char* logTag);
901
902            uint64_t            mLocalTimeFreq;
903            LinearTransform     mLocalTimeToSampleTransform;
904            LinearTransform     mMediaTimeToSampleTransform;
905            sp<MemoryDealer>    mTimedMemoryDealer;
906
907            Vector<TimedBuffer> mTimedBufferQueue;
908            bool                mQueueHeadInFlight;
909            bool                mTrimQueueHeadOnRelease;
910            uint32_t            mFramesPendingInQueue;
911
912            uint8_t*            mTimedSilenceBuffer;
913            uint32_t            mTimedSilenceBufferSize;
914            mutable Mutex       mTimedBufferQueueLock;
915            bool                mTimedAudioOutputOnTime;
916            CCHelper            mCCHelper;
917
918            Mutex               mMediaTimeTransformLock;
919            LinearTransform     mMediaTimeTransform;
920            bool                mMediaTimeTransformValid;
921            TimedAudioTrack::TargetTimeline mMediaTimeTransformTarget;
922        };
923
924
925        // playback track
926        class OutputTrack : public Track {
927        public:
928
929            class Buffer: public AudioBufferProvider::Buffer {
930            public:
931                int16_t *mBuffer;
932            };
933
934                                OutputTrack(PlaybackThread *thread,
935                                        DuplicatingThread *sourceThread,
936                                        uint32_t sampleRate,
937                                        audio_format_t format,
938                                        audio_channel_mask_t channelMask,
939                                        int frameCount);
940            virtual             ~OutputTrack();
941
942            virtual status_t    start(AudioSystem::sync_event_t event = AudioSystem::SYNC_EVENT_NONE,
943                                     int triggerSession = 0);
944            virtual void        stop();
945                    bool        write(int16_t* data, uint32_t frames);
946                    bool        bufferQueueEmpty() const { return mBufferQueue.size() == 0; }
947                    bool        isActive() const { return mActive; }
948            const wp<ThreadBase>& thread() const { return mThread; }
949
950        private:
951
952            enum {
953                NO_MORE_BUFFERS = 0x80000001,   // same in AudioTrack.h, ok to be different value
954            };
955
956            status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs);
957            void                clearBufferQueue();
958
959            // Maximum number of pending buffers allocated by OutputTrack::write()
960            static const uint8_t kMaxOverFlowBuffers = 10;
961
962            Vector < Buffer* >          mBufferQueue;
963            AudioBufferProvider::Buffer mOutBuffer;
964            bool                        mActive;
965            DuplicatingThread* const mSourceThread; // for waitTimeMs() in write()
966        };  // end of OutputTrack
967
968        PlaybackThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
969                        audio_io_handle_t id, audio_devices_t device, type_t type);
970        virtual             ~PlaybackThread();
971
972                    void        dump(int fd, const Vector<String16>& args);
973
974        // Thread virtuals
975        virtual     status_t    readyToRun();
976        virtual     bool        threadLoop();
977
978        // RefBase
979        virtual     void        onFirstRef();
980
981protected:
982        // Code snippets that were lifted up out of threadLoop()
983        virtual     void        threadLoop_mix() = 0;
984        virtual     void        threadLoop_sleepTime() = 0;
985        virtual     void        threadLoop_write();
986        virtual     void        threadLoop_standby();
987        virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
988
989                    // prepareTracks_l reads and writes mActiveTracks, and returns
990                    // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
991                    // is responsible for clearing or destroying this Vector later on, when it
992                    // is safe to do so. That will drop the final ref count and destroy the tracks.
993        virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
994
995public:
996
997        virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
998
999                    // return estimated latency in milliseconds, as reported by HAL
1000                    uint32_t    latency() const;
1001                    // same, but lock must already be held
1002                    uint32_t    latency_l() const;
1003
1004                    void        setMasterVolume(float value);
1005                    void        setMasterMute(bool muted);
1006
1007                    void        setStreamVolume(audio_stream_type_t stream, float value);
1008                    void        setStreamMute(audio_stream_type_t stream, bool muted);
1009
1010                    float       streamVolume(audio_stream_type_t stream) const;
1011
1012                    sp<Track>   createTrack_l(
1013                                    const sp<AudioFlinger::Client>& client,
1014                                    audio_stream_type_t streamType,
1015                                    uint32_t sampleRate,
1016                                    audio_format_t format,
1017                                    audio_channel_mask_t channelMask,
1018                                    int frameCount,
1019                                    const sp<IMemory>& sharedBuffer,
1020                                    int sessionId,
1021                                    IAudioFlinger::track_flags_t flags,
1022                                    pid_t tid,
1023                                    status_t *status);
1024
1025                    AudioStreamOut* getOutput() const;
1026                    AudioStreamOut* clearOutput();
1027                    virtual audio_stream_t* stream() const;
1028
1029                    // a very large number of suspend() will eventually wraparound, but unlikely
1030                    void        suspend() { (void) android_atomic_inc(&mSuspended); }
1031                    void        restore()
1032                                    {
1033                                        // if restore() is done without suspend(), get back into
1034                                        // range so that the next suspend() will operate correctly
1035                                        if (android_atomic_dec(&mSuspended) <= 0) {
1036                                            android_atomic_release_store(0, &mSuspended);
1037                                        }
1038                                    }
1039                    bool        isSuspended() const
1040                                    { return android_atomic_acquire_load(&mSuspended) > 0; }
1041
1042        virtual     String8     getParameters(const String8& keys);
1043        virtual     void        audioConfigChanged_l(int event, int param = 0);
1044                    status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
1045                    int16_t     *mixBuffer() const { return mMixBuffer; };
1046
1047        virtual     void detachAuxEffect_l(int effectId);
1048                    status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
1049                            int EffectId);
1050                    status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
1051                            int EffectId);
1052
1053                    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1054                    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1055                    virtual uint32_t hasAudioSession(int sessionId) const;
1056                    virtual uint32_t getStrategyForSession_l(int sessionId);
1057
1058
1059                    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1060                    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1061                            void     invalidateTracks(audio_stream_type_t streamType);
1062
1063
1064    protected:
1065        int16_t*                        mMixBuffer;
1066
1067        // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
1068        // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
1069        // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
1070        // workaround that restriction.
1071        // 'volatile' means accessed via atomic operations and no lock.
1072        volatile int32_t                mSuspended;
1073
1074        int                             mBytesWritten;
1075    private:
1076        // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
1077        // PlaybackThread needs to find out if master-muted, it checks it's local
1078        // copy rather than the one in AudioFlinger.  This optimization saves a lock.
1079        bool                            mMasterMute;
1080                    void        setMasterMute_l(bool muted) { mMasterMute = muted; }
1081    protected:
1082        SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
1083
1084        // Allocate a track name for a given channel mask.
1085        //   Returns name >= 0 if successful, -1 on failure.
1086        virtual int             getTrackName_l(audio_channel_mask_t channelMask) = 0;
1087        virtual void            deleteTrackName_l(int name) = 0;
1088
1089        // Time to sleep between cycles when:
1090        virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
1091        virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
1092        virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
1093        // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
1094        // No sleep in standby mode; waits on a condition
1095
1096        // Code snippets that are temporarily lifted up out of threadLoop() until the merge
1097                    void        checkSilentMode_l();
1098
1099        // Non-trivial for DUPLICATING only
1100        virtual     void        saveOutputTracks() { }
1101        virtual     void        clearOutputTracks() { }
1102
1103        // Cache various calculated values, at threadLoop() entry and after a parameter change
1104        virtual     void        cacheParameters_l();
1105
1106        virtual     uint32_t    correctLatency(uint32_t latency) const;
1107
1108    private:
1109
1110        friend class AudioFlinger;      // for numerous
1111
1112        PlaybackThread(const Client&);
1113        PlaybackThread& operator = (const PlaybackThread&);
1114
1115        status_t    addTrack_l(const sp<Track>& track);
1116        void        destroyTrack_l(const sp<Track>& track);
1117        void        removeTrack_l(const sp<Track>& track);
1118
1119        void        readOutputParameters();
1120
1121        virtual void dumpInternals(int fd, const Vector<String16>& args);
1122        void        dumpTracks(int fd, const Vector<String16>& args);
1123
1124        SortedVector< sp<Track> >       mTracks;
1125        // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by DuplicatingThread
1126        stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
1127        AudioStreamOut                  *mOutput;
1128
1129        float                           mMasterVolume;
1130        nsecs_t                         mLastWriteTime;
1131        int                             mNumWrites;
1132        int                             mNumDelayedWrites;
1133        bool                            mInWrite;
1134
1135        // FIXME rename these former local variables of threadLoop to standard "m" names
1136        nsecs_t                         standbyTime;
1137        size_t                          mixBufferSize;
1138
1139        // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
1140        uint32_t                        activeSleepTime;
1141        uint32_t                        idleSleepTime;
1142
1143        uint32_t                        sleepTime;
1144
1145        // mixer status returned by prepareTracks_l()
1146        mixer_state                     mMixerStatus; // current cycle
1147                                                      // previous cycle when in prepareTracks_l()
1148        mixer_state                     mMixerStatusIgnoringFastTracks;
1149                                                      // FIXME or a separate ready state per track
1150
1151        // FIXME move these declarations into the specific sub-class that needs them
1152        // MIXER only
1153        uint32_t                        sleepTimeShift;
1154
1155        // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
1156        nsecs_t                         standbyDelay;
1157
1158        // MIXER only
1159        nsecs_t                         maxPeriod;
1160
1161        // DUPLICATING only
1162        uint32_t                        writeFrames;
1163
1164    private:
1165        // The HAL output sink is treated as non-blocking, but current implementation is blocking
1166        sp<NBAIO_Sink>          mOutputSink;
1167        // If a fast mixer is present, the blocking pipe sink, otherwise clear
1168        sp<NBAIO_Sink>          mPipeSink;
1169        // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
1170        sp<NBAIO_Sink>          mNormalSink;
1171        // For dumpsys
1172        sp<NBAIO_Sink>          mTeeSink;
1173        sp<NBAIO_Source>        mTeeSource;
1174        uint32_t                mScreenState;   // cached copy of gScreenState
1175    public:
1176        virtual     bool        hasFastMixer() const = 0;
1177        virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const
1178                                    { FastTrackUnderruns dummy; return dummy; }
1179
1180    protected:
1181                    // accessed by both binder threads and within threadLoop(), lock on mutex needed
1182                    unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
1183
1184    };
1185
1186    class MixerThread : public PlaybackThread {
1187    public:
1188        MixerThread (const sp<AudioFlinger>& audioFlinger,
1189                     AudioStreamOut* output,
1190                     audio_io_handle_t id,
1191                     audio_devices_t device,
1192                     type_t type = MIXER);
1193        virtual             ~MixerThread();
1194
1195        // Thread virtuals
1196
1197        virtual     bool        checkForNewParameters_l();
1198        virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1199
1200    protected:
1201        virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1202        virtual     int         getTrackName_l(audio_channel_mask_t channelMask);
1203        virtual     void        deleteTrackName_l(int name);
1204        virtual     uint32_t    idleSleepTimeUs() const;
1205        virtual     uint32_t    suspendSleepTimeUs() const;
1206        virtual     void        cacheParameters_l();
1207
1208        // threadLoop snippets
1209        virtual     void        threadLoop_write();
1210        virtual     void        threadLoop_standby();
1211        virtual     void        threadLoop_mix();
1212        virtual     void        threadLoop_sleepTime();
1213        virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
1214        virtual     uint32_t    correctLatency(uint32_t latency) const;
1215
1216                    AudioMixer* mAudioMixer;    // normal mixer
1217    private:
1218                    // one-time initialization, no locks required
1219                    FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
1220                    sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
1221
1222                    // contents are not guaranteed to be consistent, no locks required
1223                    FastMixerDumpState mFastMixerDumpState;
1224#ifdef STATE_QUEUE_DUMP
1225                    StateQueueObserverDump mStateQueueObserverDump;
1226                    StateQueueMutatorDump  mStateQueueMutatorDump;
1227#endif
1228                    AudioWatchdogDump mAudioWatchdogDump;
1229
1230                    // accessible only within the threadLoop(), no locks required
1231                    //          mFastMixer->sq()    // for mutating and pushing state
1232                    int32_t     mFastMixerFutex;    // for cold idle
1233
1234    public:
1235        virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
1236        virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
1237                                  ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
1238                                  return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
1239                                }
1240    };
1241
1242    class DirectOutputThread : public PlaybackThread {
1243    public:
1244
1245        DirectOutputThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1246                            audio_io_handle_t id, audio_devices_t device);
1247        virtual                 ~DirectOutputThread();
1248
1249        // Thread virtuals
1250
1251        virtual     bool        checkForNewParameters_l();
1252
1253    protected:
1254        virtual     int         getTrackName_l(audio_channel_mask_t channelMask);
1255        virtual     void        deleteTrackName_l(int name);
1256        virtual     uint32_t    activeSleepTimeUs() const;
1257        virtual     uint32_t    idleSleepTimeUs() const;
1258        virtual     uint32_t    suspendSleepTimeUs() const;
1259        virtual     void        cacheParameters_l();
1260
1261        // threadLoop snippets
1262        virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1263        virtual     void        threadLoop_mix();
1264        virtual     void        threadLoop_sleepTime();
1265
1266        // volumes last sent to audio HAL with stream->set_volume()
1267        float mLeftVolFloat;
1268        float mRightVolFloat;
1269
1270private:
1271        // prepareTracks_l() tells threadLoop_mix() the name of the single active track
1272        sp<Track>               mActiveTrack;
1273    public:
1274        virtual     bool        hasFastMixer() const { return false; }
1275    };
1276
1277    class DuplicatingThread : public MixerThread {
1278    public:
1279        DuplicatingThread (const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1280                           audio_io_handle_t id);
1281        virtual                 ~DuplicatingThread();
1282
1283        // Thread virtuals
1284                    void        addOutputTrack(MixerThread* thread);
1285                    void        removeOutputTrack(MixerThread* thread);
1286                    uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1287    protected:
1288        virtual     uint32_t    activeSleepTimeUs() const;
1289
1290    private:
1291                    bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1292    protected:
1293        // threadLoop snippets
1294        virtual     void        threadLoop_mix();
1295        virtual     void        threadLoop_sleepTime();
1296        virtual     void        threadLoop_write();
1297        virtual     void        threadLoop_standby();
1298        virtual     void        cacheParameters_l();
1299
1300    private:
1301        // called from threadLoop, addOutputTrack, removeOutputTrack
1302        virtual     void        updateWaitTime_l();
1303    protected:
1304        virtual     void        saveOutputTracks();
1305        virtual     void        clearOutputTracks();
1306    private:
1307
1308                    uint32_t    mWaitTimeMs;
1309        SortedVector < sp<OutputTrack> >  outputTracks;
1310        SortedVector < sp<OutputTrack> >  mOutputTracks;
1311    public:
1312        virtual     bool        hasFastMixer() const { return false; }
1313    };
1314
1315              PlaybackThread *checkPlaybackThread_l(audio_io_handle_t output) const;
1316              MixerThread *checkMixerThread_l(audio_io_handle_t output) const;
1317              RecordThread *checkRecordThread_l(audio_io_handle_t input) const;
1318              // no range check, AudioFlinger::mLock held
1319              bool streamMute_l(audio_stream_type_t stream) const
1320                                { return mStreamTypes[stream].mute; }
1321              // no range check, doesn't check per-thread stream volume, AudioFlinger::mLock held
1322              float streamVolume_l(audio_stream_type_t stream) const
1323                                { return mStreamTypes[stream].volume; }
1324              void audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2);
1325
1326              // allocate an audio_io_handle_t, session ID, or effect ID
1327              uint32_t nextUniqueId();
1328
1329              status_t moveEffectChain_l(int sessionId,
1330                                     PlaybackThread *srcThread,
1331                                     PlaybackThread *dstThread,
1332                                     bool reRegister);
1333              // return thread associated with primary hardware device, or NULL
1334              PlaybackThread *primaryPlaybackThread_l() const;
1335              audio_devices_t primaryOutputDevice_l() const;
1336
1337              sp<PlaybackThread> getEffectThread_l(int sessionId, int EffectId);
1338
1339    // server side of the client's IAudioTrack
1340    class TrackHandle : public android::BnAudioTrack {
1341    public:
1342                            TrackHandle(const sp<PlaybackThread::Track>& track);
1343        virtual             ~TrackHandle();
1344        virtual sp<IMemory> getCblk() const;
1345        virtual status_t    start();
1346        virtual void        stop();
1347        virtual void        flush();
1348        virtual void        mute(bool);
1349        virtual void        pause();
1350        virtual status_t    attachAuxEffect(int effectId);
1351        virtual status_t    allocateTimedBuffer(size_t size,
1352                                                sp<IMemory>* buffer);
1353        virtual status_t    queueTimedBuffer(const sp<IMemory>& buffer,
1354                                             int64_t pts);
1355        virtual status_t    setMediaTimeTransform(const LinearTransform& xform,
1356                                                  int target);
1357        virtual status_t onTransact(
1358            uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
1359    private:
1360        const sp<PlaybackThread::Track> mTrack;
1361    };
1362
1363                void        removeClient_l(pid_t pid);
1364                void        removeNotificationClient(pid_t pid);
1365
1366
1367    // record thread
1368    class RecordThread : public ThreadBase, public AudioBufferProvider
1369                            // derives from AudioBufferProvider interface for use by resampler
1370    {
1371    public:
1372
1373        // record track
1374        class RecordTrack : public TrackBase {
1375        public:
1376                                RecordTrack(RecordThread *thread,
1377                                        const sp<Client>& client,
1378                                        uint32_t sampleRate,
1379                                        audio_format_t format,
1380                                        audio_channel_mask_t channelMask,
1381                                        int frameCount,
1382                                        int sessionId);
1383            virtual             ~RecordTrack();
1384
1385            virtual status_t    start(AudioSystem::sync_event_t event, int triggerSession);
1386            virtual void        stop();
1387
1388                    void        destroy();
1389
1390                    // clear the buffer overflow flag
1391                    void        clearOverflow() { mOverflow = false; }
1392                    // set the buffer overflow flag and return previous value
1393                    bool        setOverflow() { bool tmp = mOverflow; mOverflow = true; return tmp; }
1394
1395            static  void        appendDumpHeader(String8& result);
1396                    void        dump(char* buffer, size_t size);
1397
1398        private:
1399            friend class AudioFlinger;  // for mState
1400
1401                                RecordTrack(const RecordTrack&);
1402                                RecordTrack& operator = (const RecordTrack&);
1403
1404            // AudioBufferProvider interface
1405            virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts = kInvalidPTS);
1406            // releaseBuffer() not overridden
1407
1408            bool                mOverflow;  // overflow on most recent attempt to fill client buffer
1409        };
1410
1411                RecordThread(const sp<AudioFlinger>& audioFlinger,
1412                        AudioStreamIn *input,
1413                        uint32_t sampleRate,
1414                        audio_channel_mask_t channelMask,
1415                        audio_io_handle_t id,
1416                        audio_devices_t device);
1417                virtual     ~RecordThread();
1418
1419        // no addTrack_l ?
1420        void        destroyTrack_l(const sp<RecordTrack>& track);
1421        void        removeTrack_l(const sp<RecordTrack>& track);
1422
1423        void        dumpInternals(int fd, const Vector<String16>& args);
1424        void        dumpTracks(int fd, const Vector<String16>& args);
1425
1426        // Thread virtuals
1427        virtual bool        threadLoop();
1428        virtual status_t    readyToRun();
1429
1430        // RefBase
1431        virtual void        onFirstRef();
1432
1433        virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1434                sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1435                        const sp<AudioFlinger::Client>& client,
1436                        uint32_t sampleRate,
1437                        audio_format_t format,
1438                        audio_channel_mask_t channelMask,
1439                        int frameCount,
1440                        int sessionId,
1441                        IAudioFlinger::track_flags_t flags,
1442                        pid_t tid,
1443                        status_t *status);
1444
1445                status_t    start(RecordTrack* recordTrack,
1446                                  AudioSystem::sync_event_t event,
1447                                  int triggerSession);
1448
1449                // ask the thread to stop the specified track, and
1450                // return true if the caller should then do it's part of the stopping process
1451                bool        stop_l(RecordTrack* recordTrack);
1452
1453                void        dump(int fd, const Vector<String16>& args);
1454                AudioStreamIn* clearInput();
1455                virtual audio_stream_t* stream() const;
1456
1457        // AudioBufferProvider interface
1458        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
1459        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1460
1461        virtual bool        checkForNewParameters_l();
1462        virtual String8     getParameters(const String8& keys);
1463        virtual void        audioConfigChanged_l(int event, int param = 0);
1464                void        readInputParameters();
1465        virtual unsigned int  getInputFramesLost();
1466
1467        virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1468        virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1469        virtual uint32_t hasAudioSession(int sessionId) const;
1470
1471                // Return the set of unique session IDs across all tracks.
1472                // The keys are the session IDs, and the associated values are meaningless.
1473                // FIXME replace by Set [and implement Bag/Multiset for other uses].
1474                KeyedVector<int, bool> sessionIds() const;
1475
1476        virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1477        virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1478
1479        static void syncStartEventCallback(const wp<SyncEvent>& event);
1480               void handleSyncStartEvent(const sp<SyncEvent>& event);
1481
1482    private:
1483                void clearSyncStartEvent();
1484
1485                // Enter standby if not already in standby, and set mStandby flag
1486                void standby();
1487
1488                // Call the HAL standby method unconditionally, and don't change mStandby flag
1489                void inputStandBy();
1490
1491                AudioStreamIn                       *mInput;
1492                SortedVector < sp<RecordTrack> >    mTracks;
1493                // mActiveTrack has dual roles:  it indicates the current active track, and
1494                // is used together with mStartStopCond to indicate start()/stop() progress
1495                sp<RecordTrack>                     mActiveTrack;
1496                Condition                           mStartStopCond;
1497                AudioResampler                      *mResampler;
1498                int32_t                             *mRsmpOutBuffer;
1499                int16_t                             *mRsmpInBuffer;
1500                size_t                              mRsmpInIndex;
1501                size_t                              mInputBytes;
1502                const int                           mReqChannelCount;
1503                const uint32_t                      mReqSampleRate;
1504                ssize_t                             mBytesRead;
1505                // sync event triggering actual audio capture. Frames read before this event will
1506                // be dropped and therefore not read by the application.
1507                sp<SyncEvent>                       mSyncStartEvent;
1508                // number of captured frames to drop after the start sync event has been received.
1509                // when < 0, maximum frames to drop before starting capture even if sync event is
1510                // not received
1511                ssize_t                             mFramestoDrop;
1512    };
1513
1514    // server side of the client's IAudioRecord
1515    class RecordHandle : public android::BnAudioRecord {
1516    public:
1517        RecordHandle(const sp<RecordThread::RecordTrack>& recordTrack);
1518        virtual             ~RecordHandle();
1519        virtual sp<IMemory> getCblk() const;
1520        virtual status_t    start(int /*AudioSystem::sync_event_t*/ event, int triggerSession);
1521        virtual void        stop();
1522        virtual status_t onTransact(
1523            uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
1524    private:
1525        const sp<RecordThread::RecordTrack> mRecordTrack;
1526
1527        // for use from destructor
1528        void                stop_nonvirtual();
1529    };
1530
1531    //--- Audio Effect Management
1532
1533    // EffectModule and EffectChain classes both have their own mutex to protect
1534    // state changes or resource modifications. Always respect the following order
1535    // if multiple mutexes must be acquired to avoid cross deadlock:
1536    // AudioFlinger -> ThreadBase -> EffectChain -> EffectModule
1537
1538    // The EffectModule class is a wrapper object controlling the effect engine implementation
1539    // in the effect library. It prevents concurrent calls to process() and command() functions
1540    // from different client threads. It keeps a list of EffectHandle objects corresponding
1541    // to all client applications using this effect and notifies applications of effect state,
1542    // control or parameter changes. It manages the activation state machine to send appropriate
1543    // reset, enable, disable commands to effect engine and provide volume
1544    // ramping when effects are activated/deactivated.
1545    // When controlling an auxiliary effect, the EffectModule also provides an input buffer used by
1546    // the attached track(s) to accumulate their auxiliary channel.
1547    class EffectModule: public RefBase {
1548    public:
1549        EffectModule(ThreadBase *thread,
1550                        const wp<AudioFlinger::EffectChain>& chain,
1551                        effect_descriptor_t *desc,
1552                        int id,
1553                        int sessionId);
1554        virtual ~EffectModule();
1555
1556        enum effect_state {
1557            IDLE,
1558            RESTART,
1559            STARTING,
1560            ACTIVE,
1561            STOPPING,
1562            STOPPED,
1563            DESTROYED
1564        };
1565
1566        int         id() const { return mId; }
1567        void process();
1568        void updateState();
1569        status_t command(uint32_t cmdCode,
1570                         uint32_t cmdSize,
1571                         void *pCmdData,
1572                         uint32_t *replySize,
1573                         void *pReplyData);
1574
1575        void reset_l();
1576        status_t configure();
1577        status_t init();
1578        effect_state state() const {
1579            return mState;
1580        }
1581        uint32_t status() {
1582            return mStatus;
1583        }
1584        int sessionId() const {
1585            return mSessionId;
1586        }
1587        status_t    setEnabled(bool enabled);
1588        status_t    setEnabled_l(bool enabled);
1589        bool isEnabled() const;
1590        bool isProcessEnabled() const;
1591
1592        void        setInBuffer(int16_t *buffer) { mConfig.inputCfg.buffer.s16 = buffer; }
1593        int16_t     *inBuffer() { return mConfig.inputCfg.buffer.s16; }
1594        void        setOutBuffer(int16_t *buffer) { mConfig.outputCfg.buffer.s16 = buffer; }
1595        int16_t     *outBuffer() { return mConfig.outputCfg.buffer.s16; }
1596        void        setChain(const wp<EffectChain>& chain) { mChain = chain; }
1597        void        setThread(const wp<ThreadBase>& thread) { mThread = thread; }
1598        const wp<ThreadBase>& thread() { return mThread; }
1599
1600        status_t addHandle(EffectHandle *handle);
1601        size_t disconnect(EffectHandle *handle, bool unpinIfLast);
1602        size_t removeHandle(EffectHandle *handle);
1603
1604        const effect_descriptor_t& desc() const { return mDescriptor; }
1605        wp<EffectChain>&     chain() { return mChain; }
1606
1607        status_t         setDevice(audio_devices_t device);
1608        status_t         setVolume(uint32_t *left, uint32_t *right, bool controller);
1609        status_t         setMode(audio_mode_t mode);
1610        status_t         setAudioSource(audio_source_t source);
1611        status_t         start();
1612        status_t         stop();
1613        void             setSuspended(bool suspended);
1614        bool             suspended() const;
1615
1616        EffectHandle*    controlHandle_l();
1617
1618        bool             isPinned() const { return mPinned; }
1619        void             unPin() { mPinned = false; }
1620        bool             purgeHandles();
1621        void             lock() { mLock.lock(); }
1622        void             unlock() { mLock.unlock(); }
1623
1624        void             dump(int fd, const Vector<String16>& args);
1625
1626    protected:
1627        friend class AudioFlinger;      // for mHandles
1628        bool                mPinned;
1629
1630        // Maximum time allocated to effect engines to complete the turn off sequence
1631        static const uint32_t MAX_DISABLE_TIME_MS = 10000;
1632
1633        EffectModule(const EffectModule&);
1634        EffectModule& operator = (const EffectModule&);
1635
1636        status_t start_l();
1637        status_t stop_l();
1638
1639mutable Mutex               mLock;      // mutex for process, commands and handles list protection
1640        wp<ThreadBase>      mThread;    // parent thread
1641        wp<EffectChain>     mChain;     // parent effect chain
1642        const int           mId;        // this instance unique ID
1643        const int           mSessionId; // audio session ID
1644        const effect_descriptor_t mDescriptor;// effect descriptor received from effect engine
1645        effect_config_t     mConfig;    // input and output audio configuration
1646        effect_handle_t  mEffectInterface; // Effect module C API
1647        status_t            mStatus;    // initialization status
1648        effect_state        mState;     // current activation state
1649        Vector<EffectHandle *> mHandles;    // list of client handles
1650                    // First handle in mHandles has highest priority and controls the effect module
1651        uint32_t mMaxDisableWaitCnt;    // maximum grace period before forcing an effect off after
1652                                        // sending disable command.
1653        uint32_t mDisableWaitCnt;       // current process() calls count during disable period.
1654        bool     mSuspended;            // effect is suspended: temporarily disabled by framework
1655    };
1656
1657    // The EffectHandle class implements the IEffect interface. It provides resources
1658    // to receive parameter updates, keeps track of effect control
1659    // ownership and state and has a pointer to the EffectModule object it is controlling.
1660    // There is one EffectHandle object for each application controlling (or using)
1661    // an effect module.
1662    // The EffectHandle is obtained by calling AudioFlinger::createEffect().
1663    class EffectHandle: public android::BnEffect {
1664    public:
1665
1666        EffectHandle(const sp<EffectModule>& effect,
1667                const sp<AudioFlinger::Client>& client,
1668                const sp<IEffectClient>& effectClient,
1669                int32_t priority);
1670        virtual ~EffectHandle();
1671
1672        // IEffect
1673        virtual status_t enable();
1674        virtual status_t disable();
1675        virtual status_t command(uint32_t cmdCode,
1676                                 uint32_t cmdSize,
1677                                 void *pCmdData,
1678                                 uint32_t *replySize,
1679                                 void *pReplyData);
1680        virtual void disconnect();
1681    private:
1682                void disconnect(bool unpinIfLast);
1683    public:
1684        virtual sp<IMemory> getCblk() const { return mCblkMemory; }
1685        virtual status_t onTransact(uint32_t code, const Parcel& data,
1686                Parcel* reply, uint32_t flags);
1687
1688
1689        // Give or take control of effect module
1690        // - hasControl: true if control is given, false if removed
1691        // - signal: true client app should be signaled of change, false otherwise
1692        // - enabled: state of the effect when control is passed
1693        void setControl(bool hasControl, bool signal, bool enabled);
1694        void commandExecuted(uint32_t cmdCode,
1695                             uint32_t cmdSize,
1696                             void *pCmdData,
1697                             uint32_t replySize,
1698                             void *pReplyData);
1699        void setEnabled(bool enabled);
1700        bool enabled() const { return mEnabled; }
1701
1702        // Getters
1703        int id() const { return mEffect->id(); }
1704        int priority() const { return mPriority; }
1705        bool hasControl() const { return mHasControl; }
1706        sp<EffectModule> effect() const { return mEffect; }
1707        // destroyed_l() must be called with the associated EffectModule mLock held
1708        bool destroyed_l() const { return mDestroyed; }
1709
1710        void dump(char* buffer, size_t size);
1711
1712    protected:
1713        friend class AudioFlinger;          // for mEffect, mHasControl, mEnabled
1714        EffectHandle(const EffectHandle&);
1715        EffectHandle& operator =(const EffectHandle&);
1716
1717        sp<EffectModule> mEffect;           // pointer to controlled EffectModule
1718        sp<IEffectClient> mEffectClient;    // callback interface for client notifications
1719        /*const*/ sp<Client> mClient;       // client for shared memory allocation, see disconnect()
1720        sp<IMemory>         mCblkMemory;    // shared memory for control block
1721        effect_param_cblk_t* mCblk;         // control block for deferred parameter setting via shared memory
1722        uint8_t*            mBuffer;        // pointer to parameter area in shared memory
1723        int mPriority;                      // client application priority to control the effect
1724        bool mHasControl;                   // true if this handle is controlling the effect
1725        bool mEnabled;                      // cached enable state: needed when the effect is
1726                                            // restored after being suspended
1727        bool mDestroyed;                    // Set to true by destructor. Access with EffectModule
1728                                            // mLock held
1729    };
1730
1731    // the EffectChain class represents a group of effects associated to one audio session.
1732    // There can be any number of EffectChain objects per output mixer thread (PlaybackThread).
1733    // The EffecChain with session ID 0 contains global effects applied to the output mix.
1734    // Effects in this chain can be insert or auxiliary. Effects in other chains (attached to tracks)
1735    // are insert only. The EffectChain maintains an ordered list of effect module, the order corresponding
1736    // in the effect process order. When attached to a track (session ID != 0), it also provide it's own
1737    // input buffer used by the track as accumulation buffer.
1738    class EffectChain: public RefBase {
1739    public:
1740        EffectChain(const wp<ThreadBase>& wThread, int sessionId);
1741        EffectChain(ThreadBase *thread, int sessionId);
1742        virtual ~EffectChain();
1743
1744        // special key used for an entry in mSuspendedEffects keyed vector
1745        // corresponding to a suspend all request.
1746        static const int        kKeyForSuspendAll = 0;
1747
1748        // minimum duration during which we force calling effect process when last track on
1749        // a session is stopped or removed to allow effect tail to be rendered
1750        static const int        kProcessTailDurationMs = 1000;
1751
1752        void process_l();
1753
1754        void lock() {
1755            mLock.lock();
1756        }
1757        void unlock() {
1758            mLock.unlock();
1759        }
1760
1761        status_t addEffect_l(const sp<EffectModule>& handle);
1762        size_t removeEffect_l(const sp<EffectModule>& handle);
1763
1764        int sessionId() const { return mSessionId; }
1765        void setSessionId(int sessionId) { mSessionId = sessionId; }
1766
1767        sp<EffectModule> getEffectFromDesc_l(effect_descriptor_t *descriptor);
1768        sp<EffectModule> getEffectFromId_l(int id);
1769        sp<EffectModule> getEffectFromType_l(const effect_uuid_t *type);
1770        bool setVolume_l(uint32_t *left, uint32_t *right);
1771        void setDevice_l(audio_devices_t device);
1772        void setMode_l(audio_mode_t mode);
1773        void setAudioSource_l(audio_source_t source);
1774
1775        void setInBuffer(int16_t *buffer, bool ownsBuffer = false) {
1776            mInBuffer = buffer;
1777            mOwnInBuffer = ownsBuffer;
1778        }
1779        int16_t *inBuffer() const {
1780            return mInBuffer;
1781        }
1782        void setOutBuffer(int16_t *buffer) {
1783            mOutBuffer = buffer;
1784        }
1785        int16_t *outBuffer() const {
1786            return mOutBuffer;
1787        }
1788
1789        void incTrackCnt() { android_atomic_inc(&mTrackCnt); }
1790        void decTrackCnt() { android_atomic_dec(&mTrackCnt); }
1791        int32_t trackCnt() const { return android_atomic_acquire_load(&mTrackCnt); }
1792
1793        void incActiveTrackCnt() { android_atomic_inc(&mActiveTrackCnt);
1794                                   mTailBufferCount = mMaxTailBuffers; }
1795        void decActiveTrackCnt() { android_atomic_dec(&mActiveTrackCnt); }
1796        int32_t activeTrackCnt() const { return android_atomic_acquire_load(&mActiveTrackCnt); }
1797
1798        uint32_t strategy() const { return mStrategy; }
1799        void setStrategy(uint32_t strategy)
1800                { mStrategy = strategy; }
1801
1802        // suspend effect of the given type
1803        void setEffectSuspended_l(const effect_uuid_t *type,
1804                                  bool suspend);
1805        // suspend all eligible effects
1806        void setEffectSuspendedAll_l(bool suspend);
1807        // check if effects should be suspend or restored when a given effect is enable or disabled
1808        void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1809                                              bool enabled);
1810
1811        void clearInputBuffer();
1812
1813        void dump(int fd, const Vector<String16>& args);
1814
1815    protected:
1816        friend class AudioFlinger;  // for mThread, mEffects
1817        EffectChain(const EffectChain&);
1818        EffectChain& operator =(const EffectChain&);
1819
1820        class SuspendedEffectDesc : public RefBase {
1821        public:
1822            SuspendedEffectDesc() : mRefCount(0) {}
1823
1824            int mRefCount;
1825            effect_uuid_t mType;
1826            wp<EffectModule> mEffect;
1827        };
1828
1829        // get a list of effect modules to suspend when an effect of the type
1830        // passed is enabled.
1831        void                       getSuspendEligibleEffects(Vector< sp<EffectModule> > &effects);
1832
1833        // get an effect module if it is currently enable
1834        sp<EffectModule> getEffectIfEnabled(const effect_uuid_t *type);
1835        // true if the effect whose descriptor is passed can be suspended
1836        // OEMs can modify the rules implemented in this method to exclude specific effect
1837        // types or implementations from the suspend/restore mechanism.
1838        bool isEffectEligibleForSuspend(const effect_descriptor_t& desc);
1839
1840        void clearInputBuffer_l(sp<ThreadBase> thread);
1841
1842        wp<ThreadBase> mThread;     // parent mixer thread
1843        Mutex mLock;                // mutex protecting effect list
1844        Vector< sp<EffectModule> > mEffects; // list of effect modules
1845        int mSessionId;             // audio session ID
1846        int16_t *mInBuffer;         // chain input buffer
1847        int16_t *mOutBuffer;        // chain output buffer
1848
1849        // 'volatile' here means these are accessed with atomic operations instead of mutex
1850        volatile int32_t mActiveTrackCnt;    // number of active tracks connected
1851        volatile int32_t mTrackCnt;          // number of tracks connected
1852
1853        int32_t mTailBufferCount;   // current effect tail buffer count
1854        int32_t mMaxTailBuffers;    // maximum effect tail buffers
1855        bool mOwnInBuffer;          // true if the chain owns its input buffer
1856        int mVolumeCtrlIdx;         // index of insert effect having control over volume
1857        uint32_t mLeftVolume;       // previous volume on left channel
1858        uint32_t mRightVolume;      // previous volume on right channel
1859        uint32_t mNewLeftVolume;       // new volume on left channel
1860        uint32_t mNewRightVolume;      // new volume on right channel
1861        uint32_t mStrategy; // strategy for this effect chain
1862        // mSuspendedEffects lists all effects currently suspended in the chain.
1863        // Use effect type UUID timelow field as key. There is no real risk of identical
1864        // timeLow fields among effect type UUIDs.
1865        // Updated by updateSuspendedSessions_l() only.
1866        KeyedVector< int, sp<SuspendedEffectDesc> > mSuspendedEffects;
1867    };
1868
1869    class AudioHwDevice {
1870    public:
1871        enum Flags {
1872            AHWD_CAN_SET_MASTER_VOLUME  = 0x1,
1873            AHWD_CAN_SET_MASTER_MUTE    = 0x2,
1874        };
1875
1876        AudioHwDevice(const char *moduleName,
1877                      audio_hw_device_t *hwDevice,
1878                      Flags flags)
1879            : mModuleName(strdup(moduleName))
1880            , mHwDevice(hwDevice)
1881            , mFlags(flags) { }
1882        /*virtual*/ ~AudioHwDevice() { free((void *)mModuleName); }
1883
1884        bool canSetMasterVolume() const {
1885            return (0 != (mFlags & AHWD_CAN_SET_MASTER_VOLUME));
1886        }
1887
1888        bool canSetMasterMute() const {
1889            return (0 != (mFlags & AHWD_CAN_SET_MASTER_MUTE));
1890        }
1891
1892        const char *moduleName() const { return mModuleName; }
1893        audio_hw_device_t *hwDevice() const { return mHwDevice; }
1894    private:
1895        const char * const mModuleName;
1896        audio_hw_device_t * const mHwDevice;
1897        Flags mFlags;
1898    };
1899
1900    // AudioStreamOut and AudioStreamIn are immutable, so their fields are const.
1901    // For emphasis, we could also make all pointers to them be "const *",
1902    // but that would clutter the code unnecessarily.
1903
1904    struct AudioStreamOut {
1905        AudioHwDevice* const audioHwDev;
1906        audio_stream_out_t* const stream;
1907
1908        audio_hw_device_t* hwDev() const { return audioHwDev->hwDevice(); }
1909
1910        AudioStreamOut(AudioHwDevice *dev, audio_stream_out_t *out) :
1911            audioHwDev(dev), stream(out) {}
1912    };
1913
1914    struct AudioStreamIn {
1915        AudioHwDevice* const audioHwDev;
1916        audio_stream_in_t* const stream;
1917
1918        audio_hw_device_t* hwDev() const { return audioHwDev->hwDevice(); }
1919
1920        AudioStreamIn(AudioHwDevice *dev, audio_stream_in_t *in) :
1921            audioHwDev(dev), stream(in) {}
1922    };
1923
1924    // for mAudioSessionRefs only
1925    struct AudioSessionRef {
1926        AudioSessionRef(int sessionid, pid_t pid) :
1927            mSessionid(sessionid), mPid(pid), mCnt(1) {}
1928        const int   mSessionid;
1929        const pid_t mPid;
1930        int         mCnt;
1931    };
1932
1933    mutable     Mutex                               mLock;
1934
1935                DefaultKeyedVector< pid_t, wp<Client> >     mClients;   // see ~Client()
1936
1937                mutable     Mutex                   mHardwareLock;
1938                // NOTE: If both mLock and mHardwareLock mutexes must be held,
1939                // always take mLock before mHardwareLock
1940
1941                // These two fields are immutable after onFirstRef(), so no lock needed to access
1942                AudioHwDevice*                      mPrimaryHardwareDev; // mAudioHwDevs[0] or NULL
1943                DefaultKeyedVector<audio_module_handle_t, AudioHwDevice*>  mAudioHwDevs;
1944
1945    // for dump, indicates which hardware operation is currently in progress (but not stream ops)
1946    enum hardware_call_state {
1947        AUDIO_HW_IDLE = 0,              // no operation in progress
1948        AUDIO_HW_INIT,                  // init_check
1949        AUDIO_HW_OUTPUT_OPEN,           // open_output_stream
1950        AUDIO_HW_OUTPUT_CLOSE,          // unused
1951        AUDIO_HW_INPUT_OPEN,            // unused
1952        AUDIO_HW_INPUT_CLOSE,           // unused
1953        AUDIO_HW_STANDBY,               // unused
1954        AUDIO_HW_SET_MASTER_VOLUME,     // set_master_volume
1955        AUDIO_HW_GET_ROUTING,           // unused
1956        AUDIO_HW_SET_ROUTING,           // unused
1957        AUDIO_HW_GET_MODE,              // unused
1958        AUDIO_HW_SET_MODE,              // set_mode
1959        AUDIO_HW_GET_MIC_MUTE,          // get_mic_mute
1960        AUDIO_HW_SET_MIC_MUTE,          // set_mic_mute
1961        AUDIO_HW_SET_VOICE_VOLUME,      // set_voice_volume
1962        AUDIO_HW_SET_PARAMETER,         // set_parameters
1963        AUDIO_HW_GET_INPUT_BUFFER_SIZE, // get_input_buffer_size
1964        AUDIO_HW_GET_MASTER_VOLUME,     // get_master_volume
1965        AUDIO_HW_GET_PARAMETER,         // get_parameters
1966        AUDIO_HW_SET_MASTER_MUTE,       // set_master_mute
1967        AUDIO_HW_GET_MASTER_MUTE,       // get_master_mute
1968    };
1969
1970    mutable     hardware_call_state                 mHardwareStatus;    // for dump only
1971
1972
1973                DefaultKeyedVector< audio_io_handle_t, sp<PlaybackThread> >  mPlaybackThreads;
1974                stream_type_t                       mStreamTypes[AUDIO_STREAM_CNT];
1975
1976                // member variables below are protected by mLock
1977                float                               mMasterVolume;
1978                bool                                mMasterMute;
1979                // end of variables protected by mLock
1980
1981                DefaultKeyedVector< audio_io_handle_t, sp<RecordThread> >    mRecordThreads;
1982
1983                DefaultKeyedVector< pid_t, sp<NotificationClient> >    mNotificationClients;
1984                volatile int32_t                    mNextUniqueId;  // updated by android_atomic_inc
1985                audio_mode_t                        mMode;
1986                bool                                mBtNrecIsOff;
1987
1988                // protected by mLock
1989                Vector<AudioSessionRef*> mAudioSessionRefs;
1990
1991                float       masterVolume_l() const;
1992                bool        masterMute_l() const;
1993                audio_module_handle_t loadHwModule_l(const char *name);
1994
1995                Vector < sp<SyncEvent> > mPendingSyncEvents; // sync events awaiting for a session
1996                                                             // to be created
1997
1998private:
1999    sp<Client>  registerPid_l(pid_t pid);    // always returns non-0
2000
2001    // for use from destructor
2002    status_t    closeOutput_nonvirtual(audio_io_handle_t output);
2003    status_t    closeInput_nonvirtual(audio_io_handle_t input);
2004};
2005
2006
2007// ----------------------------------------------------------------------------
2008
2009}; // namespace android
2010
2011#endif // ANDROID_AUDIO_FLINGER_H
2012