AudioFlinger.h revision 65580f9adf6c4d98449ad0716488f9fe3869aa5a
1/* //device/include/server/AudioFlinger/AudioFlinger.h 2** 3** Copyright 2007, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18#ifndef ANDROID_AUDIO_FLINGER_H 19#define ANDROID_AUDIO_FLINGER_H 20 21#include <stdint.h> 22#include <sys/types.h> 23#include <limits.h> 24 25#include <media/IAudioFlinger.h> 26#include <media/IAudioFlingerClient.h> 27#include <media/IAudioTrack.h> 28#include <media/IAudioRecord.h> 29#include <media/AudioTrack.h> 30 31#include <utils/Atomic.h> 32#include <utils/Errors.h> 33#include <utils/threads.h> 34#include <utils/SortedVector.h> 35#include <utils/TypeHelpers.h> 36#include <utils/Vector.h> 37 38#include <binder/BinderService.h> 39#include <binder/MemoryDealer.h> 40 41#include <system/audio.h> 42#include <hardware/audio_hal.h> 43 44#include "AudioBufferProvider.h" 45 46namespace android { 47 48class audio_track_cblk_t; 49class effect_param_cblk_t; 50class AudioMixer; 51class AudioBuffer; 52class AudioResampler; 53 54// ---------------------------------------------------------------------------- 55 56#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) 57#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false )) 58 59 60// ---------------------------------------------------------------------------- 61 62static const nsecs_t kStandbyTimeInNsecs = seconds(3); 63 64class AudioFlinger : 65 public BinderService<AudioFlinger>, 66 public BnAudioFlinger 67{ 68 friend class BinderService<AudioFlinger>; 69public: 70 static char const* getServiceName() { return "media.audio_flinger"; } 71 72 virtual status_t dump(int fd, const Vector<String16>& args); 73 74 // IAudioFlinger interface 75 virtual sp<IAudioTrack> createTrack( 76 pid_t pid, 77 int streamType, 78 uint32_t sampleRate, 79 int format, 80 int channelCount, 81 int frameCount, 82 uint32_t flags, 83 const sp<IMemory>& sharedBuffer, 84 int output, 85 int *sessionId, 86 status_t *status); 87 88 virtual uint32_t sampleRate(int output) const; 89 virtual int channelCount(int output) const; 90 virtual int format(int output) const; 91 virtual size_t frameCount(int output) const; 92 virtual uint32_t latency(int output) const; 93 94 virtual status_t setMasterVolume(float value); 95 virtual status_t setMasterMute(bool muted); 96 97 virtual float masterVolume() const; 98 virtual bool masterMute() const; 99 100 virtual status_t setStreamVolume(int stream, float value, int output); 101 virtual status_t setStreamMute(int stream, bool muted); 102 103 virtual float streamVolume(int stream, int output) const; 104 virtual bool streamMute(int stream) const; 105 106 virtual status_t setMode(int mode); 107 108 virtual status_t setMicMute(bool state); 109 virtual bool getMicMute() const; 110 111 virtual status_t setParameters(int ioHandle, const String8& keyValuePairs); 112 virtual String8 getParameters(int ioHandle, const String8& keys); 113 114 virtual void registerClient(const sp<IAudioFlingerClient>& client); 115 116 virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount); 117 virtual unsigned int getInputFramesLost(int ioHandle); 118 119 virtual int openOutput(uint32_t *pDevices, 120 uint32_t *pSamplingRate, 121 uint32_t *pFormat, 122 uint32_t *pChannels, 123 uint32_t *pLatencyMs, 124 uint32_t flags); 125 126 virtual int openDuplicateOutput(int output1, int output2); 127 128 virtual status_t closeOutput(int output); 129 130 virtual status_t suspendOutput(int output); 131 132 virtual status_t restoreOutput(int output); 133 134 virtual int openInput(uint32_t *pDevices, 135 uint32_t *pSamplingRate, 136 uint32_t *pFormat, 137 uint32_t *pChannels, 138 uint32_t acoustics); 139 140 virtual status_t closeInput(int input); 141 142 virtual status_t setStreamOutput(uint32_t stream, int output); 143 144 virtual status_t setVoiceVolume(float volume); 145 146 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output); 147 148 virtual int newAudioSessionId(); 149 150 virtual status_t queryNumberEffects(uint32_t *numEffects); 151 152 virtual status_t queryEffect(uint32_t index, effect_descriptor_t *descriptor); 153 154 virtual status_t getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor); 155 156 virtual sp<IEffect> createEffect(pid_t pid, 157 effect_descriptor_t *pDesc, 158 const sp<IEffectClient>& effectClient, 159 int32_t priority, 160 int output, 161 int sessionId, 162 status_t *status, 163 int *id, 164 int *enabled); 165 166 virtual status_t moveEffects(int session, int srcOutput, int dstOutput); 167 168 enum hardware_call_state { 169 AUDIO_HW_IDLE = 0, 170 AUDIO_HW_INIT, 171 AUDIO_HW_OUTPUT_OPEN, 172 AUDIO_HW_OUTPUT_CLOSE, 173 AUDIO_HW_INPUT_OPEN, 174 AUDIO_HW_INPUT_CLOSE, 175 AUDIO_HW_STANDBY, 176 AUDIO_HW_SET_MASTER_VOLUME, 177 AUDIO_HW_GET_ROUTING, 178 AUDIO_HW_SET_ROUTING, 179 AUDIO_HW_GET_MODE, 180 AUDIO_HW_SET_MODE, 181 AUDIO_HW_GET_MIC_MUTE, 182 AUDIO_HW_SET_MIC_MUTE, 183 AUDIO_SET_VOICE_VOLUME, 184 AUDIO_SET_PARAMETER, 185 }; 186 187 // record interface 188 virtual sp<IAudioRecord> openRecord( 189 pid_t pid, 190 int input, 191 uint32_t sampleRate, 192 int format, 193 int channelCount, 194 int frameCount, 195 uint32_t flags, 196 int *sessionId, 197 status_t *status); 198 199 virtual status_t onTransact( 200 uint32_t code, 201 const Parcel& data, 202 Parcel* reply, 203 uint32_t flags); 204 205 uint32_t getMode() { return mMode; } 206 207private: 208 AudioFlinger(); 209 virtual ~AudioFlinger(); 210 211 status_t initCheck() const; 212 virtual void onFirstRef(); 213 audio_hw_device_t* findSuitableHwDev_l(uint32_t devices); 214 215 // Internal dump utilites. 216 status_t dumpPermissionDenial(int fd, const Vector<String16>& args); 217 status_t dumpClients(int fd, const Vector<String16>& args); 218 status_t dumpInternals(int fd, const Vector<String16>& args); 219 220 // --- Client --- 221 class Client : public RefBase { 222 public: 223 Client(const sp<AudioFlinger>& audioFlinger, pid_t pid); 224 virtual ~Client(); 225 const sp<MemoryDealer>& heap() const; 226 pid_t pid() const { return mPid; } 227 sp<AudioFlinger> audioFlinger() { return mAudioFlinger; } 228 229 private: 230 Client(const Client&); 231 Client& operator = (const Client&); 232 sp<AudioFlinger> mAudioFlinger; 233 sp<MemoryDealer> mMemoryDealer; 234 pid_t mPid; 235 }; 236 237 // --- Notification Client --- 238 class NotificationClient : public IBinder::DeathRecipient { 239 public: 240 NotificationClient(const sp<AudioFlinger>& audioFlinger, 241 const sp<IAudioFlingerClient>& client, 242 pid_t pid); 243 virtual ~NotificationClient(); 244 245 sp<IAudioFlingerClient> client() { return mClient; } 246 247 // IBinder::DeathRecipient 248 virtual void binderDied(const wp<IBinder>& who); 249 250 private: 251 NotificationClient(const NotificationClient&); 252 NotificationClient& operator = (const NotificationClient&); 253 254 sp<AudioFlinger> mAudioFlinger; 255 pid_t mPid; 256 sp<IAudioFlingerClient> mClient; 257 }; 258 259 class TrackHandle; 260 class RecordHandle; 261 class RecordThread; 262 class PlaybackThread; 263 class MixerThread; 264 class DirectOutputThread; 265 class DuplicatingThread; 266 class Track; 267 class RecordTrack; 268 class EffectModule; 269 class EffectHandle; 270 class EffectChain; 271 struct AudioStreamOut; 272 struct AudioStreamIn; 273 274 class ThreadBase : public Thread { 275 public: 276 ThreadBase (const sp<AudioFlinger>& audioFlinger, int id); 277 virtual ~ThreadBase(); 278 279 status_t dumpBase(int fd, const Vector<String16>& args); 280 281 // base for record and playback 282 class TrackBase : public AudioBufferProvider, public RefBase { 283 284 public: 285 enum track_state { 286 IDLE, 287 TERMINATED, 288 STOPPED, 289 RESUMING, 290 ACTIVE, 291 PAUSING, 292 PAUSED 293 }; 294 295 enum track_flags { 296 STEPSERVER_FAILED = 0x01, // StepServer could not acquire cblk->lock mutex 297 SYSTEM_FLAGS_MASK = 0x0000ffffUL, 298 // The upper 16 bits are used for track-specific flags. 299 }; 300 301 TrackBase(const wp<ThreadBase>& thread, 302 const sp<Client>& client, 303 uint32_t sampleRate, 304 int format, 305 int channelCount, 306 int frameCount, 307 uint32_t flags, 308 const sp<IMemory>& sharedBuffer, 309 int sessionId); 310 ~TrackBase(); 311 312 virtual status_t start() = 0; 313 virtual void stop() = 0; 314 sp<IMemory> getCblk() const; 315 audio_track_cblk_t* cblk() const { return mCblk; } 316 int sessionId() { return mSessionId; } 317 318 protected: 319 friend class ThreadBase; 320 friend class RecordHandle; 321 friend class PlaybackThread; 322 friend class RecordThread; 323 friend class MixerThread; 324 friend class DirectOutputThread; 325 326 TrackBase(const TrackBase&); 327 TrackBase& operator = (const TrackBase&); 328 329 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0; 330 virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer); 331 332 int format() const { 333 return mFormat; 334 } 335 336 int channelCount() const ; 337 338 int sampleRate() const; 339 340 void* getBuffer(uint32_t offset, uint32_t frames) const; 341 342 bool isStopped() const { 343 return mState == STOPPED; 344 } 345 346 bool isTerminated() const { 347 return mState == TERMINATED; 348 } 349 350 bool step(); 351 void reset(); 352 353 wp<ThreadBase> mThread; 354 sp<Client> mClient; 355 sp<IMemory> mCblkMemory; 356 audio_track_cblk_t* mCblk; 357 void* mBuffer; 358 void* mBufferEnd; 359 uint32_t mFrameCount; 360 // we don't really need a lock for these 361 int mState; 362 int mClientTid; 363 uint8_t mFormat; 364 uint32_t mFlags; 365 int mSessionId; 366 }; 367 368 class ConfigEvent { 369 public: 370 ConfigEvent() : mEvent(0), mParam(0) {} 371 372 int mEvent; 373 int mParam; 374 }; 375 376 uint32_t sampleRate() const; 377 int channelCount() const; 378 int format() const; 379 size_t frameCount() const; 380 void wakeUp() { mWaitWorkCV.broadcast(); } 381 void exit(); 382 virtual bool checkForNewParameters_l() = 0; 383 virtual status_t setParameters(const String8& keyValuePairs); 384 virtual String8 getParameters(const String8& keys) = 0; 385 virtual void audioConfigChanged_l(int event, int param = 0) = 0; 386 void sendConfigEvent(int event, int param = 0); 387 void sendConfigEvent_l(int event, int param = 0); 388 void processConfigEvents(); 389 int id() const { return mId;} 390 bool standby() { return mStandby; } 391 392 mutable Mutex mLock; 393 394 protected: 395 396 friend class Track; 397 friend class TrackBase; 398 friend class PlaybackThread; 399 friend class MixerThread; 400 friend class DirectOutputThread; 401 friend class DuplicatingThread; 402 friend class RecordThread; 403 friend class RecordTrack; 404 405 Condition mWaitWorkCV; 406 sp<AudioFlinger> mAudioFlinger; 407 uint32_t mSampleRate; 408 size_t mFrameCount; 409 uint32_t mChannels; 410 uint16_t mChannelCount; 411 uint16_t mFrameSize; 412 int mFormat; 413 Condition mParamCond; 414 Vector<String8> mNewParameters; 415 status_t mParamStatus; 416 Vector<ConfigEvent *> mConfigEvents; 417 bool mStandby; 418 int mId; 419 bool mExiting; 420 }; 421 422 // --- PlaybackThread --- 423 class PlaybackThread : public ThreadBase { 424 public: 425 426 enum type { 427 MIXER, 428 DIRECT, 429 DUPLICATING 430 }; 431 432 enum mixer_state { 433 MIXER_IDLE, 434 MIXER_TRACKS_ENABLED, 435 MIXER_TRACKS_READY 436 }; 437 438 // playback track 439 class Track : public TrackBase { 440 public: 441 Track( const wp<ThreadBase>& thread, 442 const sp<Client>& client, 443 int streamType, 444 uint32_t sampleRate, 445 int format, 446 int channelCount, 447 int frameCount, 448 const sp<IMemory>& sharedBuffer, 449 int sessionId); 450 ~Track(); 451 452 void dump(char* buffer, size_t size); 453 virtual status_t start(); 454 virtual void stop(); 455 void pause(); 456 457 void flush(); 458 void destroy(); 459 void mute(bool); 460 void setVolume(float left, float right); 461 int name() const { 462 return mName; 463 } 464 465 int type() const { 466 return mStreamType; 467 } 468 status_t attachAuxEffect(int EffectId); 469 void setAuxBuffer(int EffectId, int32_t *buffer); 470 int32_t *auxBuffer() { return mAuxBuffer; } 471 void setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; } 472 int16_t *mainBuffer() { return mMainBuffer; } 473 int auxEffectId() { return mAuxEffectId; } 474 475 476 protected: 477 friend class ThreadBase; 478 friend class AudioFlinger; 479 friend class TrackHandle; 480 friend class PlaybackThread; 481 friend class MixerThread; 482 friend class DirectOutputThread; 483 484 Track(const Track&); 485 Track& operator = (const Track&); 486 487 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer); 488 bool isMuted() { return mMute; } 489 bool isPausing() const { 490 return mState == PAUSING; 491 } 492 bool isPaused() const { 493 return mState == PAUSED; 494 } 495 bool isReady() const; 496 void setPaused() { mState = PAUSED; } 497 void reset(); 498 499 bool isOutputTrack() const { 500 return (mStreamType == AUDIO_STREAM_CNT); 501 } 502 503 // we don't really need a lock for these 504 float mVolume[2]; 505 volatile bool mMute; 506 // FILLED state is used for suppressing volume ramp at begin of playing 507 enum {FS_FILLING, FS_FILLED, FS_ACTIVE}; 508 mutable uint8_t mFillingUpStatus; 509 int8_t mRetryCount; 510 sp<IMemory> mSharedBuffer; 511 bool mResetDone; 512 int mStreamType; 513 int mName; 514 int16_t *mMainBuffer; 515 int32_t *mAuxBuffer; 516 int mAuxEffectId; 517 bool mHasVolumeController; 518 }; // end of Track 519 520 521 // playback track 522 class OutputTrack : public Track { 523 public: 524 525 class Buffer: public AudioBufferProvider::Buffer { 526 public: 527 int16_t *mBuffer; 528 }; 529 530 OutputTrack( const wp<ThreadBase>& thread, 531 DuplicatingThread *sourceThread, 532 uint32_t sampleRate, 533 int format, 534 int channelCount, 535 int frameCount); 536 ~OutputTrack(); 537 538 virtual status_t start(); 539 virtual void stop(); 540 bool write(int16_t* data, uint32_t frames); 541 bool bufferQueueEmpty() { return (mBufferQueue.size() == 0) ? true : false; } 542 bool isActive() { return mActive; } 543 wp<ThreadBase>& thread() { return mThread; } 544 545 private: 546 547 status_t obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs); 548 void clearBufferQueue(); 549 550 // Maximum number of pending buffers allocated by OutputTrack::write() 551 static const uint8_t kMaxOverFlowBuffers = 10; 552 553 Vector < Buffer* > mBufferQueue; 554 AudioBufferProvider::Buffer mOutBuffer; 555 bool mActive; 556 DuplicatingThread* mSourceThread; 557 }; // end of OutputTrack 558 559 PlaybackThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device); 560 virtual ~PlaybackThread(); 561 562 virtual status_t dump(int fd, const Vector<String16>& args); 563 564 // Thread virtuals 565 virtual status_t readyToRun(); 566 virtual void onFirstRef(); 567 568 virtual uint32_t latency() const; 569 570 virtual status_t setMasterVolume(float value); 571 virtual status_t setMasterMute(bool muted); 572 573 virtual float masterVolume() const; 574 virtual bool masterMute() const; 575 576 virtual status_t setStreamVolume(int stream, float value); 577 virtual status_t setStreamMute(int stream, bool muted); 578 579 virtual float streamVolume(int stream) const; 580 virtual bool streamMute(int stream) const; 581 582 sp<Track> createTrack_l( 583 const sp<AudioFlinger::Client>& client, 584 int streamType, 585 uint32_t sampleRate, 586 int format, 587 int channelCount, 588 int frameCount, 589 const sp<IMemory>& sharedBuffer, 590 int sessionId, 591 status_t *status); 592 593 AudioStreamOut* getOutput() { return mOutput; } 594 595 virtual int type() const { return mType; } 596 void suspend() { mSuspended++; } 597 void restore() { if (mSuspended) mSuspended--; } 598 bool isSuspended() { return (mSuspended != 0); } 599 virtual String8 getParameters(const String8& keys); 600 virtual void audioConfigChanged_l(int event, int param = 0); 601 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames); 602 int16_t *mixBuffer() { return mMixBuffer; }; 603 604 sp<EffectHandle> createEffect_l( 605 const sp<AudioFlinger::Client>& client, 606 const sp<IEffectClient>& effectClient, 607 int32_t priority, 608 int sessionId, 609 effect_descriptor_t *desc, 610 int *enabled, 611 status_t *status); 612 void disconnectEffect(const sp< EffectModule>& effect, 613 const wp<EffectHandle>& handle); 614 615 // return values for hasAudioSession (bit field) 616 enum effect_state { 617 EFFECT_SESSION = 0x1, // the audio session corresponds to at least one 618 // effect 619 TRACK_SESSION = 0x2 // the audio session corresponds to at least one 620 // track 621 }; 622 623 uint32_t hasAudioSession(int sessionId); 624 sp<EffectChain> getEffectChain(int sessionId); 625 sp<EffectChain> getEffectChain_l(int sessionId); 626 status_t addEffectChain_l(const sp<EffectChain>& chain); 627 size_t removeEffectChain_l(const sp<EffectChain>& chain); 628 void lockEffectChains_l(Vector<sp <EffectChain> >& effectChains); 629 void unlockEffectChains(Vector<sp <EffectChain> >& effectChains); 630 631 sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId); 632 void detachAuxEffect_l(int effectId); 633 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track, 634 int EffectId); 635 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track, 636 int EffectId); 637 void setMode(uint32_t mode); 638 639 status_t addEffect_l(const sp< EffectModule>& effect); 640 void removeEffect_l(const sp< EffectModule>& effect); 641 642 uint32_t getStrategyForSession_l(int sessionId); 643 644 struct stream_type_t { 645 stream_type_t() 646 : volume(1.0f), 647 mute(false) 648 { 649 } 650 float volume; 651 bool mute; 652 }; 653 654 protected: 655 int mType; 656 int16_t* mMixBuffer; 657 int mSuspended; 658 int mBytesWritten; 659 bool mMasterMute; 660 SortedVector< wp<Track> > mActiveTracks; 661 662 virtual int getTrackName_l() = 0; 663 virtual void deleteTrackName_l(int name) = 0; 664 virtual uint32_t activeSleepTimeUs() = 0; 665 virtual uint32_t idleSleepTimeUs() = 0; 666 virtual uint32_t suspendSleepTimeUs() = 0; 667 668 private: 669 670 friend class AudioFlinger; 671 friend class OutputTrack; 672 friend class Track; 673 friend class TrackBase; 674 friend class MixerThread; 675 friend class DirectOutputThread; 676 friend class DuplicatingThread; 677 678 PlaybackThread(const Client&); 679 PlaybackThread& operator = (const PlaybackThread&); 680 681 status_t addTrack_l(const sp<Track>& track); 682 void destroyTrack_l(const sp<Track>& track); 683 void removeTrack_l(const sp<Track>& track); 684 685 void readOutputParameters(); 686 687 uint32_t device() { return mDevice; } 688 689 virtual status_t dumpInternals(int fd, const Vector<String16>& args); 690 status_t dumpTracks(int fd, const Vector<String16>& args); 691 status_t dumpEffectChains(int fd, const Vector<String16>& args); 692 693 SortedVector< sp<Track> > mTracks; 694 // mStreamTypes[] uses 1 additionnal stream type internally for the OutputTrack used by DuplicatingThread 695 stream_type_t mStreamTypes[AUDIO_STREAM_CNT + 1]; 696 AudioStreamOut* mOutput; 697 float mMasterVolume; 698 nsecs_t mLastWriteTime; 699 int mNumWrites; 700 int mNumDelayedWrites; 701 bool mInWrite; 702 Vector< sp<EffectChain> > mEffectChains; 703 uint32_t mDevice; 704 }; 705 706 class MixerThread : public PlaybackThread { 707 public: 708 MixerThread (const sp<AudioFlinger>& audioFlinger, 709 AudioStreamOut* output, 710 int id, 711 uint32_t device); 712 virtual ~MixerThread(); 713 714 // Thread virtuals 715 virtual bool threadLoop(); 716 717 void invalidateTracks(int streamType); 718 virtual bool checkForNewParameters_l(); 719 virtual status_t dumpInternals(int fd, const Vector<String16>& args); 720 721 protected: 722 uint32_t prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, 723 Vector< sp<Track> > *tracksToRemove); 724 virtual int getTrackName_l(); 725 virtual void deleteTrackName_l(int name); 726 virtual uint32_t activeSleepTimeUs(); 727 virtual uint32_t idleSleepTimeUs(); 728 virtual uint32_t suspendSleepTimeUs(); 729 730 AudioMixer* mAudioMixer; 731 }; 732 733 class DirectOutputThread : public PlaybackThread { 734 public: 735 736 DirectOutputThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device); 737 ~DirectOutputThread(); 738 739 // Thread virtuals 740 virtual bool threadLoop(); 741 742 virtual bool checkForNewParameters_l(); 743 744 protected: 745 virtual int getTrackName_l(); 746 virtual void deleteTrackName_l(int name); 747 virtual uint32_t activeSleepTimeUs(); 748 virtual uint32_t idleSleepTimeUs(); 749 virtual uint32_t suspendSleepTimeUs(); 750 751 private: 752 void applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp); 753 754 float mLeftVolFloat; 755 float mRightVolFloat; 756 uint16_t mLeftVolShort; 757 uint16_t mRightVolShort; 758 }; 759 760 class DuplicatingThread : public MixerThread { 761 public: 762 DuplicatingThread (const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread, int id); 763 ~DuplicatingThread(); 764 765 // Thread virtuals 766 virtual bool threadLoop(); 767 void addOutputTrack(MixerThread* thread); 768 void removeOutputTrack(MixerThread* thread); 769 uint32_t waitTimeMs() { return mWaitTimeMs; } 770 protected: 771 virtual uint32_t activeSleepTimeUs(); 772 773 private: 774 bool outputsReady(SortedVector< sp<OutputTrack> > &outputTracks); 775 void updateWaitTime(); 776 777 SortedVector < sp<OutputTrack> > mOutputTracks; 778 uint32_t mWaitTimeMs; 779 }; 780 781 PlaybackThread *checkPlaybackThread_l(int output) const; 782 MixerThread *checkMixerThread_l(int output) const; 783 RecordThread *checkRecordThread_l(int input) const; 784 float streamVolumeInternal(int stream) const { return mStreamTypes[stream].volume; } 785 void audioConfigChanged_l(int event, int ioHandle, void *param2); 786 787 int nextUniqueId_l(); 788 status_t moveEffectChain_l(int session, 789 AudioFlinger::PlaybackThread *srcThread, 790 AudioFlinger::PlaybackThread *dstThread, 791 bool reRegister); 792 793 friend class AudioBuffer; 794 795 class TrackHandle : public android::BnAudioTrack { 796 public: 797 TrackHandle(const sp<PlaybackThread::Track>& track); 798 virtual ~TrackHandle(); 799 virtual status_t start(); 800 virtual void stop(); 801 virtual void flush(); 802 virtual void mute(bool); 803 virtual void pause(); 804 virtual void setVolume(float left, float right); 805 virtual sp<IMemory> getCblk() const; 806 virtual status_t attachAuxEffect(int effectId); 807 virtual status_t onTransact( 808 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags); 809 private: 810 sp<PlaybackThread::Track> mTrack; 811 }; 812 813 friend class Client; 814 friend class PlaybackThread::Track; 815 816 817 void removeClient_l(pid_t pid); 818 void removeNotificationClient(pid_t pid); 819 820 821 // record thread 822 class RecordThread : public ThreadBase, public AudioBufferProvider 823 { 824 public: 825 826 // record track 827 class RecordTrack : public TrackBase { 828 public: 829 RecordTrack(const wp<ThreadBase>& thread, 830 const sp<Client>& client, 831 uint32_t sampleRate, 832 int format, 833 int channelCount, 834 int frameCount, 835 uint32_t flags, 836 int sessionId); 837 ~RecordTrack(); 838 839 virtual status_t start(); 840 virtual void stop(); 841 842 bool overflow() { bool tmp = mOverflow; mOverflow = false; return tmp; } 843 bool setOverflow() { bool tmp = mOverflow; mOverflow = true; return tmp; } 844 845 void dump(char* buffer, size_t size); 846 private: 847 friend class AudioFlinger; 848 friend class RecordThread; 849 850 RecordTrack(const RecordTrack&); 851 RecordTrack& operator = (const RecordTrack&); 852 853 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer); 854 855 bool mOverflow; 856 }; 857 858 859 RecordThread(const sp<AudioFlinger>& audioFlinger, 860 AudioStreamIn *input, 861 uint32_t sampleRate, 862 uint32_t channels, 863 int id); 864 ~RecordThread(); 865 866 virtual bool threadLoop(); 867 virtual status_t readyToRun() { return NO_ERROR; } 868 virtual void onFirstRef(); 869 870 status_t start(RecordTrack* recordTrack); 871 void stop(RecordTrack* recordTrack); 872 status_t dump(int fd, const Vector<String16>& args); 873 AudioStreamIn* getInput() { return mInput; } 874 875 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer); 876 virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer); 877 virtual bool checkForNewParameters_l(); 878 virtual String8 getParameters(const String8& keys); 879 virtual void audioConfigChanged_l(int event, int param = 0); 880 void readInputParameters(); 881 virtual unsigned int getInputFramesLost(); 882 883 private: 884 RecordThread(); 885 AudioStreamIn *mInput; 886 sp<RecordTrack> mActiveTrack; 887 Condition mStartStopCond; 888 AudioResampler *mResampler; 889 int32_t *mRsmpOutBuffer; 890 int16_t *mRsmpInBuffer; 891 size_t mRsmpInIndex; 892 size_t mInputBytes; 893 int mReqChannelCount; 894 uint32_t mReqSampleRate; 895 ssize_t mBytesRead; 896 }; 897 898 class RecordHandle : public android::BnAudioRecord { 899 public: 900 RecordHandle(const sp<RecordThread::RecordTrack>& recordTrack); 901 virtual ~RecordHandle(); 902 virtual status_t start(); 903 virtual void stop(); 904 virtual sp<IMemory> getCblk() const; 905 virtual status_t onTransact( 906 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags); 907 private: 908 sp<RecordThread::RecordTrack> mRecordTrack; 909 }; 910 911 //--- Audio Effect Management 912 913 // EffectModule and EffectChain classes both have their own mutex to protect 914 // state changes or resource modifications. Always respect the following order 915 // if multiple mutexes must be acquired to avoid cross deadlock: 916 // AudioFlinger -> ThreadBase -> EffectChain -> EffectModule 917 918 // The EffectModule class is a wrapper object controlling the effect engine implementation 919 // in the effect library. It prevents concurrent calls to process() and command() functions 920 // from different client threads. It keeps a list of EffectHandle objects corresponding 921 // to all client applications using this effect and notifies applications of effect state, 922 // control or parameter changes. It manages the activation state machine to send appropriate 923 // reset, enable, disable commands to effect engine and provide volume 924 // ramping when effects are activated/deactivated. 925 // When controlling an auxiliary effect, the EffectModule also provides an input buffer used by 926 // the attached track(s) to accumulate their auxiliary channel. 927 class EffectModule: public RefBase { 928 public: 929 EffectModule(const wp<ThreadBase>& wThread, 930 const wp<AudioFlinger::EffectChain>& chain, 931 effect_descriptor_t *desc, 932 int id, 933 int sessionId); 934 ~EffectModule(); 935 936 enum effect_state { 937 IDLE, 938 RESTART, 939 STARTING, 940 ACTIVE, 941 STOPPING, 942 STOPPED 943 }; 944 945 int id() { return mId; } 946 void process(); 947 void updateState(); 948 status_t command(uint32_t cmdCode, 949 uint32_t cmdSize, 950 void *pCmdData, 951 uint32_t *replySize, 952 void *pReplyData); 953 954 void reset_l(); 955 status_t configure(); 956 status_t init(); 957 uint32_t state() { 958 return mState; 959 } 960 uint32_t status() { 961 return mStatus; 962 } 963 int sessionId() { 964 return mSessionId; 965 } 966 status_t setEnabled(bool enabled); 967 bool isEnabled(); 968 bool isProcessEnabled(); 969 970 void setInBuffer(int16_t *buffer) { mConfig.inputCfg.buffer.s16 = buffer; } 971 int16_t *inBuffer() { return mConfig.inputCfg.buffer.s16; } 972 void setOutBuffer(int16_t *buffer) { mConfig.outputCfg.buffer.s16 = buffer; } 973 int16_t *outBuffer() { return mConfig.outputCfg.buffer.s16; } 974 void setChain(const wp<EffectChain>& chain) { mChain = chain; } 975 void setThread(const wp<ThreadBase>& thread) { mThread = thread; } 976 977 status_t addHandle(sp<EffectHandle>& handle); 978 void disconnect(const wp<EffectHandle>& handle); 979 size_t removeHandle (const wp<EffectHandle>& handle); 980 981 effect_descriptor_t& desc() { return mDescriptor; } 982 wp<EffectChain>& chain() { return mChain; } 983 984 status_t setDevice(uint32_t device); 985 status_t setVolume(uint32_t *left, uint32_t *right, bool controller); 986 status_t setMode(uint32_t mode); 987 988 status_t dump(int fd, const Vector<String16>& args); 989 990 protected: 991 992 // Maximum time allocated to effect engines to complete the turn off sequence 993 static const uint32_t MAX_DISABLE_TIME_MS = 10000; 994 995 EffectModule(const EffectModule&); 996 EffectModule& operator = (const EffectModule&); 997 998 status_t start_l(); 999 status_t stop_l(); 1000 1001 Mutex mLock; // mutex for process, commands and handles list protection 1002 wp<ThreadBase> mThread; // parent thread 1003 wp<EffectChain> mChain; // parent effect chain 1004 int mId; // this instance unique ID 1005 int mSessionId; // audio session ID 1006 effect_descriptor_t mDescriptor;// effect descriptor received from effect engine 1007 effect_config_t mConfig; // input and output audio configuration 1008 effect_handle_t mEffectInterface; // Effect module C API 1009 status_t mStatus; // initialization status 1010 uint32_t mState; // current activation state (effect_state) 1011 Vector< wp<EffectHandle> > mHandles; // list of client handles 1012 uint32_t mMaxDisableWaitCnt; // maximum grace period before forcing an effect off after 1013 // sending disable command. 1014 uint32_t mDisableWaitCnt; // current process() calls count during disable period. 1015 }; 1016 1017 // The EffectHandle class implements the IEffect interface. It provides resources 1018 // to receive parameter updates, keeps track of effect control 1019 // ownership and state and has a pointer to the EffectModule object it is controlling. 1020 // There is one EffectHandle object for each application controlling (or using) 1021 // an effect module. 1022 // The EffectHandle is obtained by calling AudioFlinger::createEffect(). 1023 class EffectHandle: public android::BnEffect { 1024 public: 1025 1026 EffectHandle(const sp<EffectModule>& effect, 1027 const sp<AudioFlinger::Client>& client, 1028 const sp<IEffectClient>& effectClient, 1029 int32_t priority); 1030 virtual ~EffectHandle(); 1031 1032 // IEffect 1033 virtual status_t enable(); 1034 virtual status_t disable(); 1035 virtual status_t command(uint32_t cmdCode, 1036 uint32_t cmdSize, 1037 void *pCmdData, 1038 uint32_t *replySize, 1039 void *pReplyData); 1040 virtual void disconnect(); 1041 virtual sp<IMemory> getCblk() const; 1042 virtual status_t onTransact(uint32_t code, const Parcel& data, 1043 Parcel* reply, uint32_t flags); 1044 1045 1046 // Give or take control of effect module 1047 void setControl(bool hasControl, bool signal); 1048 void commandExecuted(uint32_t cmdCode, 1049 uint32_t cmdSize, 1050 void *pCmdData, 1051 uint32_t replySize, 1052 void *pReplyData); 1053 void setEnabled(bool enabled); 1054 1055 // Getters 1056 int id() { return mEffect->id(); } 1057 int priority() { return mPriority; } 1058 bool hasControl() { return mHasControl; } 1059 sp<EffectModule> effect() { return mEffect; } 1060 1061 void dump(char* buffer, size_t size); 1062 1063 protected: 1064 1065 EffectHandle(const EffectHandle&); 1066 EffectHandle& operator =(const EffectHandle&); 1067 1068 sp<EffectModule> mEffect; // pointer to controlled EffectModule 1069 sp<IEffectClient> mEffectClient; // callback interface for client notifications 1070 sp<Client> mClient; // client for shared memory allocation 1071 sp<IMemory> mCblkMemory; // shared memory for control block 1072 effect_param_cblk_t* mCblk; // control block for deferred parameter setting via shared memory 1073 uint8_t* mBuffer; // pointer to parameter area in shared memory 1074 int mPriority; // client application priority to control the effect 1075 bool mHasControl; // true if this handle is controlling the effect 1076 }; 1077 1078 // the EffectChain class represents a group of effects associated to one audio session. 1079 // There can be any number of EffectChain objects per output mixer thread (PlaybackThread). 1080 // The EffecChain with session ID 0 contains global effects applied to the output mix. 1081 // Effects in this chain can be insert or auxiliary. Effects in other chains (attached to tracks) 1082 // are insert only. The EffectChain maintains an ordered list of effect module, the order corresponding 1083 // in the effect process order. When attached to a track (session ID != 0), it also provide it's own 1084 // input buffer used by the track as accumulation buffer. 1085 class EffectChain: public RefBase { 1086 public: 1087 EffectChain(const wp<ThreadBase>& wThread, int sessionId); 1088 ~EffectChain(); 1089 1090 void process_l(); 1091 1092 void lock() { 1093 mLock.lock(); 1094 } 1095 void unlock() { 1096 mLock.unlock(); 1097 } 1098 1099 status_t addEffect_l(const sp<EffectModule>& handle); 1100 size_t removeEffect_l(const sp<EffectModule>& handle); 1101 1102 int sessionId() { 1103 return mSessionId; 1104 } 1105 1106 sp<EffectModule> getEffectFromDesc_l(effect_descriptor_t *descriptor); 1107 sp<EffectModule> getEffectFromId_l(int id); 1108 bool setVolume_l(uint32_t *left, uint32_t *right); 1109 void setDevice_l(uint32_t device); 1110 void setMode_l(uint32_t mode); 1111 1112 void setInBuffer(int16_t *buffer, bool ownsBuffer = false) { 1113 mInBuffer = buffer; 1114 mOwnInBuffer = ownsBuffer; 1115 } 1116 int16_t *inBuffer() { 1117 return mInBuffer; 1118 } 1119 void setOutBuffer(int16_t *buffer) { 1120 mOutBuffer = buffer; 1121 } 1122 int16_t *outBuffer() { 1123 return mOutBuffer; 1124 } 1125 1126 void incTrackCnt() { android_atomic_inc(&mTrackCnt); } 1127 void decTrackCnt() { android_atomic_dec(&mTrackCnt); } 1128 int32_t trackCnt() { return mTrackCnt;} 1129 1130 void incActiveTrackCnt() { android_atomic_inc(&mActiveTrackCnt); } 1131 void decActiveTrackCnt() { android_atomic_dec(&mActiveTrackCnt); } 1132 int32_t activeTrackCnt() { return mActiveTrackCnt;} 1133 1134 uint32_t strategy() { return mStrategy; } 1135 void setStrategy(uint32_t strategy) 1136 { mStrategy = strategy; } 1137 1138 status_t dump(int fd, const Vector<String16>& args); 1139 1140 protected: 1141 1142 EffectChain(const EffectChain&); 1143 EffectChain& operator =(const EffectChain&); 1144 1145 wp<ThreadBase> mThread; // parent mixer thread 1146 Mutex mLock; // mutex protecting effect list 1147 Vector<sp<EffectModule> > mEffects; // list of effect modules 1148 int mSessionId; // audio session ID 1149 int16_t *mInBuffer; // chain input buffer 1150 int16_t *mOutBuffer; // chain output buffer 1151 volatile int32_t mActiveTrackCnt; // number of active tracks connected 1152 volatile int32_t mTrackCnt; // number of tracks connected 1153 bool mOwnInBuffer; // true if the chain owns its input buffer 1154 int mVolumeCtrlIdx; // index of insert effect having control over volume 1155 uint32_t mLeftVolume; // previous volume on left channel 1156 uint32_t mRightVolume; // previous volume on right channel 1157 uint32_t mNewLeftVolume; // new volume on left channel 1158 uint32_t mNewRightVolume; // new volume on right channel 1159 uint32_t mStrategy; // strategy for this effect chain 1160 }; 1161 1162 struct AudioStreamOut { 1163 audio_hw_device_t *hwDev; 1164 audio_stream_out_t *stream; 1165 1166 AudioStreamOut(audio_hw_device_t *dev, audio_stream_out_t *out) : 1167 hwDev(dev), stream(out) {} 1168 }; 1169 1170 struct AudioStreamIn { 1171 audio_hw_device_t *hwDev; 1172 audio_stream_in_t *stream; 1173 1174 AudioStreamIn(audio_hw_device_t *dev, audio_stream_in_t *in) : 1175 hwDev(dev), stream(in) {} 1176 }; 1177 1178 friend class RecordThread; 1179 friend class PlaybackThread; 1180 1181 mutable Mutex mLock; 1182 1183 DefaultKeyedVector< pid_t, wp<Client> > mClients; 1184 1185 mutable Mutex mHardwareLock; 1186 audio_hw_device_t* mPrimaryHardwareDev; 1187 Vector<audio_hw_device_t*> mAudioHwDevs; 1188 mutable int mHardwareStatus; 1189 1190 1191 DefaultKeyedVector< int, sp<PlaybackThread> > mPlaybackThreads; 1192 PlaybackThread::stream_type_t mStreamTypes[AUDIO_STREAM_CNT]; 1193 float mMasterVolume; 1194 bool mMasterMute; 1195 1196 DefaultKeyedVector< int, sp<RecordThread> > mRecordThreads; 1197 1198 DefaultKeyedVector< pid_t, sp<NotificationClient> > mNotificationClients; 1199 volatile int32_t mNextUniqueId; 1200 uint32_t mMode; 1201 1202}; 1203 1204 1205// ---------------------------------------------------------------------------- 1206 1207}; // namespace android 1208 1209#endif // ANDROID_AUDIO_FLINGER_H 1210