AudioFlinger.h revision 65ab47156e1c7dfcd8cc4266253a5ff30219e7f0
1/* //device/include/server/AudioFlinger/AudioFlinger.h
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef ANDROID_AUDIO_FLINGER_H
19#define ANDROID_AUDIO_FLINGER_H
20
21#include <stdint.h>
22#include <sys/types.h>
23#include <limits.h>
24
25#include <media/IAudioFlinger.h>
26#include <media/IAudioFlingerClient.h>
27#include <media/IAudioTrack.h>
28#include <media/IAudioRecord.h>
29#include <media/AudioTrack.h>
30
31#include <utils/Atomic.h>
32#include <utils/Errors.h>
33#include <utils/threads.h>
34#include <binder/MemoryDealer.h>
35#include <utils/SortedVector.h>
36#include <utils/Vector.h>
37
38#include <hardware_legacy/AudioHardwareInterface.h>
39
40#include "AudioBufferProvider.h"
41
42namespace android {
43
44class audio_track_cblk_t;
45class effect_param_cblk_t;
46class AudioMixer;
47class AudioBuffer;
48class AudioResampler;
49
50
51// ----------------------------------------------------------------------------
52
53#define LIKELY( exp )       (__builtin_expect( (exp) != 0, true  ))
54#define UNLIKELY( exp )     (__builtin_expect( (exp) != 0, false ))
55
56
57// ----------------------------------------------------------------------------
58
59static const nsecs_t kStandbyTimeInNsecs = seconds(3);
60
61class AudioFlinger : public BnAudioFlinger
62{
63public:
64    static void instantiate();
65
66    virtual     status_t    dump(int fd, const Vector<String16>& args);
67
68    // IAudioFlinger interface
69    virtual sp<IAudioTrack> createTrack(
70                                pid_t pid,
71                                int streamType,
72                                uint32_t sampleRate,
73                                int format,
74                                int channelCount,
75                                int frameCount,
76                                uint32_t flags,
77                                const sp<IMemory>& sharedBuffer,
78                                int output,
79                                int *sessionId,
80                                status_t *status);
81
82    virtual     uint32_t    sampleRate(int output) const;
83    virtual     int         channelCount(int output) const;
84    virtual     int         format(int output) const;
85    virtual     size_t      frameCount(int output) const;
86    virtual     uint32_t    latency(int output) const;
87
88    virtual     status_t    setMasterVolume(float value);
89    virtual     status_t    setMasterMute(bool muted);
90
91    virtual     float       masterVolume() const;
92    virtual     bool        masterMute() const;
93
94    virtual     status_t    setStreamVolume(int stream, float value, int output);
95    virtual     status_t    setStreamMute(int stream, bool muted);
96
97    virtual     float       streamVolume(int stream, int output) const;
98    virtual     bool        streamMute(int stream) const;
99
100    virtual     status_t    setMode(int mode);
101
102    virtual     status_t    setMicMute(bool state);
103    virtual     bool        getMicMute() const;
104
105    virtual     bool        isStreamActive(int stream) const;
106
107    virtual     status_t    setParameters(int ioHandle, const String8& keyValuePairs);
108    virtual     String8     getParameters(int ioHandle, const String8& keys);
109
110    virtual     void        registerClient(const sp<IAudioFlingerClient>& client);
111
112    virtual     size_t      getInputBufferSize(uint32_t sampleRate, int format, int channelCount);
113    virtual     unsigned int  getInputFramesLost(int ioHandle);
114
115    virtual int openOutput(uint32_t *pDevices,
116                                    uint32_t *pSamplingRate,
117                                    uint32_t *pFormat,
118                                    uint32_t *pChannels,
119                                    uint32_t *pLatencyMs,
120                                    uint32_t flags);
121
122    virtual int openDuplicateOutput(int output1, int output2);
123
124    virtual status_t closeOutput(int output);
125
126    virtual status_t suspendOutput(int output);
127
128    virtual status_t restoreOutput(int output);
129
130    virtual int openInput(uint32_t *pDevices,
131                            uint32_t *pSamplingRate,
132                            uint32_t *pFormat,
133                            uint32_t *pChannels,
134                            uint32_t acoustics);
135
136    virtual status_t closeInput(int input);
137
138    virtual status_t setStreamOutput(uint32_t stream, int output);
139
140    virtual status_t setVoiceVolume(float volume);
141
142    virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output);
143
144    virtual int newAudioSessionId();
145
146    virtual status_t loadEffectLibrary(const char *libPath, int *handle);
147
148    virtual status_t unloadEffectLibrary(int handle);
149
150    virtual status_t queryNumberEffects(uint32_t *numEffects);
151
152    virtual status_t queryEffect(uint32_t index, effect_descriptor_t *descriptor);
153
154    virtual status_t getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor);
155
156    virtual sp<IEffect> createEffect(pid_t pid,
157                        effect_descriptor_t *pDesc,
158                        const sp<IEffectClient>& effectClient,
159                        int32_t priority,
160                        int output,
161                        int sessionId,
162                        status_t *status,
163                        int *id,
164                        int *enabled);
165
166            status_t registerEffectResource_l(effect_descriptor_t *desc);
167            void     unregisterEffectResource_l(effect_descriptor_t *desc);
168
169    enum hardware_call_state {
170        AUDIO_HW_IDLE = 0,
171        AUDIO_HW_INIT,
172        AUDIO_HW_OUTPUT_OPEN,
173        AUDIO_HW_OUTPUT_CLOSE,
174        AUDIO_HW_INPUT_OPEN,
175        AUDIO_HW_INPUT_CLOSE,
176        AUDIO_HW_STANDBY,
177        AUDIO_HW_SET_MASTER_VOLUME,
178        AUDIO_HW_GET_ROUTING,
179        AUDIO_HW_SET_ROUTING,
180        AUDIO_HW_GET_MODE,
181        AUDIO_HW_SET_MODE,
182        AUDIO_HW_GET_MIC_MUTE,
183        AUDIO_HW_SET_MIC_MUTE,
184        AUDIO_SET_VOICE_VOLUME,
185        AUDIO_SET_PARAMETER,
186    };
187
188    // record interface
189    virtual sp<IAudioRecord> openRecord(
190                                pid_t pid,
191                                int input,
192                                uint32_t sampleRate,
193                                int format,
194                                int channelCount,
195                                int frameCount,
196                                uint32_t flags,
197                                int *sessionId,
198                                status_t *status);
199
200    virtual     status_t    onTransact(
201                                uint32_t code,
202                                const Parcel& data,
203                                Parcel* reply,
204                                uint32_t flags);
205
206                uint32_t    getMode() { return mMode; }
207
208private:
209                            AudioFlinger();
210    virtual                 ~AudioFlinger();
211
212
213    // Internal dump utilites.
214    status_t dumpPermissionDenial(int fd, const Vector<String16>& args);
215    status_t dumpClients(int fd, const Vector<String16>& args);
216    status_t dumpInternals(int fd, const Vector<String16>& args);
217
218    // --- Client ---
219    class Client : public RefBase {
220    public:
221                            Client(const sp<AudioFlinger>& audioFlinger, pid_t pid);
222        virtual             ~Client();
223        const sp<MemoryDealer>&     heap() const;
224        pid_t               pid() const { return mPid; }
225        sp<AudioFlinger>    audioFlinger() { return mAudioFlinger; }
226
227    private:
228                            Client(const Client&);
229                            Client& operator = (const Client&);
230        sp<AudioFlinger>    mAudioFlinger;
231        sp<MemoryDealer>    mMemoryDealer;
232        pid_t               mPid;
233    };
234
235    // --- Notification Client ---
236    class NotificationClient : public IBinder::DeathRecipient {
237    public:
238                            NotificationClient(const sp<AudioFlinger>& audioFlinger,
239                                                const sp<IAudioFlingerClient>& client,
240                                                pid_t pid);
241        virtual             ~NotificationClient();
242
243                sp<IAudioFlingerClient>    client() { return mClient; }
244
245                // IBinder::DeathRecipient
246                virtual     void        binderDied(const wp<IBinder>& who);
247
248    private:
249                            NotificationClient(const NotificationClient&);
250                            NotificationClient& operator = (const NotificationClient&);
251
252        sp<AudioFlinger>        mAudioFlinger;
253        pid_t                   mPid;
254        sp<IAudioFlingerClient> mClient;
255    };
256
257    class TrackHandle;
258    class RecordHandle;
259    class RecordThread;
260    class PlaybackThread;
261    class MixerThread;
262    class DirectOutputThread;
263    class DuplicatingThread;
264    class Track;
265    class RecordTrack;
266    class EffectModule;
267    class EffectHandle;
268    class EffectChain;
269
270    class ThreadBase : public Thread {
271    public:
272        ThreadBase (const sp<AudioFlinger>& audioFlinger, int id);
273        virtual             ~ThreadBase();
274
275        status_t dumpBase(int fd, const Vector<String16>& args);
276
277        // base for record and playback
278        class TrackBase : public AudioBufferProvider, public RefBase {
279
280        public:
281            enum track_state {
282                IDLE,
283                TERMINATED,
284                STOPPED,
285                RESUMING,
286                ACTIVE,
287                PAUSING,
288                PAUSED
289            };
290
291            enum track_flags {
292                STEPSERVER_FAILED = 0x01, //  StepServer could not acquire cblk->lock mutex
293                SYSTEM_FLAGS_MASK = 0x0000ffffUL,
294                // The upper 16 bits are used for track-specific flags.
295            };
296
297                                TrackBase(const wp<ThreadBase>& thread,
298                                        const sp<Client>& client,
299                                        uint32_t sampleRate,
300                                        int format,
301                                        int channelCount,
302                                        int frameCount,
303                                        uint32_t flags,
304                                        const sp<IMemory>& sharedBuffer,
305                                        int sessionId);
306                                ~TrackBase();
307
308            virtual status_t    start() = 0;
309            virtual void        stop() = 0;
310                    sp<IMemory> getCblk() const;
311                    audio_track_cblk_t* cblk() const { return mCblk; }
312                    int         sessionId() { return mSessionId; }
313
314        protected:
315            friend class ThreadBase;
316            friend class RecordHandle;
317            friend class PlaybackThread;
318            friend class RecordThread;
319            friend class MixerThread;
320            friend class DirectOutputThread;
321
322                                TrackBase(const TrackBase&);
323                                TrackBase& operator = (const TrackBase&);
324
325            virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0;
326            virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
327
328            int format() const {
329                return mFormat;
330            }
331
332            int channelCount() const ;
333
334            int sampleRate() const;
335
336            void* getBuffer(uint32_t offset, uint32_t frames) const;
337
338            bool isStopped() const {
339                return mState == STOPPED;
340            }
341
342            bool isTerminated() const {
343                return mState == TERMINATED;
344            }
345
346            bool step();
347            void reset();
348
349            wp<ThreadBase>      mThread;
350            sp<Client>          mClient;
351            sp<IMemory>         mCblkMemory;
352            audio_track_cblk_t* mCblk;
353            void*               mBuffer;
354            void*               mBufferEnd;
355            uint32_t            mFrameCount;
356            // we don't really need a lock for these
357            int                 mState;
358            int                 mClientTid;
359            uint8_t             mFormat;
360            uint32_t            mFlags;
361            int                 mSessionId;
362        };
363
364        class ConfigEvent {
365        public:
366            ConfigEvent() : mEvent(0), mParam(0) {}
367
368            int mEvent;
369            int mParam;
370        };
371
372                    uint32_t    sampleRate() const;
373                    int         channelCount() const;
374                    int         format() const;
375                    size_t      frameCount() const;
376                    void        wakeUp()    { mWaitWorkCV.broadcast(); }
377                    void        exit();
378        virtual     bool        checkForNewParameters_l() = 0;
379        virtual     status_t    setParameters(const String8& keyValuePairs);
380        virtual     String8     getParameters(const String8& keys) = 0;
381        virtual     void        audioConfigChanged_l(int event, int param = 0) = 0;
382                    void        sendConfigEvent(int event, int param = 0);
383                    void        sendConfigEvent_l(int event, int param = 0);
384                    void        processConfigEvents();
385                    int         id() const { return mId;}
386                    bool        standby() { return mStandby; }
387
388        mutable     Mutex                   mLock;
389
390    protected:
391
392        friend class Track;
393        friend class TrackBase;
394        friend class PlaybackThread;
395        friend class MixerThread;
396        friend class DirectOutputThread;
397        friend class DuplicatingThread;
398        friend class RecordThread;
399        friend class RecordTrack;
400
401                    Condition               mWaitWorkCV;
402                    sp<AudioFlinger>        mAudioFlinger;
403                    uint32_t                mSampleRate;
404                    size_t                  mFrameCount;
405                    uint32_t                mChannels;
406                    uint16_t                mChannelCount;
407                    uint16_t                mFrameSize;
408                    int                     mFormat;
409                    Condition               mParamCond;
410                    Vector<String8>         mNewParameters;
411                    status_t                mParamStatus;
412                    Vector<ConfigEvent *>   mConfigEvents;
413                    bool                    mStandby;
414                    int                     mId;
415                    bool                    mExiting;
416    };
417
418    // --- PlaybackThread ---
419    class PlaybackThread : public ThreadBase {
420    public:
421
422        enum type {
423            MIXER,
424            DIRECT,
425            DUPLICATING
426        };
427
428        enum mixer_state {
429            MIXER_IDLE,
430            MIXER_TRACKS_ENABLED,
431            MIXER_TRACKS_READY
432        };
433
434        // playback track
435        class Track : public TrackBase {
436        public:
437                                Track(  const wp<ThreadBase>& thread,
438                                        const sp<Client>& client,
439                                        int streamType,
440                                        uint32_t sampleRate,
441                                        int format,
442                                        int channelCount,
443                                        int frameCount,
444                                        const sp<IMemory>& sharedBuffer,
445                                        int sessionId);
446                                ~Track();
447
448                    void        dump(char* buffer, size_t size);
449            virtual status_t    start();
450            virtual void        stop();
451                    void        pause();
452
453                    void        flush();
454                    void        destroy();
455                    void        mute(bool);
456                    void        setVolume(float left, float right);
457                    int name() const {
458                        return mName;
459                    }
460
461                    int type() const {
462                        return mStreamType;
463                    }
464                    status_t    attachAuxEffect(int EffectId);
465                    void        setAuxBuffer(int EffectId, int32_t *buffer);
466                    int32_t     *auxBuffer() { return mAuxBuffer; }
467                    void        setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
468                    int16_t     *mainBuffer() { return mMainBuffer; }
469                    int         auxEffectId() { return mAuxEffectId; }
470
471
472        protected:
473            friend class ThreadBase;
474            friend class AudioFlinger;
475            friend class TrackHandle;
476            friend class PlaybackThread;
477            friend class MixerThread;
478            friend class DirectOutputThread;
479
480                                Track(const Track&);
481                                Track& operator = (const Track&);
482
483            virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
484            bool isMuted() { return mMute; }
485            bool isPausing() const {
486                return mState == PAUSING;
487            }
488            bool isPaused() const {
489                return mState == PAUSED;
490            }
491            bool isReady() const;
492            void setPaused() { mState = PAUSED; }
493            void reset();
494
495            bool isOutputTrack() const {
496                return (mStreamType == AudioSystem::NUM_STREAM_TYPES);
497            }
498
499            // we don't really need a lock for these
500            float               mVolume[2];
501            volatile bool       mMute;
502            // FILLED state is used for suppressing volume ramp at begin of playing
503            enum {FS_FILLING, FS_FILLED, FS_ACTIVE};
504            mutable uint8_t     mFillingUpStatus;
505            int8_t              mRetryCount;
506            sp<IMemory>         mSharedBuffer;
507            bool                mResetDone;
508            int                 mStreamType;
509            int                 mName;
510            int16_t             *mMainBuffer;
511            int32_t             *mAuxBuffer;
512            int                 mAuxEffectId;
513        };  // end of Track
514
515
516        // playback track
517        class OutputTrack : public Track {
518        public:
519
520            class Buffer: public AudioBufferProvider::Buffer {
521            public:
522                int16_t *mBuffer;
523            };
524
525                                OutputTrack(  const wp<ThreadBase>& thread,
526                                        DuplicatingThread *sourceThread,
527                                        uint32_t sampleRate,
528                                        int format,
529                                        int channelCount,
530                                        int frameCount);
531                                ~OutputTrack();
532
533            virtual status_t    start();
534            virtual void        stop();
535                    bool        write(int16_t* data, uint32_t frames);
536                    bool        bufferQueueEmpty() { return (mBufferQueue.size() == 0) ? true : false; }
537                    bool        isActive() { return mActive; }
538            wp<ThreadBase>&     thread()  { return mThread; }
539
540        private:
541
542            status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs);
543            void                clearBufferQueue();
544
545            // Maximum number of pending buffers allocated by OutputTrack::write()
546            static const uint8_t kMaxOverFlowBuffers = 10;
547
548            Vector < Buffer* >          mBufferQueue;
549            AudioBufferProvider::Buffer mOutBuffer;
550            bool                        mActive;
551            DuplicatingThread*          mSourceThread;
552        };  // end of OutputTrack
553
554        PlaybackThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device);
555        virtual             ~PlaybackThread();
556
557        virtual     status_t    dump(int fd, const Vector<String16>& args);
558
559        // Thread virtuals
560        virtual     status_t    readyToRun();
561        virtual     void        onFirstRef();
562
563        virtual     uint32_t    latency() const;
564
565        virtual     status_t    setMasterVolume(float value);
566        virtual     status_t    setMasterMute(bool muted);
567
568        virtual     float       masterVolume() const;
569        virtual     bool        masterMute() const;
570
571        virtual     status_t    setStreamVolume(int stream, float value);
572        virtual     status_t    setStreamMute(int stream, bool muted);
573
574        virtual     float       streamVolume(int stream) const;
575        virtual     bool        streamMute(int stream) const;
576
577                    bool        isStreamActive(int stream) const;
578
579                    sp<Track>   createTrack_l(
580                                    const sp<AudioFlinger::Client>& client,
581                                    int streamType,
582                                    uint32_t sampleRate,
583                                    int format,
584                                    int channelCount,
585                                    int frameCount,
586                                    const sp<IMemory>& sharedBuffer,
587                                    int sessionId,
588                                    status_t *status);
589
590                    AudioStreamOut* getOutput() { return mOutput; }
591
592        virtual     int         type() const { return mType; }
593                    void        suspend() { mSuspended++; }
594                    void        restore() { if (mSuspended) mSuspended--; }
595                    bool        isSuspended() { return (mSuspended != 0); }
596        virtual     String8     getParameters(const String8& keys);
597        virtual     void        audioConfigChanged_l(int event, int param = 0);
598        virtual     status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
599                    int16_t     *mixBuffer() { return mMixBuffer; };
600
601                    sp<EffectHandle> createEffect_l(
602                                        const sp<AudioFlinger::Client>& client,
603                                        const sp<IEffectClient>& effectClient,
604                                        int32_t priority,
605                                        int sessionId,
606                                        effect_descriptor_t *desc,
607                                        int *enabled,
608                                        status_t *status);
609                    void disconnectEffect(const sp< EffectModule>& effect,
610                                          const wp<EffectHandle>& handle);
611
612                    bool hasAudioSession(int sessionId);
613                    sp<EffectChain> getEffectChain(int sessionId);
614                    sp<EffectChain> getEffectChain_l(int sessionId);
615                    status_t addEffectChain_l(const sp<EffectChain>& chain);
616                    size_t removeEffectChain_l(const sp<EffectChain>& chain);
617                    void lockEffectChains_l();
618                    void unlockEffectChains();
619
620                    sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
621                    void detachAuxEffect_l(int effectId);
622                    status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId);
623                    status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId);
624                    void setMode(uint32_t mode);
625
626        struct  stream_type_t {
627            stream_type_t()
628                :   volume(1.0f),
629                    mute(false)
630            {
631            }
632            float       volume;
633            bool        mute;
634        };
635
636    protected:
637        int                             mType;
638        int16_t*                        mMixBuffer;
639        int                             mSuspended;
640        int                             mBytesWritten;
641        bool                            mMasterMute;
642        SortedVector< wp<Track> >       mActiveTracks;
643
644        virtual int             getTrackName_l() = 0;
645        virtual void            deleteTrackName_l(int name) = 0;
646        virtual uint32_t        activeSleepTimeUs() = 0;
647        virtual uint32_t        idleSleepTimeUs() = 0;
648
649    private:
650
651        friend class AudioFlinger;
652        friend class OutputTrack;
653        friend class Track;
654        friend class TrackBase;
655        friend class MixerThread;
656        friend class DirectOutputThread;
657        friend class DuplicatingThread;
658
659        PlaybackThread(const Client&);
660        PlaybackThread& operator = (const PlaybackThread&);
661
662        status_t    addTrack_l(const sp<Track>& track);
663        void        destroyTrack_l(const sp<Track>& track);
664
665        void        readOutputParameters();
666
667        uint32_t    device() { return mDevice; }
668
669        virtual status_t    dumpInternals(int fd, const Vector<String16>& args);
670        status_t    dumpTracks(int fd, const Vector<String16>& args);
671        status_t    dumpEffectChains(int fd, const Vector<String16>& args);
672
673        SortedVector< sp<Track> >       mTracks;
674        // mStreamTypes[] uses 1 additionnal stream type internally for the OutputTrack used by DuplicatingThread
675        stream_type_t                   mStreamTypes[AudioSystem::NUM_STREAM_TYPES + 1];
676        AudioStreamOut*                 mOutput;
677        float                           mMasterVolume;
678        nsecs_t                         mLastWriteTime;
679        int                             mNumWrites;
680        int                             mNumDelayedWrites;
681        bool                            mInWrite;
682        Vector< sp<EffectChain> >       mEffectChains;
683        uint32_t                        mDevice;
684    };
685
686    class MixerThread : public PlaybackThread {
687    public:
688        MixerThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device);
689        virtual             ~MixerThread();
690
691        // Thread virtuals
692        virtual     bool        threadLoop();
693
694                    void        invalidateTracks(int streamType);
695        virtual     bool        checkForNewParameters_l();
696        virtual     status_t    dumpInternals(int fd, const Vector<String16>& args);
697
698    protected:
699                    uint32_t    prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove);
700        virtual     int         getTrackName_l();
701        virtual     void        deleteTrackName_l(int name);
702        virtual     uint32_t    activeSleepTimeUs();
703        virtual     uint32_t    idleSleepTimeUs();
704
705        AudioMixer*                     mAudioMixer;
706    };
707
708    class DirectOutputThread : public PlaybackThread {
709    public:
710
711        DirectOutputThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device);
712        ~DirectOutputThread();
713
714        // Thread virtuals
715        virtual     bool        threadLoop();
716
717        virtual     bool        checkForNewParameters_l();
718
719    protected:
720        virtual     int         getTrackName_l();
721        virtual     void        deleteTrackName_l(int name);
722        virtual     uint32_t    activeSleepTimeUs();
723        virtual     uint32_t    idleSleepTimeUs();
724
725    private:
726        void applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp);
727
728        float mLeftVolFloat;
729        float mRightVolFloat;
730        uint16_t mLeftVolShort;
731        uint16_t mRightVolShort;
732    };
733
734    class DuplicatingThread : public MixerThread {
735    public:
736        DuplicatingThread (const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread, int id);
737        ~DuplicatingThread();
738
739        // Thread virtuals
740        virtual     bool        threadLoop();
741                    void        addOutputTrack(MixerThread* thread);
742                    void        removeOutputTrack(MixerThread* thread);
743                    uint32_t    waitTimeMs() { return mWaitTimeMs; }
744    protected:
745        virtual     uint32_t    activeSleepTimeUs();
746
747    private:
748                    bool        outputsReady(SortedVector< sp<OutputTrack> > &outputTracks);
749                    void        updateWaitTime();
750
751        SortedVector < sp<OutputTrack> >  mOutputTracks;
752                    uint32_t    mWaitTimeMs;
753    };
754
755              PlaybackThread *checkPlaybackThread_l(int output) const;
756              MixerThread *checkMixerThread_l(int output) const;
757              RecordThread *checkRecordThread_l(int input) const;
758              float streamVolumeInternal(int stream) const { return mStreamTypes[stream].volume; }
759              void audioConfigChanged_l(int event, int ioHandle, void *param2);
760
761              int  nextUniqueId();
762
763    friend class AudioBuffer;
764
765    class TrackHandle : public android::BnAudioTrack {
766    public:
767                            TrackHandle(const sp<PlaybackThread::Track>& track);
768        virtual             ~TrackHandle();
769        virtual status_t    start();
770        virtual void        stop();
771        virtual void        flush();
772        virtual void        mute(bool);
773        virtual void        pause();
774        virtual void        setVolume(float left, float right);
775        virtual sp<IMemory> getCblk() const;
776        virtual status_t    attachAuxEffect(int effectId);
777        virtual status_t onTransact(
778            uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
779    private:
780        sp<PlaybackThread::Track> mTrack;
781    };
782
783    friend class Client;
784    friend class PlaybackThread::Track;
785
786
787                void        removeClient_l(pid_t pid);
788                void        removeNotificationClient(pid_t pid);
789
790
791    // record thread
792    class RecordThread : public ThreadBase, public AudioBufferProvider
793    {
794    public:
795
796        // record track
797        class RecordTrack : public TrackBase {
798        public:
799                                RecordTrack(const wp<ThreadBase>& thread,
800                                        const sp<Client>& client,
801                                        uint32_t sampleRate,
802                                        int format,
803                                        int channelCount,
804                                        int frameCount,
805                                        uint32_t flags,
806                                        int sessionId);
807                                ~RecordTrack();
808
809            virtual status_t    start();
810            virtual void        stop();
811
812                    bool        overflow() { bool tmp = mOverflow; mOverflow = false; return tmp; }
813                    bool        setOverflow() { bool tmp = mOverflow; mOverflow = true; return tmp; }
814
815                    void        dump(char* buffer, size_t size);
816        private:
817            friend class AudioFlinger;
818            friend class RecordThread;
819
820                                RecordTrack(const RecordTrack&);
821                                RecordTrack& operator = (const RecordTrack&);
822
823            virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
824
825            bool                mOverflow;
826        };
827
828
829                RecordThread(const sp<AudioFlinger>& audioFlinger,
830                        AudioStreamIn *input,
831                        uint32_t sampleRate,
832                        uint32_t channels,
833                        int id);
834                ~RecordThread();
835
836        virtual bool        threadLoop();
837        virtual status_t    readyToRun() { return NO_ERROR; }
838        virtual void        onFirstRef();
839
840                status_t    start(RecordTrack* recordTrack);
841                void        stop(RecordTrack* recordTrack);
842                status_t    dump(int fd, const Vector<String16>& args);
843                AudioStreamIn* getInput() { return mInput; }
844
845        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer);
846        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
847        virtual bool        checkForNewParameters_l();
848        virtual String8     getParameters(const String8& keys);
849        virtual void        audioConfigChanged_l(int event, int param = 0);
850                void        readInputParameters();
851        virtual unsigned int  getInputFramesLost();
852
853    private:
854                RecordThread();
855                AudioStreamIn                       *mInput;
856                sp<RecordTrack>                     mActiveTrack;
857                Condition                           mStartStopCond;
858                AudioResampler                      *mResampler;
859                int32_t                             *mRsmpOutBuffer;
860                int16_t                             *mRsmpInBuffer;
861                size_t                              mRsmpInIndex;
862                size_t                              mInputBytes;
863                int                                 mReqChannelCount;
864                uint32_t                            mReqSampleRate;
865                ssize_t                             mBytesRead;
866    };
867
868    class RecordHandle : public android::BnAudioRecord {
869    public:
870        RecordHandle(const sp<RecordThread::RecordTrack>& recordTrack);
871        virtual             ~RecordHandle();
872        virtual status_t    start();
873        virtual void        stop();
874        virtual sp<IMemory> getCblk() const;
875        virtual status_t onTransact(
876            uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
877    private:
878        sp<RecordThread::RecordTrack> mRecordTrack;
879    };
880
881    //--- Audio Effect Management
882
883    // EffectModule and EffectChain classes both have their own mutex to protect
884    // state changes or resource modifications. Always respect the following order
885    // if multiple mutexes must be acquired to avoid cross deadlock:
886    // AudioFlinger -> ThreadBase -> EffectChain -> EffectModule
887
888    // The EffectModule class is a wrapper object controlling the effect engine implementation
889    // in the effect library. It prevents concurrent calls to process() and command() functions
890    // from different client threads. It keeps a list of EffectHandle objects corresponding
891    // to all client applications using this effect and notifies applications of effect state,
892    // control or parameter changes. It manages the activation state machine to send appropriate
893    // reset, enable, disable commands to effect engine and provide volume
894    // ramping when effects are activated/deactivated.
895    // When controlling an auxiliary effect, the EffectModule also provides an input buffer used by
896    // the attached track(s) to accumulate their auxiliary channel.
897    class EffectModule: public RefBase {
898    public:
899        EffectModule(const wp<ThreadBase>& wThread,
900                        const wp<AudioFlinger::EffectChain>& chain,
901                        effect_descriptor_t *desc,
902                        int id,
903                        int sessionId);
904        ~EffectModule();
905
906        enum effect_state {
907            IDLE,
908            RESTART,
909            STARTING,
910            ACTIVE,
911            STOPPING,
912            STOPPED
913        };
914
915        int         id() { return mId; }
916        void process();
917        void updateState();
918        status_t command(int cmdCode, int cmdSize, void *pCmdData, int *replySize, void *pReplyData);
919
920        void reset_l();
921        status_t configure();
922        status_t init();
923        uint32_t state() {
924            return mState;
925        }
926        uint32_t status() {
927            return mStatus;
928        }
929        status_t    setEnabled(bool enabled);
930        bool isEnabled();
931
932        void        setInBuffer(int16_t *buffer) { mConfig.inputCfg.buffer.s16 = buffer; }
933        int16_t     *inBuffer() { return mConfig.inputCfg.buffer.s16; }
934        void        setOutBuffer(int16_t *buffer) { mConfig.outputCfg.buffer.s16 = buffer; }
935        int16_t     *outBuffer() { return mConfig.outputCfg.buffer.s16; }
936
937        status_t addHandle(sp<EffectHandle>& handle);
938        void disconnect(const wp<EffectHandle>& handle);
939        size_t removeHandle (const wp<EffectHandle>& handle);
940
941        effect_descriptor_t& desc() { return mDescriptor; }
942        wp<EffectChain>&     chain() { return mChain; }
943
944        status_t         setDevice(uint32_t device);
945        status_t         setVolume(uint32_t *left, uint32_t *right, bool controller);
946        status_t         setMode(uint32_t mode);
947
948        status_t         dump(int fd, const Vector<String16>& args);
949
950    protected:
951
952        // Maximum time allocated to effect engines to complete the turn off sequence
953        static const uint32_t MAX_DISABLE_TIME_MS = 10000;
954
955        EffectModule(const EffectModule&);
956        EffectModule& operator = (const EffectModule&);
957
958        status_t start_l();
959        status_t stop_l();
960
961        // update this table when AudioSystem::audio_devices or audio_device_e (in EffectApi.h) are modified
962        static const uint32_t sDeviceConvTable[];
963        static uint32_t deviceAudioSystemToEffectApi(uint32_t device);
964
965        // update this table when AudioSystem::audio_mode or audio_mode_e (in EffectApi.h) are modified
966        static const uint32_t sModeConvTable[];
967        static int modeAudioSystemToEffectApi(uint32_t mode);
968
969        Mutex               mLock;      // mutex for process, commands and handles list protection
970        wp<ThreadBase>      mThread;    // parent thread
971        wp<EffectChain>     mChain;     // parent effect chain
972        int                 mId;        // this instance unique ID
973        int                 mSessionId; // audio session ID
974        effect_descriptor_t mDescriptor;// effect descriptor received from effect engine
975        effect_config_t     mConfig;    // input and output audio configuration
976        effect_interface_t  mEffectInterface; // Effect module C API
977        status_t mStatus;               // initialization status
978        uint32_t mState;                // current activation state (effect_state)
979        Vector< wp<EffectHandle> > mHandles;    // list of client handles
980        uint32_t mMaxDisableWaitCnt;    // maximum grace period before forcing an effect off after
981                                        // sending disable command.
982        uint32_t mDisableWaitCnt;       // current process() calls count during disable period.
983    };
984
985    // The EffectHandle class implements the IEffect interface. It provides resources
986    // to receive parameter updates, keeps track of effect control
987    // ownership and state and has a pointer to the EffectModule object it is controlling.
988    // There is one EffectHandle object for each application controlling (or using)
989    // an effect module.
990    // The EffectHandle is obtained by calling AudioFlinger::createEffect().
991    class EffectHandle: public android::BnEffect {
992    public:
993
994        EffectHandle(const sp<EffectModule>& effect,
995                const sp<AudioFlinger::Client>& client,
996                const sp<IEffectClient>& effectClient,
997                int32_t priority);
998        virtual ~EffectHandle();
999
1000        // IEffect
1001        virtual status_t enable();
1002        virtual status_t disable();
1003        virtual status_t command(int cmdCode, int cmdSize, void *pCmdData, int *replySize, void *pReplyData);
1004        virtual void disconnect();
1005        virtual sp<IMemory> getCblk() const;
1006        virtual status_t onTransact(uint32_t code, const Parcel& data,
1007                Parcel* reply, uint32_t flags);
1008
1009
1010        // Give or take control of effect module
1011        void setControl(bool hasControl, bool signal);
1012        void commandExecuted(int cmdCode, int cmdSize, void *pCmdData, int replySize, void *pReplyData);
1013        void setEnabled(bool enabled);
1014
1015        // Getters
1016        int id() { return mEffect->id(); }
1017        int priority() { return mPriority; }
1018        bool hasControl() { return mHasControl; }
1019        sp<EffectModule> effect() { return mEffect; }
1020
1021        void dump(char* buffer, size_t size);
1022
1023    protected:
1024
1025        EffectHandle(const EffectHandle&);
1026        EffectHandle& operator =(const EffectHandle&);
1027
1028        sp<EffectModule> mEffect;           // pointer to controlled EffectModule
1029        sp<IEffectClient> mEffectClient;    // callback interface for client notifications
1030        sp<Client>          mClient;        // client for shared memory allocation
1031        sp<IMemory>         mCblkMemory;    // shared memory for control block
1032        effect_param_cblk_t* mCblk;         // control block for deferred parameter setting via shared memory
1033        uint8_t*            mBuffer;        // pointer to parameter area in shared memory
1034        int mPriority;                      // client application priority to control the effect
1035        bool mHasControl;                   // true if this handle is controlling the effect
1036    };
1037
1038    // the EffectChain class represents a group of effects associated to one audio session.
1039    // There can be any number of EffectChain objects per output mixer thread (PlaybackThread).
1040    // The EffecChain with session ID 0 contains global effects applied to the output mix.
1041    // Effects in this chain can be insert or auxiliary. Effects in other chains (attached to tracks)
1042    // are insert only. The EffectChain maintains an ordered list of effect module, the order corresponding
1043    // in the effect process order. When attached to a track (session ID != 0), it also provide it's own
1044    // input buffer used by the track as accumulation buffer.
1045    class EffectChain: public RefBase {
1046    public:
1047        EffectChain(const wp<ThreadBase>& wThread, int sessionId);
1048        ~EffectChain();
1049
1050        void process_l();
1051
1052        void lock() {
1053            mLock.lock();
1054        }
1055        void unlock() {
1056            mLock.unlock();
1057        }
1058
1059        status_t addEffect(sp<EffectModule>& handle);
1060        size_t removeEffect(const sp<EffectModule>& handle);
1061
1062        int sessionId() {
1063            return mSessionId;
1064        }
1065        sp<EffectModule> getEffectFromDesc(effect_descriptor_t *descriptor);
1066        sp<EffectModule> getEffectFromId(int id);
1067        sp<EffectModule> getVolumeController();
1068        bool setVolume(uint32_t *left, uint32_t *right);
1069        void setDevice(uint32_t device);
1070        void setMode(uint32_t mode);
1071
1072
1073        void setInBuffer(int16_t *buffer, bool ownsBuffer = false) {
1074            mInBuffer = buffer;
1075            mOwnInBuffer = ownsBuffer;
1076        }
1077        int16_t *inBuffer() {
1078            return mInBuffer;
1079        }
1080        void setOutBuffer(int16_t *buffer) {
1081            mOutBuffer = buffer;
1082        }
1083        int16_t *outBuffer() {
1084            return mOutBuffer;
1085        }
1086
1087        void startTrack() {mActiveTrackCnt++;}
1088        void stopTrack() {mActiveTrackCnt--;}
1089        int activeTracks() { return mActiveTrackCnt;}
1090
1091        status_t dump(int fd, const Vector<String16>& args);
1092
1093    protected:
1094
1095        EffectChain(const EffectChain&);
1096        EffectChain& operator =(const EffectChain&);
1097
1098        wp<ThreadBase> mThread;     // parent mixer thread
1099        Mutex mLock;                // mutex protecting effect list
1100        Vector<sp<EffectModule> > mEffects; // list of effect modules
1101        int mSessionId;             // audio session ID
1102        int16_t *mInBuffer;         // chain input buffer
1103        int16_t *mOutBuffer;        // chain output buffer
1104        int mVolumeCtrlIdx;         // index of insert effect having control over volume
1105        int mActiveTrackCnt;        // number of active tracks connected
1106        bool mOwnInBuffer;          // true if the chain owns its input buffer
1107    };
1108
1109    friend class RecordThread;
1110    friend class PlaybackThread;
1111
1112
1113    mutable     Mutex                               mLock;
1114
1115                DefaultKeyedVector< pid_t, wp<Client> >     mClients;
1116
1117                mutable     Mutex                   mHardwareLock;
1118                AudioHardwareInterface*             mAudioHardware;
1119    mutable     int                                 mHardwareStatus;
1120
1121
1122                DefaultKeyedVector< int, sp<PlaybackThread> >  mPlaybackThreads;
1123                PlaybackThread::stream_type_t       mStreamTypes[AudioSystem::NUM_STREAM_TYPES];
1124                float                               mMasterVolume;
1125                bool                                mMasterMute;
1126
1127                DefaultKeyedVector< int, sp<RecordThread> >    mRecordThreads;
1128
1129                DefaultKeyedVector< pid_t, sp<NotificationClient> >    mNotificationClients;
1130                volatile int32_t                    mNextUniqueId;
1131#ifdef LVMX
1132                int mLifeVibesClientPid;
1133#endif
1134                uint32_t mMode;
1135
1136                // Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units
1137                static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000;
1138                // Maximum memory allocated to audio effects in KB
1139                static const uint32_t MAX_EFFECTS_MEMORY = 512;
1140                uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects
1141                uint32_t mTotalEffectsMemory;  // current memory used by effects
1142};
1143
1144// ----------------------------------------------------------------------------
1145
1146}; // namespace android
1147
1148#endif // ANDROID_AUDIO_FLINGER_H
1149