AudioMixer.cpp revision 0d255b2d9061ba31f13ada3fc0f7e51916407176
1/* //device/include/server/AudioFlinger/AudioMixer.cpp
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#define LOG_TAG "AudioMixer"
19//#define LOG_NDEBUG 0
20
21#include <stdint.h>
22#include <string.h>
23#include <stdlib.h>
24#include <sys/types.h>
25
26#include <utils/Errors.h>
27#include <utils/Log.h>
28
29#include <cutils/bitops.h>
30
31#include <system/audio.h>
32
33#include "AudioMixer.h"
34
35namespace android {
36// ----------------------------------------------------------------------------
37
38static inline int16_t clamp16(int32_t sample)
39{
40    if ((sample>>15) ^ (sample>>31))
41        sample = 0x7FFF ^ (sample>>31);
42    return sample;
43}
44
45// ----------------------------------------------------------------------------
46
47AudioMixer::AudioMixer(size_t frameCount, uint32_t sampleRate)
48    :   mActiveTrack(0), mTrackNames(0), mSampleRate(sampleRate)
49{
50    mState.enabledTracks= 0;
51    mState.needsChanged = 0;
52    mState.frameCount   = frameCount;
53    mState.outputTemp   = 0;
54    mState.resampleTemp = 0;
55    mState.hook         = process__nop;
56    track_t* t = mState.tracks;
57    for (int i=0 ; i<32 ; i++) {
58        t->needs = 0;
59        t->volume[0] = UNITY_GAIN;
60        t->volume[1] = UNITY_GAIN;
61        t->volumeInc[0] = 0;
62        t->volumeInc[1] = 0;
63        t->auxLevel = 0;
64        t->auxInc = 0;
65        t->channelCount = 2;
66        t->enabled = 0;
67        t->format = 16;
68        t->channelMask = AUDIO_CHANNEL_OUT_STEREO;
69        t->buffer.raw = 0;
70        t->bufferProvider = 0;
71        t->hook = 0;
72        t->resampler = 0;
73        t->sampleRate = mSampleRate;
74        t->in = 0;
75        t->mainBuffer = NULL;
76        t->auxBuffer = NULL;
77        t++;
78    }
79}
80
81 AudioMixer::~AudioMixer()
82 {
83     track_t* t = mState.tracks;
84     for (int i=0 ; i<32 ; i++) {
85         delete t->resampler;
86         t++;
87     }
88     delete [] mState.outputTemp;
89     delete [] mState.resampleTemp;
90 }
91
92 int AudioMixer::getTrackName()
93 {
94    uint32_t names = mTrackNames;
95    uint32_t mask = 1;
96    int n = 0;
97    while (names & mask) {
98        mask <<= 1;
99        n++;
100    }
101    if (mask) {
102        LOGV("add track (%d)", n);
103        mTrackNames |= mask;
104        return TRACK0 + n;
105    }
106    return -1;
107 }
108
109 void AudioMixer::invalidateState(uint32_t mask)
110 {
111    if (mask) {
112        mState.needsChanged |= mask;
113        mState.hook = process__validate;
114    }
115 }
116
117 void AudioMixer::deleteTrackName(int name)
118 {
119    name -= TRACK0;
120    if (uint32_t(name) < MAX_NUM_TRACKS) {
121        LOGV("deleteTrackName(%d)", name);
122        track_t& track(mState.tracks[ name ]);
123        if (track.enabled != 0) {
124            track.enabled = 0;
125            invalidateState(1<<name);
126        }
127        if (track.resampler) {
128            // delete  the resampler
129            delete track.resampler;
130            track.resampler = 0;
131            track.sampleRate = mSampleRate;
132            invalidateState(1<<name);
133        }
134        track.volumeInc[0] = 0;
135        track.volumeInc[1] = 0;
136        mTrackNames &= ~(1<<name);
137    }
138 }
139
140status_t AudioMixer::enable(int name)
141{
142    switch (name) {
143        case MIXING: {
144            if (mState.tracks[ mActiveTrack ].enabled != 1) {
145                mState.tracks[ mActiveTrack ].enabled = 1;
146                LOGV("enable(%d)", mActiveTrack);
147                invalidateState(1<<mActiveTrack);
148            }
149        } break;
150        default:
151            return NAME_NOT_FOUND;
152    }
153    return NO_ERROR;
154}
155
156status_t AudioMixer::disable(int name)
157{
158    switch (name) {
159        case MIXING: {
160            if (mState.tracks[ mActiveTrack ].enabled != 0) {
161                mState.tracks[ mActiveTrack ].enabled = 0;
162                LOGV("disable(%d)", mActiveTrack);
163                invalidateState(1<<mActiveTrack);
164            }
165        } break;
166        default:
167            return NAME_NOT_FOUND;
168    }
169    return NO_ERROR;
170}
171
172status_t AudioMixer::setActiveTrack(int track)
173{
174    if (uint32_t(track-TRACK0) >= MAX_NUM_TRACKS) {
175        return BAD_VALUE;
176    }
177    mActiveTrack = track - TRACK0;
178    return NO_ERROR;
179}
180
181status_t AudioMixer::setParameter(int target, int name, void *value)
182{
183    int valueInt = (int)value;
184    int32_t *valueBuf = (int32_t *)value;
185
186    switch (target) {
187    case TRACK:
188        if (name == CHANNEL_MASK) {
189            uint32_t mask = (uint32_t)value;
190            if (mState.tracks[ mActiveTrack ].channelMask != mask) {
191                uint8_t channelCount = popcount(mask);
192                if ((channelCount <= MAX_NUM_CHANNELS) && (channelCount)) {
193                    mState.tracks[ mActiveTrack ].channelMask = mask;
194                    mState.tracks[ mActiveTrack ].channelCount = channelCount;
195                    LOGV("setParameter(TRACK, CHANNEL_MASK, %x)", mask);
196                    invalidateState(1<<mActiveTrack);
197                    return NO_ERROR;
198                }
199            } else {
200                return NO_ERROR;
201            }
202        }
203        if (name == MAIN_BUFFER) {
204            if (mState.tracks[ mActiveTrack ].mainBuffer != valueBuf) {
205                mState.tracks[ mActiveTrack ].mainBuffer = valueBuf;
206                LOGV("setParameter(TRACK, MAIN_BUFFER, %p)", valueBuf);
207                invalidateState(1<<mActiveTrack);
208            }
209            return NO_ERROR;
210        }
211        if (name == AUX_BUFFER) {
212            if (mState.tracks[ mActiveTrack ].auxBuffer != valueBuf) {
213                mState.tracks[ mActiveTrack ].auxBuffer = valueBuf;
214                LOGV("setParameter(TRACK, AUX_BUFFER, %p)", valueBuf);
215                invalidateState(1<<mActiveTrack);
216            }
217            return NO_ERROR;
218        }
219
220        break;
221    case RESAMPLE:
222        if (name == SAMPLE_RATE) {
223            if (valueInt > 0) {
224                track_t& track = mState.tracks[ mActiveTrack ];
225                if (track.setResampler(uint32_t(valueInt), mSampleRate)) {
226                    LOGV("setParameter(RESAMPLE, SAMPLE_RATE, %u)",
227                            uint32_t(valueInt));
228                    invalidateState(1<<mActiveTrack);
229                }
230                return NO_ERROR;
231            }
232        }
233        if (name == RESET) {
234            track_t& track = mState.tracks[ mActiveTrack ];
235            track.resetResampler();
236            invalidateState(1<<mActiveTrack);
237            return NO_ERROR;
238        }
239        break;
240    case RAMP_VOLUME:
241    case VOLUME:
242        if ((uint32_t(name-VOLUME0) < MAX_NUM_CHANNELS)) {
243            track_t& track = mState.tracks[ mActiveTrack ];
244            if (track.volume[name-VOLUME0] != valueInt) {
245                LOGV("setParameter(VOLUME, VOLUME0/1: %04x)", valueInt);
246                track.prevVolume[name-VOLUME0] = track.volume[name-VOLUME0] << 16;
247                track.volume[name-VOLUME0] = valueInt;
248                if (target == VOLUME) {
249                    track.prevVolume[name-VOLUME0] = valueInt << 16;
250                    track.volumeInc[name-VOLUME0] = 0;
251                } else {
252                    int32_t d = (valueInt<<16) - track.prevVolume[name-VOLUME0];
253                    int32_t volInc = d / int32_t(mState.frameCount);
254                    track.volumeInc[name-VOLUME0] = volInc;
255                    if (volInc == 0) {
256                        track.prevVolume[name-VOLUME0] = valueInt << 16;
257                    }
258                }
259                invalidateState(1<<mActiveTrack);
260            }
261            return NO_ERROR;
262        } else if (name == AUXLEVEL) {
263            track_t& track = mState.tracks[ mActiveTrack ];
264            if (track.auxLevel != valueInt) {
265                LOGV("setParameter(VOLUME, AUXLEVEL: %04x)", valueInt);
266                track.prevAuxLevel = track.auxLevel << 16;
267                track.auxLevel = valueInt;
268                if (target == VOLUME) {
269                    track.prevAuxLevel = valueInt << 16;
270                    track.auxInc = 0;
271                } else {
272                    int32_t d = (valueInt<<16) - track.prevAuxLevel;
273                    int32_t volInc = d / int32_t(mState.frameCount);
274                    track.auxInc = volInc;
275                    if (volInc == 0) {
276                        track.prevAuxLevel = valueInt << 16;
277                    }
278                }
279                invalidateState(1<<mActiveTrack);
280            }
281            return NO_ERROR;
282        }
283        break;
284    }
285    return BAD_VALUE;
286}
287
288bool AudioMixer::track_t::setResampler(uint32_t value, uint32_t devSampleRate)
289{
290    if (value!=devSampleRate || resampler) {
291        if (sampleRate != value) {
292            sampleRate = value;
293            if (resampler == 0) {
294                resampler = AudioResampler::create(
295                        format, channelCount, devSampleRate);
296            }
297            return true;
298        }
299    }
300    return false;
301}
302
303bool AudioMixer::track_t::doesResample() const
304{
305    return resampler != 0;
306}
307
308void AudioMixer::track_t::resetResampler()
309{
310    if (resampler != 0) {
311        resampler->reset();
312    }
313}
314
315inline
316void AudioMixer::track_t::adjustVolumeRamp(bool aux)
317{
318    for (int i=0 ; i<2 ; i++) {
319        if (((volumeInc[i]>0) && (((prevVolume[i]+volumeInc[i])>>16) >= volume[i])) ||
320            ((volumeInc[i]<0) && (((prevVolume[i]+volumeInc[i])>>16) <= volume[i]))) {
321            volumeInc[i] = 0;
322            prevVolume[i] = volume[i]<<16;
323        }
324    }
325    if (aux) {
326        if (((auxInc>0) && (((prevAuxLevel+auxInc)>>16) >= auxLevel)) ||
327            ((auxInc<0) && (((prevAuxLevel+auxInc)>>16) <= auxLevel))) {
328            auxInc = 0;
329            prevAuxLevel = auxLevel<<16;
330        }
331    }
332}
333
334
335status_t AudioMixer::setBufferProvider(AudioBufferProvider* buffer)
336{
337    mState.tracks[ mActiveTrack ].bufferProvider = buffer;
338    return NO_ERROR;
339}
340
341
342
343void AudioMixer::process()
344{
345    mState.hook(&mState);
346}
347
348
349void AudioMixer::process__validate(state_t* state)
350{
351    LOGW_IF(!state->needsChanged,
352        "in process__validate() but nothing's invalid");
353
354    uint32_t changed = state->needsChanged;
355    state->needsChanged = 0; // clear the validation flag
356
357    // recompute which tracks are enabled / disabled
358    uint32_t enabled = 0;
359    uint32_t disabled = 0;
360    while (changed) {
361        const int i = 31 - __builtin_clz(changed);
362        const uint32_t mask = 1<<i;
363        changed &= ~mask;
364        track_t& t = state->tracks[i];
365        (t.enabled ? enabled : disabled) |= mask;
366    }
367    state->enabledTracks &= ~disabled;
368    state->enabledTracks |=  enabled;
369
370    // compute everything we need...
371    int countActiveTracks = 0;
372    int all16BitsStereoNoResample = 1;
373    int resampling = 0;
374    int volumeRamp = 0;
375    uint32_t en = state->enabledTracks;
376    while (en) {
377        const int i = 31 - __builtin_clz(en);
378        en &= ~(1<<i);
379
380        countActiveTracks++;
381        track_t& t = state->tracks[i];
382        uint32_t n = 0;
383        n |= NEEDS_CHANNEL_1 + t.channelCount - 1;
384        n |= NEEDS_FORMAT_16;
385        n |= t.doesResample() ? NEEDS_RESAMPLE_ENABLED : NEEDS_RESAMPLE_DISABLED;
386        if (t.auxLevel != 0 && t.auxBuffer != NULL) {
387            n |= NEEDS_AUX_ENABLED;
388        }
389
390        if (t.volumeInc[0]|t.volumeInc[1]) {
391            volumeRamp = 1;
392        } else if (!t.doesResample() && t.volumeRL == 0) {
393            n |= NEEDS_MUTE_ENABLED;
394        }
395        t.needs = n;
396
397        if ((n & NEEDS_MUTE__MASK) == NEEDS_MUTE_ENABLED) {
398            t.hook = track__nop;
399        } else {
400            if ((n & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED) {
401                all16BitsStereoNoResample = 0;
402            }
403            if ((n & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) {
404                all16BitsStereoNoResample = 0;
405                resampling = 1;
406                t.hook = track__genericResample;
407            } else {
408                if ((n & NEEDS_CHANNEL_COUNT__MASK) == NEEDS_CHANNEL_1){
409                    t.hook = track__16BitsMono;
410                    all16BitsStereoNoResample = 0;
411                }
412                if ((n & NEEDS_CHANNEL_COUNT__MASK) == NEEDS_CHANNEL_2){
413                    t.hook = track__16BitsStereo;
414                }
415            }
416        }
417    }
418
419    // select the processing hooks
420    state->hook = process__nop;
421    if (countActiveTracks) {
422        if (resampling) {
423            if (!state->outputTemp) {
424                state->outputTemp = new int32_t[MAX_NUM_CHANNELS * state->frameCount];
425            }
426            if (!state->resampleTemp) {
427                state->resampleTemp = new int32_t[MAX_NUM_CHANNELS * state->frameCount];
428            }
429            state->hook = process__genericResampling;
430        } else {
431            if (state->outputTemp) {
432                delete [] state->outputTemp;
433                state->outputTemp = 0;
434            }
435            if (state->resampleTemp) {
436                delete [] state->resampleTemp;
437                state->resampleTemp = 0;
438            }
439            state->hook = process__genericNoResampling;
440            if (all16BitsStereoNoResample && !volumeRamp) {
441                if (countActiveTracks == 1) {
442                    state->hook = process__OneTrack16BitsStereoNoResampling;
443                }
444            }
445        }
446    }
447
448    LOGV("mixer configuration change: %d activeTracks (%08x) "
449        "all16BitsStereoNoResample=%d, resampling=%d, volumeRamp=%d",
450        countActiveTracks, state->enabledTracks,
451        all16BitsStereoNoResample, resampling, volumeRamp);
452
453   state->hook(state);
454
455   // Now that the volume ramp has been done, set optimal state and
456   // track hooks for subsequent mixer process
457   if (countActiveTracks) {
458       int allMuted = 1;
459       uint32_t en = state->enabledTracks;
460       while (en) {
461           const int i = 31 - __builtin_clz(en);
462           en &= ~(1<<i);
463           track_t& t = state->tracks[i];
464           if (!t.doesResample() && t.volumeRL == 0)
465           {
466               t.needs |= NEEDS_MUTE_ENABLED;
467               t.hook = track__nop;
468           } else {
469               allMuted = 0;
470           }
471       }
472       if (allMuted) {
473           state->hook = process__nop;
474       } else if (all16BitsStereoNoResample) {
475           if (countActiveTracks == 1) {
476              state->hook = process__OneTrack16BitsStereoNoResampling;
477           }
478       }
479   }
480}
481
482static inline
483int32_t mulAdd(int16_t in, int16_t v, int32_t a)
484{
485#if defined(__arm__) && !defined(__thumb__)
486    int32_t out;
487    asm( "smlabb %[out], %[in], %[v], %[a] \n"
488         : [out]"=r"(out)
489         : [in]"%r"(in), [v]"r"(v), [a]"r"(a)
490         : );
491    return out;
492#else
493    return a + in * int32_t(v);
494#endif
495}
496
497static inline
498int32_t mul(int16_t in, int16_t v)
499{
500#if defined(__arm__) && !defined(__thumb__)
501    int32_t out;
502    asm( "smulbb %[out], %[in], %[v] \n"
503         : [out]"=r"(out)
504         : [in]"%r"(in), [v]"r"(v)
505         : );
506    return out;
507#else
508    return in * int32_t(v);
509#endif
510}
511
512static inline
513int32_t mulAddRL(int left, uint32_t inRL, uint32_t vRL, int32_t a)
514{
515#if defined(__arm__) && !defined(__thumb__)
516    int32_t out;
517    if (left) {
518        asm( "smlabb %[out], %[inRL], %[vRL], %[a] \n"
519             : [out]"=r"(out)
520             : [inRL]"%r"(inRL), [vRL]"r"(vRL), [a]"r"(a)
521             : );
522    } else {
523        asm( "smlatt %[out], %[inRL], %[vRL], %[a] \n"
524             : [out]"=r"(out)
525             : [inRL]"%r"(inRL), [vRL]"r"(vRL), [a]"r"(a)
526             : );
527    }
528    return out;
529#else
530    if (left) {
531        return a + int16_t(inRL&0xFFFF) * int16_t(vRL&0xFFFF);
532    } else {
533        return a + int16_t(inRL>>16) * int16_t(vRL>>16);
534    }
535#endif
536}
537
538static inline
539int32_t mulRL(int left, uint32_t inRL, uint32_t vRL)
540{
541#if defined(__arm__) && !defined(__thumb__)
542    int32_t out;
543    if (left) {
544        asm( "smulbb %[out], %[inRL], %[vRL] \n"
545             : [out]"=r"(out)
546             : [inRL]"%r"(inRL), [vRL]"r"(vRL)
547             : );
548    } else {
549        asm( "smultt %[out], %[inRL], %[vRL] \n"
550             : [out]"=r"(out)
551             : [inRL]"%r"(inRL), [vRL]"r"(vRL)
552             : );
553    }
554    return out;
555#else
556    if (left) {
557        return int16_t(inRL&0xFFFF) * int16_t(vRL&0xFFFF);
558    } else {
559        return int16_t(inRL>>16) * int16_t(vRL>>16);
560    }
561#endif
562}
563
564
565void AudioMixer::track__genericResample(track_t* t, int32_t* out, size_t outFrameCount, int32_t* temp, int32_t* aux)
566{
567    t->resampler->setSampleRate(t->sampleRate);
568
569    // ramp gain - resample to temp buffer and scale/mix in 2nd step
570    if (aux != NULL) {
571        // always resample with unity gain when sending to auxiliary buffer to be able
572        // to apply send level after resampling
573        // TODO: modify each resampler to support aux channel?
574        t->resampler->setVolume(UNITY_GAIN, UNITY_GAIN);
575        memset(temp, 0, outFrameCount * MAX_NUM_CHANNELS * sizeof(int32_t));
576        t->resampler->resample(temp, outFrameCount, t->bufferProvider);
577        if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc) {
578            volumeRampStereo(t, out, outFrameCount, temp, aux);
579        } else {
580            volumeStereo(t, out, outFrameCount, temp, aux);
581        }
582    } else {
583        if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
584            t->resampler->setVolume(UNITY_GAIN, UNITY_GAIN);
585            memset(temp, 0, outFrameCount * MAX_NUM_CHANNELS * sizeof(int32_t));
586            t->resampler->resample(temp, outFrameCount, t->bufferProvider);
587            volumeRampStereo(t, out, outFrameCount, temp, aux);
588        }
589
590        // constant gain
591        else {
592            t->resampler->setVolume(t->volume[0], t->volume[1]);
593            t->resampler->resample(out, outFrameCount, t->bufferProvider);
594        }
595    }
596}
597
598void AudioMixer::track__nop(track_t* t, int32_t* out, size_t outFrameCount, int32_t* temp, int32_t* aux)
599{
600}
601
602void AudioMixer::volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
603{
604    int32_t vl = t->prevVolume[0];
605    int32_t vr = t->prevVolume[1];
606    const int32_t vlInc = t->volumeInc[0];
607    const int32_t vrInc = t->volumeInc[1];
608
609    //LOGD("[0] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
610    //        t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
611    //       (vl + vlInc*frameCount)/65536.0f, frameCount);
612
613    // ramp volume
614    if UNLIKELY(aux != NULL) {
615        int32_t va = t->prevAuxLevel;
616        const int32_t vaInc = t->auxInc;
617        int32_t l;
618        int32_t r;
619
620        do {
621            l = (*temp++ >> 12);
622            r = (*temp++ >> 12);
623            *out++ += (vl >> 16) * l;
624            *out++ += (vr >> 16) * r;
625            *aux++ += (va >> 17) * (l + r);
626            vl += vlInc;
627            vr += vrInc;
628            va += vaInc;
629        } while (--frameCount);
630        t->prevAuxLevel = va;
631    } else {
632        do {
633            *out++ += (vl >> 16) * (*temp++ >> 12);
634            *out++ += (vr >> 16) * (*temp++ >> 12);
635            vl += vlInc;
636            vr += vrInc;
637        } while (--frameCount);
638    }
639    t->prevVolume[0] = vl;
640    t->prevVolume[1] = vr;
641    t->adjustVolumeRamp((aux != NULL));
642}
643
644void AudioMixer::volumeStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
645{
646    const int16_t vl = t->volume[0];
647    const int16_t vr = t->volume[1];
648
649    if UNLIKELY(aux != NULL) {
650        const int16_t va = (int16_t)t->auxLevel;
651        do {
652            int16_t l = (int16_t)(*temp++ >> 12);
653            int16_t r = (int16_t)(*temp++ >> 12);
654            out[0] = mulAdd(l, vl, out[0]);
655            int16_t a = (int16_t)(((int32_t)l + r) >> 1);
656            out[1] = mulAdd(r, vr, out[1]);
657            out += 2;
658            aux[0] = mulAdd(a, va, aux[0]);
659            aux++;
660        } while (--frameCount);
661    } else {
662        do {
663            int16_t l = (int16_t)(*temp++ >> 12);
664            int16_t r = (int16_t)(*temp++ >> 12);
665            out[0] = mulAdd(l, vl, out[0]);
666            out[1] = mulAdd(r, vr, out[1]);
667            out += 2;
668        } while (--frameCount);
669    }
670}
671
672void AudioMixer::track__16BitsStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
673{
674    int16_t const *in = static_cast<int16_t const *>(t->in);
675
676    if UNLIKELY(aux != NULL) {
677        int32_t l;
678        int32_t r;
679        // ramp gain
680        if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc) {
681            int32_t vl = t->prevVolume[0];
682            int32_t vr = t->prevVolume[1];
683            int32_t va = t->prevAuxLevel;
684            const int32_t vlInc = t->volumeInc[0];
685            const int32_t vrInc = t->volumeInc[1];
686            const int32_t vaInc = t->auxInc;
687            // LOGD("[1] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
688            //        t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
689            //        (vl + vlInc*frameCount)/65536.0f, frameCount);
690
691            do {
692                l = (int32_t)*in++;
693                r = (int32_t)*in++;
694                *out++ += (vl >> 16) * l;
695                *out++ += (vr >> 16) * r;
696                *aux++ += (va >> 17) * (l + r);
697                vl += vlInc;
698                vr += vrInc;
699                va += vaInc;
700            } while (--frameCount);
701
702            t->prevVolume[0] = vl;
703            t->prevVolume[1] = vr;
704            t->prevAuxLevel = va;
705            t->adjustVolumeRamp(true);
706        }
707
708        // constant gain
709        else {
710            const uint32_t vrl = t->volumeRL;
711            const int16_t va = (int16_t)t->auxLevel;
712            do {
713                uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
714                int16_t a = (int16_t)(((int32_t)in[0] + in[1]) >> 1);
715                in += 2;
716                out[0] = mulAddRL(1, rl, vrl, out[0]);
717                out[1] = mulAddRL(0, rl, vrl, out[1]);
718                out += 2;
719                aux[0] = mulAdd(a, va, aux[0]);
720                aux++;
721            } while (--frameCount);
722        }
723    } else {
724        // ramp gain
725        if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
726            int32_t vl = t->prevVolume[0];
727            int32_t vr = t->prevVolume[1];
728            const int32_t vlInc = t->volumeInc[0];
729            const int32_t vrInc = t->volumeInc[1];
730
731            // LOGD("[1] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
732            //        t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
733            //        (vl + vlInc*frameCount)/65536.0f, frameCount);
734
735            do {
736                *out++ += (vl >> 16) * (int32_t) *in++;
737                *out++ += (vr >> 16) * (int32_t) *in++;
738                vl += vlInc;
739                vr += vrInc;
740            } while (--frameCount);
741
742            t->prevVolume[0] = vl;
743            t->prevVolume[1] = vr;
744            t->adjustVolumeRamp(false);
745        }
746
747        // constant gain
748        else {
749            const uint32_t vrl = t->volumeRL;
750            do {
751                uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
752                in += 2;
753                out[0] = mulAddRL(1, rl, vrl, out[0]);
754                out[1] = mulAddRL(0, rl, vrl, out[1]);
755                out += 2;
756            } while (--frameCount);
757        }
758    }
759    t->in = in;
760}
761
762void AudioMixer::track__16BitsMono(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
763{
764    int16_t const *in = static_cast<int16_t const *>(t->in);
765
766    if UNLIKELY(aux != NULL) {
767        // ramp gain
768        if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc) {
769            int32_t vl = t->prevVolume[0];
770            int32_t vr = t->prevVolume[1];
771            int32_t va = t->prevAuxLevel;
772            const int32_t vlInc = t->volumeInc[0];
773            const int32_t vrInc = t->volumeInc[1];
774            const int32_t vaInc = t->auxInc;
775
776            // LOGD("[2] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
777            //         t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
778            //         (vl + vlInc*frameCount)/65536.0f, frameCount);
779
780            do {
781                int32_t l = *in++;
782                *out++ += (vl >> 16) * l;
783                *out++ += (vr >> 16) * l;
784                *aux++ += (va >> 16) * l;
785                vl += vlInc;
786                vr += vrInc;
787                va += vaInc;
788            } while (--frameCount);
789
790            t->prevVolume[0] = vl;
791            t->prevVolume[1] = vr;
792            t->prevAuxLevel = va;
793            t->adjustVolumeRamp(true);
794        }
795        // constant gain
796        else {
797            const int16_t vl = t->volume[0];
798            const int16_t vr = t->volume[1];
799            const int16_t va = (int16_t)t->auxLevel;
800            do {
801                int16_t l = *in++;
802                out[0] = mulAdd(l, vl, out[0]);
803                out[1] = mulAdd(l, vr, out[1]);
804                out += 2;
805                aux[0] = mulAdd(l, va, aux[0]);
806                aux++;
807            } while (--frameCount);
808        }
809    } else {
810        // ramp gain
811        if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
812            int32_t vl = t->prevVolume[0];
813            int32_t vr = t->prevVolume[1];
814            const int32_t vlInc = t->volumeInc[0];
815            const int32_t vrInc = t->volumeInc[1];
816
817            // LOGD("[2] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
818            //         t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
819            //         (vl + vlInc*frameCount)/65536.0f, frameCount);
820
821            do {
822                int32_t l = *in++;
823                *out++ += (vl >> 16) * l;
824                *out++ += (vr >> 16) * l;
825                vl += vlInc;
826                vr += vrInc;
827            } while (--frameCount);
828
829            t->prevVolume[0] = vl;
830            t->prevVolume[1] = vr;
831            t->adjustVolumeRamp(false);
832        }
833        // constant gain
834        else {
835            const int16_t vl = t->volume[0];
836            const int16_t vr = t->volume[1];
837            do {
838                int16_t l = *in++;
839                out[0] = mulAdd(l, vl, out[0]);
840                out[1] = mulAdd(l, vr, out[1]);
841                out += 2;
842            } while (--frameCount);
843        }
844    }
845    t->in = in;
846}
847
848void AudioMixer::ditherAndClamp(int32_t* out, int32_t const *sums, size_t c)
849{
850    for (size_t i=0 ; i<c ; i++) {
851        int32_t l = *sums++;
852        int32_t r = *sums++;
853        int32_t nl = l >> 12;
854        int32_t nr = r >> 12;
855        l = clamp16(nl);
856        r = clamp16(nr);
857        *out++ = (r<<16) | (l & 0xFFFF);
858    }
859}
860
861// no-op case
862void AudioMixer::process__nop(state_t* state)
863{
864    uint32_t e0 = state->enabledTracks;
865    size_t bufSize = state->frameCount * sizeof(int16_t) * MAX_NUM_CHANNELS;
866    while (e0) {
867        // process by group of tracks with same output buffer to
868        // avoid multiple memset() on same buffer
869        uint32_t e1 = e0, e2 = e0;
870        int i = 31 - __builtin_clz(e1);
871        track_t& t1 = state->tracks[i];
872        e2 &= ~(1<<i);
873        while (e2) {
874            i = 31 - __builtin_clz(e2);
875            e2 &= ~(1<<i);
876            track_t& t2 = state->tracks[i];
877            if UNLIKELY(t2.mainBuffer != t1.mainBuffer) {
878                e1 &= ~(1<<i);
879            }
880        }
881        e0 &= ~(e1);
882
883        memset(t1.mainBuffer, 0, bufSize);
884
885        while (e1) {
886            i = 31 - __builtin_clz(e1);
887            e1 &= ~(1<<i);
888            t1 = state->tracks[i];
889            size_t outFrames = state->frameCount;
890            while (outFrames) {
891                t1.buffer.frameCount = outFrames;
892                t1.bufferProvider->getNextBuffer(&t1.buffer);
893                if (!t1.buffer.raw) break;
894                outFrames -= t1.buffer.frameCount;
895                t1.bufferProvider->releaseBuffer(&t1.buffer);
896            }
897        }
898    }
899}
900
901// generic code without resampling
902void AudioMixer::process__genericNoResampling(state_t* state)
903{
904    int32_t outTemp[BLOCKSIZE * MAX_NUM_CHANNELS] __attribute__((aligned(32)));
905
906    // acquire each track's buffer
907    uint32_t enabledTracks = state->enabledTracks;
908    uint32_t e0 = enabledTracks;
909    while (e0) {
910        const int i = 31 - __builtin_clz(e0);
911        e0 &= ~(1<<i);
912        track_t& t = state->tracks[i];
913        t.buffer.frameCount = state->frameCount;
914        t.bufferProvider->getNextBuffer(&t.buffer);
915        t.frameCount = t.buffer.frameCount;
916        t.in = t.buffer.raw;
917        // t.in == NULL can happen if the track was flushed just after having
918        // been enabled for mixing.
919        if (t.in == NULL)
920            enabledTracks &= ~(1<<i);
921    }
922
923    e0 = enabledTracks;
924    while (e0) {
925        // process by group of tracks with same output buffer to
926        // optimize cache use
927        uint32_t e1 = e0, e2 = e0;
928        int j = 31 - __builtin_clz(e1);
929        track_t& t1 = state->tracks[j];
930        e2 &= ~(1<<j);
931        while (e2) {
932            j = 31 - __builtin_clz(e2);
933            e2 &= ~(1<<j);
934            track_t& t2 = state->tracks[j];
935            if UNLIKELY(t2.mainBuffer != t1.mainBuffer) {
936                e1 &= ~(1<<j);
937            }
938        }
939        e0 &= ~(e1);
940        // this assumes output 16 bits stereo, no resampling
941        int32_t *out = t1.mainBuffer;
942        size_t numFrames = 0;
943        do {
944            memset(outTemp, 0, sizeof(outTemp));
945            e2 = e1;
946            while (e2) {
947                const int i = 31 - __builtin_clz(e2);
948                e2 &= ~(1<<i);
949                track_t& t = state->tracks[i];
950                size_t outFrames = BLOCKSIZE;
951                int32_t *aux = NULL;
952                if UNLIKELY((t.needs & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED) {
953                    aux = t.auxBuffer + numFrames;
954                }
955                while (outFrames) {
956                    size_t inFrames = (t.frameCount > outFrames)?outFrames:t.frameCount;
957                    if (inFrames) {
958                        (t.hook)(&t, outTemp + (BLOCKSIZE-outFrames)*MAX_NUM_CHANNELS, inFrames, state->resampleTemp, aux);
959                        t.frameCount -= inFrames;
960                        outFrames -= inFrames;
961                        if UNLIKELY(aux != NULL) {
962                            aux += inFrames;
963                        }
964                    }
965                    if (t.frameCount == 0 && outFrames) {
966                        t.bufferProvider->releaseBuffer(&t.buffer);
967                        t.buffer.frameCount = (state->frameCount - numFrames) - (BLOCKSIZE - outFrames);
968                        t.bufferProvider->getNextBuffer(&t.buffer);
969                        t.in = t.buffer.raw;
970                        if (t.in == NULL) {
971                            enabledTracks &= ~(1<<i);
972                            e1 &= ~(1<<i);
973                            break;
974                        }
975                        t.frameCount = t.buffer.frameCount;
976                    }
977                }
978            }
979            ditherAndClamp(out, outTemp, BLOCKSIZE);
980            out += BLOCKSIZE;
981            numFrames += BLOCKSIZE;
982        } while (numFrames < state->frameCount);
983    }
984
985    // release each track's buffer
986    e0 = enabledTracks;
987    while (e0) {
988        const int i = 31 - __builtin_clz(e0);
989        e0 &= ~(1<<i);
990        track_t& t = state->tracks[i];
991        t.bufferProvider->releaseBuffer(&t.buffer);
992    }
993}
994
995
996  // generic code with resampling
997void AudioMixer::process__genericResampling(state_t* state)
998{
999    int32_t* const outTemp = state->outputTemp;
1000    const size_t size = sizeof(int32_t) * MAX_NUM_CHANNELS * state->frameCount;
1001
1002    size_t numFrames = state->frameCount;
1003
1004    uint32_t e0 = state->enabledTracks;
1005    while (e0) {
1006        // process by group of tracks with same output buffer
1007        // to optimize cache use
1008        uint32_t e1 = e0, e2 = e0;
1009        int j = 31 - __builtin_clz(e1);
1010        track_t& t1 = state->tracks[j];
1011        e2 &= ~(1<<j);
1012        while (e2) {
1013            j = 31 - __builtin_clz(e2);
1014            e2 &= ~(1<<j);
1015            track_t& t2 = state->tracks[j];
1016            if UNLIKELY(t2.mainBuffer != t1.mainBuffer) {
1017                e1 &= ~(1<<j);
1018            }
1019        }
1020        e0 &= ~(e1);
1021        int32_t *out = t1.mainBuffer;
1022        memset(outTemp, 0, size);
1023        while (e1) {
1024            const int i = 31 - __builtin_clz(e1);
1025            e1 &= ~(1<<i);
1026            track_t& t = state->tracks[i];
1027            int32_t *aux = NULL;
1028            if UNLIKELY((t.needs & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED) {
1029                aux = t.auxBuffer;
1030            }
1031
1032            // this is a little goofy, on the resampling case we don't
1033            // acquire/release the buffers because it's done by
1034            // the resampler.
1035            if ((t.needs & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) {
1036                (t.hook)(&t, outTemp, numFrames, state->resampleTemp, aux);
1037            } else {
1038
1039                size_t outFrames = 0;
1040
1041                while (outFrames < numFrames) {
1042                    t.buffer.frameCount = numFrames - outFrames;
1043                    t.bufferProvider->getNextBuffer(&t.buffer);
1044                    t.in = t.buffer.raw;
1045                    // t.in == NULL can happen if the track was flushed just after having
1046                    // been enabled for mixing.
1047                    if (t.in == NULL) break;
1048
1049                    if UNLIKELY(aux != NULL) {
1050                        aux += outFrames;
1051                    }
1052                    (t.hook)(&t, outTemp + outFrames*MAX_NUM_CHANNELS, t.buffer.frameCount, state->resampleTemp, aux);
1053                    outFrames += t.buffer.frameCount;
1054                    t.bufferProvider->releaseBuffer(&t.buffer);
1055                }
1056            }
1057        }
1058        ditherAndClamp(out, outTemp, numFrames);
1059    }
1060}
1061
1062// one track, 16 bits stereo without resampling is the most common case
1063void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state)
1064{
1065    const int i = 31 - __builtin_clz(state->enabledTracks);
1066    const track_t& t = state->tracks[i];
1067
1068    AudioBufferProvider::Buffer& b(t.buffer);
1069
1070    int32_t* out = t.mainBuffer;
1071    size_t numFrames = state->frameCount;
1072
1073    const int16_t vl = t.volume[0];
1074    const int16_t vr = t.volume[1];
1075    const uint32_t vrl = t.volumeRL;
1076    while (numFrames) {
1077        b.frameCount = numFrames;
1078        t.bufferProvider->getNextBuffer(&b);
1079        int16_t const *in = b.i16;
1080
1081        // in == NULL can happen if the track was flushed just after having
1082        // been enabled for mixing.
1083        if (in == NULL || ((unsigned long)in & 3)) {
1084            memset(out, 0, numFrames*MAX_NUM_CHANNELS*sizeof(int16_t));
1085            LOGE_IF(((unsigned long)in & 3), "process stereo track: input buffer alignment pb: buffer %p track %d, channels %d, needs %08x",
1086                    in, i, t.channelCount, t.needs);
1087            return;
1088        }
1089        size_t outFrames = b.frameCount;
1090
1091        if (UNLIKELY(uint32_t(vl) > UNITY_GAIN || uint32_t(vr) > UNITY_GAIN)) {
1092            // volume is boosted, so we might need to clamp even though
1093            // we process only one track.
1094            do {
1095                uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
1096                in += 2;
1097                int32_t l = mulRL(1, rl, vrl) >> 12;
1098                int32_t r = mulRL(0, rl, vrl) >> 12;
1099                // clamping...
1100                l = clamp16(l);
1101                r = clamp16(r);
1102                *out++ = (r<<16) | (l & 0xFFFF);
1103            } while (--outFrames);
1104        } else {
1105            do {
1106                uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
1107                in += 2;
1108                int32_t l = mulRL(1, rl, vrl) >> 12;
1109                int32_t r = mulRL(0, rl, vrl) >> 12;
1110                *out++ = (r<<16) | (l & 0xFFFF);
1111            } while (--outFrames);
1112        }
1113        numFrames -= b.frameCount;
1114        t.bufferProvider->releaseBuffer(&b);
1115    }
1116}
1117
1118// 2 tracks is also a common case
1119// NEVER used in current implementation of process__validate()
1120// only use if the 2 tracks have the same output buffer
1121void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state)
1122{
1123    int i;
1124    uint32_t en = state->enabledTracks;
1125
1126    i = 31 - __builtin_clz(en);
1127    const track_t& t0 = state->tracks[i];
1128    AudioBufferProvider::Buffer& b0(t0.buffer);
1129
1130    en &= ~(1<<i);
1131    i = 31 - __builtin_clz(en);
1132    const track_t& t1 = state->tracks[i];
1133    AudioBufferProvider::Buffer& b1(t1.buffer);
1134
1135    int16_t const *in0;
1136    const int16_t vl0 = t0.volume[0];
1137    const int16_t vr0 = t0.volume[1];
1138    size_t frameCount0 = 0;
1139
1140    int16_t const *in1;
1141    const int16_t vl1 = t1.volume[0];
1142    const int16_t vr1 = t1.volume[1];
1143    size_t frameCount1 = 0;
1144
1145    //FIXME: only works if two tracks use same buffer
1146    int32_t* out = t0.mainBuffer;
1147    size_t numFrames = state->frameCount;
1148    int16_t const *buff = NULL;
1149
1150
1151    while (numFrames) {
1152
1153        if (frameCount0 == 0) {
1154            b0.frameCount = numFrames;
1155            t0.bufferProvider->getNextBuffer(&b0);
1156            if (b0.i16 == NULL) {
1157                if (buff == NULL) {
1158                    buff = new int16_t[MAX_NUM_CHANNELS * state->frameCount];
1159                }
1160                in0 = buff;
1161                b0.frameCount = numFrames;
1162            } else {
1163                in0 = b0.i16;
1164            }
1165            frameCount0 = b0.frameCount;
1166        }
1167        if (frameCount1 == 0) {
1168            b1.frameCount = numFrames;
1169            t1.bufferProvider->getNextBuffer(&b1);
1170            if (b1.i16 == NULL) {
1171                if (buff == NULL) {
1172                    buff = new int16_t[MAX_NUM_CHANNELS * state->frameCount];
1173                }
1174                in1 = buff;
1175                b1.frameCount = numFrames;
1176               } else {
1177                in1 = b1.i16;
1178            }
1179            frameCount1 = b1.frameCount;
1180        }
1181
1182        size_t outFrames = frameCount0 < frameCount1?frameCount0:frameCount1;
1183
1184        numFrames -= outFrames;
1185        frameCount0 -= outFrames;
1186        frameCount1 -= outFrames;
1187
1188        do {
1189            int32_t l0 = *in0++;
1190            int32_t r0 = *in0++;
1191            l0 = mul(l0, vl0);
1192            r0 = mul(r0, vr0);
1193            int32_t l = *in1++;
1194            int32_t r = *in1++;
1195            l = mulAdd(l, vl1, l0) >> 12;
1196            r = mulAdd(r, vr1, r0) >> 12;
1197            // clamping...
1198            l = clamp16(l);
1199            r = clamp16(r);
1200            *out++ = (r<<16) | (l & 0xFFFF);
1201        } while (--outFrames);
1202
1203        if (frameCount0 == 0) {
1204            t0.bufferProvider->releaseBuffer(&b0);
1205        }
1206        if (frameCount1 == 0) {
1207            t1.bufferProvider->releaseBuffer(&b1);
1208        }
1209    }
1210
1211    if (buff != NULL) {
1212        delete [] buff;
1213    }
1214}
1215
1216// ----------------------------------------------------------------------------
1217}; // namespace android
1218
1219