AudioMixer.cpp revision 243f5f91755c01614a8cafe90b0806396e22d553
1/* //device/include/server/AudioFlinger/AudioMixer.cpp
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#define LOG_TAG "AudioMixer"
19//#define LOG_NDEBUG 0
20
21#include <stdint.h>
22#include <string.h>
23#include <stdlib.h>
24#include <sys/types.h>
25
26#include <utils/Errors.h>
27#include <utils/Log.h>
28
29#include "AudioMixer.h"
30
31namespace android {
32// ----------------------------------------------------------------------------
33
34static inline int16_t clamp16(int32_t sample)
35{
36    if ((sample>>15) ^ (sample>>31))
37        sample = 0x7FFF ^ (sample>>31);
38    return sample;
39}
40
41// ----------------------------------------------------------------------------
42
43AudioMixer::AudioMixer(size_t frameCount, uint32_t sampleRate)
44    :   mActiveTrack(0), mTrackNames(0), mSampleRate(sampleRate)
45{
46    mState.enabledTracks= 0;
47    mState.needsChanged = 0;
48    mState.frameCount   = frameCount;
49    mState.outputTemp   = 0;
50    mState.resampleTemp = 0;
51    mState.hook         = process__nop;
52    track_t* t = mState.tracks;
53    for (int i=0 ; i<32 ; i++) {
54        t->needs = 0;
55        t->volume[0] = UNITY_GAIN;
56        t->volume[1] = UNITY_GAIN;
57        t->volumeInc[0] = 0;
58        t->volumeInc[1] = 0;
59        t->auxLevel = 0;
60        t->auxInc = 0;
61        t->channelCount = 2;
62        t->enabled = 0;
63        t->format = 16;
64        t->buffer.raw = 0;
65        t->bufferProvider = 0;
66        t->hook = 0;
67        t->resampler = 0;
68        t->sampleRate = mSampleRate;
69        t->in = 0;
70        t->mainBuffer = NULL;
71        t->auxBuffer = NULL;
72        t++;
73    }
74}
75
76 AudioMixer::~AudioMixer()
77 {
78     track_t* t = mState.tracks;
79     for (int i=0 ; i<32 ; i++) {
80         delete t->resampler;
81         t++;
82     }
83     delete [] mState.outputTemp;
84     delete [] mState.resampleTemp;
85 }
86
87 int AudioMixer::getTrackName()
88 {
89    uint32_t names = mTrackNames;
90    uint32_t mask = 1;
91    int n = 0;
92    while (names & mask) {
93        mask <<= 1;
94        n++;
95    }
96    if (mask) {
97        LOGV("add track (%d)", n);
98        mTrackNames |= mask;
99        return TRACK0 + n;
100    }
101    return -1;
102 }
103
104 void AudioMixer::invalidateState(uint32_t mask)
105 {
106    if (mask) {
107        mState.needsChanged |= mask;
108        mState.hook = process__validate;
109    }
110 }
111
112 void AudioMixer::deleteTrackName(int name)
113 {
114    name -= TRACK0;
115    if (uint32_t(name) < MAX_NUM_TRACKS) {
116        LOGV("deleteTrackName(%d)", name);
117        track_t& track(mState.tracks[ name ]);
118        if (track.enabled != 0) {
119            track.enabled = 0;
120            invalidateState(1<<name);
121        }
122        if (track.resampler) {
123            // delete  the resampler
124            delete track.resampler;
125            track.resampler = 0;
126            track.sampleRate = mSampleRate;
127            invalidateState(1<<name);
128        }
129        track.volumeInc[0] = 0;
130        track.volumeInc[1] = 0;
131        mTrackNames &= ~(1<<name);
132    }
133 }
134
135status_t AudioMixer::enable(int name)
136{
137    switch (name) {
138        case MIXING: {
139            if (mState.tracks[ mActiveTrack ].enabled != 1) {
140                mState.tracks[ mActiveTrack ].enabled = 1;
141                LOGV("enable(%d)", mActiveTrack);
142                invalidateState(1<<mActiveTrack);
143            }
144        } break;
145        default:
146            return NAME_NOT_FOUND;
147    }
148    return NO_ERROR;
149}
150
151status_t AudioMixer::disable(int name)
152{
153    switch (name) {
154        case MIXING: {
155            if (mState.tracks[ mActiveTrack ].enabled != 0) {
156                mState.tracks[ mActiveTrack ].enabled = 0;
157                LOGV("disable(%d)", mActiveTrack);
158                invalidateState(1<<mActiveTrack);
159            }
160        } break;
161        default:
162            return NAME_NOT_FOUND;
163    }
164    return NO_ERROR;
165}
166
167status_t AudioMixer::setActiveTrack(int track)
168{
169    if (uint32_t(track-TRACK0) >= MAX_NUM_TRACKS) {
170        return BAD_VALUE;
171    }
172    mActiveTrack = track - TRACK0;
173    return NO_ERROR;
174}
175
176status_t AudioMixer::setParameter(int target, int name, void *value)
177{
178    int valueInt = (int)value;
179    int32_t *valueBuf = (int32_t *)value;
180
181    switch (target) {
182    case TRACK:
183        if (name == CHANNEL_COUNT) {
184            if ((uint32_t(valueInt) <= MAX_NUM_CHANNELS) && (valueInt)) {
185                if (mState.tracks[ mActiveTrack ].channelCount != valueInt) {
186                    mState.tracks[ mActiveTrack ].channelCount = valueInt;
187                    LOGV("setParameter(TRACK, CHANNEL_COUNT, %d)", valueInt);
188                    invalidateState(1<<mActiveTrack);
189                }
190                return NO_ERROR;
191            }
192        }
193        if (name == MAIN_BUFFER) {
194            if (mState.tracks[ mActiveTrack ].mainBuffer != valueBuf) {
195                mState.tracks[ mActiveTrack ].mainBuffer = valueBuf;
196                LOGV("setParameter(TRACK, MAIN_BUFFER, %p)", valueBuf);
197                invalidateState(1<<mActiveTrack);
198            }
199            return NO_ERROR;
200        }
201        if (name == AUX_BUFFER) {
202            if (mState.tracks[ mActiveTrack ].auxBuffer != valueBuf) {
203                mState.tracks[ mActiveTrack ].auxBuffer = valueBuf;
204                LOGV("setParameter(TRACK, AUX_BUFFER, %p)", valueBuf);
205                invalidateState(1<<mActiveTrack);
206            }
207            return NO_ERROR;
208        }
209
210        break;
211    case RESAMPLE:
212        if (name == SAMPLE_RATE) {
213            if (valueInt > 0) {
214                track_t& track = mState.tracks[ mActiveTrack ];
215                if (track.setResampler(uint32_t(valueInt), mSampleRate)) {
216                    LOGV("setParameter(RESAMPLE, SAMPLE_RATE, %u)",
217                            uint32_t(valueInt));
218                    invalidateState(1<<mActiveTrack);
219                }
220                return NO_ERROR;
221            }
222        }
223        if (name == RESET) {
224            track_t& track = mState.tracks[ mActiveTrack ];
225            track.resetResampler();
226            invalidateState(1<<mActiveTrack);
227            return NO_ERROR;
228        }
229        break;
230    case RAMP_VOLUME:
231    case VOLUME:
232        if ((uint32_t(name-VOLUME0) < MAX_NUM_CHANNELS)) {
233            track_t& track = mState.tracks[ mActiveTrack ];
234            if (track.volume[name-VOLUME0] != valueInt) {
235                LOGV("setParameter(VOLUME, VOLUME0/1: %04x)", valueInt);
236                track.prevVolume[name-VOLUME0] = track.volume[name-VOLUME0] << 16;
237                track.volume[name-VOLUME0] = valueInt;
238                if (target == VOLUME) {
239                    track.prevVolume[name-VOLUME0] = valueInt << 16;
240                    track.volumeInc[name-VOLUME0] = 0;
241                } else {
242                    int32_t d = (valueInt<<16) - track.prevVolume[name-VOLUME0];
243                    int32_t volInc = d / int32_t(mState.frameCount);
244                    track.volumeInc[name-VOLUME0] = volInc;
245                    if (volInc == 0) {
246                        track.prevVolume[name-VOLUME0] = valueInt << 16;
247                    }
248                }
249                invalidateState(1<<mActiveTrack);
250            }
251            return NO_ERROR;
252        } else if (name == AUXLEVEL) {
253            track_t& track = mState.tracks[ mActiveTrack ];
254            if (track.auxLevel != valueInt) {
255                LOGV("setParameter(VOLUME, AUXLEVEL: %04x)", valueInt);
256                track.prevAuxLevel = track.auxLevel << 16;
257                track.auxLevel = valueInt;
258                if (target == VOLUME) {
259                    track.prevAuxLevel = valueInt << 16;
260                    track.auxInc = 0;
261                } else {
262                    int32_t d = (valueInt<<16) - track.prevAuxLevel;
263                    int32_t volInc = d / int32_t(mState.frameCount);
264                    track.auxInc = volInc;
265                    if (volInc == 0) {
266                        track.prevAuxLevel = valueInt << 16;
267                    }
268                }
269                invalidateState(1<<mActiveTrack);
270            }
271            return NO_ERROR;
272        }
273        break;
274    }
275    return BAD_VALUE;
276}
277
278bool AudioMixer::track_t::setResampler(uint32_t value, uint32_t devSampleRate)
279{
280    if (value!=devSampleRate || resampler) {
281        if (sampleRate != value) {
282            sampleRate = value;
283            if (resampler == 0) {
284                resampler = AudioResampler::create(
285                        format, channelCount, devSampleRate);
286            }
287            return true;
288        }
289    }
290    return false;
291}
292
293bool AudioMixer::track_t::doesResample() const
294{
295    return resampler != 0;
296}
297
298void AudioMixer::track_t::resetResampler()
299{
300    if (resampler != 0) {
301        resampler->reset();
302    }
303}
304
305inline
306void AudioMixer::track_t::adjustVolumeRamp(bool aux)
307{
308    for (int i=0 ; i<2 ; i++) {
309        if (((volumeInc[i]>0) && (((prevVolume[i]+volumeInc[i])>>16) >= volume[i])) ||
310            ((volumeInc[i]<0) && (((prevVolume[i]+volumeInc[i])>>16) <= volume[i]))) {
311            volumeInc[i] = 0;
312            prevVolume[i] = volume[i]<<16;
313        }
314    }
315    if (aux) {
316        if (((auxInc>0) && (((prevAuxLevel+auxInc)>>16) >= auxLevel)) ||
317            ((auxInc<0) && (((prevAuxLevel+auxInc)>>16) <= auxLevel))) {
318            auxInc = 0;
319            prevAuxLevel = auxLevel<<16;
320        }
321    }
322}
323
324
325status_t AudioMixer::setBufferProvider(AudioBufferProvider* buffer)
326{
327    mState.tracks[ mActiveTrack ].bufferProvider = buffer;
328    return NO_ERROR;
329}
330
331
332
333void AudioMixer::process()
334{
335    mState.hook(&mState);
336}
337
338
339void AudioMixer::process__validate(state_t* state)
340{
341    LOGW_IF(!state->needsChanged,
342        "in process__validate() but nothing's invalid");
343
344    uint32_t changed = state->needsChanged;
345    state->needsChanged = 0; // clear the validation flag
346
347    // recompute which tracks are enabled / disabled
348    uint32_t enabled = 0;
349    uint32_t disabled = 0;
350    while (changed) {
351        const int i = 31 - __builtin_clz(changed);
352        const uint32_t mask = 1<<i;
353        changed &= ~mask;
354        track_t& t = state->tracks[i];
355        (t.enabled ? enabled : disabled) |= mask;
356    }
357    state->enabledTracks &= ~disabled;
358    state->enabledTracks |=  enabled;
359
360    // compute everything we need...
361    int countActiveTracks = 0;
362    int all16BitsStereoNoResample = 1;
363    int resampling = 0;
364    int volumeRamp = 0;
365    uint32_t en = state->enabledTracks;
366    while (en) {
367        const int i = 31 - __builtin_clz(en);
368        en &= ~(1<<i);
369
370        countActiveTracks++;
371        track_t& t = state->tracks[i];
372        uint32_t n = 0;
373        n |= NEEDS_CHANNEL_1 + t.channelCount - 1;
374        n |= NEEDS_FORMAT_16;
375        n |= t.doesResample() ? NEEDS_RESAMPLE_ENABLED : NEEDS_RESAMPLE_DISABLED;
376        if (t.auxLevel != 0 && t.auxBuffer != NULL) {
377            n |= NEEDS_AUX_ENABLED;
378        }
379
380        if (t.volumeInc[0]|t.volumeInc[1]) {
381            volumeRamp = 1;
382        } else if (!t.doesResample() && t.volumeRL == 0) {
383            n |= NEEDS_MUTE_ENABLED;
384        }
385        t.needs = n;
386
387        if ((n & NEEDS_MUTE__MASK) == NEEDS_MUTE_ENABLED) {
388            t.hook = track__nop;
389        } else {
390            if ((n & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED) {
391                all16BitsStereoNoResample = 0;
392            }
393            if ((n & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) {
394                all16BitsStereoNoResample = 0;
395                resampling = 1;
396                t.hook = track__genericResample;
397            } else {
398                if ((n & NEEDS_CHANNEL_COUNT__MASK) == NEEDS_CHANNEL_1){
399                    t.hook = track__16BitsMono;
400                    all16BitsStereoNoResample = 0;
401                }
402                if ((n & NEEDS_CHANNEL_COUNT__MASK) == NEEDS_CHANNEL_2){
403                    t.hook = track__16BitsStereo;
404                }
405            }
406        }
407    }
408
409    // select the processing hooks
410    state->hook = process__nop;
411    if (countActiveTracks) {
412        if (resampling) {
413            if (!state->outputTemp) {
414                state->outputTemp = new int32_t[MAX_NUM_CHANNELS * state->frameCount];
415            }
416            if (!state->resampleTemp) {
417                state->resampleTemp = new int32_t[MAX_NUM_CHANNELS * state->frameCount];
418            }
419            state->hook = process__genericResampling;
420        } else {
421            if (state->outputTemp) {
422                delete [] state->outputTemp;
423                state->outputTemp = 0;
424            }
425            if (state->resampleTemp) {
426                delete [] state->resampleTemp;
427                state->resampleTemp = 0;
428            }
429            state->hook = process__genericNoResampling;
430            if (all16BitsStereoNoResample && !volumeRamp) {
431                if (countActiveTracks == 1) {
432                    state->hook = process__OneTrack16BitsStereoNoResampling;
433                }
434            }
435        }
436    }
437
438    LOGV("mixer configuration change: %d activeTracks (%08x) "
439        "all16BitsStereoNoResample=%d, resampling=%d, volumeRamp=%d",
440        countActiveTracks, state->enabledTracks,
441        all16BitsStereoNoResample, resampling, volumeRamp);
442
443   state->hook(state);
444
445   // Now that the volume ramp has been done, set optimal state and
446   // track hooks for subsequent mixer process
447   if (countActiveTracks) {
448       int allMuted = 1;
449       uint32_t en = state->enabledTracks;
450       while (en) {
451           const int i = 31 - __builtin_clz(en);
452           en &= ~(1<<i);
453           track_t& t = state->tracks[i];
454           if (!t.doesResample() && t.volumeRL == 0)
455           {
456               t.needs |= NEEDS_MUTE_ENABLED;
457               t.hook = track__nop;
458           } else {
459               allMuted = 0;
460           }
461       }
462       if (allMuted) {
463           state->hook = process__nop;
464       } else if (all16BitsStereoNoResample) {
465           if (countActiveTracks == 1) {
466              state->hook = process__OneTrack16BitsStereoNoResampling;
467           }
468       }
469   }
470}
471
472static inline
473int32_t mulAdd(int16_t in, int16_t v, int32_t a)
474{
475#if defined(__arm__) && !defined(__thumb__)
476    int32_t out;
477    asm( "smlabb %[out], %[in], %[v], %[a] \n"
478         : [out]"=r"(out)
479         : [in]"%r"(in), [v]"r"(v), [a]"r"(a)
480         : );
481    return out;
482#else
483    return a + in * int32_t(v);
484#endif
485}
486
487static inline
488int32_t mul(int16_t in, int16_t v)
489{
490#if defined(__arm__) && !defined(__thumb__)
491    int32_t out;
492    asm( "smulbb %[out], %[in], %[v] \n"
493         : [out]"=r"(out)
494         : [in]"%r"(in), [v]"r"(v)
495         : );
496    return out;
497#else
498    return in * int32_t(v);
499#endif
500}
501
502static inline
503int32_t mulAddRL(int left, uint32_t inRL, uint32_t vRL, int32_t a)
504{
505#if defined(__arm__) && !defined(__thumb__)
506    int32_t out;
507    if (left) {
508        asm( "smlabb %[out], %[inRL], %[vRL], %[a] \n"
509             : [out]"=r"(out)
510             : [inRL]"%r"(inRL), [vRL]"r"(vRL), [a]"r"(a)
511             : );
512    } else {
513        asm( "smlatt %[out], %[inRL], %[vRL], %[a] \n"
514             : [out]"=r"(out)
515             : [inRL]"%r"(inRL), [vRL]"r"(vRL), [a]"r"(a)
516             : );
517    }
518    return out;
519#else
520    if (left) {
521        return a + int16_t(inRL&0xFFFF) * int16_t(vRL&0xFFFF);
522    } else {
523        return a + int16_t(inRL>>16) * int16_t(vRL>>16);
524    }
525#endif
526}
527
528static inline
529int32_t mulRL(int left, uint32_t inRL, uint32_t vRL)
530{
531#if defined(__arm__) && !defined(__thumb__)
532    int32_t out;
533    if (left) {
534        asm( "smulbb %[out], %[inRL], %[vRL] \n"
535             : [out]"=r"(out)
536             : [inRL]"%r"(inRL), [vRL]"r"(vRL)
537             : );
538    } else {
539        asm( "smultt %[out], %[inRL], %[vRL] \n"
540             : [out]"=r"(out)
541             : [inRL]"%r"(inRL), [vRL]"r"(vRL)
542             : );
543    }
544    return out;
545#else
546    if (left) {
547        return int16_t(inRL&0xFFFF) * int16_t(vRL&0xFFFF);
548    } else {
549        return int16_t(inRL>>16) * int16_t(vRL>>16);
550    }
551#endif
552}
553
554
555void AudioMixer::track__genericResample(track_t* t, int32_t* out, size_t outFrameCount, int32_t* temp, int32_t* aux)
556{
557    t->resampler->setSampleRate(t->sampleRate);
558
559    // ramp gain - resample to temp buffer and scale/mix in 2nd step
560    if (aux != NULL) {
561        // always resample with unity gain when sending to auxiliary buffer to be able
562        // to apply send level after resampling
563        // TODO: modify each resampler to support aux channel?
564        t->resampler->setVolume(UNITY_GAIN, UNITY_GAIN);
565        memset(temp, 0, outFrameCount * MAX_NUM_CHANNELS * sizeof(int32_t));
566        t->resampler->resample(temp, outFrameCount, t->bufferProvider);
567        if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc) {
568            volumeRampStereo(t, out, outFrameCount, temp, aux);
569        } else {
570            volumeStereo(t, out, outFrameCount, temp, aux);
571        }
572    } else {
573        if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
574            t->resampler->setVolume(UNITY_GAIN, UNITY_GAIN);
575            memset(temp, 0, outFrameCount * MAX_NUM_CHANNELS * sizeof(int32_t));
576            t->resampler->resample(temp, outFrameCount, t->bufferProvider);
577            volumeRampStereo(t, out, outFrameCount, temp, aux);
578        }
579
580        // constant gain
581        else {
582            t->resampler->setVolume(t->volume[0], t->volume[1]);
583            t->resampler->resample(out, outFrameCount, t->bufferProvider);
584        }
585    }
586}
587
588void AudioMixer::track__nop(track_t* t, int32_t* out, size_t outFrameCount, int32_t* temp, int32_t* aux)
589{
590}
591
592void AudioMixer::volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
593{
594    int32_t vl = t->prevVolume[0];
595    int32_t vr = t->prevVolume[1];
596    const int32_t vlInc = t->volumeInc[0];
597    const int32_t vrInc = t->volumeInc[1];
598
599    //LOGD("[0] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
600    //        t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
601    //       (vl + vlInc*frameCount)/65536.0f, frameCount);
602
603    // ramp volume
604    if UNLIKELY(aux != NULL) {
605        int32_t va = t->prevAuxLevel;
606        const int32_t vaInc = t->auxInc;
607        int32_t l;
608        int32_t r;
609
610        do {
611            l = (*temp++ >> 12);
612            r = (*temp++ >> 12);
613            *out++ += (vl >> 16) * l;
614            *out++ += (vr >> 16) * r;
615            *aux++ += (va >> 17) * (l + r);
616            vl += vlInc;
617            vr += vrInc;
618            va += vaInc;
619        } while (--frameCount);
620        t->prevAuxLevel = va;
621    } else {
622        do {
623            *out++ += (vl >> 16) * (*temp++ >> 12);
624            *out++ += (vr >> 16) * (*temp++ >> 12);
625            vl += vlInc;
626            vr += vrInc;
627        } while (--frameCount);
628    }
629    t->prevVolume[0] = vl;
630    t->prevVolume[1] = vr;
631    t->adjustVolumeRamp((aux != NULL));
632}
633
634void AudioMixer::volumeStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
635{
636    const int16_t vl = t->volume[0];
637    const int16_t vr = t->volume[1];
638
639    if UNLIKELY(aux != NULL) {
640        const int16_t va = (int16_t)t->auxLevel;
641        do {
642            int16_t l = (int16_t)(*temp++ >> 12);
643            int16_t r = (int16_t)(*temp++ >> 12);
644            out[0] = mulAdd(l, vl, out[0]);
645            int16_t a = (int16_t)(((int32_t)l + r) >> 1);
646            out[1] = mulAdd(r, vr, out[1]);
647            out += 2;
648            aux[0] = mulAdd(a, va, aux[0]);
649            aux++;
650        } while (--frameCount);
651    } else {
652        do {
653            int16_t l = (int16_t)(*temp++ >> 12);
654            int16_t r = (int16_t)(*temp++ >> 12);
655            out[0] = mulAdd(l, vl, out[0]);
656            out[1] = mulAdd(r, vr, out[1]);
657            out += 2;
658        } while (--frameCount);
659    }
660}
661
662void AudioMixer::track__16BitsStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
663{
664    int16_t const *in = static_cast<int16_t const *>(t->in);
665
666    if UNLIKELY(aux != NULL) {
667        int32_t l;
668        int32_t r;
669        // ramp gain
670        if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc) {
671            int32_t vl = t->prevVolume[0];
672            int32_t vr = t->prevVolume[1];
673            int32_t va = t->prevAuxLevel;
674            const int32_t vlInc = t->volumeInc[0];
675            const int32_t vrInc = t->volumeInc[1];
676            const int32_t vaInc = t->auxInc;
677            // LOGD("[1] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
678            //        t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
679            //        (vl + vlInc*frameCount)/65536.0f, frameCount);
680
681            do {
682                l = (int32_t)*in++;
683                r = (int32_t)*in++;
684                *out++ += (vl >> 16) * l;
685                *out++ += (vr >> 16) * r;
686                *aux++ += (va >> 17) * (l + r);
687                vl += vlInc;
688                vr += vrInc;
689                va += vaInc;
690            } while (--frameCount);
691
692            t->prevVolume[0] = vl;
693            t->prevVolume[1] = vr;
694            t->prevAuxLevel = va;
695            t->adjustVolumeRamp(true);
696        }
697
698        // constant gain
699        else {
700            const uint32_t vrl = t->volumeRL;
701            const int16_t va = (int16_t)t->auxLevel;
702            do {
703                uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
704                int16_t a = (int16_t)(((int32_t)in[0] + in[1]) >> 1);
705                in += 2;
706                out[0] = mulAddRL(1, rl, vrl, out[0]);
707                out[1] = mulAddRL(0, rl, vrl, out[1]);
708                out += 2;
709                aux[0] = mulAdd(a, va, aux[0]);
710                aux++;
711            } while (--frameCount);
712        }
713    } else {
714        // ramp gain
715        if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
716            int32_t vl = t->prevVolume[0];
717            int32_t vr = t->prevVolume[1];
718            const int32_t vlInc = t->volumeInc[0];
719            const int32_t vrInc = t->volumeInc[1];
720
721            // LOGD("[1] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
722            //        t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
723            //        (vl + vlInc*frameCount)/65536.0f, frameCount);
724
725            do {
726                *out++ += (vl >> 16) * (int32_t) *in++;
727                *out++ += (vr >> 16) * (int32_t) *in++;
728                vl += vlInc;
729                vr += vrInc;
730            } while (--frameCount);
731
732            t->prevVolume[0] = vl;
733            t->prevVolume[1] = vr;
734            t->adjustVolumeRamp(false);
735        }
736
737        // constant gain
738        else {
739            const uint32_t vrl = t->volumeRL;
740            do {
741                uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
742                in += 2;
743                out[0] = mulAddRL(1, rl, vrl, out[0]);
744                out[1] = mulAddRL(0, rl, vrl, out[1]);
745                out += 2;
746            } while (--frameCount);
747        }
748    }
749    t->in = in;
750}
751
752void AudioMixer::track__16BitsMono(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
753{
754    int16_t const *in = static_cast<int16_t const *>(t->in);
755
756    if UNLIKELY(aux != NULL) {
757        // ramp gain
758        if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc) {
759            int32_t vl = t->prevVolume[0];
760            int32_t vr = t->prevVolume[1];
761            int32_t va = t->prevAuxLevel;
762            const int32_t vlInc = t->volumeInc[0];
763            const int32_t vrInc = t->volumeInc[1];
764            const int32_t vaInc = t->auxInc;
765
766            // LOGD("[2] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
767            //         t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
768            //         (vl + vlInc*frameCount)/65536.0f, frameCount);
769
770            do {
771                int32_t l = *in++;
772                *out++ += (vl >> 16) * l;
773                *out++ += (vr >> 16) * l;
774                *aux++ += (va >> 16) * l;
775                vl += vlInc;
776                vr += vrInc;
777                va += vaInc;
778            } while (--frameCount);
779
780            t->prevVolume[0] = vl;
781            t->prevVolume[1] = vr;
782            t->prevAuxLevel = va;
783            t->adjustVolumeRamp(true);
784        }
785        // constant gain
786        else {
787            const int16_t vl = t->volume[0];
788            const int16_t vr = t->volume[1];
789            const int16_t va = (int16_t)t->auxLevel;
790            do {
791                int16_t l = *in++;
792                out[0] = mulAdd(l, vl, out[0]);
793                out[1] = mulAdd(l, vr, out[1]);
794                out += 2;
795                aux[0] = mulAdd(l, va, aux[0]);
796                aux++;
797            } while (--frameCount);
798        }
799    } else {
800        // ramp gain
801        if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
802            int32_t vl = t->prevVolume[0];
803            int32_t vr = t->prevVolume[1];
804            const int32_t vlInc = t->volumeInc[0];
805            const int32_t vrInc = t->volumeInc[1];
806
807            // LOGD("[2] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
808            //         t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
809            //         (vl + vlInc*frameCount)/65536.0f, frameCount);
810
811            do {
812                int32_t l = *in++;
813                *out++ += (vl >> 16) * l;
814                *out++ += (vr >> 16) * l;
815                vl += vlInc;
816                vr += vrInc;
817            } while (--frameCount);
818
819            t->prevVolume[0] = vl;
820            t->prevVolume[1] = vr;
821            t->adjustVolumeRamp(false);
822        }
823        // constant gain
824        else {
825            const int16_t vl = t->volume[0];
826            const int16_t vr = t->volume[1];
827            do {
828                int16_t l = *in++;
829                out[0] = mulAdd(l, vl, out[0]);
830                out[1] = mulAdd(l, vr, out[1]);
831                out += 2;
832            } while (--frameCount);
833        }
834    }
835    t->in = in;
836}
837
838void AudioMixer::ditherAndClamp(int32_t* out, int32_t const *sums, size_t c)
839{
840    for (size_t i=0 ; i<c ; i++) {
841        int32_t l = *sums++;
842        int32_t r = *sums++;
843        int32_t nl = l >> 12;
844        int32_t nr = r >> 12;
845        l = clamp16(nl);
846        r = clamp16(nr);
847        *out++ = (r<<16) | (l & 0xFFFF);
848    }
849}
850
851// no-op case
852void AudioMixer::process__nop(state_t* state)
853{
854    uint32_t e0 = state->enabledTracks;
855    size_t bufSize = state->frameCount * sizeof(int16_t) * MAX_NUM_CHANNELS;
856    while (e0) {
857        // process by group of tracks with same output buffer to
858        // avoid multiple memset() on same buffer
859        uint32_t e1 = e0, e2 = e0;
860        int i = 31 - __builtin_clz(e1);
861        track_t& t1 = state->tracks[i];
862        e2 &= ~(1<<i);
863        while (e2) {
864            i = 31 - __builtin_clz(e2);
865            e2 &= ~(1<<i);
866            track_t& t2 = state->tracks[i];
867            if UNLIKELY(t2.mainBuffer != t1.mainBuffer) {
868                e1 &= ~(1<<i);
869            }
870        }
871        e0 &= ~(e1);
872
873        memset(t1.mainBuffer, 0, bufSize);
874
875        while (e1) {
876            i = 31 - __builtin_clz(e1);
877            e1 &= ~(1<<i);
878            t1 = state->tracks[i];
879            size_t outFrames = state->frameCount;
880            while (outFrames) {
881                t1.buffer.frameCount = outFrames;
882                t1.bufferProvider->getNextBuffer(&t1.buffer);
883                if (!t1.buffer.raw) break;
884                outFrames -= t1.buffer.frameCount;
885                t1.bufferProvider->releaseBuffer(&t1.buffer);
886            }
887        }
888    }
889}
890
891// generic code without resampling
892void AudioMixer::process__genericNoResampling(state_t* state)
893{
894    int32_t outTemp[BLOCKSIZE * MAX_NUM_CHANNELS] __attribute__((aligned(32)));
895
896    // acquire each track's buffer
897    uint32_t enabledTracks = state->enabledTracks;
898    uint32_t e0 = enabledTracks;
899    while (e0) {
900        const int i = 31 - __builtin_clz(e0);
901        e0 &= ~(1<<i);
902        track_t& t = state->tracks[i];
903        t.buffer.frameCount = state->frameCount;
904        t.bufferProvider->getNextBuffer(&t.buffer);
905        t.frameCount = t.buffer.frameCount;
906        t.in = t.buffer.raw;
907        // t.in == NULL can happen if the track was flushed just after having
908        // been enabled for mixing.
909        if (t.in == NULL)
910            enabledTracks &= ~(1<<i);
911    }
912
913    e0 = enabledTracks;
914    while (e0) {
915        // process by group of tracks with same output buffer to
916        // optimize cache use
917        uint32_t e1 = e0, e2 = e0;
918        int j = 31 - __builtin_clz(e1);
919        track_t& t1 = state->tracks[j];
920        e2 &= ~(1<<j);
921        while (e2) {
922            j = 31 - __builtin_clz(e2);
923            e2 &= ~(1<<j);
924            track_t& t2 = state->tracks[j];
925            if UNLIKELY(t2.mainBuffer != t1.mainBuffer) {
926                e1 &= ~(1<<j);
927            }
928        }
929        e0 &= ~(e1);
930        // this assumes output 16 bits stereo, no resampling
931        int32_t *out = t1.mainBuffer;
932        size_t numFrames = 0;
933        do {
934            memset(outTemp, 0, sizeof(outTemp));
935            e2 = e1;
936            while (e2) {
937                const int i = 31 - __builtin_clz(e2);
938                e2 &= ~(1<<i);
939                track_t& t = state->tracks[i];
940                size_t outFrames = BLOCKSIZE;
941                int32_t *aux = NULL;
942                if UNLIKELY((t.needs & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED) {
943                    aux = t.auxBuffer + numFrames;
944                }
945                while (outFrames) {
946                    size_t inFrames = (t.frameCount > outFrames)?outFrames:t.frameCount;
947                    if (inFrames) {
948                        (t.hook)(&t, outTemp + (BLOCKSIZE-outFrames)*MAX_NUM_CHANNELS, inFrames, state->resampleTemp, aux);
949                        t.frameCount -= inFrames;
950                        outFrames -= inFrames;
951                        if UNLIKELY(aux != NULL) {
952                            aux += inFrames;
953                        }
954                    }
955                    if (t.frameCount == 0 && outFrames) {
956                        t.bufferProvider->releaseBuffer(&t.buffer);
957                        t.buffer.frameCount = (state->frameCount - numFrames) - (BLOCKSIZE - outFrames);
958                        t.bufferProvider->getNextBuffer(&t.buffer);
959                        t.in = t.buffer.raw;
960                        if (t.in == NULL) {
961                            enabledTracks &= ~(1<<i);
962                            e1 &= ~(1<<i);
963                            break;
964                        }
965                        t.frameCount = t.buffer.frameCount;
966                    }
967                }
968            }
969            ditherAndClamp(out, outTemp, BLOCKSIZE);
970            out += BLOCKSIZE;
971            numFrames += BLOCKSIZE;
972        } while (numFrames < state->frameCount);
973    }
974
975    // release each track's buffer
976    e0 = enabledTracks;
977    while (e0) {
978        const int i = 31 - __builtin_clz(e0);
979        e0 &= ~(1<<i);
980        track_t& t = state->tracks[i];
981        t.bufferProvider->releaseBuffer(&t.buffer);
982    }
983}
984
985
986  // generic code with resampling
987void AudioMixer::process__genericResampling(state_t* state)
988{
989    int32_t* const outTemp = state->outputTemp;
990    const size_t size = sizeof(int32_t) * MAX_NUM_CHANNELS * state->frameCount;
991
992    size_t numFrames = state->frameCount;
993
994    uint32_t e0 = state->enabledTracks;
995    while (e0) {
996        // process by group of tracks with same output buffer
997        // to optimize cache use
998        uint32_t e1 = e0, e2 = e0;
999        int j = 31 - __builtin_clz(e1);
1000        track_t& t1 = state->tracks[j];
1001        e2 &= ~(1<<j);
1002        while (e2) {
1003            j = 31 - __builtin_clz(e2);
1004            e2 &= ~(1<<j);
1005            track_t& t2 = state->tracks[j];
1006            if UNLIKELY(t2.mainBuffer != t1.mainBuffer) {
1007                e1 &= ~(1<<j);
1008            }
1009        }
1010        e0 &= ~(e1);
1011        int32_t *out = t1.mainBuffer;
1012        memset(outTemp, 0, size);
1013        while (e1) {
1014            const int i = 31 - __builtin_clz(e1);
1015            e1 &= ~(1<<i);
1016            track_t& t = state->tracks[i];
1017            int32_t *aux = NULL;
1018            if UNLIKELY((t.needs & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED) {
1019                aux = t.auxBuffer;
1020            }
1021
1022            // this is a little goofy, on the resampling case we don't
1023            // acquire/release the buffers because it's done by
1024            // the resampler.
1025            if ((t.needs & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) {
1026                (t.hook)(&t, outTemp, numFrames, state->resampleTemp, aux);
1027            } else {
1028
1029                size_t outFrames = 0;
1030
1031                while (outFrames < numFrames) {
1032                    t.buffer.frameCount = numFrames - outFrames;
1033                    t.bufferProvider->getNextBuffer(&t.buffer);
1034                    t.in = t.buffer.raw;
1035                    // t.in == NULL can happen if the track was flushed just after having
1036                    // been enabled for mixing.
1037                    if (t.in == NULL) break;
1038
1039                    if UNLIKELY(aux != NULL) {
1040                        aux += outFrames;
1041                    }
1042                    (t.hook)(&t, outTemp + outFrames*MAX_NUM_CHANNELS, t.buffer.frameCount, state->resampleTemp, aux);
1043                    outFrames += t.buffer.frameCount;
1044                    t.bufferProvider->releaseBuffer(&t.buffer);
1045                }
1046            }
1047        }
1048        ditherAndClamp(out, outTemp, numFrames);
1049    }
1050}
1051
1052// one track, 16 bits stereo without resampling is the most common case
1053void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state)
1054{
1055    const int i = 31 - __builtin_clz(state->enabledTracks);
1056    const track_t& t = state->tracks[i];
1057
1058    AudioBufferProvider::Buffer& b(t.buffer);
1059
1060    int32_t* out = t.mainBuffer;
1061    size_t numFrames = state->frameCount;
1062
1063    const int16_t vl = t.volume[0];
1064    const int16_t vr = t.volume[1];
1065    const uint32_t vrl = t.volumeRL;
1066    while (numFrames) {
1067        b.frameCount = numFrames;
1068        t.bufferProvider->getNextBuffer(&b);
1069        int16_t const *in = b.i16;
1070
1071        // in == NULL can happen if the track was flushed just after having
1072        // been enabled for mixing.
1073        if (in == NULL || ((unsigned long)in & 3)) {
1074            memset(out, 0, numFrames*MAX_NUM_CHANNELS*sizeof(int16_t));
1075            LOGE_IF(((unsigned long)in & 3), "process stereo track: input buffer alignment pb: buffer %p track %d, channels %d, needs %08x",
1076                    in, i, t.channelCount, t.needs);
1077            return;
1078        }
1079        size_t outFrames = b.frameCount;
1080
1081        if (UNLIKELY(uint32_t(vl) > UNITY_GAIN || uint32_t(vr) > UNITY_GAIN)) {
1082            // volume is boosted, so we might need to clamp even though
1083            // we process only one track.
1084            do {
1085                uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
1086                in += 2;
1087                int32_t l = mulRL(1, rl, vrl) >> 12;
1088                int32_t r = mulRL(0, rl, vrl) >> 12;
1089                // clamping...
1090                l = clamp16(l);
1091                r = clamp16(r);
1092                *out++ = (r<<16) | (l & 0xFFFF);
1093            } while (--outFrames);
1094        } else {
1095            do {
1096                uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
1097                in += 2;
1098                int32_t l = mulRL(1, rl, vrl) >> 12;
1099                int32_t r = mulRL(0, rl, vrl) >> 12;
1100                *out++ = (r<<16) | (l & 0xFFFF);
1101            } while (--outFrames);
1102        }
1103        numFrames -= b.frameCount;
1104        t.bufferProvider->releaseBuffer(&b);
1105    }
1106}
1107
1108// 2 tracks is also a common case
1109// NEVER used in current implementation of process__validate()
1110// only use if the 2 tracks have the same output buffer
1111void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state)
1112{
1113    int i;
1114    uint32_t en = state->enabledTracks;
1115
1116    i = 31 - __builtin_clz(en);
1117    const track_t& t0 = state->tracks[i];
1118    AudioBufferProvider::Buffer& b0(t0.buffer);
1119
1120    en &= ~(1<<i);
1121    i = 31 - __builtin_clz(en);
1122    const track_t& t1 = state->tracks[i];
1123    AudioBufferProvider::Buffer& b1(t1.buffer);
1124
1125    int16_t const *in0;
1126    const int16_t vl0 = t0.volume[0];
1127    const int16_t vr0 = t0.volume[1];
1128    size_t frameCount0 = 0;
1129
1130    int16_t const *in1;
1131    const int16_t vl1 = t1.volume[0];
1132    const int16_t vr1 = t1.volume[1];
1133    size_t frameCount1 = 0;
1134
1135    //FIXME: only works if two tracks use same buffer
1136    int32_t* out = t0.mainBuffer;
1137    size_t numFrames = state->frameCount;
1138    int16_t const *buff = NULL;
1139
1140
1141    while (numFrames) {
1142
1143        if (frameCount0 == 0) {
1144            b0.frameCount = numFrames;
1145            t0.bufferProvider->getNextBuffer(&b0);
1146            if (b0.i16 == NULL) {
1147                if (buff == NULL) {
1148                    buff = new int16_t[MAX_NUM_CHANNELS * state->frameCount];
1149                }
1150                in0 = buff;
1151                b0.frameCount = numFrames;
1152            } else {
1153                in0 = b0.i16;
1154            }
1155            frameCount0 = b0.frameCount;
1156        }
1157        if (frameCount1 == 0) {
1158            b1.frameCount = numFrames;
1159            t1.bufferProvider->getNextBuffer(&b1);
1160            if (b1.i16 == NULL) {
1161                if (buff == NULL) {
1162                    buff = new int16_t[MAX_NUM_CHANNELS * state->frameCount];
1163                }
1164                in1 = buff;
1165                b1.frameCount = numFrames;
1166               } else {
1167                in1 = b1.i16;
1168            }
1169            frameCount1 = b1.frameCount;
1170        }
1171
1172        size_t outFrames = frameCount0 < frameCount1?frameCount0:frameCount1;
1173
1174        numFrames -= outFrames;
1175        frameCount0 -= outFrames;
1176        frameCount1 -= outFrames;
1177
1178        do {
1179            int32_t l0 = *in0++;
1180            int32_t r0 = *in0++;
1181            l0 = mul(l0, vl0);
1182            r0 = mul(r0, vr0);
1183            int32_t l = *in1++;
1184            int32_t r = *in1++;
1185            l = mulAdd(l, vl1, l0) >> 12;
1186            r = mulAdd(r, vr1, r0) >> 12;
1187            // clamping...
1188            l = clamp16(l);
1189            r = clamp16(r);
1190            *out++ = (r<<16) | (l & 0xFFFF);
1191        } while (--outFrames);
1192
1193        if (frameCount0 == 0) {
1194            t0.bufferProvider->releaseBuffer(&b0);
1195        }
1196        if (frameCount1 == 0) {
1197            t1.bufferProvider->releaseBuffer(&b1);
1198        }
1199    }
1200
1201    if (buff != NULL) {
1202        delete [] buff;
1203    }
1204}
1205
1206// ----------------------------------------------------------------------------
1207}; // namespace android
1208
1209