AudioMixer.cpp revision acb86cccbd9d245439a04cef0bcefa589addaa4c
1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#define LOG_TAG "AudioMixer"
19//#define LOG_NDEBUG 0
20
21#include <stdint.h>
22#include <string.h>
23#include <stdlib.h>
24#include <sys/types.h>
25
26#include <utils/Errors.h>
27#include <utils/Log.h>
28
29#include <cutils/bitops.h>
30#include <cutils/compiler.h>
31#include <utils/Debug.h>
32
33#include <system/audio.h>
34
35#include <audio_utils/primitives.h>
36#include <common_time/local_clock.h>
37#include <common_time/cc_helper.h>
38
39#include <media/EffectsFactoryApi.h>
40
41#include "AudioMixer.h"
42
43namespace android {
44
45// ----------------------------------------------------------------------------
46AudioMixer::DownmixerBufferProvider::DownmixerBufferProvider() : AudioBufferProvider(),
47        mTrackBufferProvider(NULL), mDownmixHandle(NULL)
48{
49}
50
51AudioMixer::DownmixerBufferProvider::~DownmixerBufferProvider()
52{
53    ALOGV("AudioMixer deleting DownmixerBufferProvider (%p)", this);
54    EffectRelease(mDownmixHandle);
55}
56
57status_t AudioMixer::DownmixerBufferProvider::getNextBuffer(AudioBufferProvider::Buffer *pBuffer,
58        int64_t pts) {
59    //ALOGV("DownmixerBufferProvider::getNextBuffer()");
60    if (this->mTrackBufferProvider != NULL) {
61        status_t res = mTrackBufferProvider->getNextBuffer(pBuffer, pts);
62        if (res == OK) {
63            mDownmixConfig.inputCfg.buffer.frameCount = pBuffer->frameCount;
64            mDownmixConfig.inputCfg.buffer.raw = pBuffer->raw;
65            mDownmixConfig.outputCfg.buffer.frameCount = pBuffer->frameCount;
66            mDownmixConfig.outputCfg.buffer.raw = mDownmixConfig.inputCfg.buffer.raw;
67            // in-place so overwrite the buffer contents, has been set in prepareTrackForDownmix()
68            //mDownmixConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
69
70            res = (*mDownmixHandle)->process(mDownmixHandle,
71                    &mDownmixConfig.inputCfg.buffer, &mDownmixConfig.outputCfg.buffer);
72            ALOGV("getNextBuffer is downmixing");
73        }
74        return res;
75    } else {
76        ALOGE("DownmixerBufferProvider::getNextBuffer() error: NULL track buffer provider");
77        return NO_INIT;
78    }
79}
80
81void AudioMixer::DownmixerBufferProvider::releaseBuffer(AudioBufferProvider::Buffer *pBuffer) {
82    ALOGV("DownmixerBufferProvider::releaseBuffer()");
83    if (this->mTrackBufferProvider != NULL) {
84        mTrackBufferProvider->releaseBuffer(pBuffer);
85    } else {
86        ALOGE("DownmixerBufferProvider::releaseBuffer() error: NULL track buffer provider");
87    }
88}
89
90
91// ----------------------------------------------------------------------------
92bool AudioMixer::isMultichannelCapable = false;
93
94effect_descriptor_t AudioMixer::dwnmFxDesc;
95
96AudioMixer::AudioMixer(size_t frameCount, uint32_t sampleRate, uint32_t maxNumTracks)
97    :   mTrackNames(0), mConfiguredNames((1 << maxNumTracks) - 1), mSampleRate(sampleRate)
98{
99    // AudioMixer is not yet capable of multi-channel beyond stereo
100    COMPILE_TIME_ASSERT_FUNCTION_SCOPE(2 == MAX_NUM_CHANNELS);
101
102    ALOG_ASSERT(maxNumTracks <= MAX_NUM_TRACKS, "maxNumTracks %u > MAX_NUM_TRACKS %u",
103            maxNumTracks, MAX_NUM_TRACKS);
104
105    LocalClock lc;
106
107    mState.enabledTracks= 0;
108    mState.needsChanged = 0;
109    mState.frameCount   = frameCount;
110    mState.hook         = process__nop;
111    mState.outputTemp   = NULL;
112    mState.resampleTemp = NULL;
113    // mState.reserved
114
115    // FIXME Most of the following initialization is probably redundant since
116    // tracks[i] should only be referenced if (mTrackNames & (1 << i)) != 0
117    // and mTrackNames is initially 0.  However, leave it here until that's verified.
118    track_t* t = mState.tracks;
119    for (unsigned i=0 ; i < MAX_NUM_TRACKS ; i++) {
120        // FIXME redundant per track
121        t->localTimeFreq = lc.getLocalFreq();
122        t->resampler = NULL;
123        t++;
124    }
125
126    // find multichannel downmix effect if we have to play multichannel content
127    uint32_t numEffects = 0;
128    int ret = EffectQueryNumberEffects(&numEffects);
129    if (ret != 0) {
130        ALOGE("AudioMixer() error %d querying number of effects", ret);
131        return;
132    }
133    ALOGV("EffectQueryNumberEffects() numEffects=%d", numEffects);
134
135    for (uint32_t i = 0 ; i < numEffects ; i++) {
136        if (EffectQueryEffect(i, &dwnmFxDesc) == 0) {
137            ALOGV("effect %d is called %s", i, dwnmFxDesc.name);
138            if (memcmp(&dwnmFxDesc.type, EFFECT_UIID_DOWNMIX, sizeof(effect_uuid_t)) == 0) {
139                ALOGI("found effect \"%s\" from %s",
140                        dwnmFxDesc.name, dwnmFxDesc.implementor);
141                isMultichannelCapable = true;
142                break;
143            }
144        }
145    }
146    ALOGE_IF(!isMultichannelCapable, "unable to find downmix effect");
147}
148
149AudioMixer::~AudioMixer()
150{
151    track_t* t = mState.tracks;
152    for (unsigned i=0 ; i < MAX_NUM_TRACKS ; i++) {
153        delete t->resampler;
154        t++;
155    }
156    delete [] mState.outputTemp;
157    delete [] mState.resampleTemp;
158}
159
160int AudioMixer::getTrackName()
161{
162    uint32_t names = (~mTrackNames) & mConfiguredNames;
163    if (names != 0) {
164        int n = __builtin_ctz(names);
165        ALOGV("add track (%d)", n);
166        mTrackNames |= 1 << n;
167        // assume default parameters for the track, except where noted below
168        track_t* t = &mState.tracks[n];
169        t->needs = 0;
170        t->volume[0] = UNITY_GAIN;
171        t->volume[1] = UNITY_GAIN;
172        // no initialization needed
173        // t->prevVolume[0]
174        // t->prevVolume[1]
175        t->volumeInc[0] = 0;
176        t->volumeInc[1] = 0;
177        t->auxLevel = 0;
178        t->auxInc = 0;
179        // no initialization needed
180        // t->prevAuxLevel
181        // t->frameCount
182        t->channelCount = 2;
183        t->enabled = false;
184        t->format = 16;
185        t->channelMask = AUDIO_CHANNEL_OUT_STEREO;
186        // setBufferProvider(name, AudioBufferProvider *) is required before enable(name)
187        t->bufferProvider = NULL;
188        t->downmixerBufferProvider = NULL;
189        t->buffer.raw = NULL;
190        // no initialization needed
191        // t->buffer.frameCount
192        t->hook = NULL;
193        t->in = NULL;
194        t->resampler = NULL;
195        t->sampleRate = mSampleRate;
196        // setParameter(name, TRACK, MAIN_BUFFER, mixBuffer) is required before enable(name)
197        t->mainBuffer = NULL;
198        t->auxBuffer = NULL;
199        // see t->localTimeFreq in constructor above
200        return TRACK0 + n;
201    }
202    return -1;
203}
204
205void AudioMixer::invalidateState(uint32_t mask)
206{
207    if (mask) {
208        mState.needsChanged |= mask;
209        mState.hook = process__validate;
210    }
211 }
212
213status_t AudioMixer::prepareTrackForDownmix(track_t* pTrack, int trackName)
214{
215    ALOGV("AudioMixer::prepareTrackForDownmix(%d) with mask 0x%x", trackName, pTrack->channelMask);
216
217    if (pTrack->downmixerBufferProvider != NULL) {
218        // this track had previously been configured with a downmixer, reset it
219        ALOGV("AudioMixer::prepareTrackForDownmix(%d) deleting old downmixer", trackName);
220        pTrack->bufferProvider = pTrack->downmixerBufferProvider->mTrackBufferProvider;
221        delete pTrack->downmixerBufferProvider;
222    }
223
224    DownmixerBufferProvider* pDbp = new DownmixerBufferProvider();
225    int32_t status;
226
227    if (!isMultichannelCapable) {
228        ALOGE("prepareTrackForDownmix(%d) fails: mixer doesn't support multichannel content",
229                trackName);
230        goto noDownmixForActiveTrack;
231    }
232
233    if (EffectCreate(&dwnmFxDesc.uuid,
234            -2 /*sessionId*/, -2 /*ioId*/,// both not relevant here, using random value
235            &pDbp->mDownmixHandle/*pHandle*/) != 0) {
236        ALOGE("prepareTrackForDownmix(%d) fails: error creating downmixer effect", trackName);
237        goto noDownmixForActiveTrack;
238    }
239
240    // channel input configuration will be overridden per-track
241    pDbp->mDownmixConfig.inputCfg.channels = pTrack->channelMask;
242    pDbp->mDownmixConfig.outputCfg.channels = AUDIO_CHANNEL_OUT_STEREO;
243    pDbp->mDownmixConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
244    pDbp->mDownmixConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
245    pDbp->mDownmixConfig.inputCfg.samplingRate = pTrack->sampleRate;
246    pDbp->mDownmixConfig.outputCfg.samplingRate = pTrack->sampleRate;
247    pDbp->mDownmixConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
248    pDbp->mDownmixConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE;
249    // input and output buffer provider, and frame count will not be used as the downmix effect
250    // process() function is called directly (see DownmixerBufferProvider::getNextBuffer())
251    pDbp->mDownmixConfig.inputCfg.mask = EFFECT_CONFIG_SMP_RATE | EFFECT_CONFIG_CHANNELS |
252            EFFECT_CONFIG_FORMAT | EFFECT_CONFIG_ACC_MODE;
253    pDbp->mDownmixConfig.outputCfg.mask = pDbp->mDownmixConfig.inputCfg.mask;
254
255    {// scope for local variables that are not used in goto label "noDownmixForActiveTrack"
256        int cmdStatus;
257        uint32_t replySize = sizeof(int);
258
259        // Configure and enable downmixer
260        status = (*pDbp->mDownmixHandle)->command(pDbp->mDownmixHandle,
261                EFFECT_CMD_SET_CONFIG /*cmdCode*/, sizeof(effect_config_t) /*cmdSize*/,
262                &pDbp->mDownmixConfig /*pCmdData*/,
263                &replySize /*replySize*/, &cmdStatus /*pReplyData*/);
264        if ((status != 0) || (cmdStatus != 0)) {
265            ALOGE("error %d while configuring downmixer for track %d", status, trackName);
266            goto noDownmixForActiveTrack;
267        }
268        replySize = sizeof(int);
269        status = (*pDbp->mDownmixHandle)->command(pDbp->mDownmixHandle,
270                EFFECT_CMD_ENABLE /*cmdCode*/, 0 /*cmdSize*/, NULL /*pCmdData*/,
271                &replySize /*replySize*/, &cmdStatus /*pReplyData*/);
272        if ((status != 0) || (cmdStatus != 0)) {
273            ALOGE("error %d while enabling downmixer for track %d", status, trackName);
274            goto noDownmixForActiveTrack;
275        }
276
277        // Set downmix type
278        // parameter size rounded for padding on 32bit boundary
279        const int psizePadded = ((sizeof(downmix_params_t) - 1)/sizeof(int) + 1) * sizeof(int);
280        const int downmixParamSize =
281                sizeof(effect_param_t) + psizePadded + sizeof(downmix_type_t);
282        effect_param_t * const param = (effect_param_t *) malloc(downmixParamSize);
283        param->psize = sizeof(downmix_params_t);
284        const downmix_params_t downmixParam = DOWNMIX_PARAM_TYPE;
285        memcpy(param->data, &downmixParam, param->psize);
286        const downmix_type_t downmixType = DOWNMIX_TYPE_FOLD;
287        param->vsize = sizeof(downmix_type_t);
288        memcpy(param->data + psizePadded, &downmixType, param->vsize);
289
290        status = (*pDbp->mDownmixHandle)->command(pDbp->mDownmixHandle,
291                EFFECT_CMD_SET_PARAM /* cmdCode */, downmixParamSize/* cmdSize */,
292                param /*pCmndData*/, &replySize /*replySize*/, &cmdStatus /*pReplyData*/);
293
294        free(param);
295
296        if ((status != 0) || (cmdStatus != 0)) {
297            ALOGE("error %d while setting downmix type for track %d", status, trackName);
298            goto noDownmixForActiveTrack;
299        } else {
300            ALOGV("downmix type set to %d for track %d", (int) downmixType, trackName);
301        }
302    }// end of scope for local variables that are not used in goto label "noDownmixForActiveTrack"
303
304    // initialization successful:
305    // - keep track of the real buffer provider in case it was set before
306    pDbp->mTrackBufferProvider = pTrack->bufferProvider;
307    // - we'll use the downmix effect integrated inside this
308    //    track's buffer provider, and we'll use it as the track's buffer provider
309    pTrack->downmixerBufferProvider = pDbp;
310    pTrack->bufferProvider = pDbp;
311
312    return NO_ERROR;
313
314noDownmixForActiveTrack:
315    delete pDbp;
316    pTrack->downmixerBufferProvider = NULL;
317    return NO_INIT;
318}
319
320void AudioMixer::deleteTrackName(int name)
321{
322    name -= TRACK0;
323    ALOG_ASSERT(uint32_t(name) < MAX_NUM_TRACKS, "bad track name %d", name);
324    ALOGV("deleteTrackName(%d)", name);
325    track_t& track(mState.tracks[ name ]);
326    if (track.enabled) {
327        track.enabled = false;
328        invalidateState(1<<name);
329    }
330    // delete the resampler
331    delete track.resampler;
332    track.resampler = NULL;
333    mTrackNames &= ~(1<<name);
334}
335
336void AudioMixer::enable(int name)
337{
338    name -= TRACK0;
339    ALOG_ASSERT(uint32_t(name) < MAX_NUM_TRACKS, "bad track name %d", name);
340    track_t& track = mState.tracks[name];
341
342    if (!track.enabled) {
343        track.enabled = true;
344        ALOGV("enable(%d)", name);
345        invalidateState(1 << name);
346    }
347}
348
349void AudioMixer::disable(int name)
350{
351    name -= TRACK0;
352    ALOG_ASSERT(uint32_t(name) < MAX_NUM_TRACKS, "bad track name %d", name);
353    track_t& track = mState.tracks[name];
354
355    if (track.enabled) {
356        if (track.downmixerBufferProvider != NULL) {
357            ALOGV("AudioMixer::disable(%d) deleting downmixerBufferProvider", name);
358            delete track.downmixerBufferProvider;
359            track.downmixerBufferProvider = NULL;
360        }
361        track.enabled = false;
362        ALOGV("disable(%d)", name);
363        invalidateState(1 << name);
364    }
365}
366
367void AudioMixer::setParameter(int name, int target, int param, void *value)
368{
369    name -= TRACK0;
370    ALOG_ASSERT(uint32_t(name) < MAX_NUM_TRACKS, "bad track name %d", name);
371    track_t& track = mState.tracks[name];
372
373    int valueInt = (int)value;
374    int32_t *valueBuf = (int32_t *)value;
375
376    switch (target) {
377
378    case TRACK:
379        switch (param) {
380        case CHANNEL_MASK: {
381            uint32_t mask = (uint32_t)value;
382            if (track.channelMask != mask) {
383                uint32_t channelCount = popcount(mask);
384                ALOG_ASSERT((channelCount <= MAX_NUM_CHANNELS_TO_DOWNMIX) && channelCount);
385                track.channelMask = mask;
386                track.channelCount = channelCount;
387                if (channelCount > MAX_NUM_CHANNELS) {
388                    ALOGV("AudioMixer::setParameter(TRACK, CHANNEL_MASK, mask=0x%x count=%d)",
389                            mask, channelCount);
390                    status_t status = prepareTrackForDownmix(&mState.tracks[name], name);
391                }
392                ALOGV("setParameter(TRACK, CHANNEL_MASK, %x)", mask);
393                invalidateState(1 << name);
394            }
395            } break;
396        case MAIN_BUFFER:
397            if (track.mainBuffer != valueBuf) {
398                track.mainBuffer = valueBuf;
399                ALOGV("setParameter(TRACK, MAIN_BUFFER, %p)", valueBuf);
400                invalidateState(1 << name);
401            }
402            break;
403        case AUX_BUFFER:
404            if (track.auxBuffer != valueBuf) {
405                track.auxBuffer = valueBuf;
406                ALOGV("setParameter(TRACK, AUX_BUFFER, %p)", valueBuf);
407                invalidateState(1 << name);
408            }
409            break;
410        case FORMAT:
411            ALOG_ASSERT(valueInt == AUDIO_FORMAT_PCM_16_BIT);
412            break;
413        // FIXME do we want to support setting the downmix type from AudioFlinger?
414        //         for a specific track? or per mixer?
415        /* case DOWNMIX_TYPE:
416            break          */
417        default:
418            LOG_FATAL("bad param");
419        }
420        break;
421
422    case RESAMPLE:
423        switch (param) {
424        case SAMPLE_RATE:
425            ALOG_ASSERT(valueInt > 0, "bad sample rate %d", valueInt);
426            if (track.setResampler(uint32_t(valueInt), mSampleRate)) {
427                ALOGV("setParameter(RESAMPLE, SAMPLE_RATE, %u)",
428                        uint32_t(valueInt));
429                invalidateState(1 << name);
430            }
431            break;
432        case RESET:
433            track.resetResampler();
434            invalidateState(1 << name);
435            break;
436        case REMOVE:
437            delete track.resampler;
438            track.resampler = NULL;
439            track.sampleRate = mSampleRate;
440            invalidateState(1 << name);
441            break;
442        default:
443            LOG_FATAL("bad param");
444        }
445        break;
446
447    case RAMP_VOLUME:
448    case VOLUME:
449        switch (param) {
450        case VOLUME0:
451        case VOLUME1:
452            if (track.volume[param-VOLUME0] != valueInt) {
453                ALOGV("setParameter(VOLUME, VOLUME0/1: %04x)", valueInt);
454                track.prevVolume[param-VOLUME0] = track.volume[param-VOLUME0] << 16;
455                track.volume[param-VOLUME0] = valueInt;
456                if (target == VOLUME) {
457                    track.prevVolume[param-VOLUME0] = valueInt << 16;
458                    track.volumeInc[param-VOLUME0] = 0;
459                } else {
460                    int32_t d = (valueInt<<16) - track.prevVolume[param-VOLUME0];
461                    int32_t volInc = d / int32_t(mState.frameCount);
462                    track.volumeInc[param-VOLUME0] = volInc;
463                    if (volInc == 0) {
464                        track.prevVolume[param-VOLUME0] = valueInt << 16;
465                    }
466                }
467                invalidateState(1 << name);
468            }
469            break;
470        case AUXLEVEL:
471            //ALOG_ASSERT(0 <= valueInt && valueInt <= MAX_GAIN_INT, "bad aux level %d", valueInt);
472            if (track.auxLevel != valueInt) {
473                ALOGV("setParameter(VOLUME, AUXLEVEL: %04x)", valueInt);
474                track.prevAuxLevel = track.auxLevel << 16;
475                track.auxLevel = valueInt;
476                if (target == VOLUME) {
477                    track.prevAuxLevel = valueInt << 16;
478                    track.auxInc = 0;
479                } else {
480                    int32_t d = (valueInt<<16) - track.prevAuxLevel;
481                    int32_t volInc = d / int32_t(mState.frameCount);
482                    track.auxInc = volInc;
483                    if (volInc == 0) {
484                        track.prevAuxLevel = valueInt << 16;
485                    }
486                }
487                invalidateState(1 << name);
488            }
489            break;
490        default:
491            LOG_FATAL("bad param");
492        }
493        break;
494
495    default:
496        LOG_FATAL("bad target");
497    }
498}
499
500bool AudioMixer::track_t::setResampler(uint32_t value, uint32_t devSampleRate)
501{
502    if (value != devSampleRate || resampler != NULL) {
503        if (sampleRate != value) {
504            sampleRate = value;
505            if (resampler == NULL) {
506                resampler = AudioResampler::create(
507                        format,
508                        // the resampler sees the number of channels after the downmixer, if any
509                        downmixerBufferProvider != NULL ? MAX_NUM_CHANNELS : channelCount,
510                        devSampleRate);
511                resampler->setLocalTimeFreq(localTimeFreq);
512            }
513            return true;
514        }
515    }
516    return false;
517}
518
519inline
520void AudioMixer::track_t::adjustVolumeRamp(bool aux)
521{
522    for (uint32_t i=0 ; i<MAX_NUM_CHANNELS ; i++) {
523        if (((volumeInc[i]>0) && (((prevVolume[i]+volumeInc[i])>>16) >= volume[i])) ||
524            ((volumeInc[i]<0) && (((prevVolume[i]+volumeInc[i])>>16) <= volume[i]))) {
525            volumeInc[i] = 0;
526            prevVolume[i] = volume[i]<<16;
527        }
528    }
529    if (aux) {
530        if (((auxInc>0) && (((prevAuxLevel+auxInc)>>16) >= auxLevel)) ||
531            ((auxInc<0) && (((prevAuxLevel+auxInc)>>16) <= auxLevel))) {
532            auxInc = 0;
533            prevAuxLevel = auxLevel<<16;
534        }
535    }
536}
537
538size_t AudioMixer::getUnreleasedFrames(int name) const
539{
540    name -= TRACK0;
541    if (uint32_t(name) < MAX_NUM_TRACKS) {
542        return mState.tracks[name].getUnreleasedFrames();
543    }
544    return 0;
545}
546
547void AudioMixer::setBufferProvider(int name, AudioBufferProvider* bufferProvider)
548{
549    name -= TRACK0;
550    ALOG_ASSERT(uint32_t(name) < MAX_NUM_TRACKS, "bad track name %d", name);
551
552    if (mState.tracks[name].downmixerBufferProvider != NULL) {
553        // update required?
554        if (mState.tracks[name].downmixerBufferProvider->mTrackBufferProvider != bufferProvider) {
555            ALOGV("AudioMixer::setBufferProvider(%p) for downmix", bufferProvider);
556            // setting the buffer provider for a track that gets downmixed consists in:
557            //  1/ setting the buffer provider to the "downmix / buffer provider" wrapper
558            //     so it's the one that gets called when the buffer provider is needed,
559            mState.tracks[name].bufferProvider = mState.tracks[name].downmixerBufferProvider;
560            //  2/ saving the buffer provider for the track so the wrapper can use it
561            //     when it downmixes.
562            mState.tracks[name].downmixerBufferProvider->mTrackBufferProvider = bufferProvider;
563        }
564    } else {
565        mState.tracks[name].bufferProvider = bufferProvider;
566    }
567}
568
569
570
571void AudioMixer::process(int64_t pts)
572{
573    mState.hook(&mState, pts);
574}
575
576
577void AudioMixer::process__validate(state_t* state, int64_t pts)
578{
579    ALOGW_IF(!state->needsChanged,
580        "in process__validate() but nothing's invalid");
581
582    uint32_t changed = state->needsChanged;
583    state->needsChanged = 0; // clear the validation flag
584
585    // recompute which tracks are enabled / disabled
586    uint32_t enabled = 0;
587    uint32_t disabled = 0;
588    while (changed) {
589        const int i = 31 - __builtin_clz(changed);
590        const uint32_t mask = 1<<i;
591        changed &= ~mask;
592        track_t& t = state->tracks[i];
593        (t.enabled ? enabled : disabled) |= mask;
594    }
595    state->enabledTracks &= ~disabled;
596    state->enabledTracks |=  enabled;
597
598    // compute everything we need...
599    int countActiveTracks = 0;
600    bool all16BitsStereoNoResample = true;
601    bool resampling = false;
602    bool volumeRamp = false;
603    uint32_t en = state->enabledTracks;
604    while (en) {
605        const int i = 31 - __builtin_clz(en);
606        en &= ~(1<<i);
607
608        countActiveTracks++;
609        track_t& t = state->tracks[i];
610        uint32_t n = 0;
611        n |= NEEDS_CHANNEL_1 + t.channelCount - 1;
612        n |= NEEDS_FORMAT_16;
613        n |= t.doesResample() ? NEEDS_RESAMPLE_ENABLED : NEEDS_RESAMPLE_DISABLED;
614        if (t.auxLevel != 0 && t.auxBuffer != NULL) {
615            n |= NEEDS_AUX_ENABLED;
616        }
617
618        if (t.volumeInc[0]|t.volumeInc[1]) {
619            volumeRamp = true;
620        } else if (!t.doesResample() && t.volumeRL == 0) {
621            n |= NEEDS_MUTE_ENABLED;
622        }
623        t.needs = n;
624
625        if ((n & NEEDS_MUTE__MASK) == NEEDS_MUTE_ENABLED) {
626            t.hook = track__nop;
627        } else {
628            if ((n & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED) {
629                all16BitsStereoNoResample = false;
630            }
631            if ((n & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) {
632                all16BitsStereoNoResample = false;
633                resampling = true;
634                t.hook = track__genericResample;
635                ALOGV_IF((n & NEEDS_CHANNEL_COUNT__MASK) > NEEDS_CHANNEL_2,
636                        "Track needs downmix + resample");
637            } else {
638                if ((n & NEEDS_CHANNEL_COUNT__MASK) == NEEDS_CHANNEL_1){
639                    t.hook = track__16BitsMono;
640                    all16BitsStereoNoResample = false;
641                }
642                if ((n & NEEDS_CHANNEL_COUNT__MASK) >= NEEDS_CHANNEL_2){
643                    t.hook = track__16BitsStereo;
644                    ALOGV_IF((n & NEEDS_CHANNEL_COUNT__MASK) > NEEDS_CHANNEL_2,
645                            "Track needs downmix");
646                }
647            }
648        }
649    }
650
651    // select the processing hooks
652    state->hook = process__nop;
653    if (countActiveTracks) {
654        if (resampling) {
655            if (!state->outputTemp) {
656                state->outputTemp = new int32_t[MAX_NUM_CHANNELS * state->frameCount];
657            }
658            if (!state->resampleTemp) {
659                state->resampleTemp = new int32_t[MAX_NUM_CHANNELS * state->frameCount];
660            }
661            state->hook = process__genericResampling;
662        } else {
663            if (state->outputTemp) {
664                delete [] state->outputTemp;
665                state->outputTemp = NULL;
666            }
667            if (state->resampleTemp) {
668                delete [] state->resampleTemp;
669                state->resampleTemp = NULL;
670            }
671            state->hook = process__genericNoResampling;
672            if (all16BitsStereoNoResample && !volumeRamp) {
673                if (countActiveTracks == 1) {
674                    state->hook = process__OneTrack16BitsStereoNoResampling;
675                }
676            }
677        }
678    }
679
680    ALOGV("mixer configuration change: %d activeTracks (%08x) "
681        "all16BitsStereoNoResample=%d, resampling=%d, volumeRamp=%d",
682        countActiveTracks, state->enabledTracks,
683        all16BitsStereoNoResample, resampling, volumeRamp);
684
685   state->hook(state, pts);
686
687    // Now that the volume ramp has been done, set optimal state and
688    // track hooks for subsequent mixer process
689    if (countActiveTracks) {
690        bool allMuted = true;
691        uint32_t en = state->enabledTracks;
692        while (en) {
693            const int i = 31 - __builtin_clz(en);
694            en &= ~(1<<i);
695            track_t& t = state->tracks[i];
696            if (!t.doesResample() && t.volumeRL == 0)
697            {
698                t.needs |= NEEDS_MUTE_ENABLED;
699                t.hook = track__nop;
700            } else {
701                allMuted = false;
702            }
703        }
704        if (allMuted) {
705            state->hook = process__nop;
706        } else if (all16BitsStereoNoResample) {
707            if (countActiveTracks == 1) {
708                state->hook = process__OneTrack16BitsStereoNoResampling;
709            }
710        }
711    }
712}
713
714
715void AudioMixer::track__genericResample(track_t* t, int32_t* out, size_t outFrameCount, int32_t* temp, int32_t* aux)
716{
717    t->resampler->setSampleRate(t->sampleRate);
718
719    // ramp gain - resample to temp buffer and scale/mix in 2nd step
720    if (aux != NULL) {
721        // always resample with unity gain when sending to auxiliary buffer to be able
722        // to apply send level after resampling
723        // TODO: modify each resampler to support aux channel?
724        t->resampler->setVolume(UNITY_GAIN, UNITY_GAIN);
725        memset(temp, 0, outFrameCount * MAX_NUM_CHANNELS * sizeof(int32_t));
726        t->resampler->resample(temp, outFrameCount, t->bufferProvider);
727        if (CC_UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc)) {
728            volumeRampStereo(t, out, outFrameCount, temp, aux);
729        } else {
730            volumeStereo(t, out, outFrameCount, temp, aux);
731        }
732    } else {
733        if (CC_UNLIKELY(t->volumeInc[0]|t->volumeInc[1])) {
734            t->resampler->setVolume(UNITY_GAIN, UNITY_GAIN);
735            memset(temp, 0, outFrameCount * MAX_NUM_CHANNELS * sizeof(int32_t));
736            t->resampler->resample(temp, outFrameCount, t->bufferProvider);
737            volumeRampStereo(t, out, outFrameCount, temp, aux);
738        }
739
740        // constant gain
741        else {
742            t->resampler->setVolume(t->volume[0], t->volume[1]);
743            t->resampler->resample(out, outFrameCount, t->bufferProvider);
744        }
745    }
746}
747
748void AudioMixer::track__nop(track_t* t, int32_t* out, size_t outFrameCount, int32_t* temp, int32_t* aux)
749{
750}
751
752void AudioMixer::volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
753{
754    int32_t vl = t->prevVolume[0];
755    int32_t vr = t->prevVolume[1];
756    const int32_t vlInc = t->volumeInc[0];
757    const int32_t vrInc = t->volumeInc[1];
758
759    //ALOGD("[0] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
760    //        t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
761    //       (vl + vlInc*frameCount)/65536.0f, frameCount);
762
763    // ramp volume
764    if (CC_UNLIKELY(aux != NULL)) {
765        int32_t va = t->prevAuxLevel;
766        const int32_t vaInc = t->auxInc;
767        int32_t l;
768        int32_t r;
769
770        do {
771            l = (*temp++ >> 12);
772            r = (*temp++ >> 12);
773            *out++ += (vl >> 16) * l;
774            *out++ += (vr >> 16) * r;
775            *aux++ += (va >> 17) * (l + r);
776            vl += vlInc;
777            vr += vrInc;
778            va += vaInc;
779        } while (--frameCount);
780        t->prevAuxLevel = va;
781    } else {
782        do {
783            *out++ += (vl >> 16) * (*temp++ >> 12);
784            *out++ += (vr >> 16) * (*temp++ >> 12);
785            vl += vlInc;
786            vr += vrInc;
787        } while (--frameCount);
788    }
789    t->prevVolume[0] = vl;
790    t->prevVolume[1] = vr;
791    t->adjustVolumeRamp(aux != NULL);
792}
793
794void AudioMixer::volumeStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
795{
796    const int16_t vl = t->volume[0];
797    const int16_t vr = t->volume[1];
798
799    if (CC_UNLIKELY(aux != NULL)) {
800        const int16_t va = t->auxLevel;
801        do {
802            int16_t l = (int16_t)(*temp++ >> 12);
803            int16_t r = (int16_t)(*temp++ >> 12);
804            out[0] = mulAdd(l, vl, out[0]);
805            int16_t a = (int16_t)(((int32_t)l + r) >> 1);
806            out[1] = mulAdd(r, vr, out[1]);
807            out += 2;
808            aux[0] = mulAdd(a, va, aux[0]);
809            aux++;
810        } while (--frameCount);
811    } else {
812        do {
813            int16_t l = (int16_t)(*temp++ >> 12);
814            int16_t r = (int16_t)(*temp++ >> 12);
815            out[0] = mulAdd(l, vl, out[0]);
816            out[1] = mulAdd(r, vr, out[1]);
817            out += 2;
818        } while (--frameCount);
819    }
820}
821
822void AudioMixer::track__16BitsStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
823{
824    const int16_t *in = static_cast<const int16_t *>(t->in);
825
826    if (CC_UNLIKELY(aux != NULL)) {
827        int32_t l;
828        int32_t r;
829        // ramp gain
830        if (CC_UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc)) {
831            int32_t vl = t->prevVolume[0];
832            int32_t vr = t->prevVolume[1];
833            int32_t va = t->prevAuxLevel;
834            const int32_t vlInc = t->volumeInc[0];
835            const int32_t vrInc = t->volumeInc[1];
836            const int32_t vaInc = t->auxInc;
837            // ALOGD("[1] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
838            //        t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
839            //        (vl + vlInc*frameCount)/65536.0f, frameCount);
840
841            do {
842                l = (int32_t)*in++;
843                r = (int32_t)*in++;
844                *out++ += (vl >> 16) * l;
845                *out++ += (vr >> 16) * r;
846                *aux++ += (va >> 17) * (l + r);
847                vl += vlInc;
848                vr += vrInc;
849                va += vaInc;
850            } while (--frameCount);
851
852            t->prevVolume[0] = vl;
853            t->prevVolume[1] = vr;
854            t->prevAuxLevel = va;
855            t->adjustVolumeRamp(true);
856        }
857
858        // constant gain
859        else {
860            const uint32_t vrl = t->volumeRL;
861            const int16_t va = (int16_t)t->auxLevel;
862            do {
863                uint32_t rl = *reinterpret_cast<const uint32_t *>(in);
864                int16_t a = (int16_t)(((int32_t)in[0] + in[1]) >> 1);
865                in += 2;
866                out[0] = mulAddRL(1, rl, vrl, out[0]);
867                out[1] = mulAddRL(0, rl, vrl, out[1]);
868                out += 2;
869                aux[0] = mulAdd(a, va, aux[0]);
870                aux++;
871            } while (--frameCount);
872        }
873    } else {
874        // ramp gain
875        if (CC_UNLIKELY(t->volumeInc[0]|t->volumeInc[1])) {
876            int32_t vl = t->prevVolume[0];
877            int32_t vr = t->prevVolume[1];
878            const int32_t vlInc = t->volumeInc[0];
879            const int32_t vrInc = t->volumeInc[1];
880
881            // ALOGD("[1] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
882            //        t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
883            //        (vl + vlInc*frameCount)/65536.0f, frameCount);
884
885            do {
886                *out++ += (vl >> 16) * (int32_t) *in++;
887                *out++ += (vr >> 16) * (int32_t) *in++;
888                vl += vlInc;
889                vr += vrInc;
890            } while (--frameCount);
891
892            t->prevVolume[0] = vl;
893            t->prevVolume[1] = vr;
894            t->adjustVolumeRamp(false);
895        }
896
897        // constant gain
898        else {
899            const uint32_t vrl = t->volumeRL;
900            do {
901                uint32_t rl = *reinterpret_cast<const uint32_t *>(in);
902                in += 2;
903                out[0] = mulAddRL(1, rl, vrl, out[0]);
904                out[1] = mulAddRL(0, rl, vrl, out[1]);
905                out += 2;
906            } while (--frameCount);
907        }
908    }
909    t->in = in;
910}
911
912void AudioMixer::track__16BitsMono(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
913{
914    const int16_t *in = static_cast<int16_t const *>(t->in);
915
916    if (CC_UNLIKELY(aux != NULL)) {
917        // ramp gain
918        if (CC_UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc)) {
919            int32_t vl = t->prevVolume[0];
920            int32_t vr = t->prevVolume[1];
921            int32_t va = t->prevAuxLevel;
922            const int32_t vlInc = t->volumeInc[0];
923            const int32_t vrInc = t->volumeInc[1];
924            const int32_t vaInc = t->auxInc;
925
926            // ALOGD("[2] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
927            //         t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
928            //         (vl + vlInc*frameCount)/65536.0f, frameCount);
929
930            do {
931                int32_t l = *in++;
932                *out++ += (vl >> 16) * l;
933                *out++ += (vr >> 16) * l;
934                *aux++ += (va >> 16) * l;
935                vl += vlInc;
936                vr += vrInc;
937                va += vaInc;
938            } while (--frameCount);
939
940            t->prevVolume[0] = vl;
941            t->prevVolume[1] = vr;
942            t->prevAuxLevel = va;
943            t->adjustVolumeRamp(true);
944        }
945        // constant gain
946        else {
947            const int16_t vl = t->volume[0];
948            const int16_t vr = t->volume[1];
949            const int16_t va = (int16_t)t->auxLevel;
950            do {
951                int16_t l = *in++;
952                out[0] = mulAdd(l, vl, out[0]);
953                out[1] = mulAdd(l, vr, out[1]);
954                out += 2;
955                aux[0] = mulAdd(l, va, aux[0]);
956                aux++;
957            } while (--frameCount);
958        }
959    } else {
960        // ramp gain
961        if (CC_UNLIKELY(t->volumeInc[0]|t->volumeInc[1])) {
962            int32_t vl = t->prevVolume[0];
963            int32_t vr = t->prevVolume[1];
964            const int32_t vlInc = t->volumeInc[0];
965            const int32_t vrInc = t->volumeInc[1];
966
967            // ALOGD("[2] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
968            //         t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
969            //         (vl + vlInc*frameCount)/65536.0f, frameCount);
970
971            do {
972                int32_t l = *in++;
973                *out++ += (vl >> 16) * l;
974                *out++ += (vr >> 16) * l;
975                vl += vlInc;
976                vr += vrInc;
977            } while (--frameCount);
978
979            t->prevVolume[0] = vl;
980            t->prevVolume[1] = vr;
981            t->adjustVolumeRamp(false);
982        }
983        // constant gain
984        else {
985            const int16_t vl = t->volume[0];
986            const int16_t vr = t->volume[1];
987            do {
988                int16_t l = *in++;
989                out[0] = mulAdd(l, vl, out[0]);
990                out[1] = mulAdd(l, vr, out[1]);
991                out += 2;
992            } while (--frameCount);
993        }
994    }
995    t->in = in;
996}
997
998// no-op case
999void AudioMixer::process__nop(state_t* state, int64_t pts)
1000{
1001    uint32_t e0 = state->enabledTracks;
1002    size_t bufSize = state->frameCount * sizeof(int16_t) * MAX_NUM_CHANNELS;
1003    while (e0) {
1004        // process by group of tracks with same output buffer to
1005        // avoid multiple memset() on same buffer
1006        uint32_t e1 = e0, e2 = e0;
1007        int i = 31 - __builtin_clz(e1);
1008        track_t& t1 = state->tracks[i];
1009        e2 &= ~(1<<i);
1010        while (e2) {
1011            i = 31 - __builtin_clz(e2);
1012            e2 &= ~(1<<i);
1013            track_t& t2 = state->tracks[i];
1014            if (CC_UNLIKELY(t2.mainBuffer != t1.mainBuffer)) {
1015                e1 &= ~(1<<i);
1016            }
1017        }
1018        e0 &= ~(e1);
1019
1020        memset(t1.mainBuffer, 0, bufSize);
1021
1022        while (e1) {
1023            i = 31 - __builtin_clz(e1);
1024            e1 &= ~(1<<i);
1025            t1 = state->tracks[i];
1026            size_t outFrames = state->frameCount;
1027            while (outFrames) {
1028                t1.buffer.frameCount = outFrames;
1029                int64_t outputPTS = calculateOutputPTS(
1030                    t1, pts, state->frameCount - outFrames);
1031                t1.bufferProvider->getNextBuffer(&t1.buffer, outputPTS);
1032                if (t1.buffer.raw == NULL) break;
1033                outFrames -= t1.buffer.frameCount;
1034                t1.bufferProvider->releaseBuffer(&t1.buffer);
1035            }
1036        }
1037    }
1038}
1039
1040// generic code without resampling
1041void AudioMixer::process__genericNoResampling(state_t* state, int64_t pts)
1042{
1043    int32_t outTemp[BLOCKSIZE * MAX_NUM_CHANNELS] __attribute__((aligned(32)));
1044
1045    // acquire each track's buffer
1046    uint32_t enabledTracks = state->enabledTracks;
1047    uint32_t e0 = enabledTracks;
1048    while (e0) {
1049        const int i = 31 - __builtin_clz(e0);
1050        e0 &= ~(1<<i);
1051        track_t& t = state->tracks[i];
1052        t.buffer.frameCount = state->frameCount;
1053        t.bufferProvider->getNextBuffer(&t.buffer, pts);
1054        t.frameCount = t.buffer.frameCount;
1055        t.in = t.buffer.raw;
1056        // t.in == NULL can happen if the track was flushed just after having
1057        // been enabled for mixing.
1058        if (t.in == NULL)
1059            enabledTracks &= ~(1<<i);
1060    }
1061
1062    e0 = enabledTracks;
1063    while (e0) {
1064        // process by group of tracks with same output buffer to
1065        // optimize cache use
1066        uint32_t e1 = e0, e2 = e0;
1067        int j = 31 - __builtin_clz(e1);
1068        track_t& t1 = state->tracks[j];
1069        e2 &= ~(1<<j);
1070        while (e2) {
1071            j = 31 - __builtin_clz(e2);
1072            e2 &= ~(1<<j);
1073            track_t& t2 = state->tracks[j];
1074            if (CC_UNLIKELY(t2.mainBuffer != t1.mainBuffer)) {
1075                e1 &= ~(1<<j);
1076            }
1077        }
1078        e0 &= ~(e1);
1079        // this assumes output 16 bits stereo, no resampling
1080        int32_t *out = t1.mainBuffer;
1081        size_t numFrames = 0;
1082        do {
1083            memset(outTemp, 0, sizeof(outTemp));
1084            e2 = e1;
1085            while (e2) {
1086                const int i = 31 - __builtin_clz(e2);
1087                e2 &= ~(1<<i);
1088                track_t& t = state->tracks[i];
1089                size_t outFrames = BLOCKSIZE;
1090                int32_t *aux = NULL;
1091                if (CC_UNLIKELY((t.needs & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED)) {
1092                    aux = t.auxBuffer + numFrames;
1093                }
1094                while (outFrames) {
1095                    size_t inFrames = (t.frameCount > outFrames)?outFrames:t.frameCount;
1096                    if (inFrames) {
1097                        t.hook(&t, outTemp + (BLOCKSIZE-outFrames)*MAX_NUM_CHANNELS, inFrames, state->resampleTemp, aux);
1098                        t.frameCount -= inFrames;
1099                        outFrames -= inFrames;
1100                        if (CC_UNLIKELY(aux != NULL)) {
1101                            aux += inFrames;
1102                        }
1103                    }
1104                    if (t.frameCount == 0 && outFrames) {
1105                        t.bufferProvider->releaseBuffer(&t.buffer);
1106                        t.buffer.frameCount = (state->frameCount - numFrames) - (BLOCKSIZE - outFrames);
1107                        int64_t outputPTS = calculateOutputPTS(
1108                            t, pts, numFrames + (BLOCKSIZE - outFrames));
1109                        t.bufferProvider->getNextBuffer(&t.buffer, outputPTS);
1110                        t.in = t.buffer.raw;
1111                        if (t.in == NULL) {
1112                            enabledTracks &= ~(1<<i);
1113                            e1 &= ~(1<<i);
1114                            break;
1115                        }
1116                        t.frameCount = t.buffer.frameCount;
1117                    }
1118                }
1119            }
1120            ditherAndClamp(out, outTemp, BLOCKSIZE);
1121            out += BLOCKSIZE;
1122            numFrames += BLOCKSIZE;
1123        } while (numFrames < state->frameCount);
1124    }
1125
1126    // release each track's buffer
1127    e0 = enabledTracks;
1128    while (e0) {
1129        const int i = 31 - __builtin_clz(e0);
1130        e0 &= ~(1<<i);
1131        track_t& t = state->tracks[i];
1132        t.bufferProvider->releaseBuffer(&t.buffer);
1133    }
1134}
1135
1136
1137// generic code with resampling
1138void AudioMixer::process__genericResampling(state_t* state, int64_t pts)
1139{
1140    // this const just means that local variable outTemp doesn't change
1141    int32_t* const outTemp = state->outputTemp;
1142    const size_t size = sizeof(int32_t) * MAX_NUM_CHANNELS * state->frameCount;
1143
1144    size_t numFrames = state->frameCount;
1145
1146    uint32_t e0 = state->enabledTracks;
1147    while (e0) {
1148        // process by group of tracks with same output buffer
1149        // to optimize cache use
1150        uint32_t e1 = e0, e2 = e0;
1151        int j = 31 - __builtin_clz(e1);
1152        track_t& t1 = state->tracks[j];
1153        e2 &= ~(1<<j);
1154        while (e2) {
1155            j = 31 - __builtin_clz(e2);
1156            e2 &= ~(1<<j);
1157            track_t& t2 = state->tracks[j];
1158            if (CC_UNLIKELY(t2.mainBuffer != t1.mainBuffer)) {
1159                e1 &= ~(1<<j);
1160            }
1161        }
1162        e0 &= ~(e1);
1163        int32_t *out = t1.mainBuffer;
1164        memset(outTemp, 0, size);
1165        while (e1) {
1166            const int i = 31 - __builtin_clz(e1);
1167            e1 &= ~(1<<i);
1168            track_t& t = state->tracks[i];
1169            int32_t *aux = NULL;
1170            if (CC_UNLIKELY((t.needs & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED)) {
1171                aux = t.auxBuffer;
1172            }
1173
1174            // this is a little goofy, on the resampling case we don't
1175            // acquire/release the buffers because it's done by
1176            // the resampler.
1177            if ((t.needs & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) {
1178                t.resampler->setPTS(pts);
1179                t.hook(&t, outTemp, numFrames, state->resampleTemp, aux);
1180            } else {
1181
1182                size_t outFrames = 0;
1183
1184                while (outFrames < numFrames) {
1185                    t.buffer.frameCount = numFrames - outFrames;
1186                    int64_t outputPTS = calculateOutputPTS(t, pts, outFrames);
1187                    t.bufferProvider->getNextBuffer(&t.buffer, outputPTS);
1188                    t.in = t.buffer.raw;
1189                    // t.in == NULL can happen if the track was flushed just after having
1190                    // been enabled for mixing.
1191                    if (t.in == NULL) break;
1192
1193                    if (CC_UNLIKELY(aux != NULL)) {
1194                        aux += outFrames;
1195                    }
1196                    t.hook(&t, outTemp + outFrames*MAX_NUM_CHANNELS, t.buffer.frameCount, state->resampleTemp, aux);
1197                    outFrames += t.buffer.frameCount;
1198                    t.bufferProvider->releaseBuffer(&t.buffer);
1199                }
1200            }
1201        }
1202        ditherAndClamp(out, outTemp, numFrames);
1203    }
1204}
1205
1206// one track, 16 bits stereo without resampling is the most common case
1207void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state,
1208                                                           int64_t pts)
1209{
1210    // This method is only called when state->enabledTracks has exactly
1211    // one bit set.  The asserts below would verify this, but are commented out
1212    // since the whole point of this method is to optimize performance.
1213    //ALOG_ASSERT(0 != state->enabledTracks, "no tracks enabled");
1214    const int i = 31 - __builtin_clz(state->enabledTracks);
1215    //ALOG_ASSERT((1 << i) == state->enabledTracks, "more than 1 track enabled");
1216    const track_t& t = state->tracks[i];
1217
1218    AudioBufferProvider::Buffer& b(t.buffer);
1219
1220    int32_t* out = t.mainBuffer;
1221    size_t numFrames = state->frameCount;
1222
1223    const int16_t vl = t.volume[0];
1224    const int16_t vr = t.volume[1];
1225    const uint32_t vrl = t.volumeRL;
1226    while (numFrames) {
1227        b.frameCount = numFrames;
1228        int64_t outputPTS = calculateOutputPTS(t, pts, out - t.mainBuffer);
1229        t.bufferProvider->getNextBuffer(&b, outputPTS);
1230        const int16_t *in = b.i16;
1231
1232        // in == NULL can happen if the track was flushed just after having
1233        // been enabled for mixing.
1234        if (in == NULL || ((unsigned long)in & 3)) {
1235            memset(out, 0, numFrames*MAX_NUM_CHANNELS*sizeof(int16_t));
1236            ALOGE_IF(((unsigned long)in & 3), "process stereo track: input buffer alignment pb: buffer %p track %d, channels %d, needs %08x",
1237                    in, i, t.channelCount, t.needs);
1238            return;
1239        }
1240        size_t outFrames = b.frameCount;
1241
1242        if (CC_UNLIKELY(uint32_t(vl) > UNITY_GAIN || uint32_t(vr) > UNITY_GAIN)) {
1243            // volume is boosted, so we might need to clamp even though
1244            // we process only one track.
1245            do {
1246                uint32_t rl = *reinterpret_cast<const uint32_t *>(in);
1247                in += 2;
1248                int32_t l = mulRL(1, rl, vrl) >> 12;
1249                int32_t r = mulRL(0, rl, vrl) >> 12;
1250                // clamping...
1251                l = clamp16(l);
1252                r = clamp16(r);
1253                *out++ = (r<<16) | (l & 0xFFFF);
1254            } while (--outFrames);
1255        } else {
1256            do {
1257                uint32_t rl = *reinterpret_cast<const uint32_t *>(in);
1258                in += 2;
1259                int32_t l = mulRL(1, rl, vrl) >> 12;
1260                int32_t r = mulRL(0, rl, vrl) >> 12;
1261                *out++ = (r<<16) | (l & 0xFFFF);
1262            } while (--outFrames);
1263        }
1264        numFrames -= b.frameCount;
1265        t.bufferProvider->releaseBuffer(&b);
1266    }
1267}
1268
1269#if 0
1270// 2 tracks is also a common case
1271// NEVER used in current implementation of process__validate()
1272// only use if the 2 tracks have the same output buffer
1273void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state,
1274                                                            int64_t pts)
1275{
1276    int i;
1277    uint32_t en = state->enabledTracks;
1278
1279    i = 31 - __builtin_clz(en);
1280    const track_t& t0 = state->tracks[i];
1281    AudioBufferProvider::Buffer& b0(t0.buffer);
1282
1283    en &= ~(1<<i);
1284    i = 31 - __builtin_clz(en);
1285    const track_t& t1 = state->tracks[i];
1286    AudioBufferProvider::Buffer& b1(t1.buffer);
1287
1288    const int16_t *in0;
1289    const int16_t vl0 = t0.volume[0];
1290    const int16_t vr0 = t0.volume[1];
1291    size_t frameCount0 = 0;
1292
1293    const int16_t *in1;
1294    const int16_t vl1 = t1.volume[0];
1295    const int16_t vr1 = t1.volume[1];
1296    size_t frameCount1 = 0;
1297
1298    //FIXME: only works if two tracks use same buffer
1299    int32_t* out = t0.mainBuffer;
1300    size_t numFrames = state->frameCount;
1301    const int16_t *buff = NULL;
1302
1303
1304    while (numFrames) {
1305
1306        if (frameCount0 == 0) {
1307            b0.frameCount = numFrames;
1308            int64_t outputPTS = calculateOutputPTS(t0, pts,
1309                                                   out - t0.mainBuffer);
1310            t0.bufferProvider->getNextBuffer(&b0, outputPTS);
1311            if (b0.i16 == NULL) {
1312                if (buff == NULL) {
1313                    buff = new int16_t[MAX_NUM_CHANNELS * state->frameCount];
1314                }
1315                in0 = buff;
1316                b0.frameCount = numFrames;
1317            } else {
1318                in0 = b0.i16;
1319            }
1320            frameCount0 = b0.frameCount;
1321        }
1322        if (frameCount1 == 0) {
1323            b1.frameCount = numFrames;
1324            int64_t outputPTS = calculateOutputPTS(t1, pts,
1325                                                   out - t0.mainBuffer);
1326            t1.bufferProvider->getNextBuffer(&b1, outputPTS);
1327            if (b1.i16 == NULL) {
1328                if (buff == NULL) {
1329                    buff = new int16_t[MAX_NUM_CHANNELS * state->frameCount];
1330                }
1331                in1 = buff;
1332                b1.frameCount = numFrames;
1333            } else {
1334                in1 = b1.i16;
1335            }
1336            frameCount1 = b1.frameCount;
1337        }
1338
1339        size_t outFrames = frameCount0 < frameCount1?frameCount0:frameCount1;
1340
1341        numFrames -= outFrames;
1342        frameCount0 -= outFrames;
1343        frameCount1 -= outFrames;
1344
1345        do {
1346            int32_t l0 = *in0++;
1347            int32_t r0 = *in0++;
1348            l0 = mul(l0, vl0);
1349            r0 = mul(r0, vr0);
1350            int32_t l = *in1++;
1351            int32_t r = *in1++;
1352            l = mulAdd(l, vl1, l0) >> 12;
1353            r = mulAdd(r, vr1, r0) >> 12;
1354            // clamping...
1355            l = clamp16(l);
1356            r = clamp16(r);
1357            *out++ = (r<<16) | (l & 0xFFFF);
1358        } while (--outFrames);
1359
1360        if (frameCount0 == 0) {
1361            t0.bufferProvider->releaseBuffer(&b0);
1362        }
1363        if (frameCount1 == 0) {
1364            t1.bufferProvider->releaseBuffer(&b1);
1365        }
1366    }
1367
1368    delete [] buff;
1369}
1370#endif
1371
1372int64_t AudioMixer::calculateOutputPTS(const track_t& t, int64_t basePTS,
1373                                       int outputFrameIndex)
1374{
1375    if (AudioBufferProvider::kInvalidPTS == basePTS)
1376        return AudioBufferProvider::kInvalidPTS;
1377
1378    return basePTS + ((outputFrameIndex * t.localTimeFreq) / t.sampleRate);
1379}
1380
1381// ----------------------------------------------------------------------------
1382}; // namespace android
1383