AudioMixer.cpp revision b92bc47a05925c29efef0d66711b6d3f17f406e7
1/* //device/include/server/AudioFlinger/AudioMixer.cpp
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#define LOG_TAG "AudioMixer"
19//#define LOG_NDEBUG 0
20
21#include <assert.h>
22#include <stdint.h>
23#include <string.h>
24#include <stdlib.h>
25#include <sys/types.h>
26
27#include <utils/Errors.h>
28#include <utils/Log.h>
29
30#include <cutils/bitops.h>
31
32#include <system/audio.h>
33
34#include "AudioMixer.h"
35
36namespace android {
37// ----------------------------------------------------------------------------
38
39static inline int16_t clamp16(int32_t sample)
40{
41    if ((sample>>15) ^ (sample>>31))
42        sample = 0x7FFF ^ (sample>>31);
43    return sample;
44}
45
46// ----------------------------------------------------------------------------
47
48AudioMixer::AudioMixer(size_t frameCount, uint32_t sampleRate)
49    :   mActiveTrack(0), mTrackNames(0), mSampleRate(sampleRate)
50{
51    // AudioMixer is not yet capable of multi-channel beyond stereo
52    assert(2 == MAX_NUM_CHANNELS);
53    mState.enabledTracks= 0;
54    mState.needsChanged = 0;
55    mState.frameCount   = frameCount;
56    mState.outputTemp   = NULL;
57    mState.resampleTemp = NULL;
58    mState.hook         = process__nop;
59    track_t* t = mState.tracks;
60    for (int i=0 ; i<32 ; i++) {
61        t->needs = 0;
62        t->volume[0] = UNITY_GAIN;
63        t->volume[1] = UNITY_GAIN;
64        // no initialization needed
65        // t->prevVolume[0]
66        // t->prevVolume[1]
67        t->volumeInc[0] = 0;
68        t->volumeInc[1] = 0;
69        t->auxLevel = 0;
70        t->auxInc = 0;
71        // no initialization needed
72        // t->prevAuxLevel
73        // t->frameCount
74        t->channelCount = 2;
75        t->enabled = 0;
76        t->format = 16;
77        t->channelMask = AUDIO_CHANNEL_OUT_STEREO;
78        t->buffer.raw = 0;
79        t->bufferProvider = NULL;
80        t->hook = NULL;
81        t->resampler = NULL;
82        t->sampleRate = mSampleRate;
83        t->in = NULL;
84        t->mainBuffer = NULL;
85        t->auxBuffer = NULL;
86        t++;
87    }
88}
89
90AudioMixer::~AudioMixer()
91{
92    track_t* t = mState.tracks;
93    for (int i=0 ; i<32 ; i++) {
94        delete t->resampler;
95        t++;
96    }
97    delete [] mState.outputTemp;
98    delete [] mState.resampleTemp;
99}
100
101int AudioMixer::getTrackName()
102{
103    uint32_t names = mTrackNames;
104    uint32_t mask = 1;
105    int n = 0;
106    while (names & mask) {
107        mask <<= 1;
108        n++;
109    }
110    if (mask) {
111        ALOGV("add track (%d)", n);
112        mTrackNames |= mask;
113        return TRACK0 + n;
114    }
115    return -1;
116}
117
118void AudioMixer::invalidateState(uint32_t mask)
119{
120    if (mask) {
121        mState.needsChanged |= mask;
122        mState.hook = process__validate;
123    }
124 }
125
126void AudioMixer::deleteTrackName(int name)
127{
128    name -= TRACK0;
129    assert(uint32_t(name) < MAX_NUM_TRACKS);
130    ALOGV("deleteTrackName(%d)", name);
131    track_t& track(mState.tracks[ name ]);
132    if (track.enabled != 0) {
133        track.enabled = 0;
134        invalidateState(1<<name);
135    }
136    if (track.resampler) {
137        // delete  the resampler
138        delete track.resampler;
139        track.resampler = NULL;
140        track.sampleRate = mSampleRate;
141        invalidateState(1<<name);
142    }
143    track.volumeInc[0] = 0;
144    track.volumeInc[1] = 0;
145    mTrackNames &= ~(1<<name);
146}
147
148void AudioMixer::enable()
149{
150    if (mState.tracks[ mActiveTrack ].enabled != 1) {
151        mState.tracks[ mActiveTrack ].enabled = 1;
152        ALOGV("enable(%d)", mActiveTrack);
153        invalidateState(1<<mActiveTrack);
154    }
155}
156
157void AudioMixer::disable()
158{
159    if (mState.tracks[ mActiveTrack ].enabled != 0) {
160        mState.tracks[ mActiveTrack ].enabled = 0;
161        ALOGV("disable(%d)", mActiveTrack);
162        invalidateState(1<<mActiveTrack);
163    }
164}
165
166void AudioMixer::setActiveTrack(int track)
167{
168    // this also catches track < TRACK0
169    track -= TRACK0;
170    assert(uint32_t(track) < MAX_NUM_TRACKS);
171    mActiveTrack = track;
172}
173
174void AudioMixer::setParameter(int target, int name, void *value)
175{
176    int valueInt = (int)value;
177    int32_t *valueBuf = (int32_t *)value;
178
179    switch (target) {
180
181    case TRACK:
182        switch (name) {
183        case CHANNEL_MASK: {
184            uint32_t mask = (uint32_t)value;
185            if (mState.tracks[ mActiveTrack ].channelMask != mask) {
186                uint8_t channelCount = popcount(mask);
187                assert((channelCount <= MAX_NUM_CHANNELS) && (channelCount));
188                mState.tracks[ mActiveTrack ].channelMask = mask;
189                mState.tracks[ mActiveTrack ].channelCount = channelCount;
190                ALOGV("setParameter(TRACK, CHANNEL_MASK, %x)", mask);
191                invalidateState(1<<mActiveTrack);
192            }
193            } break;
194        case MAIN_BUFFER:
195            if (mState.tracks[ mActiveTrack ].mainBuffer != valueBuf) {
196                mState.tracks[ mActiveTrack ].mainBuffer = valueBuf;
197                ALOGV("setParameter(TRACK, MAIN_BUFFER, %p)", valueBuf);
198                invalidateState(1<<mActiveTrack);
199            }
200            break;
201        case AUX_BUFFER:
202            if (mState.tracks[ mActiveTrack ].auxBuffer != valueBuf) {
203                mState.tracks[ mActiveTrack ].auxBuffer = valueBuf;
204                ALOGV("setParameter(TRACK, AUX_BUFFER, %p)", valueBuf);
205                invalidateState(1<<mActiveTrack);
206            }
207            break;
208        default:
209            // bad name
210            assert(false);
211        }
212        break;
213
214    case RESAMPLE:
215        switch (name) {
216        case SAMPLE_RATE: {
217            assert(valueInt > 0);
218            track_t& track = mState.tracks[ mActiveTrack ];
219            if (track.setResampler(uint32_t(valueInt), mSampleRate)) {
220                ALOGV("setParameter(RESAMPLE, SAMPLE_RATE, %u)",
221                        uint32_t(valueInt));
222                invalidateState(1<<mActiveTrack);
223            }
224            } break;
225        case RESET: {
226            track_t& track = mState.tracks[ mActiveTrack ];
227            track.resetResampler();
228            invalidateState(1<<mActiveTrack);
229            } break;
230        default:
231            // bad name
232            assert(false);
233        }
234        break;
235
236    case RAMP_VOLUME:
237    case VOLUME:
238        switch (name) {
239        case VOLUME0:
240        case VOLUME1: {
241            track_t& track = mState.tracks[ mActiveTrack ];
242            if (track.volume[name-VOLUME0] != valueInt) {
243                ALOGV("setParameter(VOLUME, VOLUME0/1: %04x)", valueInt);
244                track.prevVolume[name-VOLUME0] = track.volume[name-VOLUME0] << 16;
245                track.volume[name-VOLUME0] = valueInt;
246                if (target == VOLUME) {
247                    track.prevVolume[name-VOLUME0] = valueInt << 16;
248                    track.volumeInc[name-VOLUME0] = 0;
249                } else {
250                    int32_t d = (valueInt<<16) - track.prevVolume[name-VOLUME0];
251                    int32_t volInc = d / int32_t(mState.frameCount);
252                    track.volumeInc[name-VOLUME0] = volInc;
253                    if (volInc == 0) {
254                        track.prevVolume[name-VOLUME0] = valueInt << 16;
255                    }
256                }
257                invalidateState(1<<mActiveTrack);
258            }
259            } break;
260        case AUXLEVEL: {
261            track_t& track = mState.tracks[ mActiveTrack ];
262            if (track.auxLevel != valueInt) {
263                ALOGV("setParameter(VOLUME, AUXLEVEL: %04x)", valueInt);
264                track.prevAuxLevel = track.auxLevel << 16;
265                track.auxLevel = valueInt;
266                if (target == VOLUME) {
267                    track.prevAuxLevel = valueInt << 16;
268                    track.auxInc = 0;
269                } else {
270                    int32_t d = (valueInt<<16) - track.prevAuxLevel;
271                    int32_t volInc = d / int32_t(mState.frameCount);
272                    track.auxInc = volInc;
273                    if (volInc == 0) {
274                        track.prevAuxLevel = valueInt << 16;
275                    }
276                }
277                invalidateState(1<<mActiveTrack);
278            }
279            } break;
280        default:
281            // bad name
282            assert(false);
283        }
284        break;
285
286    default:
287        // bad target
288        assert(false);
289    }
290}
291
292bool AudioMixer::track_t::setResampler(uint32_t value, uint32_t devSampleRate)
293{
294    if (value!=devSampleRate || resampler) {
295        if (sampleRate != value) {
296            sampleRate = value;
297            if (resampler == NULL) {
298                resampler = AudioResampler::create(
299                        format, channelCount, devSampleRate);
300            }
301            return true;
302        }
303    }
304    return false;
305}
306
307bool AudioMixer::track_t::doesResample() const
308{
309    return resampler != NULL;
310}
311
312void AudioMixer::track_t::resetResampler()
313{
314    if (resampler != NULL) {
315        resampler->reset();
316    }
317}
318
319inline
320void AudioMixer::track_t::adjustVolumeRamp(bool aux)
321{
322    for (int i=0 ; i<2 ; i++) {
323        if (((volumeInc[i]>0) && (((prevVolume[i]+volumeInc[i])>>16) >= volume[i])) ||
324            ((volumeInc[i]<0) && (((prevVolume[i]+volumeInc[i])>>16) <= volume[i]))) {
325            volumeInc[i] = 0;
326            prevVolume[i] = volume[i]<<16;
327        }
328    }
329    if (aux) {
330        if (((auxInc>0) && (((prevAuxLevel+auxInc)>>16) >= auxLevel)) ||
331            ((auxInc<0) && (((prevAuxLevel+auxInc)>>16) <= auxLevel))) {
332            auxInc = 0;
333            prevAuxLevel = auxLevel<<16;
334        }
335    }
336}
337
338
339void AudioMixer::setBufferProvider(AudioBufferProvider* buffer)
340{
341    mState.tracks[ mActiveTrack ].bufferProvider = buffer;
342}
343
344
345
346void AudioMixer::process()
347{
348    mState.hook(&mState);
349}
350
351
352void AudioMixer::process__validate(state_t* state)
353{
354    LOGW_IF(!state->needsChanged,
355        "in process__validate() but nothing's invalid");
356
357    uint32_t changed = state->needsChanged;
358    state->needsChanged = 0; // clear the validation flag
359
360    // recompute which tracks are enabled / disabled
361    uint32_t enabled = 0;
362    uint32_t disabled = 0;
363    while (changed) {
364        const int i = 31 - __builtin_clz(changed);
365        const uint32_t mask = 1<<i;
366        changed &= ~mask;
367        track_t& t = state->tracks[i];
368        (t.enabled ? enabled : disabled) |= mask;
369    }
370    state->enabledTracks &= ~disabled;
371    state->enabledTracks |=  enabled;
372
373    // compute everything we need...
374    int countActiveTracks = 0;
375    int all16BitsStereoNoResample = 1;
376    int resampling = 0;
377    int volumeRamp = 0;
378    uint32_t en = state->enabledTracks;
379    while (en) {
380        const int i = 31 - __builtin_clz(en);
381        en &= ~(1<<i);
382
383        countActiveTracks++;
384        track_t& t = state->tracks[i];
385        uint32_t n = 0;
386        n |= NEEDS_CHANNEL_1 + t.channelCount - 1;
387        n |= NEEDS_FORMAT_16;
388        n |= t.doesResample() ? NEEDS_RESAMPLE_ENABLED : NEEDS_RESAMPLE_DISABLED;
389        if (t.auxLevel != 0 && t.auxBuffer != NULL) {
390            n |= NEEDS_AUX_ENABLED;
391        }
392
393        if (t.volumeInc[0]|t.volumeInc[1]) {
394            volumeRamp = 1;
395        } else if (!t.doesResample() && t.volumeRL == 0) {
396            n |= NEEDS_MUTE_ENABLED;
397        }
398        t.needs = n;
399
400        if ((n & NEEDS_MUTE__MASK) == NEEDS_MUTE_ENABLED) {
401            t.hook = track__nop;
402        } else {
403            if ((n & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED) {
404                all16BitsStereoNoResample = 0;
405            }
406            if ((n & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) {
407                all16BitsStereoNoResample = 0;
408                resampling = 1;
409                t.hook = track__genericResample;
410            } else {
411                if ((n & NEEDS_CHANNEL_COUNT__MASK) == NEEDS_CHANNEL_1){
412                    t.hook = track__16BitsMono;
413                    all16BitsStereoNoResample = 0;
414                }
415                if ((n & NEEDS_CHANNEL_COUNT__MASK) == NEEDS_CHANNEL_2){
416                    t.hook = track__16BitsStereo;
417                }
418            }
419        }
420    }
421
422    // select the processing hooks
423    state->hook = process__nop;
424    if (countActiveTracks) {
425        if (resampling) {
426            if (!state->outputTemp) {
427                state->outputTemp = new int32_t[MAX_NUM_CHANNELS * state->frameCount];
428            }
429            if (!state->resampleTemp) {
430                state->resampleTemp = new int32_t[MAX_NUM_CHANNELS * state->frameCount];
431            }
432            state->hook = process__genericResampling;
433        } else {
434            if (state->outputTemp) {
435                delete [] state->outputTemp;
436                state->outputTemp = NULL;
437            }
438            if (state->resampleTemp) {
439                delete [] state->resampleTemp;
440                state->resampleTemp = NULL;
441            }
442            state->hook = process__genericNoResampling;
443            if (all16BitsStereoNoResample && !volumeRamp) {
444                if (countActiveTracks == 1) {
445                    state->hook = process__OneTrack16BitsStereoNoResampling;
446                }
447            }
448        }
449    }
450
451    ALOGV("mixer configuration change: %d activeTracks (%08x) "
452        "all16BitsStereoNoResample=%d, resampling=%d, volumeRamp=%d",
453        countActiveTracks, state->enabledTracks,
454        all16BitsStereoNoResample, resampling, volumeRamp);
455
456    state->hook(state);
457
458    // Now that the volume ramp has been done, set optimal state and
459    // track hooks for subsequent mixer process
460    if (countActiveTracks) {
461        int allMuted = 1;
462        uint32_t en = state->enabledTracks;
463        while (en) {
464            const int i = 31 - __builtin_clz(en);
465            en &= ~(1<<i);
466            track_t& t = state->tracks[i];
467            if (!t.doesResample() && t.volumeRL == 0)
468            {
469                t.needs |= NEEDS_MUTE_ENABLED;
470                t.hook = track__nop;
471            } else {
472                allMuted = 0;
473            }
474        }
475        if (allMuted) {
476            state->hook = process__nop;
477        } else if (all16BitsStereoNoResample) {
478            if (countActiveTracks == 1) {
479                state->hook = process__OneTrack16BitsStereoNoResampling;
480            }
481        }
482    }
483}
484
485static inline
486int32_t mulAdd(int16_t in, int16_t v, int32_t a)
487{
488#if defined(__arm__) && !defined(__thumb__)
489    int32_t out;
490    asm( "smlabb %[out], %[in], %[v], %[a] \n"
491         : [out]"=r"(out)
492         : [in]"%r"(in), [v]"r"(v), [a]"r"(a)
493         : );
494    return out;
495#else
496    return a + in * int32_t(v);
497#endif
498}
499
500static inline
501int32_t mul(int16_t in, int16_t v)
502{
503#if defined(__arm__) && !defined(__thumb__)
504    int32_t out;
505    asm( "smulbb %[out], %[in], %[v] \n"
506         : [out]"=r"(out)
507         : [in]"%r"(in), [v]"r"(v)
508         : );
509    return out;
510#else
511    return in * int32_t(v);
512#endif
513}
514
515static inline
516int32_t mulAddRL(int left, uint32_t inRL, uint32_t vRL, int32_t a)
517{
518#if defined(__arm__) && !defined(__thumb__)
519    int32_t out;
520    if (left) {
521        asm( "smlabb %[out], %[inRL], %[vRL], %[a] \n"
522             : [out]"=r"(out)
523             : [inRL]"%r"(inRL), [vRL]"r"(vRL), [a]"r"(a)
524             : );
525    } else {
526        asm( "smlatt %[out], %[inRL], %[vRL], %[a] \n"
527             : [out]"=r"(out)
528             : [inRL]"%r"(inRL), [vRL]"r"(vRL), [a]"r"(a)
529             : );
530    }
531    return out;
532#else
533    if (left) {
534        return a + int16_t(inRL&0xFFFF) * int16_t(vRL&0xFFFF);
535    } else {
536        return a + int16_t(inRL>>16) * int16_t(vRL>>16);
537    }
538#endif
539}
540
541static inline
542int32_t mulRL(int left, uint32_t inRL, uint32_t vRL)
543{
544#if defined(__arm__) && !defined(__thumb__)
545    int32_t out;
546    if (left) {
547        asm( "smulbb %[out], %[inRL], %[vRL] \n"
548             : [out]"=r"(out)
549             : [inRL]"%r"(inRL), [vRL]"r"(vRL)
550             : );
551    } else {
552        asm( "smultt %[out], %[inRL], %[vRL] \n"
553             : [out]"=r"(out)
554             : [inRL]"%r"(inRL), [vRL]"r"(vRL)
555             : );
556    }
557    return out;
558#else
559    if (left) {
560        return int16_t(inRL&0xFFFF) * int16_t(vRL&0xFFFF);
561    } else {
562        return int16_t(inRL>>16) * int16_t(vRL>>16);
563    }
564#endif
565}
566
567
568void AudioMixer::track__genericResample(track_t* t, int32_t* out, size_t outFrameCount, int32_t* temp, int32_t* aux)
569{
570    t->resampler->setSampleRate(t->sampleRate);
571
572    // ramp gain - resample to temp buffer and scale/mix in 2nd step
573    if (aux != NULL) {
574        // always resample with unity gain when sending to auxiliary buffer to be able
575        // to apply send level after resampling
576        // TODO: modify each resampler to support aux channel?
577        t->resampler->setVolume(UNITY_GAIN, UNITY_GAIN);
578        memset(temp, 0, outFrameCount * MAX_NUM_CHANNELS * sizeof(int32_t));
579        t->resampler->resample(temp, outFrameCount, t->bufferProvider);
580        if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc) {
581            volumeRampStereo(t, out, outFrameCount, temp, aux);
582        } else {
583            volumeStereo(t, out, outFrameCount, temp, aux);
584        }
585    } else {
586        if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
587            t->resampler->setVolume(UNITY_GAIN, UNITY_GAIN);
588            memset(temp, 0, outFrameCount * MAX_NUM_CHANNELS * sizeof(int32_t));
589            t->resampler->resample(temp, outFrameCount, t->bufferProvider);
590            volumeRampStereo(t, out, outFrameCount, temp, aux);
591        }
592
593        // constant gain
594        else {
595            t->resampler->setVolume(t->volume[0], t->volume[1]);
596            t->resampler->resample(out, outFrameCount, t->bufferProvider);
597        }
598    }
599}
600
601void AudioMixer::track__nop(track_t* t, int32_t* out, size_t outFrameCount, int32_t* temp, int32_t* aux)
602{
603}
604
605void AudioMixer::volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
606{
607    int32_t vl = t->prevVolume[0];
608    int32_t vr = t->prevVolume[1];
609    const int32_t vlInc = t->volumeInc[0];
610    const int32_t vrInc = t->volumeInc[1];
611
612    //LOGD("[0] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
613    //        t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
614    //       (vl + vlInc*frameCount)/65536.0f, frameCount);
615
616    // ramp volume
617    if UNLIKELY(aux != NULL) {
618        int32_t va = t->prevAuxLevel;
619        const int32_t vaInc = t->auxInc;
620        int32_t l;
621        int32_t r;
622
623        do {
624            l = (*temp++ >> 12);
625            r = (*temp++ >> 12);
626            *out++ += (vl >> 16) * l;
627            *out++ += (vr >> 16) * r;
628            *aux++ += (va >> 17) * (l + r);
629            vl += vlInc;
630            vr += vrInc;
631            va += vaInc;
632        } while (--frameCount);
633        t->prevAuxLevel = va;
634    } else {
635        do {
636            *out++ += (vl >> 16) * (*temp++ >> 12);
637            *out++ += (vr >> 16) * (*temp++ >> 12);
638            vl += vlInc;
639            vr += vrInc;
640        } while (--frameCount);
641    }
642    t->prevVolume[0] = vl;
643    t->prevVolume[1] = vr;
644    t->adjustVolumeRamp((aux != NULL));
645}
646
647void AudioMixer::volumeStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
648{
649    const int16_t vl = t->volume[0];
650    const int16_t vr = t->volume[1];
651
652    if UNLIKELY(aux != NULL) {
653        const int16_t va = (int16_t)t->auxLevel;
654        do {
655            int16_t l = (int16_t)(*temp++ >> 12);
656            int16_t r = (int16_t)(*temp++ >> 12);
657            out[0] = mulAdd(l, vl, out[0]);
658            int16_t a = (int16_t)(((int32_t)l + r) >> 1);
659            out[1] = mulAdd(r, vr, out[1]);
660            out += 2;
661            aux[0] = mulAdd(a, va, aux[0]);
662            aux++;
663        } while (--frameCount);
664    } else {
665        do {
666            int16_t l = (int16_t)(*temp++ >> 12);
667            int16_t r = (int16_t)(*temp++ >> 12);
668            out[0] = mulAdd(l, vl, out[0]);
669            out[1] = mulAdd(r, vr, out[1]);
670            out += 2;
671        } while (--frameCount);
672    }
673}
674
675void AudioMixer::track__16BitsStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
676{
677    int16_t const *in = static_cast<int16_t const *>(t->in);
678
679    if UNLIKELY(aux != NULL) {
680        int32_t l;
681        int32_t r;
682        // ramp gain
683        if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc) {
684            int32_t vl = t->prevVolume[0];
685            int32_t vr = t->prevVolume[1];
686            int32_t va = t->prevAuxLevel;
687            const int32_t vlInc = t->volumeInc[0];
688            const int32_t vrInc = t->volumeInc[1];
689            const int32_t vaInc = t->auxInc;
690            // LOGD("[1] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
691            //        t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
692            //        (vl + vlInc*frameCount)/65536.0f, frameCount);
693
694            do {
695                l = (int32_t)*in++;
696                r = (int32_t)*in++;
697                *out++ += (vl >> 16) * l;
698                *out++ += (vr >> 16) * r;
699                *aux++ += (va >> 17) * (l + r);
700                vl += vlInc;
701                vr += vrInc;
702                va += vaInc;
703            } while (--frameCount);
704
705            t->prevVolume[0] = vl;
706            t->prevVolume[1] = vr;
707            t->prevAuxLevel = va;
708            t->adjustVolumeRamp(true);
709        }
710
711        // constant gain
712        else {
713            const uint32_t vrl = t->volumeRL;
714            const int16_t va = (int16_t)t->auxLevel;
715            do {
716                uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
717                int16_t a = (int16_t)(((int32_t)in[0] + in[1]) >> 1);
718                in += 2;
719                out[0] = mulAddRL(1, rl, vrl, out[0]);
720                out[1] = mulAddRL(0, rl, vrl, out[1]);
721                out += 2;
722                aux[0] = mulAdd(a, va, aux[0]);
723                aux++;
724            } while (--frameCount);
725        }
726    } else {
727        // ramp gain
728        if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
729            int32_t vl = t->prevVolume[0];
730            int32_t vr = t->prevVolume[1];
731            const int32_t vlInc = t->volumeInc[0];
732            const int32_t vrInc = t->volumeInc[1];
733
734            // LOGD("[1] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
735            //        t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
736            //        (vl + vlInc*frameCount)/65536.0f, frameCount);
737
738            do {
739                *out++ += (vl >> 16) * (int32_t) *in++;
740                *out++ += (vr >> 16) * (int32_t) *in++;
741                vl += vlInc;
742                vr += vrInc;
743            } while (--frameCount);
744
745            t->prevVolume[0] = vl;
746            t->prevVolume[1] = vr;
747            t->adjustVolumeRamp(false);
748        }
749
750        // constant gain
751        else {
752            const uint32_t vrl = t->volumeRL;
753            do {
754                uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
755                in += 2;
756                out[0] = mulAddRL(1, rl, vrl, out[0]);
757                out[1] = mulAddRL(0, rl, vrl, out[1]);
758                out += 2;
759            } while (--frameCount);
760        }
761    }
762    t->in = in;
763}
764
765void AudioMixer::track__16BitsMono(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux)
766{
767    int16_t const *in = static_cast<int16_t const *>(t->in);
768
769    if UNLIKELY(aux != NULL) {
770        // ramp gain
771        if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]|t->auxInc) {
772            int32_t vl = t->prevVolume[0];
773            int32_t vr = t->prevVolume[1];
774            int32_t va = t->prevAuxLevel;
775            const int32_t vlInc = t->volumeInc[0];
776            const int32_t vrInc = t->volumeInc[1];
777            const int32_t vaInc = t->auxInc;
778
779            // LOGD("[2] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
780            //         t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
781            //         (vl + vlInc*frameCount)/65536.0f, frameCount);
782
783            do {
784                int32_t l = *in++;
785                *out++ += (vl >> 16) * l;
786                *out++ += (vr >> 16) * l;
787                *aux++ += (va >> 16) * l;
788                vl += vlInc;
789                vr += vrInc;
790                va += vaInc;
791            } while (--frameCount);
792
793            t->prevVolume[0] = vl;
794            t->prevVolume[1] = vr;
795            t->prevAuxLevel = va;
796            t->adjustVolumeRamp(true);
797        }
798        // constant gain
799        else {
800            const int16_t vl = t->volume[0];
801            const int16_t vr = t->volume[1];
802            const int16_t va = (int16_t)t->auxLevel;
803            do {
804                int16_t l = *in++;
805                out[0] = mulAdd(l, vl, out[0]);
806                out[1] = mulAdd(l, vr, out[1]);
807                out += 2;
808                aux[0] = mulAdd(l, va, aux[0]);
809                aux++;
810            } while (--frameCount);
811        }
812    } else {
813        // ramp gain
814        if UNLIKELY(t->volumeInc[0]|t->volumeInc[1]) {
815            int32_t vl = t->prevVolume[0];
816            int32_t vr = t->prevVolume[1];
817            const int32_t vlInc = t->volumeInc[0];
818            const int32_t vrInc = t->volumeInc[1];
819
820            // LOGD("[2] %p: inc=%f, v0=%f, v1=%d, final=%f, count=%d",
821            //         t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
822            //         (vl + vlInc*frameCount)/65536.0f, frameCount);
823
824            do {
825                int32_t l = *in++;
826                *out++ += (vl >> 16) * l;
827                *out++ += (vr >> 16) * l;
828                vl += vlInc;
829                vr += vrInc;
830            } while (--frameCount);
831
832            t->prevVolume[0] = vl;
833            t->prevVolume[1] = vr;
834            t->adjustVolumeRamp(false);
835        }
836        // constant gain
837        else {
838            const int16_t vl = t->volume[0];
839            const int16_t vr = t->volume[1];
840            do {
841                int16_t l = *in++;
842                out[0] = mulAdd(l, vl, out[0]);
843                out[1] = mulAdd(l, vr, out[1]);
844                out += 2;
845            } while (--frameCount);
846        }
847    }
848    t->in = in;
849}
850
851void AudioMixer::ditherAndClamp(int32_t* out, int32_t const *sums, size_t c)
852{
853    for (size_t i=0 ; i<c ; i++) {
854        int32_t l = *sums++;
855        int32_t r = *sums++;
856        int32_t nl = l >> 12;
857        int32_t nr = r >> 12;
858        l = clamp16(nl);
859        r = clamp16(nr);
860        *out++ = (r<<16) | (l & 0xFFFF);
861    }
862}
863
864// no-op case
865void AudioMixer::process__nop(state_t* state)
866{
867    uint32_t e0 = state->enabledTracks;
868    size_t bufSize = state->frameCount * sizeof(int16_t) * MAX_NUM_CHANNELS;
869    while (e0) {
870        // process by group of tracks with same output buffer to
871        // avoid multiple memset() on same buffer
872        uint32_t e1 = e0, e2 = e0;
873        int i = 31 - __builtin_clz(e1);
874        track_t& t1 = state->tracks[i];
875        e2 &= ~(1<<i);
876        while (e2) {
877            i = 31 - __builtin_clz(e2);
878            e2 &= ~(1<<i);
879            track_t& t2 = state->tracks[i];
880            if UNLIKELY(t2.mainBuffer != t1.mainBuffer) {
881                e1 &= ~(1<<i);
882            }
883        }
884        e0 &= ~(e1);
885
886        memset(t1.mainBuffer, 0, bufSize);
887
888        while (e1) {
889            i = 31 - __builtin_clz(e1);
890            e1 &= ~(1<<i);
891            t1 = state->tracks[i];
892            size_t outFrames = state->frameCount;
893            while (outFrames) {
894                t1.buffer.frameCount = outFrames;
895                t1.bufferProvider->getNextBuffer(&t1.buffer);
896                if (!t1.buffer.raw) break;
897                outFrames -= t1.buffer.frameCount;
898                t1.bufferProvider->releaseBuffer(&t1.buffer);
899            }
900        }
901    }
902}
903
904// generic code without resampling
905void AudioMixer::process__genericNoResampling(state_t* state)
906{
907    int32_t outTemp[BLOCKSIZE * MAX_NUM_CHANNELS] __attribute__((aligned(32)));
908
909    // acquire each track's buffer
910    uint32_t enabledTracks = state->enabledTracks;
911    uint32_t e0 = enabledTracks;
912    while (e0) {
913        const int i = 31 - __builtin_clz(e0);
914        e0 &= ~(1<<i);
915        track_t& t = state->tracks[i];
916        t.buffer.frameCount = state->frameCount;
917        t.bufferProvider->getNextBuffer(&t.buffer);
918        t.frameCount = t.buffer.frameCount;
919        t.in = t.buffer.raw;
920        // t.in == NULL can happen if the track was flushed just after having
921        // been enabled for mixing.
922        if (t.in == NULL)
923            enabledTracks &= ~(1<<i);
924    }
925
926    e0 = enabledTracks;
927    while (e0) {
928        // process by group of tracks with same output buffer to
929        // optimize cache use
930        uint32_t e1 = e0, e2 = e0;
931        int j = 31 - __builtin_clz(e1);
932        track_t& t1 = state->tracks[j];
933        e2 &= ~(1<<j);
934        while (e2) {
935            j = 31 - __builtin_clz(e2);
936            e2 &= ~(1<<j);
937            track_t& t2 = state->tracks[j];
938            if UNLIKELY(t2.mainBuffer != t1.mainBuffer) {
939                e1 &= ~(1<<j);
940            }
941        }
942        e0 &= ~(e1);
943        // this assumes output 16 bits stereo, no resampling
944        int32_t *out = t1.mainBuffer;
945        size_t numFrames = 0;
946        do {
947            memset(outTemp, 0, sizeof(outTemp));
948            e2 = e1;
949            while (e2) {
950                const int i = 31 - __builtin_clz(e2);
951                e2 &= ~(1<<i);
952                track_t& t = state->tracks[i];
953                size_t outFrames = BLOCKSIZE;
954                int32_t *aux = NULL;
955                if UNLIKELY((t.needs & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED) {
956                    aux = t.auxBuffer + numFrames;
957                }
958                while (outFrames) {
959                    size_t inFrames = (t.frameCount > outFrames)?outFrames:t.frameCount;
960                    if (inFrames) {
961                        (t.hook)(&t, outTemp + (BLOCKSIZE-outFrames)*MAX_NUM_CHANNELS, inFrames, state->resampleTemp, aux);
962                        t.frameCount -= inFrames;
963                        outFrames -= inFrames;
964                        if UNLIKELY(aux != NULL) {
965                            aux += inFrames;
966                        }
967                    }
968                    if (t.frameCount == 0 && outFrames) {
969                        t.bufferProvider->releaseBuffer(&t.buffer);
970                        t.buffer.frameCount = (state->frameCount - numFrames) - (BLOCKSIZE - outFrames);
971                        t.bufferProvider->getNextBuffer(&t.buffer);
972                        t.in = t.buffer.raw;
973                        if (t.in == NULL) {
974                            enabledTracks &= ~(1<<i);
975                            e1 &= ~(1<<i);
976                            break;
977                        }
978                        t.frameCount = t.buffer.frameCount;
979                    }
980                }
981            }
982            ditherAndClamp(out, outTemp, BLOCKSIZE);
983            out += BLOCKSIZE;
984            numFrames += BLOCKSIZE;
985        } while (numFrames < state->frameCount);
986    }
987
988    // release each track's buffer
989    e0 = enabledTracks;
990    while (e0) {
991        const int i = 31 - __builtin_clz(e0);
992        e0 &= ~(1<<i);
993        track_t& t = state->tracks[i];
994        t.bufferProvider->releaseBuffer(&t.buffer);
995    }
996}
997
998
999// generic code with resampling
1000void AudioMixer::process__genericResampling(state_t* state)
1001{
1002    int32_t* const outTemp = state->outputTemp;
1003    const size_t size = sizeof(int32_t) * MAX_NUM_CHANNELS * state->frameCount;
1004
1005    size_t numFrames = state->frameCount;
1006
1007    uint32_t e0 = state->enabledTracks;
1008    while (e0) {
1009        // process by group of tracks with same output buffer
1010        // to optimize cache use
1011        uint32_t e1 = e0, e2 = e0;
1012        int j = 31 - __builtin_clz(e1);
1013        track_t& t1 = state->tracks[j];
1014        e2 &= ~(1<<j);
1015        while (e2) {
1016            j = 31 - __builtin_clz(e2);
1017            e2 &= ~(1<<j);
1018            track_t& t2 = state->tracks[j];
1019            if UNLIKELY(t2.mainBuffer != t1.mainBuffer) {
1020                e1 &= ~(1<<j);
1021            }
1022        }
1023        e0 &= ~(e1);
1024        int32_t *out = t1.mainBuffer;
1025        memset(outTemp, 0, size);
1026        while (e1) {
1027            const int i = 31 - __builtin_clz(e1);
1028            e1 &= ~(1<<i);
1029            track_t& t = state->tracks[i];
1030            int32_t *aux = NULL;
1031            if UNLIKELY((t.needs & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED) {
1032                aux = t.auxBuffer;
1033            }
1034
1035            // this is a little goofy, on the resampling case we don't
1036            // acquire/release the buffers because it's done by
1037            // the resampler.
1038            if ((t.needs & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) {
1039                (t.hook)(&t, outTemp, numFrames, state->resampleTemp, aux);
1040            } else {
1041
1042                size_t outFrames = 0;
1043
1044                while (outFrames < numFrames) {
1045                    t.buffer.frameCount = numFrames - outFrames;
1046                    t.bufferProvider->getNextBuffer(&t.buffer);
1047                    t.in = t.buffer.raw;
1048                    // t.in == NULL can happen if the track was flushed just after having
1049                    // been enabled for mixing.
1050                    if (t.in == NULL) break;
1051
1052                    if UNLIKELY(aux != NULL) {
1053                        aux += outFrames;
1054                    }
1055                    (t.hook)(&t, outTemp + outFrames*MAX_NUM_CHANNELS, t.buffer.frameCount, state->resampleTemp, aux);
1056                    outFrames += t.buffer.frameCount;
1057                    t.bufferProvider->releaseBuffer(&t.buffer);
1058                }
1059            }
1060        }
1061        ditherAndClamp(out, outTemp, numFrames);
1062    }
1063}
1064
1065// one track, 16 bits stereo without resampling is the most common case
1066void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state)
1067{
1068    const int i = 31 - __builtin_clz(state->enabledTracks);
1069    const track_t& t = state->tracks[i];
1070
1071    AudioBufferProvider::Buffer& b(t.buffer);
1072
1073    int32_t* out = t.mainBuffer;
1074    size_t numFrames = state->frameCount;
1075
1076    const int16_t vl = t.volume[0];
1077    const int16_t vr = t.volume[1];
1078    const uint32_t vrl = t.volumeRL;
1079    while (numFrames) {
1080        b.frameCount = numFrames;
1081        t.bufferProvider->getNextBuffer(&b);
1082        int16_t const *in = b.i16;
1083
1084        // in == NULL can happen if the track was flushed just after having
1085        // been enabled for mixing.
1086        if (in == NULL || ((unsigned long)in & 3)) {
1087            memset(out, 0, numFrames*MAX_NUM_CHANNELS*sizeof(int16_t));
1088            LOGE_IF(((unsigned long)in & 3), "process stereo track: input buffer alignment pb: buffer %p track %d, channels %d, needs %08x",
1089                    in, i, t.channelCount, t.needs);
1090            return;
1091        }
1092        size_t outFrames = b.frameCount;
1093
1094        if (UNLIKELY(uint32_t(vl) > UNITY_GAIN || uint32_t(vr) > UNITY_GAIN)) {
1095            // volume is boosted, so we might need to clamp even though
1096            // we process only one track.
1097            do {
1098                uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
1099                in += 2;
1100                int32_t l = mulRL(1, rl, vrl) >> 12;
1101                int32_t r = mulRL(0, rl, vrl) >> 12;
1102                // clamping...
1103                l = clamp16(l);
1104                r = clamp16(r);
1105                *out++ = (r<<16) | (l & 0xFFFF);
1106            } while (--outFrames);
1107        } else {
1108            do {
1109                uint32_t rl = *reinterpret_cast<uint32_t const *>(in);
1110                in += 2;
1111                int32_t l = mulRL(1, rl, vrl) >> 12;
1112                int32_t r = mulRL(0, rl, vrl) >> 12;
1113                *out++ = (r<<16) | (l & 0xFFFF);
1114            } while (--outFrames);
1115        }
1116        numFrames -= b.frameCount;
1117        t.bufferProvider->releaseBuffer(&b);
1118    }
1119}
1120
1121// 2 tracks is also a common case
1122// NEVER used in current implementation of process__validate()
1123// only use if the 2 tracks have the same output buffer
1124void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state)
1125{
1126    int i;
1127    uint32_t en = state->enabledTracks;
1128
1129    i = 31 - __builtin_clz(en);
1130    const track_t& t0 = state->tracks[i];
1131    AudioBufferProvider::Buffer& b0(t0.buffer);
1132
1133    en &= ~(1<<i);
1134    i = 31 - __builtin_clz(en);
1135    const track_t& t1 = state->tracks[i];
1136    AudioBufferProvider::Buffer& b1(t1.buffer);
1137
1138    int16_t const *in0;
1139    const int16_t vl0 = t0.volume[0];
1140    const int16_t vr0 = t0.volume[1];
1141    size_t frameCount0 = 0;
1142
1143    int16_t const *in1;
1144    const int16_t vl1 = t1.volume[0];
1145    const int16_t vr1 = t1.volume[1];
1146    size_t frameCount1 = 0;
1147
1148    //FIXME: only works if two tracks use same buffer
1149    int32_t* out = t0.mainBuffer;
1150    size_t numFrames = state->frameCount;
1151    int16_t const *buff = NULL;
1152
1153
1154    while (numFrames) {
1155
1156        if (frameCount0 == 0) {
1157            b0.frameCount = numFrames;
1158            t0.bufferProvider->getNextBuffer(&b0);
1159            if (b0.i16 == NULL) {
1160                if (buff == NULL) {
1161                    buff = new int16_t[MAX_NUM_CHANNELS * state->frameCount];
1162                }
1163                in0 = buff;
1164                b0.frameCount = numFrames;
1165            } else {
1166                in0 = b0.i16;
1167            }
1168            frameCount0 = b0.frameCount;
1169        }
1170        if (frameCount1 == 0) {
1171            b1.frameCount = numFrames;
1172            t1.bufferProvider->getNextBuffer(&b1);
1173            if (b1.i16 == NULL) {
1174                if (buff == NULL) {
1175                    buff = new int16_t[MAX_NUM_CHANNELS * state->frameCount];
1176                }
1177                in1 = buff;
1178                b1.frameCount = numFrames;
1179            } else {
1180                in1 = b1.i16;
1181            }
1182            frameCount1 = b1.frameCount;
1183        }
1184
1185        size_t outFrames = frameCount0 < frameCount1?frameCount0:frameCount1;
1186
1187        numFrames -= outFrames;
1188        frameCount0 -= outFrames;
1189        frameCount1 -= outFrames;
1190
1191        do {
1192            int32_t l0 = *in0++;
1193            int32_t r0 = *in0++;
1194            l0 = mul(l0, vl0);
1195            r0 = mul(r0, vr0);
1196            int32_t l = *in1++;
1197            int32_t r = *in1++;
1198            l = mulAdd(l, vl1, l0) >> 12;
1199            r = mulAdd(r, vr1, r0) >> 12;
1200            // clamping...
1201            l = clamp16(l);
1202            r = clamp16(r);
1203            *out++ = (r<<16) | (l & 0xFFFF);
1204        } while (--outFrames);
1205
1206        if (frameCount0 == 0) {
1207            t0.bufferProvider->releaseBuffer(&b0);
1208        }
1209        if (frameCount1 == 0) {
1210            t1.bufferProvider->releaseBuffer(&b1);
1211        }
1212    }
1213
1214    if (buff != NULL) {
1215        delete [] buff;
1216    }
1217}
1218
1219// ----------------------------------------------------------------------------
1220}; // namespace android
1221