AudioPolicyService.h revision 7c7f10bd4fda9a084e5e7f0eb3a040dfcbf01745
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_AUDIOPOLICYSERVICE_H 18#define ANDROID_AUDIOPOLICYSERVICE_H 19 20#include <cutils/misc.h> 21#include <cutils/config_utils.h> 22#include <utils/Vector.h> 23#include <utils/SortedVector.h> 24#include <binder/BinderService.h> 25#include <system/audio.h> 26#include <system/audio_policy.h> 27#include <hardware/audio_policy.h> 28#include <media/IAudioPolicyService.h> 29#include <media/ToneGenerator.h> 30#include <media/AudioEffect.h> 31 32namespace android { 33 34class String8; 35 36// ---------------------------------------------------------------------------- 37 38class AudioPolicyService : 39 public BinderService<AudioPolicyService>, 40 public BnAudioPolicyService, 41// public AudioPolicyClientInterface, 42 public IBinder::DeathRecipient 43{ 44 friend class BinderService<AudioPolicyService>; 45 46public: 47 // for BinderService 48 static const char *getServiceName() { return "media.audio_policy"; } 49 50 virtual status_t dump(int fd, const Vector<String16>& args); 51 52 // 53 // BnAudioPolicyService (see AudioPolicyInterface for method descriptions) 54 // 55 56 virtual status_t setDeviceConnectionState(audio_devices_t device, 57 audio_policy_dev_state_t state, 58 const char *device_address); 59 virtual audio_policy_dev_state_t getDeviceConnectionState( 60 audio_devices_t device, 61 const char *device_address); 62 virtual status_t setPhoneState(int state); 63 virtual status_t setRingerMode(uint32_t mode, uint32_t mask); 64 virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config); 65 virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage); 66 virtual audio_io_handle_t getOutput(audio_stream_type_t stream, 67 uint32_t samplingRate = 0, 68 uint32_t format = AUDIO_FORMAT_DEFAULT, 69 uint32_t channels = 0, 70 audio_policy_output_flags_t flags = 71 AUDIO_POLICY_OUTPUT_FLAG_INDIRECT); 72 virtual status_t startOutput(audio_io_handle_t output, 73 audio_stream_type_t stream, 74 int session = 0); 75 virtual status_t stopOutput(audio_io_handle_t output, 76 audio_stream_type_t stream, 77 int session = 0); 78 virtual void releaseOutput(audio_io_handle_t output); 79 virtual audio_io_handle_t getInput(int inputSource, 80 uint32_t samplingRate = 0, 81 uint32_t format = AUDIO_FORMAT_DEFAULT, 82 uint32_t channels = 0, 83 audio_in_acoustics_t acoustics = 84 (audio_in_acoustics_t)0, 85 int audioSession = 0); 86 virtual status_t startInput(audio_io_handle_t input); 87 virtual status_t stopInput(audio_io_handle_t input); 88 virtual void releaseInput(audio_io_handle_t input); 89 virtual status_t initStreamVolume(audio_stream_type_t stream, 90 int indexMin, 91 int indexMax); 92 virtual status_t setStreamVolumeIndex(audio_stream_type_t stream, int index); 93 virtual status_t getStreamVolumeIndex(audio_stream_type_t stream, int *index); 94 95 virtual uint32_t getStrategyForStream(audio_stream_type_t stream); 96 virtual uint32_t getDevicesForStream(audio_stream_type_t stream); 97 98 virtual audio_io_handle_t getOutputForEffect(effect_descriptor_t *desc); 99 virtual status_t registerEffect(effect_descriptor_t *desc, 100 audio_io_handle_t io, 101 uint32_t strategy, 102 int session, 103 int id); 104 virtual status_t unregisterEffect(int id); 105 virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const; 106 107 virtual status_t onTransact( 108 uint32_t code, 109 const Parcel& data, 110 Parcel* reply, 111 uint32_t flags); 112 113 // IBinder::DeathRecipient 114 virtual void binderDied(const wp<IBinder>& who); 115 116 // 117 // Helpers for the struct audio_policy_service_ops implementation. 118 // This is used by the audio policy manager for certain operations that 119 // are implemented by the policy service. 120 // 121 virtual void setParameters(audio_io_handle_t ioHandle, 122 const char *keyValuePairs, 123 int delayMs); 124 125 virtual status_t setStreamVolume(audio_stream_type_t stream, 126 float volume, 127 audio_io_handle_t output, 128 int delayMs = 0); 129 virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream); 130 virtual status_t stopTone(); 131 virtual status_t setVoiceVolume(float volume, int delayMs = 0); 132 133private: 134 AudioPolicyService(); 135 virtual ~AudioPolicyService(); 136 137 status_t dumpInternals(int fd); 138 139 // Thread used for tone playback and to send audio config commands to audio flinger 140 // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because startTone() 141 // and stopTone() are normally called with mLock locked and requesting a tone start or stop will cause 142 // calls to AudioPolicyService and an attempt to lock mLock. 143 // For audio config commands, it is necessary because audio flinger requires that the calling process (user) 144 // has permission to modify audio settings. 145 class AudioCommandThread : public Thread { 146 class AudioCommand; 147 public: 148 149 // commands for tone AudioCommand 150 enum { 151 START_TONE, 152 STOP_TONE, 153 SET_VOLUME, 154 SET_PARAMETERS, 155 SET_VOICE_VOLUME 156 }; 157 158 AudioCommandThread (String8 name); 159 virtual ~AudioCommandThread(); 160 161 status_t dump(int fd); 162 163 // Thread virtuals 164 virtual void onFirstRef(); 165 virtual bool threadLoop(); 166 167 void exit(); 168 void startToneCommand(int type = 0, int stream = 0); 169 void stopToneCommand(); 170 status_t volumeCommand(int stream, float volume, int output, int delayMs = 0); 171 status_t parametersCommand(int ioHandle, const char *keyValuePairs, int delayMs = 0); 172 status_t voiceVolumeCommand(float volume, int delayMs = 0); 173 void insertCommand_l(AudioCommand *command, int delayMs = 0); 174 175 private: 176 // descriptor for requested tone playback event 177 class AudioCommand { 178 179 public: 180 AudioCommand() 181 : mCommand(-1) {} 182 183 void dump(char* buffer, size_t size); 184 185 int mCommand; // START_TONE, STOP_TONE ... 186 nsecs_t mTime; // time stamp 187 Condition mCond; // condition for status return 188 status_t mStatus; // command status 189 bool mWaitStatus; // true if caller is waiting for status 190 void *mParam; // command parameter (ToneData, VolumeData, ParametersData) 191 }; 192 193 class ToneData { 194 public: 195 int mType; // tone type (START_TONE only) 196 int mStream; // stream type (START_TONE only) 197 }; 198 199 class VolumeData { 200 public: 201 int mStream; 202 float mVolume; 203 int mIO; 204 }; 205 206 class ParametersData { 207 public: 208 int mIO; 209 String8 mKeyValuePairs; 210 }; 211 212 class VoiceVolumeData { 213 public: 214 float mVolume; 215 }; 216 217 Mutex mLock; 218 Condition mWaitWorkCV; 219 Vector <AudioCommand *> mAudioCommands; // list of pending commands 220 ToneGenerator *mpToneGenerator; // the tone generator 221 AudioCommand mLastCommand; // last processed command (used by dump) 222 String8 mName; // string used by wake lock fo delayed commands 223 }; 224 225 class EffectDesc { 226 public: 227 EffectDesc() {} 228 virtual ~EffectDesc() {} 229 char *mName; 230 effect_uuid_t mUuid; 231 Vector <effect_param_t *> mParams; 232 }; 233 234 class InputSourceDesc { 235 public: 236 InputSourceDesc() {} 237 virtual ~InputSourceDesc() {} 238 Vector <EffectDesc *> mEffects; 239 }; 240 241 242 class InputDesc { 243 public: 244 InputDesc() {} 245 virtual ~InputDesc() {} 246 int mSessionId; 247 Vector< sp<AudioEffect> >mEffects; 248 }; 249 250 static const char *kInputSourceNames[AUDIO_SOURCE_CNT -1]; 251 252 void setPreProcessorEnabled(InputDesc *inputDesc, bool enabled); 253 status_t loadPreProcessorConfig(const char *path); 254 status_t loadEffects(cnode *root, Vector <EffectDesc *>& effects); 255 EffectDesc *loadEffect(cnode *root); 256 status_t loadInputSources(cnode *root, const Vector <EffectDesc *>& effects); 257 audio_source_t inputSourceNameToEnum(const char *name); 258 InputSourceDesc *loadInputSource(cnode *root, const Vector <EffectDesc *>& effects); 259 void loadEffectParameters(cnode *root, Vector <effect_param_t *>& params); 260 effect_param_t *loadEffectParameter(cnode *root); 261 size_t readParamValue(cnode *node, 262 char *param, 263 size_t *curSize, 264 size_t *totSize); 265 size_t growParamSize(char *param, 266 size_t size, 267 size_t *curSize, 268 size_t *totSize); 269 270 // Internal dump utilities. 271 status_t dumpPermissionDenial(int fd); 272 273 274 mutable Mutex mLock; // prevents concurrent access to AudioPolicy manager functions changing 275 // device connection state or routing 276 sp <AudioCommandThread> mAudioCommandThread; // audio commands thread 277 sp <AudioCommandThread> mTonePlaybackThread; // tone playback thread 278 struct audio_policy_device *mpAudioPolicyDev; 279 struct audio_policy *mpAudioPolicy; 280 KeyedVector< audio_source_t, InputSourceDesc* > mInputSources; 281 KeyedVector< audio_io_handle_t, InputDesc* > mInputs; 282}; 283 284}; // namespace android 285 286#endif // ANDROID_AUDIOPOLICYSERVICE_H 287