AudioPolicyService.h revision ccaa41429d2afc47f0fb828a0146a1b1936188fe
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOPOLICYSERVICE_H
18#define ANDROID_AUDIOPOLICYSERVICE_H
19
20#include <media/IAudioPolicyService.h>
21#include <hardware_legacy/AudioPolicyInterface.h>
22#include <media/ToneGenerator.h>
23#include <utils/Vector.h>
24
25namespace android {
26
27class String8;
28
29// ----------------------------------------------------------------------------
30
31class AudioPolicyService: public BnAudioPolicyService, public AudioPolicyClientInterface, public IBinder::DeathRecipient
32{
33
34public:
35    static  void        instantiate();
36
37    virtual status_t    dump(int fd, const Vector<String16>& args);
38
39    //
40    // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
41    //
42
43    virtual status_t setDeviceConnectionState(AudioSystem::audio_devices device,
44                                              AudioSystem::device_connection_state state,
45                                              const char *device_address);
46    virtual AudioSystem::device_connection_state getDeviceConnectionState(AudioSystem::audio_devices device,
47                                                                          const char *device_address);
48    virtual status_t setPhoneState(int state);
49    virtual status_t setRingerMode(uint32_t mode, uint32_t mask);
50    virtual status_t setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config);
51    virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage);
52    virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream,
53                                        uint32_t samplingRate = 0,
54                                        uint32_t format = AudioSystem::FORMAT_DEFAULT,
55                                        uint32_t channels = 0,
56                                        AudioSystem::output_flags flags = AudioSystem::OUTPUT_FLAG_INDIRECT);
57    virtual status_t startOutput(audio_io_handle_t output, AudioSystem::stream_type stream);
58    virtual status_t stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream);
59    virtual void releaseOutput(audio_io_handle_t output);
60    virtual audio_io_handle_t getInput(int inputSource,
61                                    uint32_t samplingRate = 0,
62                                    uint32_t format = AudioSystem::FORMAT_DEFAULT,
63                                    uint32_t channels = 0,
64                                    AudioSystem::audio_in_acoustics acoustics = (AudioSystem::audio_in_acoustics)0);
65    virtual status_t startInput(audio_io_handle_t input);
66    virtual status_t stopInput(audio_io_handle_t input);
67    virtual void releaseInput(audio_io_handle_t input);
68    virtual status_t initStreamVolume(AudioSystem::stream_type stream,
69                                      int indexMin,
70                                      int indexMax);
71    virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream, int index);
72    virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream, int *index);
73
74    virtual     status_t    onTransact(
75                                uint32_t code,
76                                const Parcel& data,
77                                Parcel* reply,
78                                uint32_t flags);
79
80    // IBinder::DeathRecipient
81    virtual     void        binderDied(const wp<IBinder>& who);
82
83    //
84    // AudioPolicyClientInterface
85    //
86    virtual audio_io_handle_t openOutput(uint32_t *pDevices,
87                                    uint32_t *pSamplingRate,
88                                    uint32_t *pFormat,
89                                    uint32_t *pChannels,
90                                    uint32_t *pLatencyMs,
91                                    AudioSystem::output_flags flags);
92    virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
93    virtual status_t closeOutput(audio_io_handle_t output);
94    virtual status_t suspendOutput(audio_io_handle_t output);
95    virtual status_t restoreOutput(audio_io_handle_t output);
96    virtual audio_io_handle_t openInput(uint32_t *pDevices,
97                                    uint32_t *pSamplingRate,
98                                    uint32_t *pFormat,
99                                    uint32_t *pChannels,
100                                    uint32_t acoustics);
101    virtual status_t closeInput(audio_io_handle_t input);
102    virtual status_t setStreamVolume(AudioSystem::stream_type stream, float volume, audio_io_handle_t output, int delayMs = 0);
103    virtual status_t setStreamOutput(AudioSystem::stream_type stream, audio_io_handle_t output);
104    virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
105    virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
106    virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream);
107    virtual status_t stopTone();
108    virtual status_t setVoiceVolume(float volume, int delayMs = 0);
109
110private:
111                        AudioPolicyService();
112    virtual             ~AudioPolicyService();
113
114            status_t dumpInternals(int fd);
115
116    // Thread used for tone playback and to send audio config commands to audio flinger
117    // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because startTone()
118    // and stopTone() are normally called with mLock locked and requesting a tone start or stop will cause
119    // calls to AudioPolicyService and an attempt to lock mLock.
120    // For audio config commands, it is necessary because audio flinger requires that the calling process (user)
121    // has permission to modify audio settings.
122    class AudioCommandThread : public Thread {
123        class AudioCommand;
124    public:
125
126        // commands for tone AudioCommand
127        enum {
128            START_TONE,
129            STOP_TONE,
130            SET_VOLUME,
131            SET_PARAMETERS,
132            SET_VOICE_VOLUME
133        };
134
135        AudioCommandThread (String8 name);
136        virtual             ~AudioCommandThread();
137
138                    status_t    dump(int fd);
139
140        // Thread virtuals
141        virtual     void        onFirstRef();
142        virtual     bool        threadLoop();
143
144                    void        exit();
145                    void        startToneCommand(int type = 0, int stream = 0);
146                    void        stopToneCommand();
147                    status_t    volumeCommand(int stream, float volume, int output, int delayMs = 0);
148                    status_t    parametersCommand(int ioHandle, const String8& keyValuePairs, int delayMs = 0);
149                    status_t    voiceVolumeCommand(float volume, int delayMs = 0);
150                    void        insertCommand_l(AudioCommand *command, int delayMs = 0);
151
152    private:
153        // descriptor for requested tone playback event
154        class AudioCommand {
155
156        public:
157            AudioCommand()
158            : mCommand(-1) {}
159
160            void dump(char* buffer, size_t size);
161
162            int mCommand;   // START_TONE, STOP_TONE ...
163            nsecs_t mTime;  // time stamp
164            Condition mCond; // condition for status return
165            status_t mStatus; // command status
166            bool mWaitStatus; // true if caller is waiting for status
167            void *mParam;     // command parameter (ToneData, VolumeData, ParametersData)
168        };
169
170        class ToneData {
171        public:
172            int mType;      // tone type (START_TONE only)
173            int mStream;    // stream type (START_TONE only)
174        };
175
176        class VolumeData {
177        public:
178            int mStream;
179            float mVolume;
180            int mIO;
181        };
182
183        class ParametersData {
184        public:
185            int mIO;
186            String8 mKeyValuePairs;
187        };
188
189        class VoiceVolumeData {
190        public:
191            float mVolume;
192        };
193
194        Mutex   mLock;
195        Condition mWaitWorkCV;
196        Vector <AudioCommand *> mAudioCommands; // list of pending commands
197        ToneGenerator *mpToneGenerator;     // the tone generator
198        AudioCommand mLastCommand;          // last processed command (used by dump)
199        String8 mName;                      // string used by wake lock fo delayed commands
200    };
201
202    // Internal dump utilities.
203    status_t dumpPermissionDenial(int fd);
204
205
206    Mutex   mLock;      // prevents concurrent access to AudioPolicy manager functions changing device
207                        // connection stated our routing
208    AudioPolicyInterface* mpPolicyManager;          // the platform specific policy manager
209    sp <AudioCommandThread> mAudioCommandThread;    // audio commands thread
210    sp <AudioCommandThread> mTonePlaybackThread;     // tone playback thread
211};
212
213}; // namespace android
214
215#endif // ANDROID_AUDIOPOLICYSERVICE_H
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