AudioPolicyService.h revision d1d8f23dde239289ba8c0de0944baaca3586c880
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOPOLICYSERVICE_H
18#define ANDROID_AUDIOPOLICYSERVICE_H
19
20#include <cutils/misc.h>
21#include <cutils/config_utils.h>
22#include <utils/String8.h>
23#include <utils/Vector.h>
24#include <utils/SortedVector.h>
25#include <binder/BinderService.h>
26#include <system/audio.h>
27#include <system/audio_policy.h>
28#include <hardware/audio_policy.h>
29#include <media/IAudioPolicyService.h>
30#include <media/ToneGenerator.h>
31#include <media/AudioEffect.h>
32
33namespace android {
34
35// ----------------------------------------------------------------------------
36
37class AudioPolicyService :
38    public BinderService<AudioPolicyService>,
39    public BnAudioPolicyService,
40//    public AudioPolicyClientInterface,
41    public IBinder::DeathRecipient
42{
43    friend class BinderService<AudioPolicyService>;
44
45public:
46    // for BinderService
47    static const char *getServiceName() { return "media.audio_policy"; }
48
49    virtual status_t    dump(int fd, const Vector<String16>& args);
50
51    //
52    // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
53    //
54
55    virtual status_t setDeviceConnectionState(audio_devices_t device,
56                                              audio_policy_dev_state_t state,
57                                              const char *device_address);
58    virtual audio_policy_dev_state_t getDeviceConnectionState(
59                                                                audio_devices_t device,
60                                                                const char *device_address);
61    virtual status_t setPhoneState(int state);
62    virtual status_t setRingerMode(uint32_t mode, uint32_t mask);
63    virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
64    virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
65    virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
66                                        uint32_t samplingRate = 0,
67                                        uint32_t format = AUDIO_FORMAT_DEFAULT,
68                                        uint32_t channels = 0,
69                                        audio_policy_output_flags_t flags =
70                                            AUDIO_POLICY_OUTPUT_FLAG_INDIRECT);
71    virtual status_t startOutput(audio_io_handle_t output,
72                                 audio_stream_type_t stream,
73                                 int session = 0);
74    virtual status_t stopOutput(audio_io_handle_t output,
75                                audio_stream_type_t stream,
76                                int session = 0);
77    virtual void releaseOutput(audio_io_handle_t output);
78    virtual audio_io_handle_t getInput(int inputSource,
79                                    uint32_t samplingRate = 0,
80                                    uint32_t format = AUDIO_FORMAT_DEFAULT,
81                                    uint32_t channels = 0,
82                                    audio_in_acoustics_t acoustics =
83                                            (audio_in_acoustics_t)0,
84                                    int audioSession = 0);
85    virtual status_t startInput(audio_io_handle_t input);
86    virtual status_t stopInput(audio_io_handle_t input);
87    virtual void releaseInput(audio_io_handle_t input);
88    virtual status_t initStreamVolume(audio_stream_type_t stream,
89                                      int indexMin,
90                                      int indexMax);
91    virtual status_t setStreamVolumeIndex(audio_stream_type_t stream, int index);
92    virtual status_t getStreamVolumeIndex(audio_stream_type_t stream, int *index);
93
94    virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
95    virtual uint32_t getDevicesForStream(audio_stream_type_t stream);
96
97    virtual audio_io_handle_t getOutputForEffect(effect_descriptor_t *desc);
98    virtual status_t registerEffect(effect_descriptor_t *desc,
99                                    audio_io_handle_t io,
100                                    uint32_t strategy,
101                                    int session,
102                                    int id);
103    virtual status_t unregisterEffect(int id);
104    virtual status_t setEffectEnabled(int id, bool enabled);
105    virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const;
106
107    virtual status_t queryDefaultPreProcessing(int audioSession,
108                                              effect_descriptor_t *descriptors,
109                                              uint32_t *count);
110    virtual     status_t    onTransact(
111                                uint32_t code,
112                                const Parcel& data,
113                                Parcel* reply,
114                                uint32_t flags);
115
116    // IBinder::DeathRecipient
117    virtual     void        binderDied(const wp<IBinder>& who);
118
119    //
120    // Helpers for the struct audio_policy_service_ops implementation.
121    // This is used by the audio policy manager for certain operations that
122    // are implemented by the policy service.
123    //
124    virtual void setParameters(audio_io_handle_t ioHandle,
125                               const char *keyValuePairs,
126                               int delayMs);
127
128    virtual status_t setStreamVolume(audio_stream_type_t stream,
129                                     float volume,
130                                     audio_io_handle_t output,
131                                     int delayMs = 0);
132    virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
133    virtual status_t stopTone();
134    virtual status_t setVoiceVolume(float volume, int delayMs = 0);
135
136private:
137                        AudioPolicyService();
138    virtual             ~AudioPolicyService();
139
140            status_t dumpInternals(int fd);
141
142    // Thread used for tone playback and to send audio config commands to audio flinger
143    // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because startTone()
144    // and stopTone() are normally called with mLock locked and requesting a tone start or stop will cause
145    // calls to AudioPolicyService and an attempt to lock mLock.
146    // For audio config commands, it is necessary because audio flinger requires that the calling process (user)
147    // has permission to modify audio settings.
148    class AudioCommandThread : public Thread {
149        class AudioCommand;
150    public:
151
152        // commands for tone AudioCommand
153        enum {
154            START_TONE,
155            STOP_TONE,
156            SET_VOLUME,
157            SET_PARAMETERS,
158            SET_VOICE_VOLUME
159        };
160
161        AudioCommandThread (String8 name);
162        virtual             ~AudioCommandThread();
163
164                    status_t    dump(int fd);
165
166        // Thread virtuals
167        virtual     void        onFirstRef();
168        virtual     bool        threadLoop();
169
170                    void        exit();
171                    void        startToneCommand(int type = 0, int stream = 0);
172                    void        stopToneCommand();
173                    status_t    volumeCommand(int stream, float volume, int output, int delayMs = 0);
174                    status_t    parametersCommand(int ioHandle, const char *keyValuePairs, int delayMs = 0);
175                    status_t    voiceVolumeCommand(float volume, int delayMs = 0);
176                    void        insertCommand_l(AudioCommand *command, int delayMs = 0);
177
178    private:
179        // descriptor for requested tone playback event
180        class AudioCommand {
181
182        public:
183            AudioCommand()
184            : mCommand(-1) {}
185
186            void dump(char* buffer, size_t size);
187
188            int mCommand;   // START_TONE, STOP_TONE ...
189            nsecs_t mTime;  // time stamp
190            Condition mCond; // condition for status return
191            status_t mStatus; // command status
192            bool mWaitStatus; // true if caller is waiting for status
193            void *mParam;     // command parameter (ToneData, VolumeData, ParametersData)
194        };
195
196        class ToneData {
197        public:
198            int mType;      // tone type (START_TONE only)
199            int mStream;    // stream type (START_TONE only)
200        };
201
202        class VolumeData {
203        public:
204            int mStream;
205            float mVolume;
206            int mIO;
207        };
208
209        class ParametersData {
210        public:
211            int mIO;
212            String8 mKeyValuePairs;
213        };
214
215        class VoiceVolumeData {
216        public:
217            float mVolume;
218        };
219
220        Mutex   mLock;
221        Condition mWaitWorkCV;
222        Vector <AudioCommand *> mAudioCommands; // list of pending commands
223        ToneGenerator *mpToneGenerator;     // the tone generator
224        AudioCommand mLastCommand;          // last processed command (used by dump)
225        String8 mName;                      // string used by wake lock fo delayed commands
226    };
227
228    class EffectDesc {
229    public:
230        EffectDesc() {}
231        virtual ~EffectDesc() {}
232        char *mName;
233        effect_uuid_t mUuid;
234        Vector <effect_param_t *> mParams;
235    };
236
237    class InputSourceDesc {
238    public:
239        InputSourceDesc() {}
240        virtual ~InputSourceDesc() {}
241        Vector <EffectDesc *> mEffects;
242    };
243
244
245    class InputDesc {
246    public:
247        InputDesc() {}
248        virtual ~InputDesc() {}
249        int mSessionId;
250        Vector< sp<AudioEffect> >mEffects;
251    };
252
253    static const char *kInputSourceNames[AUDIO_SOURCE_CNT -1];
254
255    void setPreProcessorEnabled(InputDesc *inputDesc, bool enabled);
256    status_t loadPreProcessorConfig(const char *path);
257    status_t loadEffects(cnode *root, Vector <EffectDesc *>& effects);
258    EffectDesc *loadEffect(cnode *root);
259    status_t loadInputSources(cnode *root, const Vector <EffectDesc *>& effects);
260    audio_source_t inputSourceNameToEnum(const char *name);
261    InputSourceDesc *loadInputSource(cnode *root, const Vector <EffectDesc *>& effects);
262    void loadEffectParameters(cnode *root, Vector <effect_param_t *>& params);
263    effect_param_t *loadEffectParameter(cnode *root);
264    size_t readParamValue(cnode *node,
265                          char *param,
266                          size_t *curSize,
267                          size_t *totSize);
268    size_t growParamSize(char *param,
269                         size_t size,
270                         size_t *curSize,
271                         size_t *totSize);
272
273    // Internal dump utilities.
274    status_t dumpPermissionDenial(int fd);
275
276
277    mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
278                            // device connection state  or routing
279    sp <AudioCommandThread> mAudioCommandThread;    // audio commands thread
280    sp <AudioCommandThread> mTonePlaybackThread;     // tone playback thread
281    struct audio_policy_device *mpAudioPolicyDev;
282    struct audio_policy *mpAudioPolicy;
283    KeyedVector< audio_source_t, InputSourceDesc* > mInputSources;
284    KeyedVector< audio_io_handle_t, InputDesc* > mInputs;
285};
286
287}; // namespace android
288
289#endif // ANDROID_AUDIOPOLICYSERVICE_H
290