AudioPolicyService.h revision ea3cc3bca949139e401b77f2ac0cce7ac6e76f8f
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOPOLICYSERVICE_H
18#define ANDROID_AUDIOPOLICYSERVICE_H
19
20#include <cutils/misc.h>
21#include <cutils/config_utils.h>
22#include <utils/String8.h>
23#include <utils/Vector.h>
24#include <utils/SortedVector.h>
25#include <binder/BinderService.h>
26#include <system/audio.h>
27#include <system/audio_policy.h>
28#include <hardware/audio_policy.h>
29#include <media/IAudioPolicyService.h>
30#include <media/ToneGenerator.h>
31#include <media/AudioEffect.h>
32
33namespace android {
34
35// ----------------------------------------------------------------------------
36
37class AudioPolicyService :
38    public BinderService<AudioPolicyService>,
39    public BnAudioPolicyService,
40//    public AudioPolicyClientInterface,
41    public IBinder::DeathRecipient
42{
43    friend class BinderService<AudioPolicyService>;
44
45public:
46    // for BinderService
47    static const char *getServiceName() { return "media.audio_policy"; }
48
49    virtual status_t    dump(int fd, const Vector<String16>& args);
50
51    //
52    // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
53    //
54
55    virtual status_t setDeviceConnectionState(audio_devices_t device,
56                                              audio_policy_dev_state_t state,
57                                              const char *device_address);
58    virtual audio_policy_dev_state_t getDeviceConnectionState(
59                                                                audio_devices_t device,
60                                                                const char *device_address);
61    virtual status_t setPhoneState(audio_mode_t state);
62    virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
63    virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
64    virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
65                                        uint32_t samplingRate = 0,
66                                        uint32_t format = AUDIO_FORMAT_DEFAULT,
67                                        uint32_t channels = 0,
68                                        audio_policy_output_flags_t flags =
69                                            AUDIO_POLICY_OUTPUT_FLAG_INDIRECT);
70    virtual status_t startOutput(audio_io_handle_t output,
71                                 audio_stream_type_t stream,
72                                 int session = 0);
73    virtual status_t stopOutput(audio_io_handle_t output,
74                                audio_stream_type_t stream,
75                                int session = 0);
76    virtual void releaseOutput(audio_io_handle_t output);
77    virtual audio_io_handle_t getInput(int inputSource,
78                                    uint32_t samplingRate = 0,
79                                    uint32_t format = AUDIO_FORMAT_DEFAULT,
80                                    uint32_t channels = 0,
81                                    audio_in_acoustics_t acoustics =
82                                            (audio_in_acoustics_t)0,
83                                    int audioSession = 0);
84    virtual status_t startInput(audio_io_handle_t input);
85    virtual status_t stopInput(audio_io_handle_t input);
86    virtual void releaseInput(audio_io_handle_t input);
87    virtual status_t initStreamVolume(audio_stream_type_t stream,
88                                      int indexMin,
89                                      int indexMax);
90    virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
91                                          int index,
92                                          audio_devices_t device);
93    virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
94                                          int *index,
95                                          audio_devices_t device);
96
97    virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
98    virtual uint32_t getDevicesForStream(audio_stream_type_t stream);
99
100    virtual audio_io_handle_t getOutputForEffect(effect_descriptor_t *desc);
101    virtual status_t registerEffect(effect_descriptor_t *desc,
102                                    audio_io_handle_t io,
103                                    uint32_t strategy,
104                                    int session,
105                                    int id);
106    virtual status_t unregisterEffect(int id);
107    virtual status_t setEffectEnabled(int id, bool enabled);
108    virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
109
110    virtual status_t queryDefaultPreProcessing(int audioSession,
111                                              effect_descriptor_t *descriptors,
112                                              uint32_t *count);
113    virtual     status_t    onTransact(
114                                uint32_t code,
115                                const Parcel& data,
116                                Parcel* reply,
117                                uint32_t flags);
118
119    // IBinder::DeathRecipient
120    virtual     void        binderDied(const wp<IBinder>& who);
121
122    //
123    // Helpers for the struct audio_policy_service_ops implementation.
124    // This is used by the audio policy manager for certain operations that
125    // are implemented by the policy service.
126    //
127    virtual void setParameters(audio_io_handle_t ioHandle,
128                               const char *keyValuePairs,
129                               int delayMs);
130
131    virtual status_t setStreamVolume(audio_stream_type_t stream,
132                                     float volume,
133                                     audio_io_handle_t output,
134                                     int delayMs = 0);
135    virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
136    virtual status_t stopTone();
137    virtual status_t setVoiceVolume(float volume, int delayMs = 0);
138
139private:
140                        AudioPolicyService();
141    virtual             ~AudioPolicyService();
142
143            status_t dumpInternals(int fd);
144
145    // Thread used for tone playback and to send audio config commands to audio flinger
146    // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because startTone()
147    // and stopTone() are normally called with mLock locked and requesting a tone start or stop will cause
148    // calls to AudioPolicyService and an attempt to lock mLock.
149    // For audio config commands, it is necessary because audio flinger requires that the calling process (user)
150    // has permission to modify audio settings.
151    class AudioCommandThread : public Thread {
152        class AudioCommand;
153    public:
154
155        // commands for tone AudioCommand
156        enum {
157            START_TONE,
158            STOP_TONE,
159            SET_VOLUME,
160            SET_PARAMETERS,
161            SET_VOICE_VOLUME
162        };
163
164        AudioCommandThread (String8 name);
165        virtual             ~AudioCommandThread();
166
167                    status_t    dump(int fd);
168
169        // Thread virtuals
170        virtual     void        onFirstRef();
171        virtual     bool        threadLoop();
172
173                    void        exit();
174                    void        startToneCommand(int type = 0, audio_stream_type_t stream = AUDIO_STREAM_VOICE_CALL);
175                    void        stopToneCommand();
176                    status_t    volumeCommand(audio_stream_type_t stream, float volume, int output, int delayMs = 0);
177                    status_t    parametersCommand(int ioHandle, const char *keyValuePairs, int delayMs = 0);
178                    status_t    voiceVolumeCommand(float volume, int delayMs = 0);
179                    void        insertCommand_l(AudioCommand *command, int delayMs = 0);
180
181    private:
182        // descriptor for requested tone playback event
183        class AudioCommand {
184
185        public:
186            AudioCommand()
187            : mCommand(-1) {}
188
189            void dump(char* buffer, size_t size);
190
191            int mCommand;   // START_TONE, STOP_TONE ...
192            nsecs_t mTime;  // time stamp
193            Condition mCond; // condition for status return
194            status_t mStatus; // command status
195            bool mWaitStatus; // true if caller is waiting for status
196            void *mParam;     // command parameter (ToneData, VolumeData, ParametersData)
197        };
198
199        class ToneData {
200        public:
201            int mType;      // tone type (START_TONE only)
202            audio_stream_type_t mStream;    // stream type (START_TONE only)
203        };
204
205        class VolumeData {
206        public:
207            audio_stream_type_t mStream;
208            float mVolume;
209            int mIO;
210        };
211
212        class ParametersData {
213        public:
214            int mIO;
215            String8 mKeyValuePairs;
216        };
217
218        class VoiceVolumeData {
219        public:
220            float mVolume;
221        };
222
223        Mutex   mLock;
224        Condition mWaitWorkCV;
225        Vector <AudioCommand *> mAudioCommands; // list of pending commands
226        ToneGenerator *mpToneGenerator;     // the tone generator
227        AudioCommand mLastCommand;          // last processed command (used by dump)
228        String8 mName;                      // string used by wake lock fo delayed commands
229    };
230
231    class EffectDesc {
232    public:
233        EffectDesc() {}
234        virtual ~EffectDesc() {}
235        char *mName;
236        effect_uuid_t mUuid;
237        Vector <effect_param_t *> mParams;
238    };
239
240    class InputSourceDesc {
241    public:
242        InputSourceDesc() {}
243        virtual ~InputSourceDesc() {}
244        Vector <EffectDesc *> mEffects;
245    };
246
247
248    class InputDesc {
249    public:
250        InputDesc() {}
251        virtual ~InputDesc() {}
252        int mSessionId;
253        Vector< sp<AudioEffect> >mEffects;
254    };
255
256    static const char * const kInputSourceNames[AUDIO_SOURCE_CNT -1];
257
258    void setPreProcessorEnabled(InputDesc *inputDesc, bool enabled);
259    status_t loadPreProcessorConfig(const char *path);
260    status_t loadEffects(cnode *root, Vector <EffectDesc *>& effects);
261    EffectDesc *loadEffect(cnode *root);
262    status_t loadInputSources(cnode *root, const Vector <EffectDesc *>& effects);
263    audio_source_t inputSourceNameToEnum(const char *name);
264    InputSourceDesc *loadInputSource(cnode *root, const Vector <EffectDesc *>& effects);
265    void loadEffectParameters(cnode *root, Vector <effect_param_t *>& params);
266    effect_param_t *loadEffectParameter(cnode *root);
267    size_t readParamValue(cnode *node,
268                          char *param,
269                          size_t *curSize,
270                          size_t *totSize);
271    size_t growParamSize(char *param,
272                         size_t size,
273                         size_t *curSize,
274                         size_t *totSize);
275
276    // Internal dump utilities.
277    status_t dumpPermissionDenial(int fd);
278
279
280    mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
281                            // device connection state  or routing
282    sp <AudioCommandThread> mAudioCommandThread;    // audio commands thread
283    sp <AudioCommandThread> mTonePlaybackThread;     // tone playback thread
284    struct audio_policy_device *mpAudioPolicyDev;
285    struct audio_policy *mpAudioPolicy;
286    KeyedVector< audio_source_t, InputSourceDesc* > mInputSources;
287    KeyedVector< audio_io_handle_t, InputDesc* > mInputs;
288};
289
290}; // namespace android
291
292#endif // ANDROID_AUDIOPOLICYSERVICE_H
293