AudioPolicyService.h revision eda6c364c253ba97ee45a3adeb8c2b45db1f81db
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOPOLICYSERVICE_H
18#define ANDROID_AUDIOPOLICYSERVICE_H
19
20#include <media/IAudioPolicyService.h>
21#include <hardware_legacy/AudioPolicyInterface.h>
22#include <media/ToneGenerator.h>
23#include <utils/Vector.h>
24
25namespace android {
26
27class String8;
28
29// ----------------------------------------------------------------------------
30
31class AudioPolicyService: public BnAudioPolicyService, public AudioPolicyClientInterface,
32    public IBinder::DeathRecipient
33{
34
35public:
36    static  void        instantiate();
37
38    virtual status_t    dump(int fd, const Vector<String16>& args);
39
40    //
41    // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
42    //
43
44    virtual status_t setDeviceConnectionState(AudioSystem::audio_devices device,
45                                              AudioSystem::device_connection_state state,
46                                              const char *device_address);
47    virtual AudioSystem::device_connection_state getDeviceConnectionState(
48                                                                AudioSystem::audio_devices device,
49                                                                const char *device_address);
50    virtual status_t setPhoneState(int state);
51    virtual status_t setRingerMode(uint32_t mode, uint32_t mask);
52    virtual status_t setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config);
53    virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage);
54    virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream,
55                                        uint32_t samplingRate = 0,
56                                        uint32_t format = AudioSystem::FORMAT_DEFAULT,
57                                        uint32_t channels = 0,
58                                        AudioSystem::output_flags flags =
59                                                AudioSystem::OUTPUT_FLAG_INDIRECT);
60    virtual status_t startOutput(audio_io_handle_t output,
61                                 AudioSystem::stream_type stream,
62                                 int session = 0);
63    virtual status_t stopOutput(audio_io_handle_t output,
64                                AudioSystem::stream_type stream,
65                                int session = 0);
66    virtual void releaseOutput(audio_io_handle_t output);
67    virtual audio_io_handle_t getInput(int inputSource,
68                                    uint32_t samplingRate = 0,
69                                    uint32_t format = AudioSystem::FORMAT_DEFAULT,
70                                    uint32_t channels = 0,
71                                    AudioSystem::audio_in_acoustics acoustics =
72                                            (AudioSystem::audio_in_acoustics)0);
73    virtual status_t startInput(audio_io_handle_t input);
74    virtual status_t stopInput(audio_io_handle_t input);
75    virtual void releaseInput(audio_io_handle_t input);
76    virtual status_t initStreamVolume(AudioSystem::stream_type stream,
77                                      int indexMin,
78                                      int indexMax);
79    virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream, int index);
80    virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream, int *index);
81
82    virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream);
83
84    virtual audio_io_handle_t getOutputForEffect(effect_descriptor_t *desc);
85    virtual status_t registerEffect(effect_descriptor_t *desc,
86                                    audio_io_handle_t output,
87                                    uint32_t strategy,
88                                    int session,
89                                    int id);
90    virtual status_t unregisterEffect(int id);
91    virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const;
92
93    virtual     status_t    onTransact(
94                                uint32_t code,
95                                const Parcel& data,
96                                Parcel* reply,
97                                uint32_t flags);
98
99    // IBinder::DeathRecipient
100    virtual     void        binderDied(const wp<IBinder>& who);
101
102    //
103    // AudioPolicyClientInterface
104    //
105    virtual audio_io_handle_t openOutput(uint32_t *pDevices,
106                                    uint32_t *pSamplingRate,
107                                    uint32_t *pFormat,
108                                    uint32_t *pChannels,
109                                    uint32_t *pLatencyMs,
110                                    AudioSystem::output_flags flags);
111    virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1,
112                                                  audio_io_handle_t output2);
113    virtual status_t closeOutput(audio_io_handle_t output);
114    virtual status_t suspendOutput(audio_io_handle_t output);
115    virtual status_t restoreOutput(audio_io_handle_t output);
116    virtual audio_io_handle_t openInput(uint32_t *pDevices,
117                                    uint32_t *pSamplingRate,
118                                    uint32_t *pFormat,
119                                    uint32_t *pChannels,
120                                    uint32_t acoustics);
121    virtual status_t closeInput(audio_io_handle_t input);
122    virtual status_t setStreamVolume(AudioSystem::stream_type stream,
123                                     float volume,
124                                     audio_io_handle_t output,
125                                     int delayMs = 0);
126    virtual status_t setStreamOutput(AudioSystem::stream_type stream, audio_io_handle_t output);
127    virtual void setParameters(audio_io_handle_t ioHandle,
128                               const String8& keyValuePairs,
129                               int delayMs = 0);
130    virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
131    virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream);
132    virtual status_t stopTone();
133    virtual status_t setVoiceVolume(float volume, int delayMs = 0);
134    virtual status_t moveEffects(int session,
135                                     audio_io_handle_t srcOutput,
136                                     audio_io_handle_t dstOutput);
137
138private:
139                        AudioPolicyService();
140    virtual             ~AudioPolicyService();
141
142            status_t dumpInternals(int fd);
143
144    // Thread used for tone playback and to send audio config commands to audio flinger
145    // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because startTone()
146    // and stopTone() are normally called with mLock locked and requesting a tone start or stop will cause
147    // calls to AudioPolicyService and an attempt to lock mLock.
148    // For audio config commands, it is necessary because audio flinger requires that the calling process (user)
149    // has permission to modify audio settings.
150    class AudioCommandThread : public Thread {
151        class AudioCommand;
152    public:
153
154        // commands for tone AudioCommand
155        enum {
156            START_TONE,
157            STOP_TONE,
158            SET_VOLUME,
159            SET_PARAMETERS,
160            SET_VOICE_VOLUME
161        };
162
163        AudioCommandThread (String8 name);
164        virtual             ~AudioCommandThread();
165
166                    status_t    dump(int fd);
167
168        // Thread virtuals
169        virtual     void        onFirstRef();
170        virtual     bool        threadLoop();
171
172                    void        exit();
173                    void        startToneCommand(int type = 0, int stream = 0);
174                    void        stopToneCommand();
175                    status_t    volumeCommand(int stream, float volume, int output, int delayMs = 0);
176                    status_t    parametersCommand(int ioHandle, const String8& keyValuePairs, int delayMs = 0);
177                    status_t    voiceVolumeCommand(float volume, int delayMs = 0);
178                    void        insertCommand_l(AudioCommand *command, int delayMs = 0);
179
180    private:
181        // descriptor for requested tone playback event
182        class AudioCommand {
183
184        public:
185            AudioCommand()
186            : mCommand(-1) {}
187
188            void dump(char* buffer, size_t size);
189
190            int mCommand;   // START_TONE, STOP_TONE ...
191            nsecs_t mTime;  // time stamp
192            Condition mCond; // condition for status return
193            status_t mStatus; // command status
194            bool mWaitStatus; // true if caller is waiting for status
195            void *mParam;     // command parameter (ToneData, VolumeData, ParametersData)
196        };
197
198        class ToneData {
199        public:
200            int mType;      // tone type (START_TONE only)
201            int mStream;    // stream type (START_TONE only)
202        };
203
204        class VolumeData {
205        public:
206            int mStream;
207            float mVolume;
208            int mIO;
209        };
210
211        class ParametersData {
212        public:
213            int mIO;
214            String8 mKeyValuePairs;
215        };
216
217        class VoiceVolumeData {
218        public:
219            float mVolume;
220        };
221
222        Mutex   mLock;
223        Condition mWaitWorkCV;
224        Vector <AudioCommand *> mAudioCommands; // list of pending commands
225        ToneGenerator *mpToneGenerator;     // the tone generator
226        AudioCommand mLastCommand;          // last processed command (used by dump)
227        String8 mName;                      // string used by wake lock fo delayed commands
228    };
229
230    // Internal dump utilities.
231    status_t dumpPermissionDenial(int fd);
232
233
234    mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
235                            // device connection state  or routing
236    AudioPolicyInterface* mpPolicyManager;          // the platform specific policy manager
237    sp <AudioCommandThread> mAudioCommandThread;    // audio commands thread
238    sp <AudioCommandThread> mTonePlaybackThread;     // tone playback thread
239};
240
241}; // namespace android
242
243#endif // ANDROID_AUDIOPOLICYSERVICE_H
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