DisplayList.java revision 3dd4b51fc37c1f05b1b583f5706e3a12216b9822
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17package android.view; 18 19import android.graphics.Matrix; 20 21/** 22 * A display lists records a series of graphics related operation and can replay 23 * them later. Display lists are usually built by recording operations on a 24 * {@link android.graphics.Canvas}. Replaying the operations from a display list 25 * avoids executing views drawing code on every frame, and is thus much more 26 * efficient. 27 * 28 * @hide 29 */ 30public abstract class DisplayList { 31 /** 32 * Flag used when calling 33 * {@link HardwareCanvas#drawDisplayList(DisplayList, android.graphics.Rect, int)} 34 * When this flag is set, draw operations lying outside of the bounds of the 35 * display list will be culled early. It is recommeneded to always set this 36 * flag. 37 */ 38 public static final int FLAG_CLIP_CHILDREN = 0x1; 39 40 // NOTE: The STATUS_* values *must* match the enum in DrawGlInfo.h 41 42 /** 43 * Indicates that the display list is done drawing. 44 * 45 * @see HardwareCanvas#drawDisplayList(DisplayList, android.graphics.Rect, int) 46 */ 47 public static final int STATUS_DONE = 0x0; 48 49 /** 50 * Indicates that the display list needs another drawing pass. 51 * 52 * @see HardwareCanvas#drawDisplayList(DisplayList, android.graphics.Rect, int) 53 */ 54 public static final int STATUS_DRAW = 0x1; 55 56 /** 57 * Indicates that the display list needs to re-execute its GL functors. 58 * 59 * @see HardwareCanvas#drawDisplayList(DisplayList, android.graphics.Rect, int) 60 * @see HardwareCanvas#callDrawGLFunction(int) 61 */ 62 public static final int STATUS_INVOKE = 0x2; 63 64 /** 65 * Starts recording the display list. All operations performed on the 66 * returned canvas are recorded and stored in this display list. 67 * 68 * @return A canvas to record drawing operations. 69 */ 70 public abstract HardwareCanvas start(); 71 72 /** 73 * Ends the recording for this display list. A display list cannot be 74 * replayed if recording is not finished. 75 */ 76 public abstract void end(); 77 78 /** 79 * Invalidates the display list, indicating that it should be repopulated 80 * with new drawing commands prior to being used again. Calling this method 81 * causes calls to {@link #isValid()} to return <code>false</code>. 82 */ 83 public abstract void invalidate(); 84 85 /** 86 * Returns whether the display list is currently usable. If this returns false, 87 * the display list should be re-recorded prior to replaying it. 88 * 89 * @return boolean true if the display list is able to be replayed, false otherwise. 90 */ 91 public abstract boolean isValid(); 92 93 /** 94 * Return the amount of memory used by this display list. 95 * 96 * @return The size of this display list in bytes 97 */ 98 public abstract int getSize(); 99 100 /////////////////////////////////////////////////////////////////////////// 101 // DisplayList Property Setters 102 /////////////////////////////////////////////////////////////////////////// 103 104 /** 105 * Set the caching property on the DisplayList, which indicates whether the DisplayList 106 * holds a layer. Layer DisplayLists should avoid creating an alpha layer, since alpha is 107 * handled in the drawLayer operation directly (and more efficiently). 108 * 109 * @param caching true if the DisplayList represents a hardware layer, false otherwise. 110 */ 111 public abstract void setCaching(boolean caching); 112 113 /** 114 * Set whether the DisplayList should clip itself to its bounds. This property is controlled by 115 * the view's parent. 116 * 117 * @param clipChildren true if the DisplayList should clip to its bounds 118 */ 119 public abstract void setClipChildren(boolean clipChildren); 120 121 /** 122 * Set the static matrix on the DisplayList. This matrix exists if a custom ViewGroup 123 * overrides 124 * {@link ViewGroup#getChildStaticTransformation(View, android.view.animation.Transformation)} 125 * and also has {@link ViewGroup#setStaticTransformationsEnabled(boolean)} set to true. 126 * This matrix will be concatenated with any other matrices in the DisplayList to position 127 * the view appropriately. 128 * 129 * @param matrix The matrix 130 */ 131 public abstract void setStaticMatrix(Matrix matrix); 132 133 /** 134 * Set the Animation matrix on the DisplayList. This matrix exists if an Animation is 135 * currently playing on a View, and is set on the DisplayList during at draw() time. When 136 * the Animation finishes, the matrix should be cleared by sending <code>null</code> 137 * for the matrix parameter. 138 * 139 * @param matrix The matrix, null indicates that the matrix should be cleared. 140 */ 141 public abstract void setAnimationMatrix(Matrix matrix); 142 143 /** 144 * Sets the alpha value for the DisplayList 145 * 146 * @param alpha The translucency of the DisplayList 147 * @see View#setAlpha(float) 148 */ 149 public abstract void setAlpha(float alpha); 150 151 /** 152 * Sets whether the DisplayList renders content which overlaps. Non-overlapping rendering 153 * can use a fast path for alpha that avoids rendering to an offscreen buffer. 154 * 155 * @param hasOverlappingRendering 156 * @see android.view.View#hasOverlappingRendering() 157 */ 158 public abstract void setHasOverlappingRendering(boolean hasOverlappingRendering); 159 160 /** 161 * Sets the translationX value for the DisplayList 162 * 163 * @param translationX The translationX value of the DisplayList 164 * @see View#setTranslationX(float) 165 */ 166 public abstract void setTranslationX(float translationX); 167 168 /** 169 * Sets the translationY value for the DisplayList 170 * 171 * @param translationY The translationY value of the DisplayList 172 * @see View#setTranslationY(float) 173 */ 174 public abstract void setTranslationY(float translationY); 175 176 /** 177 * Sets the rotation value for the DisplayList 178 * 179 * @param rotation The rotation value of the DisplayList 180 * @see View#setRotation(float) 181 */ 182 public abstract void setRotation(float rotation); 183 184 /** 185 * Sets the rotationX value for the DisplayList 186 * 187 * @param rotationX The rotationX value of the DisplayList 188 * @see View#setRotationX(float) 189 */ 190 public abstract void setRotationX(float rotationX); 191 192 /** 193 * Sets the rotationY value for the DisplayList 194 * 195 * @param rotationY The rotationY value of the DisplayList 196 * @see View#setRotationY(float) 197 */ 198 public abstract void setRotationY(float rotationY); 199 200 /** 201 * Sets the scaleX value for the DisplayList 202 * 203 * @param scaleX The scaleX value of the DisplayList 204 * @see View#setScaleX(float) 205 */ 206 public abstract void setScaleX(float scaleX); 207 208 /** 209 * Sets the scaleY value for the DisplayList 210 * 211 * @param scaleY The scaleY value of the DisplayList 212 * @see View#setScaleY(float) 213 */ 214 public abstract void setScaleY(float scaleY); 215 216 /** 217 * Sets all of the transform-related values of the View onto the DisplayList 218 * 219 * @param alpha The alpha value of the DisplayList 220 * @param translationX The translationX value of the DisplayList 221 * @param translationY The translationY value of the DisplayList 222 * @param rotation The rotation value of the DisplayList 223 * @param rotationX The rotationX value of the DisplayList 224 * @param rotationY The rotationY value of the DisplayList 225 * @param scaleX The scaleX value of the DisplayList 226 * @param scaleY The scaleY value of the DisplayList 227 */ 228 public abstract void setTransformationInfo(float alpha, float translationX, float translationY, 229 float rotation, float rotationX, float rotationY, float scaleX, float scaleY); 230 231 /** 232 * Sets the pivotX value for the DisplayList 233 * 234 * @param pivotX The pivotX value of the DisplayList 235 * @see View#setPivotX(float) 236 */ 237 public abstract void setPivotX(float pivotX); 238 239 /** 240 * Sets the pivotY value for the DisplayList 241 * 242 * @param pivotY The pivotY value of the DisplayList 243 * @see View#setPivotY(float) 244 */ 245 public abstract void setPivotY(float pivotY); 246 247 /** 248 * Sets the camera distance for the DisplayList 249 * 250 * @param distance The distance in z of the camera of the DisplayList 251 * @see View#setCameraDistance(float) 252 */ 253 public abstract void setCameraDistance(float distance); 254 255 /** 256 * Sets the left value for the DisplayList 257 * 258 * @param left The left value of the DisplayList 259 * @see View#setLeft(int) 260 */ 261 public abstract void setLeft(int left); 262 263 /** 264 * Sets the top value for the DisplayList 265 * 266 * @param top The top value of the DisplayList 267 * @see View#setTop(int) 268 */ 269 public abstract void setTop(int top); 270 271 /** 272 * Sets the right value for the DisplayList 273 * 274 * @param right The right value of the DisplayList 275 * @see View#setRight(int) 276 */ 277 public abstract void setRight(int right); 278 279 /** 280 * Sets the bottom value for the DisplayList 281 * 282 * @param bottom The bottom value of the DisplayList 283 * @see View#setBottom(int) 284 */ 285 public abstract void setBottom(int bottom); 286 287 /** 288 * Sets the left and top values for the DisplayList 289 * 290 * @param left The left value of the DisplayList 291 * @param top The top value of the DisplayList 292 * @see View#setLeft(int) 293 * @see View#setTop(int) 294 */ 295 public abstract void setLeftTop(int left, int top); 296 297 /** 298 * Sets the left and top values for the DisplayList 299 * 300 * @param left The left value of the DisplayList 301 * @param top The top value of the DisplayList 302 * @see View#setLeft(int) 303 * @see View#setTop(int) 304 */ 305 public abstract void setLeftTopRightBottom(int left, int top, int right, int bottom); 306 307 /** 308 * Offsets the left and right values for the DisplayList 309 * 310 * @param offset The amount that the left and right values of the DisplayList are offset 311 * @see View#offsetLeftAndRight(int) 312 */ 313 public abstract void offsetLeftRight(int offset); 314 315 /** 316 * Offsets the top and bottom values for the DisplayList 317 * 318 * @param offset The amount that the top and bottom values of the DisplayList are offset 319 * @see View#offsetTopAndBottom(int) 320 */ 321 public abstract void offsetTopBottom(int offset); 322} 323