TextureView.java revision a998dff5d49a423aaf7097aa8f96bf5bdc681d25
1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.content.Context;
20import android.graphics.Bitmap;
21import android.graphics.Canvas;
22import android.graphics.Matrix;
23import android.graphics.Paint;
24import android.graphics.Rect;
25import android.graphics.SurfaceTexture;
26import android.util.AttributeSet;
27import android.util.Log;
28
29/**
30 * <p>A TextureView can be used to display a content stream. Such a content
31 * stream can for instance be a video or an OpenGL scene. The content stream
32 * can come from the application's process as well as a remote process.</p>
33 *
34 * <p>TextureView can only be used in a hardware accelerated window. When
35 * rendered in software, TextureView will draw nothing.</p>
36 *
37 * <p>Unlike {@link SurfaceView}, TextureView does not create a separate
38 * window but behaves as a regular View. This key difference allows a
39 * TextureView to be moved, transformed, animated, etc. For instance, you
40 * can make a TextureView semi-translucent by calling
41 * <code>myView.setAlpha(0.5f)</code>.</p>
42 *
43 * <p>Using a TextureView is simple: all you need to do is get its
44 * {@link SurfaceTexture}. The {@link SurfaceTexture} can then be used to
45 * render content. The following example demonstrates how to render the
46 * camera preview into a TextureView:</p>
47 *
48 * <pre>
49 *  public class LiveCameraActivity extends Activity implements TextureView.SurfaceTextureListener {
50 *      private Camera mCamera;
51 *      private TextureView mTextureView;
52 *
53 *      protected void onCreate(Bundle savedInstanceState) {
54 *          super.onCreate(savedInstanceState);
55 *
56 *          mTextureView = new TextureView(this);
57 *          mTextureView.setSurfaceTextureListener(this);
58 *
59 *          setContentView(mTextureView);
60 *      }
61 *
62 *      public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
63 *          mCamera = Camera.open();
64 *
65 *          try {
66 *              mCamera.setPreviewTexture(surface);
67 *              mCamera.startPreview();
68 *          } catch (IOException ioe) {
69 *              // Something bad happened
70 *          }
71 *      }
72 *
73 *      public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
74 *          // Ignored, Camera does all the work for us
75 *      }
76 *
77 *      public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
78 *          mCamera.stopPreview();
79 *          mCamera.release();
80 *          return true;
81 *      }
82 *
83 *      public void onSurfaceTextureUpdated(SurfaceTexture surface) {
84 *          // Invoked every time there's a new Camera preview frame
85 *      }
86 *  }
87 * </pre>
88 *
89 * <p>A TextureView's SurfaceTexture can be obtained either by invoking
90 * {@link #getSurfaceTexture()} or by using a {@link SurfaceTextureListener}.
91 * It is important to know that a SurfaceTexture is available only after the
92 * TextureView is attached to a window (and {@link #onAttachedToWindow()} has
93 * been invoked.) It is therefore highly recommended you use a listener to
94 * be notified when the SurfaceTexture becomes available.</p>
95 *
96 * <p>It is important to note that only one producer can use the TextureView.
97 * For instance, if you use a TextureView to display the camera preview, you
98 * cannot use {@link #lockCanvas()} to draw onto the TextureView at the same
99 * time.</p>
100 *
101 * @see SurfaceView
102 * @see SurfaceTexture
103 */
104public class TextureView extends View {
105    private static final String LOG_TAG = "TextureView";
106
107    private HardwareLayer mLayer;
108    private SurfaceTexture mSurface;
109    private SurfaceTextureListener mListener;
110
111    private boolean mOpaque = true;
112
113    private final Matrix mMatrix = new Matrix();
114    private boolean mMatrixChanged;
115
116    private final Object[] mLock = new Object[0];
117    private boolean mUpdateLayer;
118
119    private SurfaceTexture.OnFrameAvailableListener mUpdateListener;
120
121    private Canvas mCanvas;
122    private int mSaveCount;
123
124    private final Object[] mNativeWindowLock = new Object[0];
125    // Used from native code, do not write!
126    @SuppressWarnings({"UnusedDeclaration"})
127    private int mNativeWindow;
128
129    /**
130     * Creates a new TextureView.
131     *
132     * @param context The context to associate this view with.
133     */
134    public TextureView(Context context) {
135        super(context);
136        init();
137    }
138
139    /**
140     * Creates a new TextureView.
141     *
142     * @param context The context to associate this view with.
143     * @param attrs The attributes of the XML tag that is inflating the view.
144     */
145    @SuppressWarnings({"UnusedDeclaration"})
146    public TextureView(Context context, AttributeSet attrs) {
147        super(context, attrs);
148        init();
149    }
150
151    /**
152     * Creates a new TextureView.
153     *
154     * @param context The context to associate this view with.
155     * @param attrs The attributes of the XML tag that is inflating the view.
156     * @param defStyle The default style to apply to this view. If 0, no style
157     *        will be applied (beyond what is included in the theme). This may
158     *        either be an attribute resource, whose value will be retrieved
159     *        from the current theme, or an explicit style resource.
160     */
161    @SuppressWarnings({"UnusedDeclaration"})
162    public TextureView(Context context, AttributeSet attrs, int defStyle) {
163        super(context, attrs, defStyle);
164        init();
165    }
166
167    private void init() {
168        mLayerPaint = new Paint();
169    }
170
171    /**
172     * {@inheritDoc}
173     */
174    @Override
175    public boolean isOpaque() {
176        return mOpaque;
177    }
178
179    /**
180     * Indicates whether the content of this TextureView is opaque. The
181     * content is assumed to be opaque by default.
182     *
183     * @param opaque True if the content of this TextureView is opaque,
184     *               false otherwise
185     */
186    public void setOpaque(boolean opaque) {
187        if (opaque != mOpaque) {
188            mOpaque = opaque;
189            updateLayer();
190        }
191    }
192
193    @Override
194    protected void onAttachedToWindow() {
195        super.onAttachedToWindow();
196
197        if (!isHardwareAccelerated()) {
198            Log.w(LOG_TAG, "A TextureView or a subclass can only be "
199                    + "used with hardware acceleration enabled.");
200        }
201    }
202
203    @Override
204    protected void onDetachedFromWindow() {
205        super.onDetachedFromWindow();
206        destroySurface();
207    }
208
209    private void destroySurface() {
210        if (mLayer != null) {
211            boolean shouldRelease = true;
212            if (mListener != null) {
213                shouldRelease = mListener.onSurfaceTextureDestroyed(mSurface);
214            }
215
216            synchronized (mNativeWindowLock) {
217                nDestroyNativeWindow();
218            }
219
220            mLayer.destroy();
221            if (shouldRelease) mSurface.release();
222            mSurface = null;
223            mLayer = null;
224        }
225    }
226
227    /**
228     * The layer type of a TextureView is ignored since a TextureView is always
229     * considered to act as a hardware layer. The optional paint supplied to this
230     * method will however be taken into account when rendering the content of
231     * this TextureView.
232     *
233     * @param layerType The ype of layer to use with this view, must be one of
234     *        {@link #LAYER_TYPE_NONE}, {@link #LAYER_TYPE_SOFTWARE} or
235     *        {@link #LAYER_TYPE_HARDWARE}
236     * @param paint The paint used to compose the layer. This argument is optional
237     *        and can be null. It is ignored when the layer type is
238     *        {@link #LAYER_TYPE_NONE}
239     */
240    @Override
241    public void setLayerType(int layerType, Paint paint) {
242        if (paint != mLayerPaint) {
243            mLayerPaint = paint;
244            invalidate();
245        }
246    }
247
248    /**
249     * Always returns {@link #LAYER_TYPE_HARDWARE}.
250     */
251    @Override
252    public int getLayerType() {
253        return LAYER_TYPE_HARDWARE;
254    }
255
256    @Override
257    boolean hasStaticLayer() {
258        return true;
259    }
260
261    /**
262     * Calling this method has no effect.
263     */
264    @Override
265    public void buildLayer() {
266    }
267
268    /**
269     * Subclasses of TextureView cannot do their own rendering
270     * with the {@link Canvas} object.
271     *
272     * @param canvas The Canvas to which the View is rendered.
273     */
274    @Override
275    public final void draw(Canvas canvas) {
276        applyUpdate();
277        applyTransformMatrix();
278    }
279
280    /**
281     * Subclasses of TextureView cannot do their own rendering
282     * with the {@link Canvas} object.
283     *
284     * @param canvas The Canvas to which the View is rendered.
285     */
286    @Override
287    protected final void onDraw(Canvas canvas) {
288    }
289
290    @Override
291    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
292        super.onSizeChanged(w, h, oldw, oldh);
293        if (mSurface != null) {
294            nSetDefaultBufferSize(mSurface, getWidth(), getHeight());
295            if (mListener != null) {
296                mListener.onSurfaceTextureSizeChanged(mSurface, getWidth(), getHeight());
297            }
298        }
299    }
300
301    @Override
302    boolean destroyLayer(boolean valid) {
303        return false;
304    }
305
306    /**
307     * @hide
308     */
309    @Override
310    protected void destroyHardwareResources() {
311        super.destroyHardwareResources();
312        destroySurface();
313        invalidateParentCaches();
314        invalidate(true);
315    }
316
317    @Override
318    HardwareLayer getHardwareLayer() {
319        if (mLayer == null) {
320            if (mAttachInfo == null || mAttachInfo.mHardwareRenderer == null) {
321                return null;
322            }
323
324            mLayer = mAttachInfo.mHardwareRenderer.createHardwareLayer(mOpaque);
325            mSurface = mAttachInfo.mHardwareRenderer.createSurfaceTexture(mLayer);
326            nSetDefaultBufferSize(mSurface, getWidth(), getHeight());
327            nCreateNativeWindow(mSurface);
328
329            mUpdateListener = new SurfaceTexture.OnFrameAvailableListener() {
330                @Override
331                public void onFrameAvailable(SurfaceTexture surfaceTexture) {
332                    // Per SurfaceTexture's documentation, the callback may be invoked
333                    // from an arbitrary thread
334                    synchronized (mLock) {
335                        mUpdateLayer = true;
336                    }
337                    postInvalidate();
338                }
339            };
340            mSurface.setOnFrameAvailableListener(mUpdateListener);
341
342            if (mListener != null) {
343                mListener.onSurfaceTextureAvailable(mSurface, getWidth(), getHeight());
344            }
345        }
346
347        applyUpdate();
348        applyTransformMatrix();
349
350        return mLayer;
351    }
352
353    @Override
354    protected void onVisibilityChanged(View changedView, int visibility) {
355        super.onVisibilityChanged(changedView, visibility);
356
357        if (mSurface != null) {
358            // When the view becomes invisible, stop updating it, it's a waste of CPU
359            // To cancel updates, the easiest thing to do is simply to remove the
360            // updates listener
361            if (visibility == VISIBLE) {
362                mSurface.setOnFrameAvailableListener(mUpdateListener);
363                updateLayer();
364            } else {
365                mSurface.setOnFrameAvailableListener(null);
366            }
367        }
368    }
369
370    private void updateLayer() {
371        mUpdateLayer = true;
372        invalidate();
373    }
374
375    private void applyUpdate() {
376        if (mLayer == null) {
377            return;
378        }
379
380        synchronized (mLock) {
381            if (mUpdateLayer) {
382                mUpdateLayer = false;
383            } else {
384                return;
385            }
386        }
387
388        mLayer.update(getWidth(), getHeight(), mOpaque);
389
390        if (mListener != null) {
391            mListener.onSurfaceTextureUpdated(mSurface);
392        }
393    }
394
395    /**
396     * <p>Sets the transform to associate with this texture view.
397     * The specified transform applies to the underlying surface
398     * texture and does not affect the size or position of the view
399     * itself, only of its content.</p>
400     *
401     * <p>Some transforms might prevent the content from drawing
402     * all the pixels contained within this view's bounds. In such
403     * situations, make sure this texture view is not marked opaque.</p>
404     *
405     * @param transform The transform to apply to the content of
406     *        this view.
407     *
408     * @see #getTransform(android.graphics.Matrix)
409     * @see #isOpaque()
410     * @see #setOpaque(boolean)
411     */
412    public void setTransform(Matrix transform) {
413        mMatrix.set(transform);
414        mMatrixChanged = true;
415        invalidateParentIfNeeded();
416    }
417
418    /**
419     * Returns the transform associated with this texture view.
420     *
421     * @param transform The {@link Matrix} in which to copy the current
422     *        transform. Can be null.
423     *
424     * @return The specified matrix if not null or a new {@link Matrix}
425     *         instance otherwise.
426     *
427     * @see #setTransform(android.graphics.Matrix)
428     */
429    public Matrix getTransform(Matrix transform) {
430        if (transform == null) {
431            transform = new Matrix();
432        }
433
434        transform.set(mMatrix);
435
436        return transform;
437    }
438
439    private void applyTransformMatrix() {
440        if (mMatrixChanged) {
441            mLayer.setTransform(mMatrix);
442            mMatrixChanged = false;
443        }
444    }
445
446    /**
447     * <p>Returns a {@link android.graphics.Bitmap} representation of the content
448     * of the associated surface texture. If the surface texture is not available,
449     * this method returns null.</p>
450     *
451     * <p>The bitmap returned by this method uses the {@link Bitmap.Config#ARGB_8888}
452     * pixel format and its dimensions are the same as this view's.</p>
453     *
454     * <p><strong>Do not</strong> invoke this method from a drawing method
455     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
456     *
457     * <p>If an error occurs during the copy, an empty bitmap will be returned.</p>
458     *
459     * @return A valid {@link Bitmap.Config#ARGB_8888} bitmap, or null if the surface
460     *         texture is not available or the width &lt;= 0 or the height &lt;= 0
461     *
462     * @see #isAvailable()
463     * @see #getBitmap(android.graphics.Bitmap)
464     * @see #getBitmap(int, int)
465     */
466    public Bitmap getBitmap() {
467        return getBitmap(getWidth(), getHeight());
468    }
469
470    /**
471     * <p>Returns a {@link android.graphics.Bitmap} representation of the content
472     * of the associated surface texture. If the surface texture is not available,
473     * this method returns null.</p>
474     *
475     * <p>The bitmap returned by this method uses the {@link Bitmap.Config#ARGB_8888}
476     * pixel format.</p>
477     *
478     * <p><strong>Do not</strong> invoke this method from a drawing method
479     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
480     *
481     * <p>If an error occurs during the copy, an empty bitmap will be returned.</p>
482     *
483     * @param width The width of the bitmap to create
484     * @param height The height of the bitmap to create
485     *
486     * @return A valid {@link Bitmap.Config#ARGB_8888} bitmap, or null if the surface
487     *         texture is not available or width is &lt;= 0 or height is &lt;= 0
488     *
489     * @see #isAvailable()
490     * @see #getBitmap(android.graphics.Bitmap)
491     * @see #getBitmap()
492     */
493    public Bitmap getBitmap(int width, int height) {
494        if (isAvailable() && width > 0 && height > 0) {
495            return getBitmap(Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888));
496        }
497        return null;
498    }
499
500    /**
501     * <p>Copies the content of this view's surface texture into the specified
502     * bitmap. If the surface texture is not available, the copy is not executed.
503     * The content of the surface texture will be scaled to fit exactly inside
504     * the specified bitmap.</p>
505     *
506     * <p><strong>Do not</strong> invoke this method from a drawing method
507     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
508     *
509     * <p>If an error occurs, the bitmap is left unchanged.</p>
510     *
511     * @param bitmap The bitmap to copy the content of the surface texture into,
512     *               cannot be null, all configurations are supported
513     *
514     * @return The bitmap specified as a parameter
515     *
516     * @see #isAvailable()
517     * @see #getBitmap(int, int)
518     * @see #getBitmap()
519     *
520     * @throws IllegalStateException if the hardware rendering context cannot be
521     *         acquired to capture the bitmap
522     */
523    public Bitmap getBitmap(Bitmap bitmap) {
524        if (bitmap != null && isAvailable()) {
525            AttachInfo info = mAttachInfo;
526            if (info != null && info.mHardwareRenderer != null &&
527                    info.mHardwareRenderer.isEnabled()) {
528                if (!info.mHardwareRenderer.validate()) {
529                    throw new IllegalStateException("Could not acquire hardware rendering context");
530                }
531            }
532
533            applyUpdate();
534            applyTransformMatrix();
535
536            mLayer.copyInto(bitmap);
537        }
538        return bitmap;
539    }
540
541    /**
542     * Returns true if the {@link SurfaceTexture} associated with this
543     * TextureView is available for rendering. When this method returns
544     * true, {@link #getSurfaceTexture()} returns a valid surface texture.
545     */
546    public boolean isAvailable() {
547        return mSurface != null;
548    }
549
550    /**
551     * <p>Start editing the pixels in the surface.  The returned Canvas can be used
552     * to draw into the surface's bitmap.  A null is returned if the surface has
553     * not been created or otherwise cannot be edited. You will usually need
554     * to implement
555     * {@link SurfaceTextureListener#onSurfaceTextureAvailable(android.graphics.SurfaceTexture, int, int)}
556     * to find out when the Surface is available for use.</p>
557     *
558     * <p>The content of the Surface is never preserved between unlockCanvas()
559     * and lockCanvas(), for this reason, every pixel within the Surface area
560     * must be written. The only exception to this rule is when a dirty
561     * rectangle is specified, in which case, non-dirty pixels will be
562     * preserved.</p>
563     *
564     * <p>This method can only be used if the underlying surface is not already
565     * owned by another producer. For instance, if the TextureView is being used
566     * to render the camera's preview you cannot invoke this method.</p>
567     *
568     * @return A Canvas used to draw into the surface.
569     *
570     * @see #lockCanvas(android.graphics.Rect)
571     * @see #unlockCanvasAndPost(android.graphics.Canvas)
572     */
573    public Canvas lockCanvas() {
574        return lockCanvas(null);
575    }
576
577    /**
578     * Just like {@link #lockCanvas()} but allows specification of a dirty
579     * rectangle. Every pixel within that rectangle must be written; however
580     * pixels outside the dirty rectangle will be preserved by the next call
581     * to lockCanvas().
582     *
583     * @param dirty Area of the surface that will be modified.
584
585     * @return A Canvas used to draw into the surface.
586     *
587     * @see #lockCanvas()
588     * @see #unlockCanvasAndPost(android.graphics.Canvas)
589     */
590    public Canvas lockCanvas(Rect dirty) {
591        if (!isAvailable()) return null;
592
593        if (mCanvas == null) {
594            mCanvas = new Canvas();
595        }
596
597        synchronized (mNativeWindowLock) {
598            nLockCanvas(mNativeWindow, mCanvas, dirty);
599        }
600        mSaveCount = mCanvas.save();
601
602        return mCanvas;
603    }
604
605    /**
606     * Finish editing pixels in the surface. After this call, the surface's
607     * current pixels will be shown on the screen, but its content is lost,
608     * in particular there is no guarantee that the content of the Surface
609     * will remain unchanged when lockCanvas() is called again.
610     *
611     * @param canvas The Canvas previously returned by lockCanvas()
612     *
613     * @see #lockCanvas()
614     * @see #lockCanvas(android.graphics.Rect)
615     */
616    public void unlockCanvasAndPost(Canvas canvas) {
617        if (mCanvas != null && canvas == mCanvas) {
618            canvas.restoreToCount(mSaveCount);
619            mSaveCount = 0;
620
621            synchronized (mNativeWindowLock) {
622                nUnlockCanvasAndPost(mNativeWindow, mCanvas);
623            }
624        }
625    }
626
627    /**
628     * Returns the {@link SurfaceTexture} used by this view. This method
629     * may return null if the view is not attached to a window or if the surface
630     * texture has not been initialized yet.
631     *
632     * @see #isAvailable()
633     */
634    public SurfaceTexture getSurfaceTexture() {
635        return mSurface;
636    }
637
638    /**
639     * Returns the {@link SurfaceTextureListener} currently associated with this
640     * texture view.
641     *
642     * @see #setSurfaceTextureListener(android.view.TextureView.SurfaceTextureListener)
643     * @see SurfaceTextureListener
644     */
645    public SurfaceTextureListener getSurfaceTextureListener() {
646        return mListener;
647    }
648
649    /**
650     * Sets the {@link SurfaceTextureListener} used to listen to surface
651     * texture events.
652     *
653     * @see #getSurfaceTextureListener()
654     * @see SurfaceTextureListener
655     */
656    public void setSurfaceTextureListener(SurfaceTextureListener listener) {
657        mListener = listener;
658    }
659
660    /**
661     * This listener can be used to be notified when the surface texture
662     * associated with this texture view is available.
663     */
664    public static interface SurfaceTextureListener {
665        /**
666         * Invoked when a {@link TextureView}'s SurfaceTexture is ready for use.
667         *
668         * @param surface The surface returned by
669         *                {@link android.view.TextureView#getSurfaceTexture()}
670         * @param width The width of the surface
671         * @param height The height of the surface
672         */
673        public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height);
674
675        /**
676         * Invoked when the {@link SurfaceTexture}'s buffers size changed.
677         *
678         * @param surface The surface returned by
679         *                {@link android.view.TextureView#getSurfaceTexture()}
680         * @param width The new width of the surface
681         * @param height The new height of the surface
682         */
683        public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height);
684
685        /**
686         * Invoked when the specified {@link SurfaceTexture} is about to be destroyed.
687         * If returns true, no rendering should happen inside the surface texture after this method
688         * is invoked. If returns false, the client needs to call {@link SurfaceTexture#release()}.
689         *
690         * @param surface The surface about to be destroyed
691         */
692        public boolean onSurfaceTextureDestroyed(SurfaceTexture surface);
693
694        /**
695         * Invoked when the specified {@link SurfaceTexture} is updated through
696         * {@link SurfaceTexture#updateTexImage()}.
697         *
698         * @param surface The surface just updated
699         */
700        public void onSurfaceTextureUpdated(SurfaceTexture surface);
701    }
702
703    private native void nCreateNativeWindow(SurfaceTexture surface);
704    private native void nDestroyNativeWindow();
705
706    private static native void nSetDefaultBufferSize(SurfaceTexture surfaceTexture,
707            int width, int height);
708
709    private static native void nLockCanvas(int nativeWindow, Canvas canvas, Rect dirty);
710    private static native void nUnlockCanvasAndPost(int nativeWindow, Canvas canvas);
711}
712