TextureView.java revision dde331cebd87982faded6818ad5f9927ff994c96
1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.content.Context;
20import android.graphics.Bitmap;
21import android.graphics.Canvas;
22import android.graphics.Matrix;
23import android.graphics.Paint;
24import android.graphics.Rect;
25import android.graphics.SurfaceTexture;
26import android.os.Looper;
27import android.util.AttributeSet;
28import android.util.Log;
29
30/**
31 * <p>A TextureView can be used to display a content stream. Such a content
32 * stream can for instance be a video or an OpenGL scene. The content stream
33 * can come from the application's process as well as a remote process.</p>
34 *
35 * <p>TextureView can only be used in a hardware accelerated window. When
36 * rendered in software, TextureView will draw nothing.</p>
37 *
38 * <p>Unlike {@link SurfaceView}, TextureView does not create a separate
39 * window but behaves as a regular View. This key difference allows a
40 * TextureView to be moved, transformed, animated, etc. For instance, you
41 * can make a TextureView semi-translucent by calling
42 * <code>myView.setAlpha(0.5f)</code>.</p>
43 *
44 * <p>Using a TextureView is simple: all you need to do is get its
45 * {@link SurfaceTexture}. The {@link SurfaceTexture} can then be used to
46 * render content. The following example demonstrates how to render the
47 * camera preview into a TextureView:</p>
48 *
49 * <pre>
50 *  public class LiveCameraActivity extends Activity implements TextureView.SurfaceTextureListener {
51 *      private Camera mCamera;
52 *      private TextureView mTextureView;
53 *
54 *      protected void onCreate(Bundle savedInstanceState) {
55 *          super.onCreate(savedInstanceState);
56 *
57 *          mTextureView = new TextureView(this);
58 *          mTextureView.setSurfaceTextureListener(this);
59 *
60 *          setContentView(mTextureView);
61 *      }
62 *
63 *      public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
64 *          mCamera = Camera.open();
65 *
66 *          try {
67 *              mCamera.setPreviewTexture(surface);
68 *              mCamera.startPreview();
69 *          } catch (IOException ioe) {
70 *              // Something bad happened
71 *          }
72 *      }
73 *
74 *      public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
75 *          // Ignored, Camera does all the work for us
76 *      }
77 *
78 *      public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
79 *          mCamera.stopPreview();
80 *          mCamera.release();
81 *          return true;
82 *      }
83 *
84 *      public void onSurfaceTextureUpdated(SurfaceTexture surface) {
85 *          // Invoked every time there's a new Camera preview frame
86 *      }
87 *  }
88 * </pre>
89 *
90 * <p>A TextureView's SurfaceTexture can be obtained either by invoking
91 * {@link #getSurfaceTexture()} or by using a {@link SurfaceTextureListener}.
92 * It is important to know that a SurfaceTexture is available only after the
93 * TextureView is attached to a window (and {@link #onAttachedToWindow()} has
94 * been invoked.) It is therefore highly recommended you use a listener to
95 * be notified when the SurfaceTexture becomes available.</p>
96 *
97 * <p>It is important to note that only one producer can use the TextureView.
98 * For instance, if you use a TextureView to display the camera preview, you
99 * cannot use {@link #lockCanvas()} to draw onto the TextureView at the same
100 * time.</p>
101 *
102 * @see SurfaceView
103 * @see SurfaceTexture
104 */
105public class TextureView extends View {
106    private static final String LOG_TAG = "TextureView";
107
108    private HardwareLayer mLayer;
109    private SurfaceTexture mSurface;
110    private SurfaceTextureListener mListener;
111
112    private boolean mOpaque = true;
113
114    private final Matrix mMatrix = new Matrix();
115    private boolean mMatrixChanged;
116
117    private final Object[] mLock = new Object[0];
118    private boolean mUpdateLayer;
119    private boolean mUpdateSurface;
120
121    private SurfaceTexture.OnFrameAvailableListener mUpdateListener;
122
123    private Canvas mCanvas;
124    private int mSaveCount;
125
126    private final Object[] mNativeWindowLock = new Object[0];
127    // Used from native code, do not write!
128    @SuppressWarnings({"UnusedDeclaration"})
129    private int mNativeWindow;
130
131    /**
132     * Creates a new TextureView.
133     *
134     * @param context The context to associate this view with.
135     */
136    public TextureView(Context context) {
137        super(context);
138        init();
139    }
140
141    /**
142     * Creates a new TextureView.
143     *
144     * @param context The context to associate this view with.
145     * @param attrs The attributes of the XML tag that is inflating the view.
146     */
147    @SuppressWarnings({"UnusedDeclaration"})
148    public TextureView(Context context, AttributeSet attrs) {
149        super(context, attrs);
150        init();
151    }
152
153    /**
154     * Creates a new TextureView.
155     *
156     * @param context The context to associate this view with.
157     * @param attrs The attributes of the XML tag that is inflating the view.
158     * @param defStyle The default style to apply to this view. If 0, no style
159     *        will be applied (beyond what is included in the theme). This may
160     *        either be an attribute resource, whose value will be retrieved
161     *        from the current theme, or an explicit style resource.
162     */
163    @SuppressWarnings({"UnusedDeclaration"})
164    public TextureView(Context context, AttributeSet attrs, int defStyle) {
165        super(context, attrs, defStyle);
166        init();
167    }
168
169    private void init() {
170        mLayerPaint = new Paint();
171    }
172
173    /**
174     * {@inheritDoc}
175     */
176    @Override
177    public boolean isOpaque() {
178        return mOpaque;
179    }
180
181    /**
182     * Indicates whether the content of this TextureView is opaque. The
183     * content is assumed to be opaque by default.
184     *
185     * @param opaque True if the content of this TextureView is opaque,
186     *               false otherwise
187     */
188    public void setOpaque(boolean opaque) {
189        if (opaque != mOpaque) {
190            mOpaque = opaque;
191            if (mLayer != null) {
192                updateLayer();
193            }
194        }
195    }
196
197    @Override
198    protected void onAttachedToWindow() {
199        super.onAttachedToWindow();
200
201        if (!isHardwareAccelerated()) {
202            Log.w(LOG_TAG, "A TextureView or a subclass can only be "
203                    + "used with hardware acceleration enabled.");
204        }
205    }
206
207    @Override
208    protected void onDetachedFromWindow() {
209        super.onDetachedFromWindow();
210        if (mLayer != null && mAttachInfo != null && mAttachInfo.mHardwareRenderer != null) {
211            boolean success = mAttachInfo.mHardwareRenderer.safelyRun(new Runnable() {
212                @Override
213                public void run() {
214                    destroySurface();
215                }
216            });
217
218            if (!success) {
219                Log.w(LOG_TAG, "TextureView was not able to destroy its surface: " + this);
220            }
221        }
222    }
223
224    private void destroySurface() {
225        if (mLayer != null) {
226            mSurface.detachFromGLContext();
227
228            boolean shouldRelease = true;
229            if (mListener != null) {
230                shouldRelease = mListener.onSurfaceTextureDestroyed(mSurface);
231            }
232
233            synchronized (mNativeWindowLock) {
234                nDestroyNativeWindow();
235            }
236
237            mLayer.destroy();
238            if (shouldRelease) mSurface.release();
239            mSurface = null;
240            mLayer = null;
241        }
242    }
243
244    /**
245     * The layer type of a TextureView is ignored since a TextureView is always
246     * considered to act as a hardware layer. The optional paint supplied to this
247     * method will however be taken into account when rendering the content of
248     * this TextureView.
249     *
250     * @param layerType The ype of layer to use with this view, must be one of
251     *        {@link #LAYER_TYPE_NONE}, {@link #LAYER_TYPE_SOFTWARE} or
252     *        {@link #LAYER_TYPE_HARDWARE}
253     * @param paint The paint used to compose the layer. This argument is optional
254     *        and can be null. It is ignored when the layer type is
255     *        {@link #LAYER_TYPE_NONE}
256     */
257    @Override
258    public void setLayerType(int layerType, Paint paint) {
259        if (paint != mLayerPaint) {
260            mLayerPaint = paint;
261            invalidate();
262        }
263    }
264
265    /**
266     * Always returns {@link #LAYER_TYPE_HARDWARE}.
267     */
268    @Override
269    public int getLayerType() {
270        return LAYER_TYPE_HARDWARE;
271    }
272
273    @Override
274    boolean hasStaticLayer() {
275        return true;
276    }
277
278    /**
279     * Calling this method has no effect.
280     */
281    @Override
282    public void buildLayer() {
283    }
284
285    /**
286     * Subclasses of TextureView cannot do their own rendering
287     * with the {@link Canvas} object.
288     *
289     * @param canvas The Canvas to which the View is rendered.
290     */
291    @Override
292    public final void draw(Canvas canvas) {
293        applyUpdate();
294        applyTransformMatrix();
295    }
296
297    /**
298     * Subclasses of TextureView cannot do their own rendering
299     * with the {@link Canvas} object.
300     *
301     * @param canvas The Canvas to which the View is rendered.
302     */
303    @Override
304    protected final void onDraw(Canvas canvas) {
305    }
306
307    @Override
308    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
309        super.onSizeChanged(w, h, oldw, oldh);
310        if (mSurface != null) {
311            nSetDefaultBufferSize(mSurface, getWidth(), getHeight());
312            if (mListener != null) {
313                mListener.onSurfaceTextureSizeChanged(mSurface, getWidth(), getHeight());
314            }
315        }
316    }
317
318    @Override
319    boolean destroyLayer(boolean valid) {
320        return false;
321    }
322
323    /**
324     * @hide
325     */
326    @Override
327    protected void destroyHardwareResources() {
328        super.destroyHardwareResources();
329        destroySurface();
330        invalidateParentCaches();
331        invalidate(true);
332    }
333
334    @Override
335    HardwareLayer getHardwareLayer() {
336        if (mLayer == null) {
337            if (mAttachInfo == null || mAttachInfo.mHardwareRenderer == null) {
338                return null;
339            }
340
341            mLayer = mAttachInfo.mHardwareRenderer.createHardwareLayer(mOpaque);
342            if (!mUpdateSurface) {
343                // Create a new SurfaceTexture for the layer.
344                mSurface = mAttachInfo.mHardwareRenderer.createSurfaceTexture(mLayer);
345            }
346            nSetDefaultBufferSize(mSurface, getWidth(), getHeight());
347            nCreateNativeWindow(mSurface);
348
349            mUpdateListener = new SurfaceTexture.OnFrameAvailableListener() {
350                @Override
351                public void onFrameAvailable(SurfaceTexture surfaceTexture) {
352                    // Per SurfaceTexture's documentation, the callback may be invoked
353                    // from an arbitrary thread
354                    synchronized (mLock) {
355                        mUpdateLayer = true;
356                    }
357
358                    if (Looper.myLooper() == Looper.getMainLooper()) {
359                        invalidate();
360                    } else {
361                        postInvalidate();
362                    }
363                }
364            };
365            mSurface.setOnFrameAvailableListener(mUpdateListener);
366
367            if (mListener != null && !mUpdateSurface) {
368                mListener.onSurfaceTextureAvailable(mSurface, getWidth(), getHeight());
369            }
370        }
371
372        if (mUpdateSurface) {
373            // Someone has requested that we use a specific SurfaceTexture, so
374            // tell mLayer about it and set the SurfaceTexture to use the
375            // current view size.
376            mUpdateSurface = false;
377
378            // Since we are updating the layer, force an update to ensure its
379            // parameters are correct (width, height, transform, etc.)
380            synchronized (mLock) {
381                mUpdateLayer = true;
382            }
383            mMatrixChanged = true;
384
385            mAttachInfo.mHardwareRenderer.setSurfaceTexture(mLayer, mSurface);
386            nSetDefaultBufferSize(mSurface, getWidth(), getHeight());
387        }
388
389        applyUpdate();
390        applyTransformMatrix();
391
392        return mLayer;
393    }
394
395    @Override
396    protected void onVisibilityChanged(View changedView, int visibility) {
397        super.onVisibilityChanged(changedView, visibility);
398
399        if (mSurface != null) {
400            // When the view becomes invisible, stop updating it, it's a waste of CPU
401            // To cancel updates, the easiest thing to do is simply to remove the
402            // updates listener
403            if (visibility == VISIBLE) {
404                mSurface.setOnFrameAvailableListener(mUpdateListener);
405                updateLayer();
406            } else {
407                mSurface.setOnFrameAvailableListener(null);
408            }
409        }
410    }
411
412    private void updateLayer() {
413        mUpdateLayer = true;
414        invalidate();
415    }
416
417    private void applyUpdate() {
418        if (mLayer == null) {
419            return;
420        }
421
422        synchronized (mLock) {
423            if (mUpdateLayer) {
424                mUpdateLayer = false;
425            } else {
426                return;
427            }
428        }
429
430        mLayer.update(getWidth(), getHeight(), mOpaque);
431
432        if (mListener != null) {
433            mListener.onSurfaceTextureUpdated(mSurface);
434        }
435    }
436
437    /**
438     * <p>Sets the transform to associate with this texture view.
439     * The specified transform applies to the underlying surface
440     * texture and does not affect the size or position of the view
441     * itself, only of its content.</p>
442     *
443     * <p>Some transforms might prevent the content from drawing
444     * all the pixels contained within this view's bounds. In such
445     * situations, make sure this texture view is not marked opaque.</p>
446     *
447     * @param transform The transform to apply to the content of
448     *        this view.
449     *
450     * @see #getTransform(android.graphics.Matrix)
451     * @see #isOpaque()
452     * @see #setOpaque(boolean)
453     */
454    public void setTransform(Matrix transform) {
455        mMatrix.set(transform);
456        mMatrixChanged = true;
457        invalidateParentIfNeeded();
458    }
459
460    /**
461     * Returns the transform associated with this texture view.
462     *
463     * @param transform The {@link Matrix} in which to copy the current
464     *        transform. Can be null.
465     *
466     * @return The specified matrix if not null or a new {@link Matrix}
467     *         instance otherwise.
468     *
469     * @see #setTransform(android.graphics.Matrix)
470     */
471    public Matrix getTransform(Matrix transform) {
472        if (transform == null) {
473            transform = new Matrix();
474        }
475
476        transform.set(mMatrix);
477
478        return transform;
479    }
480
481    private void applyTransformMatrix() {
482        if (mMatrixChanged && mLayer != null) {
483            mLayer.setTransform(mMatrix);
484            mMatrixChanged = false;
485        }
486    }
487
488    /**
489     * <p>Returns a {@link android.graphics.Bitmap} representation of the content
490     * of the associated surface texture. If the surface texture is not available,
491     * this method returns null.</p>
492     *
493     * <p>The bitmap returned by this method uses the {@link Bitmap.Config#ARGB_8888}
494     * pixel format and its dimensions are the same as this view's.</p>
495     *
496     * <p><strong>Do not</strong> invoke this method from a drawing method
497     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
498     *
499     * <p>If an error occurs during the copy, an empty bitmap will be returned.</p>
500     *
501     * @return A valid {@link Bitmap.Config#ARGB_8888} bitmap, or null if the surface
502     *         texture is not available or the width &lt;= 0 or the height &lt;= 0
503     *
504     * @see #isAvailable()
505     * @see #getBitmap(android.graphics.Bitmap)
506     * @see #getBitmap(int, int)
507     */
508    public Bitmap getBitmap() {
509        return getBitmap(getWidth(), getHeight());
510    }
511
512    /**
513     * <p>Returns a {@link android.graphics.Bitmap} representation of the content
514     * of the associated surface texture. If the surface texture is not available,
515     * this method returns null.</p>
516     *
517     * <p>The bitmap returned by this method uses the {@link Bitmap.Config#ARGB_8888}
518     * pixel format.</p>
519     *
520     * <p><strong>Do not</strong> invoke this method from a drawing method
521     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
522     *
523     * <p>If an error occurs during the copy, an empty bitmap will be returned.</p>
524     *
525     * @param width The width of the bitmap to create
526     * @param height The height of the bitmap to create
527     *
528     * @return A valid {@link Bitmap.Config#ARGB_8888} bitmap, or null if the surface
529     *         texture is not available or width is &lt;= 0 or height is &lt;= 0
530     *
531     * @see #isAvailable()
532     * @see #getBitmap(android.graphics.Bitmap)
533     * @see #getBitmap()
534     */
535    public Bitmap getBitmap(int width, int height) {
536        if (isAvailable() && width > 0 && height > 0) {
537            return getBitmap(Bitmap.createBitmap(getResources().getDisplayMetrics(),
538                    width, height, Bitmap.Config.ARGB_8888));
539        }
540        return null;
541    }
542
543    /**
544     * <p>Copies the content of this view's surface texture into the specified
545     * bitmap. If the surface texture is not available, the copy is not executed.
546     * The content of the surface texture will be scaled to fit exactly inside
547     * the specified bitmap.</p>
548     *
549     * <p><strong>Do not</strong> invoke this method from a drawing method
550     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
551     *
552     * <p>If an error occurs, the bitmap is left unchanged.</p>
553     *
554     * @param bitmap The bitmap to copy the content of the surface texture into,
555     *               cannot be null, all configurations are supported
556     *
557     * @return The bitmap specified as a parameter
558     *
559     * @see #isAvailable()
560     * @see #getBitmap(int, int)
561     * @see #getBitmap()
562     *
563     * @throws IllegalStateException if the hardware rendering context cannot be
564     *         acquired to capture the bitmap
565     */
566    public Bitmap getBitmap(Bitmap bitmap) {
567        if (bitmap != null && isAvailable()) {
568            AttachInfo info = mAttachInfo;
569            if (info != null && info.mHardwareRenderer != null &&
570                    info.mHardwareRenderer.isEnabled()) {
571                if (!info.mHardwareRenderer.validate()) {
572                    throw new IllegalStateException("Could not acquire hardware rendering context");
573                }
574            }
575
576            applyUpdate();
577            applyTransformMatrix();
578
579            // This case can happen if the app invokes setSurfaceTexture() before
580            // we are able to create the hardware layer. We can safely initialize
581            // the layer here thanks to the validate() call at the beginning of
582            // this method
583            if (mLayer == null && mUpdateSurface) {
584                getHardwareLayer();
585            }
586
587            if (mLayer != null) {
588                mLayer.copyInto(bitmap);
589            }
590        }
591        return bitmap;
592    }
593
594    /**
595     * Returns true if the {@link SurfaceTexture} associated with this
596     * TextureView is available for rendering. When this method returns
597     * true, {@link #getSurfaceTexture()} returns a valid surface texture.
598     */
599    public boolean isAvailable() {
600        return mSurface != null;
601    }
602
603    /**
604     * <p>Start editing the pixels in the surface.  The returned Canvas can be used
605     * to draw into the surface's bitmap.  A null is returned if the surface has
606     * not been created or otherwise cannot be edited. You will usually need
607     * to implement
608     * {@link SurfaceTextureListener#onSurfaceTextureAvailable(android.graphics.SurfaceTexture, int, int)}
609     * to find out when the Surface is available for use.</p>
610     *
611     * <p>The content of the Surface is never preserved between unlockCanvas()
612     * and lockCanvas(), for this reason, every pixel within the Surface area
613     * must be written. The only exception to this rule is when a dirty
614     * rectangle is specified, in which case, non-dirty pixels will be
615     * preserved.</p>
616     *
617     * <p>This method can only be used if the underlying surface is not already
618     * owned by another producer. For instance, if the TextureView is being used
619     * to render the camera's preview you cannot invoke this method.</p>
620     *
621     * @return A Canvas used to draw into the surface.
622     *
623     * @see #lockCanvas(android.graphics.Rect)
624     * @see #unlockCanvasAndPost(android.graphics.Canvas)
625     */
626    public Canvas lockCanvas() {
627        return lockCanvas(null);
628    }
629
630    /**
631     * Just like {@link #lockCanvas()} but allows specification of a dirty
632     * rectangle. Every pixel within that rectangle must be written; however
633     * pixels outside the dirty rectangle will be preserved by the next call
634     * to lockCanvas().
635     *
636     * @param dirty Area of the surface that will be modified.
637
638     * @return A Canvas used to draw into the surface.
639     *
640     * @see #lockCanvas()
641     * @see #unlockCanvasAndPost(android.graphics.Canvas)
642     */
643    public Canvas lockCanvas(Rect dirty) {
644        if (!isAvailable()) return null;
645
646        if (mCanvas == null) {
647            mCanvas = new Canvas();
648        }
649
650        synchronized (mNativeWindowLock) {
651            nLockCanvas(mNativeWindow, mCanvas, dirty);
652        }
653        mSaveCount = mCanvas.save();
654
655        return mCanvas;
656    }
657
658    /**
659     * Finish editing pixels in the surface. After this call, the surface's
660     * current pixels will be shown on the screen, but its content is lost,
661     * in particular there is no guarantee that the content of the Surface
662     * will remain unchanged when lockCanvas() is called again.
663     *
664     * @param canvas The Canvas previously returned by lockCanvas()
665     *
666     * @see #lockCanvas()
667     * @see #lockCanvas(android.graphics.Rect)
668     */
669    public void unlockCanvasAndPost(Canvas canvas) {
670        if (mCanvas != null && canvas == mCanvas) {
671            canvas.restoreToCount(mSaveCount);
672            mSaveCount = 0;
673
674            synchronized (mNativeWindowLock) {
675                nUnlockCanvasAndPost(mNativeWindow, mCanvas);
676            }
677        }
678    }
679
680    /**
681     * Returns the {@link SurfaceTexture} used by this view. This method
682     * may return null if the view is not attached to a window or if the surface
683     * texture has not been initialized yet.
684     *
685     * @see #isAvailable()
686     */
687    public SurfaceTexture getSurfaceTexture() {
688        return mSurface;
689    }
690
691    /**
692     * Set the {@link SurfaceTexture} for this view to use. If a {@link
693     * SurfaceTexture} is already being used by this view, it is immediately
694     * released and not be usable any more.  The {@link
695     * SurfaceTextureListener#onSurfaceTextureDestroyed} callback is <b>not</b>
696     * called for the previous {@link SurfaceTexture}.  Similarly, the {@link
697     * SurfaceTextureListener#onSurfaceTextureAvailable} callback is <b>not</b>
698     * called for the {@link SurfaceTexture} passed to setSurfaceTexture.
699     *
700     * The {@link SurfaceTexture} object must be detached from all OpenGL ES
701     * contexts prior to calling this method.
702     *
703     * @param surfaceTexture The {@link SurfaceTexture} that the view should use.
704     * @see SurfaceTexture#detachFromGLContext()
705     */
706    public void setSurfaceTexture(SurfaceTexture surfaceTexture) {
707        if (surfaceTexture == null) {
708            throw new NullPointerException("surfaceTexture must not be null");
709        }
710        if (mSurface != null) {
711            mSurface.release();
712        }
713        mSurface = surfaceTexture;
714        mUpdateSurface = true;
715        invalidateParentIfNeeded();
716    }
717
718    /**
719     * Returns the {@link SurfaceTextureListener} currently associated with this
720     * texture view.
721     *
722     * @see #setSurfaceTextureListener(android.view.TextureView.SurfaceTextureListener)
723     * @see SurfaceTextureListener
724     */
725    public SurfaceTextureListener getSurfaceTextureListener() {
726        return mListener;
727    }
728
729    /**
730     * Sets the {@link SurfaceTextureListener} used to listen to surface
731     * texture events.
732     *
733     * @see #getSurfaceTextureListener()
734     * @see SurfaceTextureListener
735     */
736    public void setSurfaceTextureListener(SurfaceTextureListener listener) {
737        mListener = listener;
738    }
739
740    /**
741     * This listener can be used to be notified when the surface texture
742     * associated with this texture view is available.
743     */
744    public static interface SurfaceTextureListener {
745        /**
746         * Invoked when a {@link TextureView}'s SurfaceTexture is ready for use.
747         *
748         * @param surface The surface returned by
749         *                {@link android.view.TextureView#getSurfaceTexture()}
750         * @param width The width of the surface
751         * @param height The height of the surface
752         */
753        public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height);
754
755        /**
756         * Invoked when the {@link SurfaceTexture}'s buffers size changed.
757         *
758         * @param surface The surface returned by
759         *                {@link android.view.TextureView#getSurfaceTexture()}
760         * @param width The new width of the surface
761         * @param height The new height of the surface
762         */
763        public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height);
764
765        /**
766         * Invoked when the specified {@link SurfaceTexture} is about to be destroyed.
767         * If returns true, no rendering should happen inside the surface texture after this method
768         * is invoked. If returns false, the client needs to call {@link SurfaceTexture#release()}.
769         *
770         * @param surface The surface about to be destroyed
771         */
772        public boolean onSurfaceTextureDestroyed(SurfaceTexture surface);
773
774        /**
775         * Invoked when the specified {@link SurfaceTexture} is updated through
776         * {@link SurfaceTexture#updateTexImage()}.
777         *
778         * @param surface The surface just updated
779         */
780        public void onSurfaceTextureUpdated(SurfaceTexture surface);
781    }
782
783    private native void nCreateNativeWindow(SurfaceTexture surface);
784    private native void nDestroyNativeWindow();
785
786    private static native void nSetDefaultBufferSize(SurfaceTexture surfaceTexture,
787            int width, int height);
788
789    private static native void nLockCanvas(int nativeWindow, Canvas canvas, Rect dirty);
790    private static native void nUnlockCanvasAndPost(int nativeWindow, Canvas canvas);
791}
792