android_view_GLES20Canvas.cpp revision 5977baa1fa24125c148a72699b53e62abaf08960
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include "jni.h" 20#include "GraphicsJNI.h" 21#include <nativehelper/JNIHelp.h> 22#include <android_runtime/AndroidRuntime.h> 23#include <utils/ResourceTypes.h> 24 25#include <SkBitmap.h> 26#include <SkCanvas.h> 27#include <SkMatrix.h> 28#include <SkPaint.h> 29#include <SkRegion.h> 30#include <SkScalerContext.h> 31#include <SkTemplates.h> 32#include <SkXfermode.h> 33 34#include <DisplayListRenderer.h> 35#include <OpenGLDebugRenderer.h> 36#include <OpenGLRenderer.h> 37#include <SkiaShader.h> 38#include <SkiaColorFilter.h> 39#include <Rect.h> 40 41#include "TextLayout.h" 42 43namespace android { 44 45using namespace uirenderer; 46 47/** 48 * Note: OpenGLRenderer JNI layer is generated and compiled only on supported 49 * devices. This means all the logic must be compiled only when the 50 * preprocessor variable USE_OPENGL_RENDERER is defined. 51 */ 52#ifdef USE_OPENGL_RENDERER 53 54/////////////////////////////////////////////////////////////////////////////// 55// Defines 56/////////////////////////////////////////////////////////////////////////////// 57 58// Debug 59#define DEBUG_RENDERER 0 60#define PROFILE_RENDERER 0 61 62// Debug 63#if DEBUG_RENDERER 64 #define RENDERER_LOGD(...) LOGD(__VA_ARGS__) 65#else 66 #define RENDERER_LOGD(...) 67#endif 68 69// ---------------------------------------------------------------------------- 70 71static struct { 72 jclass clazz; 73 jmethodID set; 74} gRectClassInfo; 75 76// ---------------------------------------------------------------------------- 77// Constructors 78// ---------------------------------------------------------------------------- 79 80static OpenGLRenderer* android_view_GLES20Canvas_createRenderer(JNIEnv* env, jobject canvas) { 81 RENDERER_LOGD("Create OpenGLRenderer"); 82#if PROFILE_RENDERER 83 return new OpenGLDebugRenderer; 84#else 85 return new OpenGLRenderer; 86#endif 87} 88 89static void android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject clazz, 90 OpenGLRenderer* renderer) { 91 RENDERER_LOGD("Destroy OpenGLRenderer"); 92 delete renderer; 93} 94 95// ---------------------------------------------------------------------------- 96// Setup 97// ---------------------------------------------------------------------------- 98 99static void android_view_GLES20Canvas_setViewport(JNIEnv* env, jobject canvas, 100 OpenGLRenderer* renderer, jint width, jint height) { 101 renderer->setViewport(width, height); 102} 103 104static void android_view_GLES20Canvas_prepare(JNIEnv* env, jobject canvas, 105 OpenGLRenderer* renderer, jboolean opaque) { 106 renderer->prepare(opaque); 107} 108 109static void android_view_GLES20Canvas_finish(JNIEnv* env, jobject canvas, 110 OpenGLRenderer* renderer) { 111 renderer->finish(); 112} 113 114static void android_view_GLES20Canvas_acquireContext(JNIEnv* env, jobject canvas, 115 OpenGLRenderer* renderer) { 116 renderer->acquireContext(); 117} 118 119static void android_view_GLES20Canvas_releaseContext(JNIEnv* env, jobject canvas, 120 OpenGLRenderer* renderer) { 121 renderer->releaseContext(); 122} 123 124// ---------------------------------------------------------------------------- 125// State 126// ---------------------------------------------------------------------------- 127 128static jint android_view_GLES20Canvas_save(JNIEnv* env, jobject canvas, OpenGLRenderer* renderer, 129 jint flags) { 130 return renderer->save(flags); 131} 132 133static jint android_view_GLES20Canvas_getSaveCount(JNIEnv* env, jobject canvas, 134 OpenGLRenderer* renderer) { 135 return renderer->getSaveCount(); 136} 137 138static void android_view_GLES20Canvas_restore(JNIEnv* env, jobject canvas, 139 OpenGLRenderer* renderer) { 140 renderer->restore(); 141} 142 143static void android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject canvas, 144 OpenGLRenderer* renderer, jint saveCount) { 145 renderer->restoreToCount(saveCount); 146} 147 148// ---------------------------------------------------------------------------- 149// Layers 150// ---------------------------------------------------------------------------- 151 152static jint android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject canvas, 153 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 154 SkPaint* paint, jint saveFlags) { 155 return renderer->saveLayer(left, top, right, bottom, paint, saveFlags); 156} 157 158static jint android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject canvas, 159 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 160 jint alpha, jint saveFlags) { 161 return renderer->saveLayerAlpha(left, top, right, bottom, alpha, saveFlags); 162} 163 164// ---------------------------------------------------------------------------- 165// Clipping 166// ---------------------------------------------------------------------------- 167 168static bool android_view_GLES20Canvas_quickReject(JNIEnv* env, jobject canvas, 169 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 170 SkCanvas::EdgeType edge) { 171 return renderer->quickReject(left, top, right, bottom); 172} 173 174static bool android_view_GLES20Canvas_clipRectF(JNIEnv* env, jobject canvas, 175 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 176 SkRegion::Op op) { 177 return renderer->clipRect(left, top, right, bottom, op); 178} 179 180static bool android_view_GLES20Canvas_clipRect(JNIEnv* env, jobject canvas, 181 OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, 182 SkRegion::Op op) { 183 return renderer->clipRect(float(left), float(top), float(right), float(bottom), op); 184} 185 186static bool android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject canvas, 187 OpenGLRenderer* renderer, jobject rect) { 188 const android::uirenderer::Rect& bounds(renderer->getClipBounds()); 189 190 env->CallVoidMethod(rect, gRectClassInfo.set, 191 int(bounds.left), int(bounds.top), int(bounds.right), int(bounds.bottom)); 192 193 return !bounds.isEmpty(); 194} 195 196// ---------------------------------------------------------------------------- 197// Transforms 198// ---------------------------------------------------------------------------- 199 200static void android_view_GLES20Canvas_translate(JNIEnv* env, jobject canvas, 201 OpenGLRenderer* renderer, jfloat dx, jfloat dy) { 202 renderer->translate(dx, dy); 203} 204 205static void android_view_GLES20Canvas_rotate(JNIEnv* env, jobject canvas, 206 OpenGLRenderer* renderer, jfloat degrees) { 207 renderer->rotate(degrees); 208} 209 210static void android_view_GLES20Canvas_scale(JNIEnv* env, jobject canvas, 211 OpenGLRenderer* renderer, jfloat sx, jfloat sy) { 212 renderer->scale(sx, sy); 213} 214 215static void android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject canvas, 216 OpenGLRenderer* renderer, SkMatrix* matrix) { 217 renderer->setMatrix(matrix); 218} 219 220static const float* android_view_GLES20Canvas_getNativeMatrix(JNIEnv* env, 221 jobject canvas, OpenGLRenderer* renderer) { 222 return renderer->getMatrix(); 223} 224 225static void android_view_GLES20Canvas_getMatrix(JNIEnv* env, jobject canvas, 226 OpenGLRenderer* renderer, SkMatrix* matrix) { 227 renderer->getMatrix(matrix); 228} 229 230static void android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject canvas, 231 OpenGLRenderer* renderer, SkMatrix* matrix) { 232 renderer->concatMatrix(matrix); 233} 234 235// ---------------------------------------------------------------------------- 236// Drawing 237// ---------------------------------------------------------------------------- 238 239static void android_view_GLES20Canvas_drawBitmap(JNIEnv* env, jobject canvas, 240 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, float left, 241 float top, SkPaint* paint) { 242 // This object allows the renderer to allocate a global JNI ref to the buffer object. 243 JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); 244 245 renderer->drawBitmap(bitmap, left, top, paint); 246} 247 248static void android_view_GLES20Canvas_drawBitmapRect(JNIEnv* env, jobject canvas, 249 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, 250 float srcLeft, float srcTop, float srcRight, float srcBottom, 251 float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint) { 252 // This object allows the renderer to allocate a global JNI ref to the buffer object. 253 JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); 254 255 renderer->drawBitmap(bitmap, srcLeft, srcTop, srcRight, srcBottom, 256 dstLeft, dstTop, dstRight, dstBottom, paint); 257} 258 259static void android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject canvas, 260 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, SkMatrix* matrix, 261 SkPaint* paint) { 262 // This object allows the renderer to allocate a global JNI ref to the buffer object. 263 JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); 264 265 renderer->drawBitmap(bitmap, matrix, paint); 266} 267 268static void android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject canvas, 269 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jbyteArray chunks, 270 float left, float top, float right, float bottom, SkPaint* paint) { 271 // This object allows the renderer to allocate a global JNI ref to the buffer object. 272 JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); 273 274 jbyte* storage = env->GetByteArrayElements(chunks, NULL); 275 Res_png_9patch* patch = reinterpret_cast<Res_png_9patch*>(storage); 276 Res_png_9patch::deserialize(patch); 277 278 renderer->drawPatch(bitmap, &patch->xDivs[0], &patch->yDivs[0], 279 &patch->colors[0], patch->numXDivs, patch->numYDivs, patch->numColors, 280 left, top, right, bottom, paint); 281 282 env->ReleaseByteArrayElements(chunks, storage, 0); 283} 284 285static void android_view_GLES20Canvas_drawColor(JNIEnv* env, jobject canvas, 286 OpenGLRenderer* renderer, jint color, SkXfermode::Mode mode) { 287 renderer->drawColor(color, mode); 288} 289 290static void android_view_GLES20Canvas_drawRect(JNIEnv* env, jobject canvas, 291 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 292 SkPaint* paint) { 293 renderer->drawRect(left, top, right, bottom, paint); 294} 295 296static void android_view_GLES20Canvas_drawRects(JNIEnv* env, jobject canvas, 297 OpenGLRenderer* renderer, SkRegion* region, SkPaint* paint) { 298 SkRegion::Iterator it(*region); 299 while (!it.done()) { 300 const SkIRect& r = it.rect(); 301 renderer->drawRect(r.fLeft, r.fTop, r.fRight, r.fBottom, paint); 302 it.next(); 303 } 304} 305 306static void android_view_GLES20Canvas_drawPath(JNIEnv* env, jobject canvas, 307 OpenGLRenderer* renderer, SkPath* path, SkPaint* paint) { 308 renderer->drawPath(path, paint); 309} 310 311static void android_view_GLES20Canvas_drawLines(JNIEnv* env, jobject canvas, 312 OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) { 313 jfloat* storage = env->GetFloatArrayElements(points, NULL); 314 315 renderer->drawLines(storage + offset, count, paint); 316 317 env->ReleaseFloatArrayElements(points, storage, 0); 318} 319 320// ---------------------------------------------------------------------------- 321// Shaders and color filters 322// ---------------------------------------------------------------------------- 323 324static void android_view_GLES20Canvas_resetModifiers(JNIEnv* env, jobject canvas, 325 OpenGLRenderer* renderer) { 326 renderer->resetShader(); 327 renderer->resetColorFilter(); 328 renderer->resetShadow(); 329} 330 331static void android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject canvas, 332 OpenGLRenderer* renderer, SkiaShader* shader) { 333 renderer->setupShader(shader); 334} 335 336static void android_view_GLES20Canvas_setupColorFilter(JNIEnv* env, jobject canvas, 337 OpenGLRenderer* renderer, SkiaColorFilter* filter) { 338 renderer->setupColorFilter(filter); 339} 340 341static void android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject canvas, 342 OpenGLRenderer* renderer, jfloat radius, jfloat dx, jfloat dy, jint color) { 343 renderer->setupShadow(radius, dx, dy, color); 344} 345 346// ---------------------------------------------------------------------------- 347// Text 348// ---------------------------------------------------------------------------- 349 350static void renderText(OpenGLRenderer* renderer, const jchar* text, int count, 351 jfloat x, jfloat y, int flags, SkPaint* paint) { 352 const jchar *workText; 353 jchar* buffer = NULL; 354 int32_t workBytes; 355 if (TextLayout::prepareText(paint, text, count, flags, &workText, &workBytes, &buffer)) { 356 renderer->drawText((const char*) workText, workBytes, count, x, y, paint); 357 free(buffer); 358 } 359} 360 361static void renderTextRun(OpenGLRenderer* renderer, const jchar* text, 362 jint start, jint count, jint contextCount, jfloat x, jfloat y, 363 int flags, SkPaint* paint) { 364 uint8_t rtl = flags & 0x1; 365 if (rtl) { 366 SkAutoSTMalloc<80, jchar> buffer(contextCount); 367 jchar* shaped = buffer.get(); 368 if (TextLayout::prepareRtlTextRun(text, start, count, contextCount, shaped)) { 369 renderer->drawText((const char*) shaped, count << 1, count, x, y, paint); 370 } else { 371 LOGW("drawTextRun error"); 372 } 373 } else { 374 renderer->drawText((const char*) (text + start), count << 1, count, x, y, paint); 375 } 376} 377 378static void android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject canvas, 379 OpenGLRenderer* renderer, jcharArray text, int index, int count, 380 jfloat x, jfloat y, int flags, SkPaint* paint) { 381 jchar* textArray = env->GetCharArrayElements(text, NULL); 382 renderText(renderer, textArray + index, count, x, y, flags, paint); 383 env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); 384} 385 386static void android_view_GLES20Canvas_drawText(JNIEnv* env, jobject canvas, 387 OpenGLRenderer* renderer, jstring text, int start, int end, 388 jfloat x, jfloat y, int flags, SkPaint* paint) { 389 const jchar* textArray = env->GetStringChars(text, NULL); 390 renderText(renderer, textArray + start, end - start, x, y, flags, paint); 391 env->ReleaseStringChars(text, textArray); 392} 393 394static void android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject canvas, 395 OpenGLRenderer* renderer, jcharArray text, int index, int count, 396 int contextIndex, int contextCount, jfloat x, jfloat y, int dirFlags, 397 SkPaint* paint) { 398 jchar* textArray = env->GetCharArrayElements(text, NULL); 399 renderTextRun(renderer, textArray + contextIndex, index - contextIndex, 400 count, contextCount, x, y, dirFlags, paint); 401 env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); 402 } 403 404static void android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject canvas, 405 OpenGLRenderer* renderer, jstring text, int start, int end, 406 int contextStart, int contextEnd, jfloat x, jfloat y, int dirFlags, 407 SkPaint* paint) { 408 const jchar* textArray = env->GetStringChars(text, NULL); 409 jint count = end - start; 410 jint contextCount = contextEnd - contextStart; 411 renderTextRun(renderer, textArray + contextStart, start - contextStart, 412 count, contextCount, x, y, dirFlags, paint); 413 env->ReleaseStringChars(text, textArray); 414} 415 416// ---------------------------------------------------------------------------- 417// Display lists 418// ---------------------------------------------------------------------------- 419 420static DisplayList* android_view_GLES20Canvas_getDisplayList(JNIEnv* env, 421 jobject canvas, DisplayListRenderer* renderer) { 422 return renderer->getDisplayList(); 423} 424 425static OpenGLRenderer* android_view_GLES20Canvas_getDisplayListRenderer(JNIEnv* env, 426 jobject clazz, DisplayListRenderer* renderer) { 427 if (renderer == NULL) { 428 renderer = new DisplayListRenderer; 429 } else { 430 renderer->reset(); 431 } 432 return renderer; 433} 434 435static void android_view_GLES20Canvas_destroyDisplayList(JNIEnv* env, 436 jobject clazz, DisplayList* displayList) { 437 delete displayList; 438} 439 440static void android_view_GLES20Canvas_drawDisplayList(JNIEnv* env, 441 jobject canvas, OpenGLRenderer* renderer, DisplayList* displayList) { 442 renderer->drawDisplayList(displayList); 443} 444 445#endif // USE_OPENGL_RENDERER 446 447// ---------------------------------------------------------------------------- 448// Common 449// ---------------------------------------------------------------------------- 450 451static jboolean android_view_GLES20Canvas_isAvailable(JNIEnv* env, jobject clazz) { 452#ifdef USE_OPENGL_RENDERER 453 return JNI_TRUE; 454#else 455 return JNI_FALSE; 456#endif 457} 458 459// ---------------------------------------------------------------------------- 460// JNI Glue 461// ---------------------------------------------------------------------------- 462 463const char* const kClassPathName = "android/view/GLES20Canvas"; 464 465static JNINativeMethod gMethods[] = { 466 { "nIsAvailable", "()Z", (void*) android_view_GLES20Canvas_isAvailable }, 467 468#ifdef USE_OPENGL_RENDERER 469 { "nCreateRenderer", "()I", (void*) android_view_GLES20Canvas_createRenderer }, 470 { "nDestroyRenderer", "(I)V", (void*) android_view_GLES20Canvas_destroyRenderer }, 471 { "nSetViewport", "(III)V", (void*) android_view_GLES20Canvas_setViewport }, 472 { "nPrepare", "(IZ)V", (void*) android_view_GLES20Canvas_prepare }, 473 { "nFinish", "(I)V", (void*) android_view_GLES20Canvas_finish }, 474 { "nAcquireContext", "(I)V", (void*) android_view_GLES20Canvas_acquireContext }, 475 { "nReleaseContext", "(I)V", (void*) android_view_GLES20Canvas_releaseContext }, 476 477 { "nSave", "(II)I", (void*) android_view_GLES20Canvas_save }, 478 { "nRestore", "(I)V", (void*) android_view_GLES20Canvas_restore }, 479 { "nRestoreToCount", "(II)V", (void*) android_view_GLES20Canvas_restoreToCount }, 480 { "nGetSaveCount", "(I)I", (void*) android_view_GLES20Canvas_getSaveCount }, 481 482 { "nSaveLayer", "(IFFFFII)I", (void*) android_view_GLES20Canvas_saveLayer }, 483 { "nSaveLayerAlpha", "(IFFFFII)I", (void*) android_view_GLES20Canvas_saveLayerAlpha }, 484 485 { "nQuickReject", "(IFFFFI)Z", (void*) android_view_GLES20Canvas_quickReject }, 486 { "nClipRect", "(IFFFFI)Z", (void*) android_view_GLES20Canvas_clipRectF }, 487 { "nClipRect", "(IIIIII)Z", (void*) android_view_GLES20Canvas_clipRect }, 488 489 { "nTranslate", "(IFF)V", (void*) android_view_GLES20Canvas_translate }, 490 { "nRotate", "(IF)V", (void*) android_view_GLES20Canvas_rotate }, 491 { "nScale", "(IFF)V", (void*) android_view_GLES20Canvas_scale }, 492 493 { "nSetMatrix", "(II)V", (void*) android_view_GLES20Canvas_setMatrix }, 494 { "nGetMatrix", "(I)I", (void*) android_view_GLES20Canvas_getNativeMatrix }, 495 { "nGetMatrix", "(II)V", (void*) android_view_GLES20Canvas_getMatrix }, 496 { "nConcatMatrix", "(II)V", (void*) android_view_GLES20Canvas_concatMatrix }, 497 498 { "nDrawBitmap", "(II[BFFI)V", (void*) android_view_GLES20Canvas_drawBitmap }, 499 { "nDrawBitmap", "(II[BFFFFFFFFI)V", (void*) android_view_GLES20Canvas_drawBitmapRect }, 500 { "nDrawBitmap", "(II[BII)V", (void*) android_view_GLES20Canvas_drawBitmapMatrix }, 501 { "nDrawPatch", "(II[B[BFFFFI)V", (void*) android_view_GLES20Canvas_drawPatch }, 502 503 { "nDrawColor", "(III)V", (void*) android_view_GLES20Canvas_drawColor }, 504 { "nDrawRect", "(IFFFFI)V", (void*) android_view_GLES20Canvas_drawRect }, 505 { "nDrawRects", "(III)V", (void*) android_view_GLES20Canvas_drawRects }, 506 { "nDrawPath", "(III)V", (void*) android_view_GLES20Canvas_drawPath }, 507 { "nDrawLines", "(I[FIII)V", (void*) android_view_GLES20Canvas_drawLines }, 508 509 { "nResetModifiers", "(I)V", (void*) android_view_GLES20Canvas_resetModifiers }, 510 { "nSetupShader", "(II)V", (void*) android_view_GLES20Canvas_setupShader }, 511 { "nSetupColorFilter", "(II)V", (void*) android_view_GLES20Canvas_setupColorFilter }, 512 { "nSetupShadow", "(IFFFI)V", (void*) android_view_GLES20Canvas_setupShadow }, 513 514 { "nDrawText", "(I[CIIFFII)V", (void*) android_view_GLES20Canvas_drawTextArray }, 515 { "nDrawText", "(ILjava/lang/String;IIFFII)V", 516 (void*) android_view_GLES20Canvas_drawText }, 517 518 { "nDrawTextRun", "(I[CIIIIFFII)V", (void*) android_view_GLES20Canvas_drawTextRunArray }, 519 { "nDrawTextRun", "(ILjava/lang/String;IIIIFFII)V", 520 (void*) android_view_GLES20Canvas_drawTextRun }, 521 522 { "nGetClipBounds", "(ILandroid/graphics/Rect;)Z", 523 (void*) android_view_GLES20Canvas_getClipBounds }, 524 525 { "nGetDisplayList", "(I)I", (void*) android_view_GLES20Canvas_getDisplayList }, 526 { "nDestroyDisplayList", "(I)V", (void*) android_view_GLES20Canvas_destroyDisplayList }, 527 { "nGetDisplayListRenderer", "(I)I", (void*) android_view_GLES20Canvas_getDisplayListRenderer }, 528 { "nDrawDisplayList", "(II)V", (void*) android_view_GLES20Canvas_drawDisplayList }, 529 530#endif 531}; 532 533#ifdef USE_OPENGL_RENDERER 534 #define FIND_CLASS(var, className) \ 535 var = env->FindClass(className); \ 536 LOG_FATAL_IF(! var, "Unable to find class " className); \ 537 var = jclass(env->NewGlobalRef(var)); 538 539 #define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) \ 540 var = env->GetMethodID(clazz, methodName, methodDescriptor); \ 541 LOG_FATAL_IF(! var, "Unable to find method " methodName); 542#else 543 #define FIND_CLASS(var, className) 544 #define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) 545#endif 546 547int register_android_view_GLES20Canvas(JNIEnv* env) { 548 FIND_CLASS(gRectClassInfo.clazz, "android/graphics/Rect"); 549 GET_METHOD_ID(gRectClassInfo.set, gRectClassInfo.clazz, "set", "(IIII)V"); 550 551 return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods)); 552} 553 554}; 555