android_view_GLES20Canvas.cpp revision da8532c6f48b4c10b5e2ccb9e08690341efa1616
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include "jni.h" 20#include <nativehelper/JNIHelp.h> 21#include <android_runtime/AndroidRuntime.h> 22#include <utils/ResourceTypes.h> 23 24#include <SkBitmap.h> 25#include <SkCanvas.h> 26#include <SkMatrix.h> 27#include <SkPaint.h> 28#include <SkRegion.h> 29#include <SkScalerContext.h> 30#include <SkTemplates.h> 31#include <SkXfermode.h> 32 33#include <OpenGLRenderer.h> 34#include <SkiaShader.h> 35#include <SkiaColorFilter.h> 36#include <Rect.h> 37 38#include "TextLayout.h" 39 40namespace android { 41 42using namespace uirenderer; 43 44/** 45 * Note: OpenGLRenderer JNI layer is generated and compiled only on supported 46 * devices. This means all the logic must be compiled only when the 47 * preprocessor variable USE_OPENGL_RENDERER is defined. 48 */ 49#ifdef USE_OPENGL_RENDERER 50 51// ---------------------------------------------------------------------------- 52// Java APIs 53// ---------------------------------------------------------------------------- 54 55static struct { 56 jclass clazz; 57 jmethodID set; 58} gRectClassInfo; 59 60// ---------------------------------------------------------------------------- 61// Constructors 62// ---------------------------------------------------------------------------- 63 64static OpenGLRenderer* android_view_GLES20Canvas_createRenderer(JNIEnv* env, jobject canvas) { 65 return new OpenGLRenderer; 66} 67 68static void android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject canvas, 69 OpenGLRenderer* renderer) { 70 delete renderer; 71} 72 73// ---------------------------------------------------------------------------- 74// Setup 75// ---------------------------------------------------------------------------- 76 77static void android_view_GLES20Canvas_setViewport(JNIEnv* env, jobject canvas, 78 OpenGLRenderer* renderer, jint width, jint height) { 79 renderer->setViewport(width, height); 80} 81 82static void android_view_GLES20Canvas_prepare(JNIEnv* env, jobject canvas, 83 OpenGLRenderer* renderer) { 84 renderer->prepare(); 85} 86 87static void android_view_GLES20Canvas_acquireContext(JNIEnv* env, jobject canvas, 88 OpenGLRenderer* renderer) { 89 renderer->acquireContext(); 90} 91 92static void android_view_GLES20Canvas_releaseContext(JNIEnv* env, jobject canvas, 93 OpenGLRenderer* renderer) { 94 renderer->releaseContext(); 95} 96 97// ---------------------------------------------------------------------------- 98// State 99// ---------------------------------------------------------------------------- 100 101static jint android_view_GLES20Canvas_save(JNIEnv* env, jobject canvas, OpenGLRenderer* renderer, 102 jint flags) { 103 return renderer->save(flags); 104} 105 106static jint android_view_GLES20Canvas_getSaveCount(JNIEnv* env, jobject canvas, 107 OpenGLRenderer* renderer) { 108 return renderer->getSaveCount(); 109} 110 111static void android_view_GLES20Canvas_restore(JNIEnv* env, jobject canvas, 112 OpenGLRenderer* renderer) { 113 renderer->restore(); 114} 115 116static void android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject canvas, 117 OpenGLRenderer* renderer, jint saveCount) { 118 renderer->restoreToCount(saveCount); 119} 120 121// ---------------------------------------------------------------------------- 122// Layers 123// ---------------------------------------------------------------------------- 124 125static jint android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject canvas, 126 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 127 SkPaint* paint, jint saveFlags) { 128 return renderer->saveLayer(left, top, right, bottom, paint, saveFlags); 129} 130 131static jint android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject canvas, 132 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 133 jint alpha, jint saveFlags) { 134 return renderer->saveLayerAlpha(left, top, right, bottom, alpha, saveFlags); 135} 136 137// ---------------------------------------------------------------------------- 138// Clipping 139// ---------------------------------------------------------------------------- 140 141static bool android_view_GLES20Canvas_quickReject(JNIEnv* env, jobject canvas, 142 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 143 SkCanvas::EdgeType edge) { 144 return renderer->quickReject(left, top, right, bottom); 145} 146 147static bool android_view_GLES20Canvas_clipRectF(JNIEnv* env, jobject canvas, 148 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 149 SkRegion::Op op) { 150 return renderer->clipRect(left, top, right, bottom, op); 151} 152 153static bool android_view_GLES20Canvas_clipRect(JNIEnv* env, jobject canvas, 154 OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, 155 SkRegion::Op op) { 156 return renderer->clipRect(float(left), float(top), float(right), float(bottom), op); 157} 158 159static bool android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject canvas, 160 OpenGLRenderer* renderer, jobject rect) { 161 const android::uirenderer::Rect& bounds(renderer->getClipBounds()); 162 163 env->CallVoidMethod(rect, gRectClassInfo.set, 164 int(bounds.left), int(bounds.top), int(bounds.right), int(bounds.bottom)); 165 166 return !bounds.isEmpty(); 167} 168 169// ---------------------------------------------------------------------------- 170// Transforms 171// ---------------------------------------------------------------------------- 172 173static void android_view_GLES20Canvas_translate(JNIEnv* env, jobject canvas, 174 OpenGLRenderer* renderer, jfloat dx, jfloat dy) { 175 renderer->translate(dx, dy); 176} 177 178static void android_view_GLES20Canvas_rotate(JNIEnv* env, jobject canvas, 179 OpenGLRenderer* renderer, jfloat degrees) { 180 renderer->rotate(degrees); 181} 182 183static void android_view_GLES20Canvas_scale(JNIEnv* env, jobject canvas, 184 OpenGLRenderer* renderer, jfloat sx, jfloat sy) { 185 renderer->scale(sx, sy); 186} 187 188static void android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject canvas, 189 OpenGLRenderer* renderer, SkMatrix* matrix) { 190 renderer->setMatrix(matrix); 191} 192 193static void android_view_GLES20Canvas_getMatrix(JNIEnv* env, jobject canvas, 194 OpenGLRenderer* renderer, SkMatrix* matrix) { 195 renderer->getMatrix(matrix); 196} 197 198static void android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject canvas, 199 OpenGLRenderer* renderer, SkMatrix* matrix) { 200 renderer->concatMatrix(matrix); 201} 202 203// ---------------------------------------------------------------------------- 204// Drawing 205// ---------------------------------------------------------------------------- 206 207static void android_view_GLES20Canvas_drawBitmap(JNIEnv* env, jobject canvas, 208 OpenGLRenderer* renderer, SkBitmap* bitmap, float left, float top, SkPaint* paint) { 209 renderer->drawBitmap(bitmap, left, top, paint); 210} 211 212static void android_view_GLES20Canvas_drawBitmapRect(JNIEnv* env, jobject canvas, 213 OpenGLRenderer* renderer, SkBitmap* bitmap, 214 float srcLeft, float srcTop, float srcRight, float srcBottom, 215 float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint) { 216 renderer->drawBitmap(bitmap, srcLeft, srcTop, srcRight, srcBottom, 217 dstLeft, dstTop, dstRight, dstBottom, paint); 218} 219 220static void android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject canvas, 221 OpenGLRenderer* renderer, SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) { 222 renderer->drawBitmap(bitmap, matrix, paint); 223} 224 225static void android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject canvas, 226 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray chunks, 227 float left, float top, float right, float bottom, SkPaint* paint) { 228 jbyte* storage = env->GetByteArrayElements(chunks, NULL); 229 Res_png_9patch* patch = reinterpret_cast<Res_png_9patch*>(storage); 230 Res_png_9patch::deserialize(patch); 231 232 renderer->drawPatch(bitmap, patch, left, top, right, bottom, paint); 233 234 env->ReleaseByteArrayElements(chunks, storage, 0); 235} 236 237static void android_view_GLES20Canvas_drawColor(JNIEnv* env, jobject canvas, 238 OpenGLRenderer* renderer, jint color, SkXfermode::Mode mode) { 239 renderer->drawColor(color, mode); 240} 241 242static void android_view_GLES20Canvas_drawRect(JNIEnv* env, jobject canvas, 243 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 244 SkPaint* paint) { 245 renderer->drawRect(left, top, right, bottom, paint); 246} 247 248static void android_view_GLES20Canvas_drawRects(JNIEnv* env, jobject canvas, 249 OpenGLRenderer* renderer, SkRegion* region, SkPaint* paint) { 250 SkRegion::Iterator it(*region); 251 while (!it.done()) { 252 const SkIRect& r = it.rect(); 253 renderer->drawRect(r.fLeft, r.fTop, r.fRight, r.fBottom, paint); 254 it.next(); 255 } 256} 257 258static void android_view_GLES20Canvas_drawPath(JNIEnv* env, jobject canvas, 259 OpenGLRenderer* renderer, SkPath* path, SkPaint* paint) { 260 renderer->drawPath(path, paint); 261} 262 263// ---------------------------------------------------------------------------- 264// Shaders and color filters 265// ---------------------------------------------------------------------------- 266 267static void android_view_GLES20Canvas_resetModifiers(JNIEnv* env, jobject canvas, 268 OpenGLRenderer* renderer) { 269 renderer->resetShader(); 270 renderer->resetColorFilter(); 271 renderer->resetShadow(); 272} 273 274static void android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject canvas, 275 OpenGLRenderer* renderer, SkiaShader* shader) { 276 renderer->setupShader(shader); 277} 278 279static void android_view_GLES20Canvas_setupColorFilter(JNIEnv* env, jobject canvas, 280 OpenGLRenderer* renderer, SkiaColorFilter* filter) { 281 renderer->setupColorFilter(filter); 282} 283 284static void android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject canvas, 285 OpenGLRenderer* renderer, jfloat radius, jfloat dx, jfloat dy, jint color) { 286 renderer->setupShadow(radius, dx, dy, color); 287} 288 289// ---------------------------------------------------------------------------- 290// Text 291// ---------------------------------------------------------------------------- 292 293static void renderText(OpenGLRenderer* renderer, const jchar* text, int count, 294 jfloat x, jfloat y, int flags, SkPaint* paint) { 295 const jchar *workText; 296 jchar* buffer = NULL; 297 int32_t workBytes; 298 if (TextLayout::prepareText(paint, text, count, flags, &workText, &workBytes, &buffer)) { 299 renderer->drawText((const char*) workText, workBytes, count, x, y, paint); 300 free(buffer); 301 } 302} 303 304static void renderTextRun(OpenGLRenderer* renderer, const jchar* text, 305 jint start, jint count, jint contextCount, jfloat x, jfloat y, 306 int flags, SkPaint* paint) { 307 uint8_t rtl = flags & 0x1; 308 if (rtl) { 309 SkAutoSTMalloc<80, jchar> buffer(contextCount); 310 jchar* shaped = buffer.get(); 311 if (TextLayout::prepareRtlTextRun(text, start, count, contextCount, shaped)) { 312 renderer->drawText((const char*) shaped, count << 1, count, x, y, paint); 313 } else { 314 LOGW("drawTextRun error"); 315 } 316 } else { 317 renderer->drawText((const char*) (text + start), count << 1, count, x, y, paint); 318 } 319} 320 321static void android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject canvas, 322 OpenGLRenderer* renderer, jcharArray text, int index, int count, 323 jfloat x, jfloat y, int flags, SkPaint* paint) { 324 jchar* textArray = env->GetCharArrayElements(text, NULL); 325 renderText(renderer, textArray + index, count, x, y, flags, paint); 326 env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); 327} 328 329static void android_view_GLES20Canvas_drawText(JNIEnv* env, jobject canvas, 330 OpenGLRenderer* renderer, jstring text, int start, int end, 331 jfloat x, jfloat y, int flags, SkPaint* paint) { 332 const jchar* textArray = env->GetStringChars(text, NULL); 333 renderText(renderer, textArray + start, end - start, x, y, flags, paint); 334 env->ReleaseStringChars(text, textArray); 335} 336 337static void android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject canvas, 338 OpenGLRenderer* renderer, jcharArray text, int index, int count, 339 int contextIndex, int contextCount, jfloat x, jfloat y, int dirFlags, 340 SkPaint* paint) { 341 jchar* textArray = env->GetCharArrayElements(text, NULL); 342 renderTextRun(renderer, textArray + contextIndex, index - contextIndex, 343 count, contextCount, x, y, dirFlags, paint); 344 env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); 345 } 346 347static void android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject canvas, 348 OpenGLRenderer* renderer, jstring text, int start, int end, 349 int contextStart, int contextEnd, jfloat x, jfloat y, int dirFlags, 350 SkPaint* paint) { 351 const jchar* textArray = env->GetStringChars(text, NULL); 352 jint count = end - start; 353 jint contextCount = contextEnd - contextStart; 354 renderTextRun(renderer, textArray + contextStart, start - contextStart, 355 count, contextCount, x, y, dirFlags, paint); 356 env->ReleaseStringChars(text, textArray); 357} 358 359#endif // USE_OPENGL_RENDERER 360 361// ---------------------------------------------------------------------------- 362// Common 363// ---------------------------------------------------------------------------- 364 365static jboolean android_view_GLES20Canvas_isAvailable(JNIEnv* env, jobject clazz) { 366#ifdef USE_OPENGL_RENDERER 367 return JNI_TRUE; 368#else 369 return JNI_FALSE; 370#endif 371} 372 373// ---------------------------------------------------------------------------- 374// JNI Glue 375// ---------------------------------------------------------------------------- 376 377const char* const kClassPathName = "android/view/GLES20Canvas"; 378 379static JNINativeMethod gMethods[] = { 380 { "nIsAvailable", "()Z", (void*) android_view_GLES20Canvas_isAvailable }, 381 382#ifdef USE_OPENGL_RENDERER 383 { "nCreateRenderer", "()I", (void*) android_view_GLES20Canvas_createRenderer }, 384 { "nDestroyRenderer", "(I)V", (void*) android_view_GLES20Canvas_destroyRenderer }, 385 { "nSetViewport", "(III)V", (void*) android_view_GLES20Canvas_setViewport }, 386 { "nPrepare", "(I)V", (void*) android_view_GLES20Canvas_prepare }, 387 { "nAcquireContext", "(I)V", (void*) android_view_GLES20Canvas_acquireContext }, 388 { "nReleaseContext", "(I)V", (void*) android_view_GLES20Canvas_releaseContext }, 389 390 { "nSave", "(II)I", (void*) android_view_GLES20Canvas_save }, 391 { "nRestore", "(I)V", (void*) android_view_GLES20Canvas_restore }, 392 { "nRestoreToCount", "(II)V", (void*) android_view_GLES20Canvas_restoreToCount }, 393 { "nGetSaveCount", "(I)I", (void*) android_view_GLES20Canvas_getSaveCount }, 394 395 { "nSaveLayer", "(IFFFFII)I", (void*) android_view_GLES20Canvas_saveLayer }, 396 { "nSaveLayerAlpha", "(IFFFFII)I", (void*) android_view_GLES20Canvas_saveLayerAlpha }, 397 398 { "nQuickReject", "(IFFFFI)Z", (void*) android_view_GLES20Canvas_quickReject }, 399 { "nClipRect", "(IFFFFI)Z", (void*) android_view_GLES20Canvas_clipRectF }, 400 { "nClipRect", "(IIIIII)Z", (void*) android_view_GLES20Canvas_clipRect }, 401 402 { "nTranslate", "(IFF)V", (void*) android_view_GLES20Canvas_translate }, 403 { "nRotate", "(IF)V", (void*) android_view_GLES20Canvas_rotate }, 404 { "nScale", "(IFF)V", (void*) android_view_GLES20Canvas_scale }, 405 406 { "nSetMatrix", "(II)V", (void*) android_view_GLES20Canvas_setMatrix }, 407 { "nGetMatrix", "(II)V", (void*) android_view_GLES20Canvas_getMatrix }, 408 { "nConcatMatrix", "(II)V", (void*) android_view_GLES20Canvas_concatMatrix }, 409 410 { "nDrawBitmap", "(IIFFI)V", (void*) android_view_GLES20Canvas_drawBitmap }, 411 { "nDrawBitmap", "(IIFFFFFFFFI)V", (void*) android_view_GLES20Canvas_drawBitmapRect }, 412 { "nDrawBitmap", "(IIII)V", (void*) android_view_GLES20Canvas_drawBitmapMatrix }, 413 { "nDrawPatch", "(II[BFFFFI)V", (void*) android_view_GLES20Canvas_drawPatch }, 414 { "nDrawColor", "(III)V", (void*) android_view_GLES20Canvas_drawColor }, 415 { "nDrawRect", "(IFFFFI)V", (void*) android_view_GLES20Canvas_drawRect }, 416 { "nDrawRects", "(III)V", (void*) android_view_GLES20Canvas_drawRects }, 417 { "nDrawPath", "(III)V", (void*) android_view_GLES20Canvas_drawPath }, 418 419 { "nResetModifiers", "(I)V", (void*) android_view_GLES20Canvas_resetModifiers }, 420 { "nSetupShader", "(II)V", (void*) android_view_GLES20Canvas_setupShader }, 421 { "nSetupColorFilter", "(II)V", (void*) android_view_GLES20Canvas_setupColorFilter }, 422 { "nSetupShadow", "(IFFFI)V", (void*) android_view_GLES20Canvas_setupShadow }, 423 424 { "nDrawText", "(I[CIIFFII)V", (void*) android_view_GLES20Canvas_drawTextArray }, 425 { "nDrawText", "(ILjava/lang/String;IIFFII)V", 426 (void*) android_view_GLES20Canvas_drawText }, 427 428 { "nDrawTextRun", "(I[CIIIIFFII)V", (void*) android_view_GLES20Canvas_drawTextRunArray }, 429 { "nDrawTextRun", "(ILjava/lang/String;IIIIFFII)V", 430 (void*) android_view_GLES20Canvas_drawTextRun }, 431 432 { "nGetClipBounds", "(ILandroid/graphics/Rect;)Z", 433 (void*) android_view_GLES20Canvas_getClipBounds }, 434#endif 435}; 436 437#ifdef USE_OPENGL_RENDERER 438 #define FIND_CLASS(var, className) \ 439 var = env->FindClass(className); \ 440 LOG_FATAL_IF(! var, "Unable to find class " className); \ 441 var = jclass(env->NewGlobalRef(var)); 442 443 #define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) \ 444 var = env->GetMethodID(clazz, methodName, methodDescriptor); \ 445 LOG_FATAL_IF(! var, "Unable to find method " methodName); 446#else 447 #define FIND_CLASS(var, className) 448 #define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) 449#endif 450 451int register_android_view_GLES20Canvas(JNIEnv* env) { 452 FIND_CLASS(gRectClassInfo.clazz, "android/graphics/Rect"); 453 GET_METHOD_ID(gRectClassInfo.set, gRectClassInfo.clazz, "set", "(IIII)V"); 454 455 return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods)); 456} 457 458}; 459