1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <androidfw/Input.h>
18#include <gtest/gtest.h>
19#include <binder/Parcel.h>
20
21#include <math.h>
22#include <SkMatrix.h>
23
24namespace android {
25
26class BaseTest : public testing::Test {
27protected:
28    virtual void SetUp() { }
29    virtual void TearDown() { }
30};
31
32// --- PointerCoordsTest ---
33
34class PointerCoordsTest : public BaseTest {
35};
36
37TEST_F(PointerCoordsTest, ClearSetsBitsToZero) {
38    PointerCoords coords;
39    coords.clear();
40
41    ASSERT_EQ(0ULL, coords.bits);
42}
43
44TEST_F(PointerCoordsTest, AxisValues) {
45    float* valuePtr;
46    PointerCoords coords;
47    coords.clear();
48
49    // Check invariants when no axes are present.
50    ASSERT_EQ(0, coords.getAxisValue(0))
51            << "getAxisValue should return zero because axis is not present";
52    ASSERT_EQ(0, coords.getAxisValue(1))
53            << "getAxisValue should return zero because axis is not present";
54
55    // Set first axis.
56    ASSERT_EQ(OK, coords.setAxisValue(1, 5));
57    ASSERT_EQ(0x00000002ULL, coords.bits);
58    ASSERT_EQ(5, coords.values[0]);
59
60    ASSERT_EQ(0, coords.getAxisValue(0))
61            << "getAxisValue should return zero because axis is not present";
62    ASSERT_EQ(5, coords.getAxisValue(1))
63            << "getAxisValue should return value of axis";
64
65    // Set an axis with a higher id than all others.  (appending value at the end)
66    ASSERT_EQ(OK, coords.setAxisValue(3, 2));
67    ASSERT_EQ(0x0000000aULL, coords.bits);
68    ASSERT_EQ(5, coords.values[0]);
69    ASSERT_EQ(2, coords.values[1]);
70
71    ASSERT_EQ(0, coords.getAxisValue(0))
72            << "getAxisValue should return zero because axis is not present";
73    ASSERT_EQ(5, coords.getAxisValue(1))
74            << "getAxisValue should return value of axis";
75    ASSERT_EQ(0, coords.getAxisValue(2))
76            << "getAxisValue should return zero because axis is not present";
77    ASSERT_EQ(2, coords.getAxisValue(3))
78            << "getAxisValue should return value of axis";
79
80    // Set an axis with an id lower than all others.  (prepending value at beginning)
81    ASSERT_EQ(OK, coords.setAxisValue(0, 4));
82    ASSERT_EQ(0x0000000bULL, coords.bits);
83    ASSERT_EQ(4, coords.values[0]);
84    ASSERT_EQ(5, coords.values[1]);
85    ASSERT_EQ(2, coords.values[2]);
86
87    ASSERT_EQ(4, coords.getAxisValue(0))
88            << "getAxisValue should return value of axis";
89    ASSERT_EQ(5, coords.getAxisValue(1))
90            << "getAxisValue should return value of axis";
91    ASSERT_EQ(0, coords.getAxisValue(2))
92            << "getAxisValue should return zero because axis is not present";
93    ASSERT_EQ(2, coords.getAxisValue(3))
94            << "getAxisValue should return value of axis";
95
96    // Set an axis with an id between the others.  (inserting value in the middle)
97    ASSERT_EQ(OK, coords.setAxisValue(2, 1));
98    ASSERT_EQ(0x0000000fULL, coords.bits);
99    ASSERT_EQ(4, coords.values[0]);
100    ASSERT_EQ(5, coords.values[1]);
101    ASSERT_EQ(1, coords.values[2]);
102    ASSERT_EQ(2, coords.values[3]);
103
104    ASSERT_EQ(4, coords.getAxisValue(0))
105            << "getAxisValue should return value of axis";
106    ASSERT_EQ(5, coords.getAxisValue(1))
107            << "getAxisValue should return value of axis";
108    ASSERT_EQ(1, coords.getAxisValue(2))
109            << "getAxisValue should return value of axis";
110    ASSERT_EQ(2, coords.getAxisValue(3))
111            << "getAxisValue should return value of axis";
112
113    // Set an existing axis value in place.
114    ASSERT_EQ(OK, coords.setAxisValue(1, 6));
115    ASSERT_EQ(0x0000000fULL, coords.bits);
116    ASSERT_EQ(4, coords.values[0]);
117    ASSERT_EQ(6, coords.values[1]);
118    ASSERT_EQ(1, coords.values[2]);
119    ASSERT_EQ(2, coords.values[3]);
120
121    ASSERT_EQ(4, coords.getAxisValue(0))
122            << "getAxisValue should return value of axis";
123    ASSERT_EQ(6, coords.getAxisValue(1))
124            << "getAxisValue should return value of axis";
125    ASSERT_EQ(1, coords.getAxisValue(2))
126            << "getAxisValue should return value of axis";
127    ASSERT_EQ(2, coords.getAxisValue(3))
128            << "getAxisValue should return value of axis";
129
130    // Set maximum number of axes.
131    for (size_t axis = 4; axis < PointerCoords::MAX_AXES; axis++) {
132        ASSERT_EQ(OK, coords.setAxisValue(axis, axis));
133    }
134    ASSERT_EQ(PointerCoords::MAX_AXES, __builtin_popcountll(coords.bits));
135
136    // Try to set one more axis beyond maximum number.
137    // Ensure bits are unchanged.
138    ASSERT_EQ(NO_MEMORY, coords.setAxisValue(PointerCoords::MAX_AXES, 100));
139    ASSERT_EQ(PointerCoords::MAX_AXES, __builtin_popcountll(coords.bits));
140}
141
142TEST_F(PointerCoordsTest, Parcel) {
143    Parcel parcel;
144
145    PointerCoords inCoords;
146    inCoords.clear();
147    PointerCoords outCoords;
148
149    // Round trip with empty coords.
150    inCoords.writeToParcel(&parcel);
151    parcel.setDataPosition(0);
152    outCoords.readFromParcel(&parcel);
153
154    ASSERT_EQ(0ULL, outCoords.bits);
155
156    // Round trip with some values.
157    parcel.freeData();
158    inCoords.setAxisValue(2, 5);
159    inCoords.setAxisValue(5, 8);
160
161    inCoords.writeToParcel(&parcel);
162    parcel.setDataPosition(0);
163    outCoords.readFromParcel(&parcel);
164
165    ASSERT_EQ(outCoords.bits, inCoords.bits);
166    ASSERT_EQ(outCoords.values[0], inCoords.values[0]);
167    ASSERT_EQ(outCoords.values[1], inCoords.values[1]);
168}
169
170
171// --- KeyEventTest ---
172
173class KeyEventTest : public BaseTest {
174};
175
176TEST_F(KeyEventTest, Properties) {
177    KeyEvent event;
178
179    // Initialize and get properties.
180    const nsecs_t ARBITRARY_DOWN_TIME = 1;
181    const nsecs_t ARBITRARY_EVENT_TIME = 2;
182    event.initialize(2, AINPUT_SOURCE_GAMEPAD, AKEY_EVENT_ACTION_DOWN,
183            AKEY_EVENT_FLAG_FROM_SYSTEM, AKEYCODE_BUTTON_X, 121,
184            AMETA_ALT_ON, 1, ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME);
185
186    ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, event.getType());
187    ASSERT_EQ(2, event.getDeviceId());
188    ASSERT_EQ(AINPUT_SOURCE_GAMEPAD, event.getSource());
189    ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, event.getAction());
190    ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, event.getFlags());
191    ASSERT_EQ(AKEYCODE_BUTTON_X, event.getKeyCode());
192    ASSERT_EQ(121, event.getScanCode());
193    ASSERT_EQ(AMETA_ALT_ON, event.getMetaState());
194    ASSERT_EQ(1, event.getRepeatCount());
195    ASSERT_EQ(ARBITRARY_DOWN_TIME, event.getDownTime());
196    ASSERT_EQ(ARBITRARY_EVENT_TIME, event.getEventTime());
197
198    // Set source.
199    event.setSource(AINPUT_SOURCE_JOYSTICK);
200    ASSERT_EQ(AINPUT_SOURCE_JOYSTICK, event.getSource());
201}
202
203
204// --- MotionEventTest ---
205
206class MotionEventTest : public BaseTest {
207protected:
208    static const nsecs_t ARBITRARY_DOWN_TIME;
209    static const nsecs_t ARBITRARY_EVENT_TIME;
210    static const float X_OFFSET;
211    static const float Y_OFFSET;
212
213    void initializeEventWithHistory(MotionEvent* event);
214    void assertEqualsEventWithHistory(const MotionEvent* event);
215};
216
217const nsecs_t MotionEventTest::ARBITRARY_DOWN_TIME = 1;
218const nsecs_t MotionEventTest::ARBITRARY_EVENT_TIME = 2;
219const float MotionEventTest::X_OFFSET = 1.0f;
220const float MotionEventTest::Y_OFFSET = 1.1f;
221
222void MotionEventTest::initializeEventWithHistory(MotionEvent* event) {
223    PointerProperties pointerProperties[2];
224    pointerProperties[0].clear();
225    pointerProperties[0].id = 1;
226    pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
227    pointerProperties[1].clear();
228    pointerProperties[1].id = 2;
229    pointerProperties[1].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
230
231    PointerCoords pointerCoords[2];
232    pointerCoords[0].clear();
233    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 10);
234    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 11);
235    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 12);
236    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 13);
237    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 14);
238    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 15);
239    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 16);
240    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 17);
241    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 18);
242    pointerCoords[1].clear();
243    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 20);
244    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 21);
245    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 22);
246    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 23);
247    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 24);
248    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 25);
249    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 26);
250    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 27);
251    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 28);
252    event->initialize(2, AINPUT_SOURCE_TOUCHSCREEN, AMOTION_EVENT_ACTION_MOVE,
253            AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED,
254            AMOTION_EVENT_EDGE_FLAG_TOP, AMETA_ALT_ON, AMOTION_EVENT_BUTTON_PRIMARY,
255            X_OFFSET, Y_OFFSET, 2.0f, 2.1f,
256            ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME,
257            2, pointerProperties, pointerCoords);
258
259    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 110);
260    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 111);
261    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 112);
262    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 113);
263    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 114);
264    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 115);
265    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 116);
266    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 117);
267    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 118);
268    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 120);
269    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 121);
270    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 122);
271    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 123);
272    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 124);
273    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 125);
274    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 126);
275    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 127);
276    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 128);
277    event->addSample(ARBITRARY_EVENT_TIME + 1, pointerCoords);
278
279    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 210);
280    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 211);
281    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 212);
282    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 213);
283    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 214);
284    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 215);
285    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 216);
286    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 217);
287    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 218);
288    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 220);
289    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 221);
290    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 222);
291    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 223);
292    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 224);
293    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 225);
294    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 226);
295    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 227);
296    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 228);
297    event->addSample(ARBITRARY_EVENT_TIME + 2, pointerCoords);
298}
299
300void MotionEventTest::assertEqualsEventWithHistory(const MotionEvent* event) {
301    // Check properties.
302    ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType());
303    ASSERT_EQ(2, event->getDeviceId());
304    ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, event->getSource());
305    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, event->getAction());
306    ASSERT_EQ(AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED, event->getFlags());
307    ASSERT_EQ(AMOTION_EVENT_EDGE_FLAG_TOP, event->getEdgeFlags());
308    ASSERT_EQ(AMETA_ALT_ON, event->getMetaState());
309    ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, event->getButtonState());
310    ASSERT_EQ(X_OFFSET, event->getXOffset());
311    ASSERT_EQ(Y_OFFSET, event->getYOffset());
312    ASSERT_EQ(2.0f, event->getXPrecision());
313    ASSERT_EQ(2.1f, event->getYPrecision());
314    ASSERT_EQ(ARBITRARY_DOWN_TIME, event->getDownTime());
315
316    ASSERT_EQ(2U, event->getPointerCount());
317    ASSERT_EQ(1, event->getPointerId(0));
318    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, event->getToolType(0));
319    ASSERT_EQ(2, event->getPointerId(1));
320    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, event->getToolType(1));
321
322    ASSERT_EQ(2U, event->getHistorySize());
323
324    // Check data.
325    ASSERT_EQ(ARBITRARY_EVENT_TIME, event->getHistoricalEventTime(0));
326    ASSERT_EQ(ARBITRARY_EVENT_TIME + 1, event->getHistoricalEventTime(1));
327    ASSERT_EQ(ARBITRARY_EVENT_TIME + 2, event->getEventTime());
328
329    ASSERT_EQ(11, event->getHistoricalRawPointerCoords(0, 0)->
330            getAxisValue(AMOTION_EVENT_AXIS_Y));
331    ASSERT_EQ(21, event->getHistoricalRawPointerCoords(1, 0)->
332            getAxisValue(AMOTION_EVENT_AXIS_Y));
333    ASSERT_EQ(111, event->getHistoricalRawPointerCoords(0, 1)->
334            getAxisValue(AMOTION_EVENT_AXIS_Y));
335    ASSERT_EQ(121, event->getHistoricalRawPointerCoords(1, 1)->
336            getAxisValue(AMOTION_EVENT_AXIS_Y));
337    ASSERT_EQ(211, event->getRawPointerCoords(0)->
338            getAxisValue(AMOTION_EVENT_AXIS_Y));
339    ASSERT_EQ(221, event->getRawPointerCoords(1)->
340            getAxisValue(AMOTION_EVENT_AXIS_Y));
341
342    ASSERT_EQ(11, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 0));
343    ASSERT_EQ(21, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 0));
344    ASSERT_EQ(111, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 1));
345    ASSERT_EQ(121, event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 1));
346    ASSERT_EQ(211, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 0));
347    ASSERT_EQ(221, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 1));
348
349    ASSERT_EQ(10, event->getHistoricalRawX(0, 0));
350    ASSERT_EQ(20, event->getHistoricalRawX(1, 0));
351    ASSERT_EQ(110, event->getHistoricalRawX(0, 1));
352    ASSERT_EQ(120, event->getHistoricalRawX(1, 1));
353    ASSERT_EQ(210, event->getRawX(0));
354    ASSERT_EQ(220, event->getRawX(1));
355
356    ASSERT_EQ(11, event->getHistoricalRawY(0, 0));
357    ASSERT_EQ(21, event->getHistoricalRawY(1, 0));
358    ASSERT_EQ(111, event->getHistoricalRawY(0, 1));
359    ASSERT_EQ(121, event->getHistoricalRawY(1, 1));
360    ASSERT_EQ(211, event->getRawY(0));
361    ASSERT_EQ(221, event->getRawY(1));
362
363    ASSERT_EQ(X_OFFSET + 10, event->getHistoricalX(0, 0));
364    ASSERT_EQ(X_OFFSET + 20, event->getHistoricalX(1, 0));
365    ASSERT_EQ(X_OFFSET + 110, event->getHistoricalX(0, 1));
366    ASSERT_EQ(X_OFFSET + 120, event->getHistoricalX(1, 1));
367    ASSERT_EQ(X_OFFSET + 210, event->getX(0));
368    ASSERT_EQ(X_OFFSET + 220, event->getX(1));
369
370    ASSERT_EQ(Y_OFFSET + 11, event->getHistoricalY(0, 0));
371    ASSERT_EQ(Y_OFFSET + 21, event->getHistoricalY(1, 0));
372    ASSERT_EQ(Y_OFFSET + 111, event->getHistoricalY(0, 1));
373    ASSERT_EQ(Y_OFFSET + 121, event->getHistoricalY(1, 1));
374    ASSERT_EQ(Y_OFFSET + 211, event->getY(0));
375    ASSERT_EQ(Y_OFFSET + 221, event->getY(1));
376
377    ASSERT_EQ(12, event->getHistoricalPressure(0, 0));
378    ASSERT_EQ(22, event->getHistoricalPressure(1, 0));
379    ASSERT_EQ(112, event->getHistoricalPressure(0, 1));
380    ASSERT_EQ(122, event->getHistoricalPressure(1, 1));
381    ASSERT_EQ(212, event->getPressure(0));
382    ASSERT_EQ(222, event->getPressure(1));
383
384    ASSERT_EQ(13, event->getHistoricalSize(0, 0));
385    ASSERT_EQ(23, event->getHistoricalSize(1, 0));
386    ASSERT_EQ(113, event->getHistoricalSize(0, 1));
387    ASSERT_EQ(123, event->getHistoricalSize(1, 1));
388    ASSERT_EQ(213, event->getSize(0));
389    ASSERT_EQ(223, event->getSize(1));
390
391    ASSERT_EQ(14, event->getHistoricalTouchMajor(0, 0));
392    ASSERT_EQ(24, event->getHistoricalTouchMajor(1, 0));
393    ASSERT_EQ(114, event->getHistoricalTouchMajor(0, 1));
394    ASSERT_EQ(124, event->getHistoricalTouchMajor(1, 1));
395    ASSERT_EQ(214, event->getTouchMajor(0));
396    ASSERT_EQ(224, event->getTouchMajor(1));
397
398    ASSERT_EQ(15, event->getHistoricalTouchMinor(0, 0));
399    ASSERT_EQ(25, event->getHistoricalTouchMinor(1, 0));
400    ASSERT_EQ(115, event->getHistoricalTouchMinor(0, 1));
401    ASSERT_EQ(125, event->getHistoricalTouchMinor(1, 1));
402    ASSERT_EQ(215, event->getTouchMinor(0));
403    ASSERT_EQ(225, event->getTouchMinor(1));
404
405    ASSERT_EQ(16, event->getHistoricalToolMajor(0, 0));
406    ASSERT_EQ(26, event->getHistoricalToolMajor(1, 0));
407    ASSERT_EQ(116, event->getHistoricalToolMajor(0, 1));
408    ASSERT_EQ(126, event->getHistoricalToolMajor(1, 1));
409    ASSERT_EQ(216, event->getToolMajor(0));
410    ASSERT_EQ(226, event->getToolMajor(1));
411
412    ASSERT_EQ(17, event->getHistoricalToolMinor(0, 0));
413    ASSERT_EQ(27, event->getHistoricalToolMinor(1, 0));
414    ASSERT_EQ(117, event->getHistoricalToolMinor(0, 1));
415    ASSERT_EQ(127, event->getHistoricalToolMinor(1, 1));
416    ASSERT_EQ(217, event->getToolMinor(0));
417    ASSERT_EQ(227, event->getToolMinor(1));
418
419    ASSERT_EQ(18, event->getHistoricalOrientation(0, 0));
420    ASSERT_EQ(28, event->getHistoricalOrientation(1, 0));
421    ASSERT_EQ(118, event->getHistoricalOrientation(0, 1));
422    ASSERT_EQ(128, event->getHistoricalOrientation(1, 1));
423    ASSERT_EQ(218, event->getOrientation(0));
424    ASSERT_EQ(228, event->getOrientation(1));
425}
426
427TEST_F(MotionEventTest, Properties) {
428    MotionEvent event;
429
430    // Initialize, add samples and check properties.
431    initializeEventWithHistory(&event);
432    ASSERT_NO_FATAL_FAILURE(assertEqualsEventWithHistory(&event));
433
434    // Set source.
435    event.setSource(AINPUT_SOURCE_JOYSTICK);
436    ASSERT_EQ(AINPUT_SOURCE_JOYSTICK, event.getSource());
437
438    // Set action.
439    event.setAction(AMOTION_EVENT_ACTION_CANCEL);
440    ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, event.getAction());
441
442    // Set meta state.
443    event.setMetaState(AMETA_CTRL_ON);
444    ASSERT_EQ(AMETA_CTRL_ON, event.getMetaState());
445}
446
447TEST_F(MotionEventTest, CopyFrom_KeepHistory) {
448    MotionEvent event;
449    initializeEventWithHistory(&event);
450
451    MotionEvent copy;
452    copy.copyFrom(&event, true /*keepHistory*/);
453
454    ASSERT_NO_FATAL_FAILURE(assertEqualsEventWithHistory(&event));
455}
456
457TEST_F(MotionEventTest, CopyFrom_DoNotKeepHistory) {
458    MotionEvent event;
459    initializeEventWithHistory(&event);
460
461    MotionEvent copy;
462    copy.copyFrom(&event, false /*keepHistory*/);
463
464    ASSERT_EQ(event.getPointerCount(), copy.getPointerCount());
465    ASSERT_EQ(0U, copy.getHistorySize());
466
467    ASSERT_EQ(event.getPointerId(0), copy.getPointerId(0));
468    ASSERT_EQ(event.getPointerId(1), copy.getPointerId(1));
469
470    ASSERT_EQ(event.getEventTime(), copy.getEventTime());
471
472    ASSERT_EQ(event.getX(0), copy.getX(0));
473}
474
475TEST_F(MotionEventTest, OffsetLocation) {
476    MotionEvent event;
477    initializeEventWithHistory(&event);
478
479    event.offsetLocation(5.0f, -2.0f);
480
481    ASSERT_EQ(X_OFFSET + 5.0f, event.getXOffset());
482    ASSERT_EQ(Y_OFFSET - 2.0f, event.getYOffset());
483}
484
485TEST_F(MotionEventTest, Scale) {
486    MotionEvent event;
487    initializeEventWithHistory(&event);
488
489    event.scale(2.0f);
490
491    ASSERT_EQ(X_OFFSET * 2, event.getXOffset());
492    ASSERT_EQ(Y_OFFSET * 2, event.getYOffset());
493
494    ASSERT_EQ(210 * 2, event.getRawX(0));
495    ASSERT_EQ(211 * 2, event.getRawY(0));
496    ASSERT_EQ((X_OFFSET + 210) * 2, event.getX(0));
497    ASSERT_EQ((Y_OFFSET + 211) * 2, event.getY(0));
498    ASSERT_EQ(212, event.getPressure(0));
499    ASSERT_EQ(213, event.getSize(0));
500    ASSERT_EQ(214 * 2, event.getTouchMajor(0));
501    ASSERT_EQ(215 * 2, event.getTouchMinor(0));
502    ASSERT_EQ(216 * 2, event.getToolMajor(0));
503    ASSERT_EQ(217 * 2, event.getToolMinor(0));
504    ASSERT_EQ(218, event.getOrientation(0));
505}
506
507TEST_F(MotionEventTest, Parcel) {
508    Parcel parcel;
509
510    MotionEvent inEvent;
511    initializeEventWithHistory(&inEvent);
512    MotionEvent outEvent;
513
514    // Round trip.
515    inEvent.writeToParcel(&parcel);
516    parcel.setDataPosition(0);
517    outEvent.readFromParcel(&parcel);
518
519    ASSERT_NO_FATAL_FAILURE(assertEqualsEventWithHistory(&outEvent));
520}
521
522TEST_F(MotionEventTest, Transform) {
523    // Generate some points on a circle.
524    // Each point 'i' is a point on a circle of radius ROTATION centered at (3,2) at an angle
525    // of ARC * i degrees clockwise relative to the Y axis.
526    // The geometrical representation is irrelevant to the test, it's just easy to generate
527    // and check rotation.  We set the orientation to the same angle.
528    // Coordinate system: down is increasing Y, right is increasing X.
529    const float PI_180 = float(M_PI / 180);
530    const float RADIUS = 10;
531    const float ARC = 36;
532    const float ROTATION = ARC * 2;
533
534    const size_t pointerCount = 11;
535    PointerProperties pointerProperties[pointerCount];
536    PointerCoords pointerCoords[pointerCount];
537    for (size_t i = 0; i < pointerCount; i++) {
538        float angle = float(i * ARC * PI_180);
539        pointerProperties[i].clear();
540        pointerProperties[i].id = i;
541        pointerCoords[i].clear();
542        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, sinf(angle) * RADIUS + 3);
543        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, -cosf(angle) * RADIUS + 2);
544        pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, angle);
545    }
546    MotionEvent event;
547    event.initialize(0, 0, AMOTION_EVENT_ACTION_MOVE, 0, 0, 0, 0,
548            0, 0, 0, 0, 0, 0, pointerCount, pointerProperties, pointerCoords);
549    float originalRawX = 0 + 3;
550    float originalRawY = -RADIUS + 2;
551
552    // Check original raw X and Y assumption.
553    ASSERT_NEAR(originalRawX, event.getRawX(0), 0.001);
554    ASSERT_NEAR(originalRawY, event.getRawY(0), 0.001);
555
556    // Now translate the motion event so the circle's origin is at (0,0).
557    event.offsetLocation(-3, -2);
558
559    // Offsetting the location should preserve the raw X and Y of the first point.
560    ASSERT_NEAR(originalRawX, event.getRawX(0), 0.001);
561    ASSERT_NEAR(originalRawY, event.getRawY(0), 0.001);
562
563    // Apply a rotation about the origin by ROTATION degrees clockwise.
564    SkMatrix matrix;
565    matrix.setRotate(ROTATION);
566    event.transform(&matrix);
567
568    // Check the points.
569    for (size_t i = 0; i < pointerCount; i++) {
570        float angle = float((i * ARC + ROTATION) * PI_180);
571        ASSERT_NEAR(sinf(angle) * RADIUS, event.getX(i), 0.001);
572        ASSERT_NEAR(-cosf(angle) * RADIUS, event.getY(i), 0.001);
573        ASSERT_NEAR(tanf(angle), tanf(event.getOrientation(i)), 0.1);
574    }
575
576    // Applying the transformation should preserve the raw X and Y of the first point.
577    ASSERT_NEAR(originalRawX, event.getRawX(0), 0.001);
578    ASSERT_NEAR(originalRawY, event.getRawY(0), 0.001);
579}
580
581} // namespace android
582