DisplayListRenderer.h revision 0fe478ea04720a57ef3919dbc23711bc7eba517f
14aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy/* 24aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * Copyright (C) 2010 The Android Open Source Project 34aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * 44aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * Licensed under the Apache License, Version 2.0 (the "License"); 54aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * you may not use this file except in compliance with the License. 64aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * You may obtain a copy of the License at 74aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * 84aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * http://www.apache.org/licenses/LICENSE-2.0 94aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * 104aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * Unless required by applicable law or agreed to in writing, software 114aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * distributed under the License is distributed on an "AS IS" BASIS, 124aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 134aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * See the License for the specific language governing permissions and 144aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * limitations under the License. 154aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy */ 164aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_DISPLAY_LIST_RENDERER_H 185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_DISPLAY_LIST_RENDERER_H 194aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 204aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include <SkChunkAlloc.h> 214aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include <SkFlattenable.h> 224aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include <SkMatrix.h> 234aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include <SkPaint.h> 244aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include <SkPath.h> 254aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include <SkPictureFlat.h> 264aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include <SkRefCnt.h> 274aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include <SkTDArray.h> 284aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include <SkTSearch.h> 294aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 304aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include "OpenGLRenderer.h" 314aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 324aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guynamespace android { 334aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guynamespace uirenderer { 344aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 354aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy/////////////////////////////////////////////////////////////////////////////// 364aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy// Defines 374aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy/////////////////////////////////////////////////////////////////////////////// 384aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 394aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#define MIN_WRITER_SIZE 16384 404aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#define HEAP_BLOCK_SIZE 4096 414aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 424aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy/////////////////////////////////////////////////////////////////////////////// 434aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy// Helpers 444aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy/////////////////////////////////////////////////////////////////////////////// 454aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 464aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guyclass PathHeap: public SkRefCnt { 474aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guypublic: 487975fb6d12cb1eb96b75e3a563627cd4c4081bd6Romain Guy PathHeap(); 497975fb6d12cb1eb96b75e3a563627cd4c4081bd6Romain Guy PathHeap(SkFlattenableReadBuffer& buffer); 507975fb6d12cb1eb96b75e3a563627cd4c4081bd6Romain Guy ~PathHeap(); 514aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 527975fb6d12cb1eb96b75e3a563627cd4c4081bd6Romain Guy int append(const SkPath& path); 534aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 544aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy int count() const { return mPaths.count(); } 554aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 56b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy SkPath& operator[](int index) const { 574aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy return *mPaths[index]; 584aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 594aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 607975fb6d12cb1eb96b75e3a563627cd4c4081bd6Romain Guy void flatten(SkFlattenableWriteBuffer& buffer) const; 614aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 624aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guyprivate: 634aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SkChunkAlloc mHeap; 644aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SkTDArray<SkPath*> mPaths; 654aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy}; 664aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 674aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy/////////////////////////////////////////////////////////////////////////////// 68b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy// Display list 694aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy/////////////////////////////////////////////////////////////////////////////// 704aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 71b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guyclass DisplayListRenderer; 72b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 734aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy/** 74b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy * Replays recorded drawing commands. 754aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy */ 76b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guyclass DisplayList { 774aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guypublic: 78b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy DisplayList(const DisplayListRenderer& recorder); 79b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy ~DisplayList(); 804aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 814aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy enum Op { 824aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy AcquireContext, 834aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy ReleaseContext, 844aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy Save, 854aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy Restore, 864aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy RestoreToCount, 874aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SaveLayer, 885b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy SaveLayerAlpha, 894aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy Translate, 904aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy Rotate, 914aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy Scale, 924aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SetMatrix, 934aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy ConcatMatrix, 944aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy ClipRect, 950fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy DrawDisplayList, 964aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy DrawBitmap, 974aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy DrawBitmapMatrix, 984aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy DrawBitmapRect, 994aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy DrawPatch, 1004aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy DrawColor, 1014aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy DrawRect, 1024aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy DrawPath, 1034aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy DrawLines, 1044aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy DrawText, 1054aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy ResetShader, 1064aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SetupShader, 1074aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy ResetColorFilter, 1084aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SetupColorFilter, 1094aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy ResetShadow, 1104aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SetupShadow 1114aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy }; 1124aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 113b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy void replay(OpenGLRenderer& renderer); 114b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 115b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guyprivate: 116b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy void init(); 117b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 118b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy class TextContainer { 119b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy public: 120b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy size_t length() const { 121b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return mByteLength; 122b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 123b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 124b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy const char* text() const { 125b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return (const char*) mText; 126b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 127b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 128b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy size_t mByteLength; 129b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy const char* mText; 130b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy }; 131b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 132b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy SkBitmap* getBitmap() { 1335c13d89c1332fcc499379b9064b891187b75ca32Chet Haase return (SkBitmap*) getInt(); 1345c13d89c1332fcc499379b9064b891187b75ca32Chet Haase } 1355c13d89c1332fcc499379b9064b891187b75ca32Chet Haase 1365c13d89c1332fcc499379b9064b891187b75ca32Chet Haase SkiaShader* getShader() { 1375c13d89c1332fcc499379b9064b891187b75ca32Chet Haase return (SkiaShader*) getInt(); 138b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 139b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 140ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase SkiaColorFilter* getColorFilter() { 141ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase return (SkiaColorFilter*) getInt(); 142ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase } 143ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase 144b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy inline int getIndex() { 145b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return mReader.readInt(); 146b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 147b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 148b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy inline int getInt() { 149b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return mReader.readInt(); 150b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 151b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 152b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy SkMatrix* getMatrix() { 1535c13d89c1332fcc499379b9064b891187b75ca32Chet Haase return (SkMatrix*) getInt(); 154b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 155b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 156b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy SkPath* getPath() { 157b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return &(*mPathHeap)[getInt() - 1]; 158b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 159b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 160b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy SkPaint* getPaint() { 1615c13d89c1332fcc499379b9064b891187b75ca32Chet Haase return (SkPaint*) getInt(); 162b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 163b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 1640fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy DisplayList* getDisplayList() { 1650fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy return (DisplayList*) getInt(); 1660fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy } 1670fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy 168b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy inline float getFloat() { 169b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return mReader.readScalar(); 170b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 171b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 172b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy int32_t* getInts(uint32_t& count) { 173b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy count = getInt(); 174b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return (int32_t*) mReader.skip(count * sizeof(int32_t)); 175b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 176b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 1774bb942083a0d4db746adf95349108dd8ef842e32Romain Guy uint32_t* getUInts(int8_t& count) { 1784bb942083a0d4db746adf95349108dd8ef842e32Romain Guy count = getInt(); 1794bb942083a0d4db746adf95349108dd8ef842e32Romain Guy return (uint32_t*) mReader.skip(count * sizeof(uint32_t)); 1804bb942083a0d4db746adf95349108dd8ef842e32Romain Guy } 1814bb942083a0d4db746adf95349108dd8ef842e32Romain Guy 182b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy float* getFloats(int& count) { 183b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy count = getInt(); 184b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return (float*) mReader.skip(count * sizeof(float)); 185b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 186b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 187b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy void getText(TextContainer* text) { 188b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy size_t length = text->mByteLength = getInt(); 189b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy text->mText = (const char*) mReader.skip(length); 190b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 191b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 192b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy PathHeap* mPathHeap; 193b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 1945c13d89c1332fcc499379b9064b891187b75ca32Chet Haase Vector<SkBitmap*> mBitmapResources; 1955c13d89c1332fcc499379b9064b891187b75ca32Chet Haase Vector<SkiaShader*> mShaderResources; 196ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase Vector<SkiaColorFilter*> mFilterResources; 197b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 198d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase Vector<SkPaint*> mPaints; 199d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase Vector<SkMatrix*> mMatrices; 200d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase 201b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy mutable SkFlattenableReadBuffer mReader; 202b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 203b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy SkRefCntPlayback mRCPlayback; 204b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy SkTypefacePlayback mTFPlayback; 205b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy}; 206b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 207b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy/////////////////////////////////////////////////////////////////////////////// 208b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy// Renderer 209b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy/////////////////////////////////////////////////////////////////////////////// 210b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 211b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy/** 212b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy * Records drawing commands in a display list for latter playback. 213b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy */ 214b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guyclass DisplayListRenderer: public OpenGLRenderer { 215b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guypublic: 216b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy DisplayListRenderer(); 217b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy ~DisplayListRenderer(); 218b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 219b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy void setViewport(int width, int height); 2206b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy void prepare(bool opaque); 221b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 2224aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void acquireContext(); 2234aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void releaseContext(); 2244aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2254aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy int save(int flags); 2264aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void restore(); 2274aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void restoreToCount(int saveCount); 2284aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2294aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy int saveLayer(float left, float top, float right, float bottom, 2305c13d89c1332fcc499379b9064b891187b75ca32Chet Haase SkPaint* p, int flags); 2315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy int saveLayerAlpha(float left, float top, float right, float bottom, 2325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy int alpha, int flags); 2334aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2344aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void translate(float dx, float dy); 2354aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void rotate(float degrees); 2364aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void scale(float sx, float sy); 2374aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2384aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void setMatrix(SkMatrix* matrix); 2394aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void concatMatrix(SkMatrix* matrix); 2404aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2414aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op); 2424aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2430fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy void drawDisplayList(DisplayList* displayList); 2445c13d89c1332fcc499379b9064b891187b75ca32Chet Haase void drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint); 2455c13d89c1332fcc499379b9064b891187b75ca32Chet Haase void drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint); 2464aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop, 2474aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy float srcRight, float srcBottom, float dstLeft, float dstTop, 2485c13d89c1332fcc499379b9064b891187b75ca32Chet Haase float dstRight, float dstBottom, SkPaint* paint); 2494aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs, 2504bb942083a0d4db746adf95349108dd8ef842e32Romain Guy const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors, 2515c13d89c1332fcc499379b9064b891187b75ca32Chet Haase float left, float top, float right, float bottom, SkPaint* paint); 2524aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void drawColor(int color, SkXfermode::Mode mode); 2535c13d89c1332fcc499379b9064b891187b75ca32Chet Haase void drawRect(float left, float top, float right, float bottom, SkPaint* paint); 2544aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void drawPath(SkPath* path, SkPaint* paint); 2555c13d89c1332fcc499379b9064b891187b75ca32Chet Haase void drawLines(float* points, int count, SkPaint* paint); 2564aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void drawText(const char* text, int bytesCount, int count, float x, float y, SkPaint* paint); 2574aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2584aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void resetShader(); 2594aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void setupShader(SkiaShader* shader); 2604aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2614aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void resetColorFilter(); 2624aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void setupColorFilter(SkiaColorFilter* filter); 2634aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2644aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void resetShadow(); 2654aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void setupShadow(float radius, float dx, float dy, int color); 2664aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2674aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void reset(); 2684aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 269b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy DisplayList* getDisplayList() const { 270b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return new DisplayList(*this); 271b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 272b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 273b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy const SkWriter32& writeStream() const { 274b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return mWriter; 275b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 276b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 2775c13d89c1332fcc499379b9064b891187b75ca32Chet Haase const Vector<SkBitmap*>& getBitmapResources() const { 2785c13d89c1332fcc499379b9064b891187b75ca32Chet Haase return mBitmapResources; 279b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 280b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 281d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase const Vector<SkiaShader*>& getShaderResources() const { 282d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase return mShaderResources; 283b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 284b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 285d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase const Vector<SkPaint*>& getPaints() const { 286d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase return mPaints; 2875c13d89c1332fcc499379b9064b891187b75ca32Chet Haase } 2885c13d89c1332fcc499379b9064b891187b75ca32Chet Haase 289d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase const Vector<SkMatrix*>& getMatrices() const { 290d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase return mMatrices; 291b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 292b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 293ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase const Vector<SkiaColorFilter*>& getFilterResources() const { 294ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase return mFilterResources; 295ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase } 296ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase 2974aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guyprivate: 298b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy inline void addOp(DisplayList::Op drawOp) { 2994aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeInt(drawOp); 3004aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3014aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3024aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy inline void addInt(int value) { 3034aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeInt(value); 3044aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3054aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3064aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void addInts(const int32_t* values, uint32_t count) { 307b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy mWriter.writeInt(count); 3084aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy for (uint32_t i = 0; i < count; i++) { 3094bb942083a0d4db746adf95349108dd8ef842e32Romain Guy mWriter.writeInt(values[i]); 3104bb942083a0d4db746adf95349108dd8ef842e32Romain Guy } 3114bb942083a0d4db746adf95349108dd8ef842e32Romain Guy } 3124bb942083a0d4db746adf95349108dd8ef842e32Romain Guy 3134bb942083a0d4db746adf95349108dd8ef842e32Romain Guy void addUInts(const uint32_t* values, int8_t count) { 3144bb942083a0d4db746adf95349108dd8ef842e32Romain Guy mWriter.writeInt(count); 3154bb942083a0d4db746adf95349108dd8ef842e32Romain Guy for (int8_t i = 0; i < count; i++) { 3164aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeInt(values[i]); 3174aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3184aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3194aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3204aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy inline void addFloat(float value) { 3214aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeScalar(value); 3224aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3234aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3244aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void addFloats(const float* values, int count) { 325b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy mWriter.writeInt(count); 3264aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy for (int i = 0; i < count; i++) { 3274aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeScalar(values[i]); 3284aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3294aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3304aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3314aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy inline void addPoint(float x, float y) { 3324aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeScalar(x); 3334aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeScalar(y); 3344aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3354aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3364aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy inline void addBounds(float left, float top, float right, float bottom) { 3374aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeScalar(left); 3384aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeScalar(top); 3394aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeScalar(right); 3404aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeScalar(bottom); 3414aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3424aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3434aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy inline void addText(const void* text, size_t byteLength) { 3444aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeInt(byteLength); 3454aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writePad(text, byteLength); 3464aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3474aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3484aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy inline void addPath(const SkPath* path) { 3494aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy if (mPathHeap == NULL) { 3504aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mPathHeap = new PathHeap(); 3514aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3524aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy addInt(mPathHeap->append(*path)); 3534aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3544aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3555c13d89c1332fcc499379b9064b891187b75ca32Chet Haase inline void addPaint(SkPaint* paint) { 356d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase if (paint == NULL) { 3570fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy addInt((int) NULL); 358d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase return; 359d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase } 3600fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy 361d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase SkPaint *paintCopy = mPaintMap.valueFor(paint); 362d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase if (paintCopy == NULL || paintCopy->getGenerationID() != paint->getGenerationID()) { 363d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase paintCopy = new SkPaint(*paint); 364d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase mPaintMap.add(paint, paintCopy); 365d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase mPaints.add(paintCopy); 366d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase } 3670fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy 3680fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy addInt((int) paintCopy); 3690fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy } 3700fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy 3710fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy inline void addDisplayList(DisplayList* displayList) { 3720fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy // TODO: To be safe, the display list should be ref-counted in the 3730fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy // resources cache, but we rely on the caller (UI toolkit) to 3740fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy // do the right thing for now 3750fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy addInt((int) displayList); 3764aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3774aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3785c13d89c1332fcc499379b9064b891187b75ca32Chet Haase inline void addMatrix(SkMatrix* matrix) { 379d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase // Copying the matrix is cheap and prevents against the user changing the original 380d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase // matrix before the operation that uses it 381d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase addInt((int) new SkMatrix(*matrix)); 3824aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3834aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3845c13d89c1332fcc499379b9064b891187b75ca32Chet Haase inline void addBitmap(SkBitmap* bitmap) { 385d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase // Note that this assumes the bitmap is immutable. There are cases this won't handle 386d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase // correctly, such as creating the bitmap from scratch, drawing with it, changing its 387d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase // contents, and drawing again. The only fix would be to always copy it the first time, 388d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase // which doesn't seem worth the extra cycles for this unlikely case. 3890fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy addInt((int) bitmap); 3905c13d89c1332fcc499379b9064b891187b75ca32Chet Haase mBitmapResources.add(bitmap); 3915c13d89c1332fcc499379b9064b891187b75ca32Chet Haase Caches& caches = Caches::getInstance(); 3925c13d89c1332fcc499379b9064b891187b75ca32Chet Haase caches.resourceCache.incrementRefcount(bitmap); 3935c13d89c1332fcc499379b9064b891187b75ca32Chet Haase } 3944aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3955c13d89c1332fcc499379b9064b891187b75ca32Chet Haase inline void addShader(SkiaShader* shader) { 3960fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy addInt((int) shader); 3975c13d89c1332fcc499379b9064b891187b75ca32Chet Haase mShaderResources.add(shader); 3985c13d89c1332fcc499379b9064b891187b75ca32Chet Haase Caches& caches = Caches::getInstance(); 3995c13d89c1332fcc499379b9064b891187b75ca32Chet Haase caches.resourceCache.incrementRefcount(shader); 4004aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 4014aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 402ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase inline void addColorFilter(SkiaColorFilter* colorFilter) { 4030fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy addInt((int) colorFilter); 404ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase mFilterResources.add(colorFilter); 405ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase Caches& caches = Caches::getInstance(); 406ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase caches.resourceCache.incrementRefcount(colorFilter); 407ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase } 408ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase 4094aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SkChunkAlloc mHeap; 4104aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 4115c13d89c1332fcc499379b9064b891187b75ca32Chet Haase Vector<SkBitmap*> mBitmapResources; 4125c13d89c1332fcc499379b9064b891187b75ca32Chet Haase Vector<SkiaShader*> mShaderResources; 413ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase Vector<SkiaColorFilter*> mFilterResources; 4144aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 415d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase Vector<SkPaint*> mPaints; 4160fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy DefaultKeyedVector<SkPaint*, SkPaint*> mPaintMap; 417d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase Vector<SkMatrix*> mMatrices; 418d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase 4194aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy PathHeap* mPathHeap; 4204aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SkWriter32 mWriter; 4214aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 4224aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SkRefCntRecorder mRCRecorder; 4234aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SkRefCntRecorder mTFRecorder; 4244aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 425b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy friend class DisplayList; 426b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 4274aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy}; // class DisplayListRenderer 4284aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 4294aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy}; // namespace uirenderer 4304aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy}; // namespace android 4314aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 4325b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_DISPLAY_LIST_RENDERER_H 433