DisplayListRenderer.h revision 5a7b466a2b4b7ced739bd5c31e022de61650545a
14aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy/* 24aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * Copyright (C) 2010 The Android Open Source Project 34aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * 44aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * Licensed under the Apache License, Version 2.0 (the "License"); 54aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * you may not use this file except in compliance with the License. 64aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * You may obtain a copy of the License at 74aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * 84aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * http://www.apache.org/licenses/LICENSE-2.0 94aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * 104aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * Unless required by applicable law or agreed to in writing, software 114aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * distributed under the License is distributed on an "AS IS" BASIS, 124aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 134aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * See the License for the specific language governing permissions and 144aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy * limitations under the License. 154aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy */ 164aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_DISPLAY_LIST_RENDERER_H 185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_DISPLAY_LIST_RENDERER_H 194aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 204aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include <SkChunkAlloc.h> 214aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include <SkFlattenable.h> 224aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include <SkMatrix.h> 234aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include <SkPaint.h> 244aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include <SkPath.h> 254aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include <SkPictureFlat.h> 264aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include <SkRefCnt.h> 274aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include <SkTDArray.h> 284aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include <SkTSearch.h> 294aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 304aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#include "OpenGLRenderer.h" 314aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 324aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guynamespace android { 334aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guynamespace uirenderer { 344aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 354aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy/////////////////////////////////////////////////////////////////////////////// 364aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy// Defines 374aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy/////////////////////////////////////////////////////////////////////////////// 384aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 394aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#define MIN_WRITER_SIZE 16384 404aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy#define HEAP_BLOCK_SIZE 4096 414aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 42ffac7fc5042296a459d0f5a450dbfe20917093dcRomain Guy// Debug 43ffac7fc5042296a459d0f5a450dbfe20917093dcRomain Guy#if DEBUG_DISPLAY_LIST 44ffac7fc5042296a459d0f5a450dbfe20917093dcRomain Guy #define DISPLAY_LIST_LOGD(...) LOGD(__VA_ARGS__) 45ffac7fc5042296a459d0f5a450dbfe20917093dcRomain Guy#else 46ffac7fc5042296a459d0f5a450dbfe20917093dcRomain Guy #define DISPLAY_LIST_LOGD(...) 47ffac7fc5042296a459d0f5a450dbfe20917093dcRomain Guy#endif 48ffac7fc5042296a459d0f5a450dbfe20917093dcRomain Guy 494aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy/////////////////////////////////////////////////////////////////////////////// 504aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy// Helpers 514aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy/////////////////////////////////////////////////////////////////////////////// 524aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 534aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guyclass PathHeap: public SkRefCnt { 544aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guypublic: 557975fb6d12cb1eb96b75e3a563627cd4c4081bd6Romain Guy PathHeap(); 567975fb6d12cb1eb96b75e3a563627cd4c4081bd6Romain Guy PathHeap(SkFlattenableReadBuffer& buffer); 577975fb6d12cb1eb96b75e3a563627cd4c4081bd6Romain Guy ~PathHeap(); 584aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 597975fb6d12cb1eb96b75e3a563627cd4c4081bd6Romain Guy int append(const SkPath& path); 604aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 614aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy int count() const { return mPaths.count(); } 624aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 63b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy SkPath& operator[](int index) const { 644aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy return *mPaths[index]; 654aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 664aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 677975fb6d12cb1eb96b75e3a563627cd4c4081bd6Romain Guy void flatten(SkFlattenableWriteBuffer& buffer) const; 684aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 694aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guyprivate: 704aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SkChunkAlloc mHeap; 714aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SkTDArray<SkPath*> mPaths; 724aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy}; 734aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 744aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy/////////////////////////////////////////////////////////////////////////////// 75b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy// Display list 764aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy/////////////////////////////////////////////////////////////////////////////// 774aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 78b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guyclass DisplayListRenderer; 79b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 804aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy/** 81b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy * Replays recorded drawing commands. 824aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy */ 83b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guyclass DisplayList { 844aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guypublic: 85b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy DisplayList(const DisplayListRenderer& recorder); 86b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy ~DisplayList(); 874aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 88ffac7fc5042296a459d0f5a450dbfe20917093dcRomain Guy // IMPORTANT: Update the intialization of OP_NAMES in the .cpp file 89ffac7fc5042296a459d0f5a450dbfe20917093dcRomain Guy // when modifying this file 904aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy enum Op { 91ffac7fc5042296a459d0f5a450dbfe20917093dcRomain Guy AcquireContext = 0, 924aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy ReleaseContext, 934aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy Save, 944aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy Restore, 954aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy RestoreToCount, 964aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SaveLayer, 975b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy SaveLayerAlpha, 984aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy Translate, 994aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy Rotate, 1004aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy Scale, 101807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy Skew, 1024aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SetMatrix, 1034aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy ConcatMatrix, 1044aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy ClipRect, 1050fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy DrawDisplayList, 1066c319ca1275c8db892c39b48fc54864c949f9171Romain Guy DrawLayer, 1074aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy DrawBitmap, 1084aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy DrawBitmapMatrix, 1094aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy DrawBitmapRect, 1105a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy DrawBitmapMesh, 1114aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy DrawPatch, 1124aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy DrawColor, 1134aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy DrawRect, 11401d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy DrawRoundRect, 11501d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy DrawCircle, 1164aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy DrawPath, 1174aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy DrawLines, 1184aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy DrawText, 1194aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy ResetShader, 1204aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SetupShader, 1214aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy ResetColorFilter, 1224aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SetupColorFilter, 1234aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy ResetShadow, 124ffac7fc5042296a459d0f5a450dbfe20917093dcRomain Guy SetupShadow, 1254aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy }; 1264aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 127ffac7fc5042296a459d0f5a450dbfe20917093dcRomain Guy static const char* OP_NAMES[]; 128ffac7fc5042296a459d0f5a450dbfe20917093dcRomain Guy 1295977baa1fa24125c148a72699b53e62abaf08960Chet Haase void initFromDisplayListRenderer(const DisplayListRenderer& recorder); 1305977baa1fa24125c148a72699b53e62abaf08960Chet Haase 131ffac7fc5042296a459d0f5a450dbfe20917093dcRomain Guy void replay(OpenGLRenderer& renderer, uint32_t level = 0); 132b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 133b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guyprivate: 134b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy void init(); 135b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 136b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy class TextContainer { 137b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy public: 138b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy size_t length() const { 139b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return mByteLength; 140b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 141b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 142b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy const char* text() const { 143b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return (const char*) mText; 144b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 145b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 146b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy size_t mByteLength; 147b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy const char* mText; 148b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy }; 149b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 150b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy SkBitmap* getBitmap() { 1515c13d89c1332fcc499379b9064b891187b75ca32Chet Haase return (SkBitmap*) getInt(); 1525c13d89c1332fcc499379b9064b891187b75ca32Chet Haase } 1535c13d89c1332fcc499379b9064b891187b75ca32Chet Haase 1545c13d89c1332fcc499379b9064b891187b75ca32Chet Haase SkiaShader* getShader() { 1555c13d89c1332fcc499379b9064b891187b75ca32Chet Haase return (SkiaShader*) getInt(); 156b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 157b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 158ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase SkiaColorFilter* getColorFilter() { 159ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase return (SkiaColorFilter*) getInt(); 160ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase } 161ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase 162b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy inline int getIndex() { 163b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return mReader.readInt(); 164b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 165b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 166b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy inline int getInt() { 167b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return mReader.readInt(); 168b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 169b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 170b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy SkMatrix* getMatrix() { 1715c13d89c1332fcc499379b9064b891187b75ca32Chet Haase return (SkMatrix*) getInt(); 172b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 173b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 174b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy SkPath* getPath() { 175b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return &(*mPathHeap)[getInt() - 1]; 176b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 177b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 178b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy SkPaint* getPaint() { 1795c13d89c1332fcc499379b9064b891187b75ca32Chet Haase return (SkPaint*) getInt(); 180b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 181b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 1820fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy DisplayList* getDisplayList() { 1830fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy return (DisplayList*) getInt(); 1840fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy } 1850fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy 186b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy inline float getFloat() { 187b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return mReader.readScalar(); 188b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 189b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 190b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy int32_t* getInts(uint32_t& count) { 191b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy count = getInt(); 192b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return (int32_t*) mReader.skip(count * sizeof(int32_t)); 193b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 194b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 1954bb942083a0d4db746adf95349108dd8ef842e32Romain Guy uint32_t* getUInts(int8_t& count) { 1964bb942083a0d4db746adf95349108dd8ef842e32Romain Guy count = getInt(); 1974bb942083a0d4db746adf95349108dd8ef842e32Romain Guy return (uint32_t*) mReader.skip(count * sizeof(uint32_t)); 1984bb942083a0d4db746adf95349108dd8ef842e32Romain Guy } 1994bb942083a0d4db746adf95349108dd8ef842e32Romain Guy 200b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy float* getFloats(int& count) { 201b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy count = getInt(); 202b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return (float*) mReader.skip(count * sizeof(float)); 203b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 204b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 205b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy void getText(TextContainer* text) { 206b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy size_t length = text->mByteLength = getInt(); 207b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy text->mText = (const char*) mReader.skip(length); 208b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 209b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 210b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy PathHeap* mPathHeap; 211b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 2125c13d89c1332fcc499379b9064b891187b75ca32Chet Haase Vector<SkBitmap*> mBitmapResources; 213ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase Vector<SkiaColorFilter*> mFilterResources; 214b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 215d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase Vector<SkPaint*> mPaints; 216d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase Vector<SkMatrix*> mMatrices; 21724c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy Vector<SkiaShader*> mShaders; 218d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase 219b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy mutable SkFlattenableReadBuffer mReader; 220b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 221b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy SkRefCntPlayback mRCPlayback; 222b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy SkTypefacePlayback mTFPlayback; 223b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy}; 224b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 225b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy/////////////////////////////////////////////////////////////////////////////// 226b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy// Renderer 227b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy/////////////////////////////////////////////////////////////////////////////// 228b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 229b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy/** 230b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy * Records drawing commands in a display list for latter playback. 231b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy */ 232b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guyclass DisplayListRenderer: public OpenGLRenderer { 233b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guypublic: 234b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy DisplayListRenderer(); 235b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy ~DisplayListRenderer(); 236b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 2375977baa1fa24125c148a72699b53e62abaf08960Chet Haase DisplayList* getDisplayList(); 2385977baa1fa24125c148a72699b53e62abaf08960Chet Haase 239b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy void setViewport(int width, int height); 2406b7bd24659fb175fe1f0e97c86c18969918b496aRomain Guy void prepare(bool opaque); 241b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 2424aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void acquireContext(); 2434aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void releaseContext(); 2444aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2454aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy int save(int flags); 2464aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void restore(); 2474aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void restoreToCount(int saveCount); 2484aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2494aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy int saveLayer(float left, float top, float right, float bottom, 2505c13d89c1332fcc499379b9064b891187b75ca32Chet Haase SkPaint* p, int flags); 2515b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy int saveLayerAlpha(float left, float top, float right, float bottom, 2525b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy int alpha, int flags); 2534aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2544aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void translate(float dx, float dy); 2554aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void rotate(float degrees); 2564aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void scale(float sx, float sy); 257807daf7df615b60ce6fc41355aabe3aa353cebabRomain Guy void skew(float sx, float sy); 2584aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2594aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void setMatrix(SkMatrix* matrix); 2604aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void concatMatrix(SkMatrix* matrix); 2614aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2624aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op); 2634aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 264ffac7fc5042296a459d0f5a450dbfe20917093dcRomain Guy void drawDisplayList(DisplayList* displayList, uint32_t level = 0); 265ada830f639591b99c3e40de22b07296c7932a33fRomain Guy void drawLayer(Layer* layer, float x, float y, SkPaint* paint); 2665c13d89c1332fcc499379b9064b891187b75ca32Chet Haase void drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint); 2675c13d89c1332fcc499379b9064b891187b75ca32Chet Haase void drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint); 2684aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop, 2694aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy float srcRight, float srcBottom, float dstLeft, float dstTop, 2705c13d89c1332fcc499379b9064b891187b75ca32Chet Haase float dstRight, float dstBottom, SkPaint* paint); 2715a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy void drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight, 2725a7b466a2b4b7ced739bd5c31e022de61650545aRomain Guy float* vertices, int* colors, SkPaint* paint); 2734aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void drawPatch(SkBitmap* bitmap, const int32_t* xDivs, const int32_t* yDivs, 2744bb942083a0d4db746adf95349108dd8ef842e32Romain Guy const uint32_t* colors, uint32_t width, uint32_t height, int8_t numColors, 2755c13d89c1332fcc499379b9064b891187b75ca32Chet Haase float left, float top, float right, float bottom, SkPaint* paint); 2764aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void drawColor(int color, SkXfermode::Mode mode); 2775c13d89c1332fcc499379b9064b891187b75ca32Chet Haase void drawRect(float left, float top, float right, float bottom, SkPaint* paint); 27801d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy void drawRoundRect(float left, float top, float right, float bottom, 27901d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy float rx, float ry, SkPaint* paint); 28001d58e43ede5ca98cbebdd166f9b0c545032c01bRomain Guy void drawCircle(float x, float y, float radius, SkPaint* paint); 2814aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void drawPath(SkPath* path, SkPaint* paint); 2825c13d89c1332fcc499379b9064b891187b75ca32Chet Haase void drawLines(float* points, int count, SkPaint* paint); 2834aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void drawText(const char* text, int bytesCount, int count, float x, float y, SkPaint* paint); 2844aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2854aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void resetShader(); 2864aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void setupShader(SkiaShader* shader); 2874aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2884aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void resetColorFilter(); 2894aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void setupColorFilter(SkiaColorFilter* filter); 2904aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2914aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void resetShadow(); 2924aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void setupShadow(float radius, float dx, float dy, int color); 2934aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 2944aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void reset(); 2954aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 296b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy const SkWriter32& writeStream() const { 297b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy return mWriter; 298b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 299b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 3005c13d89c1332fcc499379b9064b891187b75ca32Chet Haase const Vector<SkBitmap*>& getBitmapResources() const { 3015c13d89c1332fcc499379b9064b891187b75ca32Chet Haase return mBitmapResources; 302b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 303b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 30424c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy const Vector<SkiaShader*>& getShaders() const { 30524c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy return mShaders; 306b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 307b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 308d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase const Vector<SkPaint*>& getPaints() const { 309d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase return mPaints; 3105c13d89c1332fcc499379b9064b891187b75ca32Chet Haase } 3115c13d89c1332fcc499379b9064b891187b75ca32Chet Haase 312d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase const Vector<SkMatrix*>& getMatrices() const { 313d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase return mMatrices; 314b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy } 315b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 316ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase const Vector<SkiaColorFilter*>& getFilterResources() const { 317ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase return mFilterResources; 318ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase } 319ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase 3204aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guyprivate: 321b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy inline void addOp(DisplayList::Op drawOp) { 3224aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeInt(drawOp); 3234aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3244aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3254aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy inline void addInt(int value) { 3264aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeInt(value); 3274aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3284aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3294aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void addInts(const int32_t* values, uint32_t count) { 330b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy mWriter.writeInt(count); 3314aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy for (uint32_t i = 0; i < count; i++) { 3324bb942083a0d4db746adf95349108dd8ef842e32Romain Guy mWriter.writeInt(values[i]); 3334bb942083a0d4db746adf95349108dd8ef842e32Romain Guy } 3344bb942083a0d4db746adf95349108dd8ef842e32Romain Guy } 3354bb942083a0d4db746adf95349108dd8ef842e32Romain Guy 3364bb942083a0d4db746adf95349108dd8ef842e32Romain Guy void addUInts(const uint32_t* values, int8_t count) { 3374bb942083a0d4db746adf95349108dd8ef842e32Romain Guy mWriter.writeInt(count); 3384bb942083a0d4db746adf95349108dd8ef842e32Romain Guy for (int8_t i = 0; i < count; i++) { 3394aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeInt(values[i]); 3404aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3414aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3424aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3434aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy inline void addFloat(float value) { 3444aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeScalar(value); 3454aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3464aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3474aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy void addFloats(const float* values, int count) { 348b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy mWriter.writeInt(count); 3494aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy for (int i = 0; i < count; i++) { 3504aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeScalar(values[i]); 3514aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3524aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3534aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3544aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy inline void addPoint(float x, float y) { 3554aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeScalar(x); 3564aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeScalar(y); 3574aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3584aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3594aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy inline void addBounds(float left, float top, float right, float bottom) { 3604aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeScalar(left); 3614aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeScalar(top); 3624aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeScalar(right); 3634aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeScalar(bottom); 3644aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3654aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3664aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy inline void addText(const void* text, size_t byteLength) { 3674aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writeInt(byteLength); 3684aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mWriter.writePad(text, byteLength); 3694aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3704aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3714aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy inline void addPath(const SkPath* path) { 3724aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy if (mPathHeap == NULL) { 3734aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy mPathHeap = new PathHeap(); 3744aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3754aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy addInt(mPathHeap->append(*path)); 3764aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 3774aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 3785c13d89c1332fcc499379b9064b891187b75ca32Chet Haase inline void addPaint(SkPaint* paint) { 37924c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy if (!paint) { 3800fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy addInt((int) NULL); 381d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase return; 382d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase } 3830fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy 38424c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy SkPaint* paintCopy = mPaintMap.valueFor(paint); 385d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase if (paintCopy == NULL || paintCopy->getGenerationID() != paint->getGenerationID()) { 386d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase paintCopy = new SkPaint(*paint); 387d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase mPaintMap.add(paint, paintCopy); 388d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase mPaints.add(paintCopy); 389d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase } 3900fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy 3910fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy addInt((int) paintCopy); 3920fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy } 3930fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy 3940fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy inline void addDisplayList(DisplayList* displayList) { 3950fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy // TODO: To be safe, the display list should be ref-counted in the 3960fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy // resources cache, but we rely on the caller (UI toolkit) to 3970fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy // do the right thing for now 3980fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy addInt((int) displayList); 3994aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 4004aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 4015c13d89c1332fcc499379b9064b891187b75ca32Chet Haase inline void addMatrix(SkMatrix* matrix) { 402d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase // Copying the matrix is cheap and prevents against the user changing the original 403d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase // matrix before the operation that uses it 404d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase addInt((int) new SkMatrix(*matrix)); 4054aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 4064aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 4075c13d89c1332fcc499379b9064b891187b75ca32Chet Haase inline void addBitmap(SkBitmap* bitmap) { 408d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase // Note that this assumes the bitmap is immutable. There are cases this won't handle 409d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase // correctly, such as creating the bitmap from scratch, drawing with it, changing its 410d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase // contents, and drawing again. The only fix would be to always copy it the first time, 411d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase // which doesn't seem worth the extra cycles for this unlikely case. 4120fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy addInt((int) bitmap); 4135c13d89c1332fcc499379b9064b891187b75ca32Chet Haase mBitmapResources.add(bitmap); 4145c13d89c1332fcc499379b9064b891187b75ca32Chet Haase Caches& caches = Caches::getInstance(); 4155c13d89c1332fcc499379b9064b891187b75ca32Chet Haase caches.resourceCache.incrementRefcount(bitmap); 4165c13d89c1332fcc499379b9064b891187b75ca32Chet Haase } 4174aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 4185c13d89c1332fcc499379b9064b891187b75ca32Chet Haase inline void addShader(SkiaShader* shader) { 41924c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy if (!shader) { 42024c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy addInt((int) NULL); 42124c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy return; 42224c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy } 42324c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy 42424c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy SkiaShader* shaderCopy = mShaderMap.valueFor(shader); 42524c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy // TODO: We also need to handle generation ID changes in compose shaders 4261f1fcb70b6e43a6b4df0dbab75a34429d4744624Romain Guy if (shaderCopy == NULL || shaderCopy->getGenerationId() != shader->getGenerationId()) { 42724c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy shaderCopy = shader->copy(); 42824c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy mShaderMap.add(shader, shaderCopy); 4291f1fcb70b6e43a6b4df0dbab75a34429d4744624Romain Guy mShaders.add(shaderCopy); 43043ccf4663c822ddd435b7683cc05221f6169c6c3Romain Guy Caches::getInstance().resourceCache.incrementRefcount(shaderCopy); 43124c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy } 43224c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy 43324c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy addInt((int) shaderCopy); 4344aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy } 4354aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 436ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase inline void addColorFilter(SkiaColorFilter* colorFilter) { 4370fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy addInt((int) colorFilter); 438ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase mFilterResources.add(colorFilter); 439ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase Caches& caches = Caches::getInstance(); 440ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase caches.resourceCache.incrementRefcount(colorFilter); 441ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase } 442ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase 4434aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SkChunkAlloc mHeap; 4444aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 4455c13d89c1332fcc499379b9064b891187b75ca32Chet Haase Vector<SkBitmap*> mBitmapResources; 446ad93c2bb63dfc813b2eefa1043aa63afbddce655Chet Haase Vector<SkiaColorFilter*> mFilterResources; 4474aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 448d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase Vector<SkPaint*> mPaints; 4490fe478ea04720a57ef3919dbc23711bc7eba517fRomain Guy DefaultKeyedVector<SkPaint*, SkPaint*> mPaintMap; 45024c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy 45124c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy Vector<SkiaShader*> mShaders; 45224c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy DefaultKeyedVector<SkiaShader*, SkiaShader*> mShaderMap; 45324c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy 454d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase Vector<SkMatrix*> mMatrices; 455d98aa2de9ab18e09c2be1997f41212740f51f6e6Chet Haase 4564aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy PathHeap* mPathHeap; 4574aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SkWriter32 mWriter; 4584aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 4594aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SkRefCntRecorder mRCRecorder; 4604aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy SkRefCntRecorder mTFRecorder; 4614aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 4625977baa1fa24125c148a72699b53e62abaf08960Chet Haase DisplayList *mDisplayList; 4635977baa1fa24125c148a72699b53e62abaf08960Chet Haase 464b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy friend class DisplayList; 465b051e895ccb696604349c6c5efe7c4747e1d1ab6Romain Guy 4664aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy}; // class DisplayListRenderer 4674aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 4684aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy}; // namespace uirenderer 4694aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy}; // namespace android 4704aa90573bbf86db0d33a3a790c5dbd0d93b95cfeRomain Guy 4715b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_DISPLAY_LIST_RENDERER_H 472