FontRenderer.h revision 694b519ac647fe998fd396fe0784cc8e179aadc4
1694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy/*
2694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * Copyright (C) 2010 The Android Open Source Project
3694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy *
4694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * you may not use this file except in compliance with the License.
6694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * You may obtain a copy of the License at
7694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy *
8694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy *
10694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * Unless required by applicable law or agreed to in writing, software
11694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * See the License for the specific language governing permissions and
14694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * limitations under the License.
15694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy */
16694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
17694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#ifndef ANDROID_UI_FONT_RENDERER_H
18694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#define ANDROID_UI_FONT_RENDERER_H
19694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
20694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <utils/String8.h>
21694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <utils/Vector.h>
22694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <utils/KeyedVector.h>
23694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
24694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <SkScalerContext.h>
25694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <SkPaint.h>
26694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
27694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <GLES2/gl2.h>
28694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
29694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guynamespace android {
30694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guynamespace uirenderer {
31694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
32694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guyclass FontRenderer;
33694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
34694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guyclass Font {
35694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guypublic:
36694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    ~Font();
37694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
38694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    // Pointer to the utf data, length of data, where to start, number of glyphs ot read
39694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    // (each glyph may be longer than a char because we are dealing with utf data)
40694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    // Last two variables are the initial pen position
41694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void renderUTF(SkPaint* paint, const char *text, uint32_t len, uint32_t start,
42694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy            int numGlyphs, int x, int y);
43694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
44694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    static Font* create(FontRenderer* state, uint32_t fontId, float fontSize);
45694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
46694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guyprotected:
47694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
48694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    friend class FontRenderer;
49694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
50694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void invalidateTextureCache();
51694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    struct CachedGlyphInfo {
52694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        // Has the cache been invalidated?
53694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        bool mIsValid;
54694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        // Location of the cached glyph in the bitmap
55694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        // in case we need to resize the texture
56694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        uint32_t mBitmapWidth;
57694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        uint32_t mBitmapHeight;
58694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        // Also cache texture coords for the quad
59694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        float mBitmapMinU;
60694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        float mBitmapMinV;
61694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        float mBitmapMaxU;
62694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        float mBitmapMaxV;
63694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        // Minimize how much we call freetype
64694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        uint32_t mGlyphIndex;
65694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        uint32_t mAdvanceX;
66694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        uint32_t mAdvanceY;
67694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        // Values below contain a glyph's origin in the bitmap
68694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        uint32_t mBitmapLeft;
69694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        uint32_t mBitmapTop;
70694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    };
71694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
72694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    FontRenderer* mState;
73694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    uint32_t mFontId;
74694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    float mFontSize;
75694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
76694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    Font(FontRenderer* state, uint32_t fontId, float fontSize);
77694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
78694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    DefaultKeyedVector<int32_t, CachedGlyphInfo*> mCachedGlyphs;
79694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
80694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    CachedGlyphInfo *cacheGlyph(SkPaint* paint, int32_t glyph);
81694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void updateGlyphCache(SkPaint* paint, const SkGlyph& skiaGlyph, CachedGlyphInfo *glyph);
82694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void drawCachedGlyph(CachedGlyphInfo *glyph, int x, int y);
83694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy};
84694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
85694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guyclass FontRenderer {
86694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guypublic:
87694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    FontRenderer();
88694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    ~FontRenderer();
89694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
90694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void init();
91694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void deinit();
92694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
93694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void setFont(uint32_t fontId, float fontSize);
94694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void renderText(SkPaint* paint, const char *text, uint32_t len, uint32_t startIndex,
95694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy            int numGlyphs, int x, int y);
96694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void renderText(SkPaint* paint, const char *text, int x, int y);
97694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
98694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    GLuint getTexture() {
99694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        checkInit();
100694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        return mTextureId;
101694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    }
102694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
103694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guyprotected:
104694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    friend class Font;
105694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
106694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    struct CacheTextureLine {
107694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        uint16_t mMaxHeight;
108694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        uint16_t mMaxWidth;
109694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        uint32_t mCurrentRow;
110694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        uint32_t mCurrentCol;
111694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
112694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        CacheTextureLine(uint16_t maxHeight, uint16_t maxWidth, uint32_t currentRow,
113694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy                uint32_t currentCol):
114694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy            mMaxHeight(maxHeight), mMaxWidth(maxWidth), mCurrentRow(currentRow),
115694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy            mCurrentCol(currentCol) {
116694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        }
117694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
118694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        bool fitBitmap(const SkGlyph& glyph, uint32_t *retOriginX, uint32_t *retOriginY) {
119694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy            if (glyph.fHeight > mMaxHeight) {
120694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy                return false;
121694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy            }
122694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
123694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy            if (mCurrentCol + glyph.fWidth < mMaxWidth) {
124694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy                *retOriginX = mCurrentCol;
125694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy                *retOriginY = mCurrentRow;
126694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy                mCurrentCol += glyph.fWidth;
127694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy                return true;
128694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy            }
129694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
130694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy            return false;
131694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        }
132694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    };
133694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
134694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    uint32_t getCacheWidth() const {
135694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        return mCacheWidth;
136694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    }
137694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
138694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    uint32_t getCacheHeight() const {
139694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        return mCacheHeight;
140694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    }
141694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
142694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void initTextTexture();
143694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
144694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    bool cacheBitmap(const SkGlyph& glyph, uint32_t *retOriginX, uint32_t *retOriginY);
145694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
146694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void flushAllAndInvalidate();
147694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void initVertexArrayBuffers();
148694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
149694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void checkInit();
150694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
151694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void issueDrawCommand();
152694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
153694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2,
154694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy            float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3,
155694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy            float x4, float y4, float z4, float u4, float v4);
156694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
157694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    uint32_t mCacheWidth;
158694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    uint32_t mCacheHeight;
159694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
160694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    Font* mCurrentFont;
161694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
162694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    Vector<CacheTextureLine*> mCacheLines;
163694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
164694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    Vector<Font*> mActiveFonts;
165694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
166694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    // Texture to cache glyph bitmaps
167694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    unsigned char* mTextTexture;
168694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    GLuint mTextureId;
169694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    bool mUploadTexture;
170694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
171694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    // Pointer to vertex data to speed up frame to frame work
172694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    float *mTextMeshPtr;
173694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    uint32_t mCurrentQuadIndex;
174694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    uint32_t mMaxNumberOfQuads;
175694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
176694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    uint32_t mIndexBufferID;
177694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
178694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    bool mInitialized;
179694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy};
180694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
181694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}; // namespace uirenderer
182694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}; // namespace android
183694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
184694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#endif // ANDROID_UI_FONT_RENDERER_H
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