Layer.h revision eb99356a0548684a501766e6a524529ab93304c8
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_UI_LAYER_H 18#define ANDROID_UI_LAYER_H 19 20#include <sys/types.h> 21 22#include <GLES2/gl2.h> 23 24#include <SkXfermode.h> 25 26#include "Rect.h" 27 28namespace android { 29namespace uirenderer { 30 31/** 32 * Dimensions of a layer. 33 */ 34struct LayerSize { 35 LayerSize(): width(0), height(0) { } 36 LayerSize(const uint32_t width, const uint32_t height): width(width), height(height) { } 37 LayerSize(const LayerSize& size): width(size.width), height(size.height) { } 38 39 uint32_t width; 40 uint32_t height; 41 42 bool operator<(const LayerSize& rhs) const { 43 if (width == rhs.width) { 44 return height < rhs.height; 45 } 46 return width < rhs.width; 47 } 48 49 bool operator==(const LayerSize& rhs) const { 50 return width == rhs.width && height == rhs.height; 51 } 52}; // struct LayerSize 53 54/** 55 * A layer has dimensions and is backed by an OpenGL texture or FBO. 56 */ 57struct Layer { 58 /** 59 * Coordinates of the layer. 60 */ 61 Rect layer; 62 /** 63 * Name of the texture used to render the layer. 64 */ 65 GLuint texture; 66 /** 67 * Name of the FBO used to render the layer. If the name is 0 68 * this layer is not backed by an FBO, but a simple texture. 69 */ 70 GLuint fbo; 71 /** 72 * Opacity of the layer. 73 */ 74 int alpha; 75 /** 76 * Blending mode of the layer. 77 */ 78 SkXfermode::Mode mode; 79 /** 80 * Indicates whether this layer should be blended. 81 */ 82 bool blend; 83 /** 84 * Indicates whether this layer has been used already. 85 */ 86 bool empty; 87}; // struct Layer 88 89}; // namespace uirenderer 90}; // namespace android 91 92#endif // ANDROID_UI_LAYER_H 93