15cbbce535744b89df5ecea95de21ee3733298260Romain Guy/*
25cbbce535744b89df5ecea95de21ee3733298260Romain Guy * Copyright (C) 2010 The Android Open Source Project
35cbbce535744b89df5ecea95de21ee3733298260Romain Guy *
45cbbce535744b89df5ecea95de21ee3733298260Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
55cbbce535744b89df5ecea95de21ee3733298260Romain Guy * you may not use this file except in compliance with the License.
65cbbce535744b89df5ecea95de21ee3733298260Romain Guy * You may obtain a copy of the License at
75cbbce535744b89df5ecea95de21ee3733298260Romain Guy *
85cbbce535744b89df5ecea95de21ee3733298260Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
95cbbce535744b89df5ecea95de21ee3733298260Romain Guy *
105cbbce535744b89df5ecea95de21ee3733298260Romain Guy * Unless required by applicable law or agreed to in writing, software
115cbbce535744b89df5ecea95de21ee3733298260Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
125cbbce535744b89df5ecea95de21ee3733298260Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
135cbbce535744b89df5ecea95de21ee3733298260Romain Guy * See the License for the specific language governing permissions and
145cbbce535744b89df5ecea95de21ee3733298260Romain Guy * limitations under the License.
155cbbce535744b89df5ecea95de21ee3733298260Romain Guy */
165cbbce535744b89df5ecea95de21ee3733298260Romain Guy
175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_PROGRAM_H
185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_PROGRAM_H
195cbbce535744b89df5ecea95de21ee3733298260Romain Guy
20f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#include <utils/KeyedVector.h>
21f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
225cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include <GLES2/gl2.h>
235cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include <GLES2/gl2ext.h>
245cbbce535744b89df5ecea95de21ee3733298260Romain Guy
25f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#include <SkXfermode.h>
265cbbce535744b89df5ecea95de21ee3733298260Romain Guy
270b9db91c3dc8007b47c8fd4fb9dd85be97201a88Romain Guy#include "Matrix.h"
28f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#include "Properties.h"
290b9db91c3dc8007b47c8fd4fb9dd85be97201a88Romain Guy
305cbbce535744b89df5ecea95de21ee3733298260Romain Guynamespace android {
315cbbce535744b89df5ecea95de21ee3733298260Romain Guynamespace uirenderer {
325cbbce535744b89df5ecea95de21ee3733298260Romain Guy
33f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy///////////////////////////////////////////////////////////////////////////////
34f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy// Defines
35f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy///////////////////////////////////////////////////////////////////////////////
36f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
37f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy// Debug
38f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#if DEBUG_PROGRAMS
395baa3a62a97544669fba6d65a11c07f252e654ddSteve Block    #define PROGRAM_LOGD(...) ALOGD(__VA_ARGS__)
40f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#else
41f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    #define PROGRAM_LOGD(...)
42f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#endif
43f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
44f877308f77f7c6f3edd91618a092207dd3be9077Romain Guy#define COLOR_COMPONENT_THRESHOLD 1.0f
45f877308f77f7c6f3edd91618a092207dd3be9077Romain Guy#define COLOR_COMPONENT_INV_THRESHOLD 0.0f
46f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
47f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_TEXTURE 0x1
48f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_A8_TEXTURE 0x2
49f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_BITMAP 0x4
50f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_GRADIENT 0x8
51f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_BITMAP_FIRST 0x10
52f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_COLOR_MATRIX 0x20
53f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_COLOR_LIGHTING 0x40
54f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_COLOR_BLEND 0x80
55f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_BITMAP_NPOT 0x100
56f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_SWAP_SRC_DST 0x2000
57f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
58f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_BITMAP_WRAPS_MASK 0x600
59f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_BITMAP_WRAPT_MASK 0x1800
60f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
61f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy// Encode the xfermodes on 6 bits
62f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_MAX_XFERMODE 0x1f
63f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_XFERMODE_SHADER_SHIFT 26
64f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_XFERMODE_COLOR_OP_SHIFT 20
65f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_XFERMODE_FRAMEBUFFER_SHIFT 14
66f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
67f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_BITMAP_WRAPS_SHIFT 9
68f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_BITMAP_WRAPT_SHIFT 11
69f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
70f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_GRADIENT_TYPE_SHIFT 33
71f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_MODULATE_SHIFT 35
72f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
73f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_IS_POINT_SHIFT 36
74f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
75f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_HAS_AA_SHIFT 37
76f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
77f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT 38
78f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT 39
79f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
804121063313ac0d6f69f6253cac821d0c1c122086Romain Guy#define PROGRAM_HAS_GAMMA_CORRECTION 40
814121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
8242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy#define PROGRAM_IS_SIMPLE_GRADIENT 41
8342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy
84710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik#define PROGRAM_IS_VERTEX_SHAPE_SHIFT 42
856ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik
86f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy///////////////////////////////////////////////////////////////////////////////
87f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy// Types
88f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy///////////////////////////////////////////////////////////////////////////////
89f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
90f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guytypedef uint64_t programid;
91f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
92f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy///////////////////////////////////////////////////////////////////////////////
93f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy// Program description
94f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy///////////////////////////////////////////////////////////////////////////////
95f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
96f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy/**
97f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy * Describe the features required for a given program. The features
98f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy * determine the generation of both the vertex and fragment shaders.
99f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy * A ProgramDescription must be used in conjunction with a ProgramCache.
100f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy */
101f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guystruct ProgramDescription {
102f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    enum ColorModifier {
10342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        kColorNone = 0,
104f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        kColorMatrix,
105f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        kColorLighting,
106f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        kColorBlend
107f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    };
108f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
109f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    enum Gradient {
11042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        kGradientLinear = 0,
111f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        kGradientCircular,
112f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        kGradientSweep
113f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    };
114f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
115f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    ProgramDescription() {
116f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        reset();
117f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    }
118f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
119f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    // Texturing
120f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool hasTexture;
121f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool hasAlpha8Texture;
122f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool hasExternalTexture;
123f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool hasTextureTransform;
124f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
125f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    // Modulate, this should only be set when setColor() return true
126f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool modulate;
127f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
128f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    // Shaders
129f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool hasBitmap;
130f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool isBitmapNpot;
131f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
132f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool isAA;
133710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    bool isVertexShape;
134f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
135f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool hasGradient;
136f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    Gradient gradientType;
13742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy    bool isSimpleGradient;
138f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
139f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    SkXfermode::Mode shadersMode;
140f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
141f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool isBitmapFirst;
142f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    GLenum bitmapWrapS;
143f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    GLenum bitmapWrapT;
144f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
145f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    // Color operations
146f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    ColorModifier colorOp;
147f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    SkXfermode::Mode colorMode;
148f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
149f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    // Framebuffer blending (requires Extensions.hasFramebufferFetch())
150f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    // Ignored for all values < SkXfermode::kPlus_Mode
151f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    SkXfermode::Mode framebufferMode;
152f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool swapSrcDst;
153f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
154f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool isPoint;
155f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    float pointSize;
156f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
1574121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    bool hasGammaCorrection;
1584121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    float gamma;
1594121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
160f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    /**
161f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * Resets this description. All fields are reset back to the default
162f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * values they hold after building a new instance.
163f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     */
164f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    void reset() {
165f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        hasTexture = false;
166f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        hasAlpha8Texture = false;
167f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        hasExternalTexture = false;
168f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        hasTextureTransform = false;
169f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
170f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        isAA = false;
171710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        isVertexShape = false;
172f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
173f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        modulate = false;
174f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
175f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        hasBitmap = false;
176f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        isBitmapNpot = false;
177f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
178f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        hasGradient = false;
179f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        gradientType = kGradientLinear;
18042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        isSimpleGradient = false;
181f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
182f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        shadersMode = SkXfermode::kClear_Mode;
183f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
184f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        isBitmapFirst = false;
185f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        bitmapWrapS = GL_CLAMP_TO_EDGE;
186f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        bitmapWrapT = GL_CLAMP_TO_EDGE;
187f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
188f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        colorOp = kColorNone;
189f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        colorMode = SkXfermode::kClear_Mode;
190f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
191f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        framebufferMode = SkXfermode::kClear_Mode;
192f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        swapSrcDst = false;
193f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
194f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        isPoint = false;
195f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        pointSize = 0.0f;
1964121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
1974121063313ac0d6f69f6253cac821d0c1c122086Romain Guy        hasGammaCorrection = false;
1984121063313ac0d6f69f6253cac821d0c1c122086Romain Guy        gamma = 2.2f;
199f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    }
200f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
201f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    /**
202f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * Indicates, for a given color, whether color modulation is required in
203f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * the fragment shader. When this method returns true, the program should
204f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * be provided with a modulation color.
205f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     */
206f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool setColor(const float r, const float g, const float b, const float a) {
207a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        modulate = a < COLOR_COMPONENT_THRESHOLD;
208f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        return modulate;
209f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    }
210f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
211f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    /**
212f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * Indicates, for a given color, whether color modulation is required in
213f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * the fragment shader. When this method returns true, the program should
214f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * be provided with a modulation color.
215f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     */
216f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool setAlpha8Color(const float r, const float g, const float b, const float a) {
217f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        modulate = a < COLOR_COMPONENT_THRESHOLD || r > COLOR_COMPONENT_INV_THRESHOLD ||
218f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                g > COLOR_COMPONENT_INV_THRESHOLD || b > COLOR_COMPONENT_INV_THRESHOLD;
219f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        return modulate;
220f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    }
221f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
222f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    /**
223f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * Computes the unique key identifying this program.
224f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     */
225f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    programid key() const {
226f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        programid key = 0;
227f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (hasTexture) key |= PROGRAM_KEY_TEXTURE;
228f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (hasAlpha8Texture) key |= PROGRAM_KEY_A8_TEXTURE;
229f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (hasBitmap) {
230f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            key |= PROGRAM_KEY_BITMAP;
231f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            if (isBitmapNpot) {
232f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                key |= PROGRAM_KEY_BITMAP_NPOT;
233f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                key |= getEnumForWrap(bitmapWrapS) << PROGRAM_BITMAP_WRAPS_SHIFT;
234f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                key |= getEnumForWrap(bitmapWrapT) << PROGRAM_BITMAP_WRAPT_SHIFT;
235f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            }
236f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        }
237f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (hasGradient) key |= PROGRAM_KEY_GRADIENT;
238f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        key |= programid(gradientType) << PROGRAM_GRADIENT_TYPE_SHIFT;
239f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (isBitmapFirst) key |= PROGRAM_KEY_BITMAP_FIRST;
240f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (hasBitmap && hasGradient) {
241f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            key |= (shadersMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_SHADER_SHIFT;
242f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        }
243f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        switch (colorOp) {
244f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            case kColorMatrix:
245f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                key |= PROGRAM_KEY_COLOR_MATRIX;
246f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                break;
247f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            case kColorLighting:
248f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                key |= PROGRAM_KEY_COLOR_LIGHTING;
249f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                break;
250f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            case kColorBlend:
251f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                key |= PROGRAM_KEY_COLOR_BLEND;
252f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                key |= (colorMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_COLOR_OP_SHIFT;
253f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                break;
254f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            case kColorNone:
255f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                break;
256f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        }
257f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        key |= (framebufferMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_FRAMEBUFFER_SHIFT;
258f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (swapSrcDst) key |= PROGRAM_KEY_SWAP_SRC_DST;
259f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (modulate) key |= programid(0x1) << PROGRAM_MODULATE_SHIFT;
260f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (isPoint) key |= programid(0x1) << PROGRAM_IS_POINT_SHIFT;
261f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (isAA) key |= programid(0x1) << PROGRAM_HAS_AA_SHIFT;
262f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (hasExternalTexture) key |= programid(0x1) << PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT;
263f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (hasTextureTransform) key |= programid(0x1) << PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT;
2644121063313ac0d6f69f6253cac821d0c1c122086Romain Guy        if (hasGammaCorrection) key |= programid(0x1) << PROGRAM_HAS_GAMMA_CORRECTION;
26542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        if (isSimpleGradient) key |= programid(0x1) << PROGRAM_IS_SIMPLE_GRADIENT;
266710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        if (isVertexShape) key |= programid(0x1) << PROGRAM_IS_VERTEX_SHAPE_SHIFT;
267f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        return key;
268f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    }
269f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
270f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    /**
271f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * Logs the specified message followed by the key identifying this program.
272f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     */
273f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    void log(const char* message) const {
274f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#if DEBUG_PROGRAMS
275f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        programid k = key();
276f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        PROGRAM_LOGD("%s (key = 0x%.8x%.8x)", message, uint32_t(k >> 32),
277f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                uint32_t(k & 0xffffffff));
278f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#endif
279f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    }
280f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
281f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guyprivate:
2824121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    static inline uint32_t getEnumForWrap(GLenum wrap) {
283f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        switch (wrap) {
284f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            case GL_CLAMP_TO_EDGE:
285f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                return 0;
286f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            case GL_REPEAT:
287f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                return 1;
288f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            case GL_MIRRORED_REPEAT:
289f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                return 2;
290f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        }
291f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        return 0;
292f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    }
293f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
294f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy}; // struct ProgramDescription
295f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
2965cbbce535744b89df5ecea95de21ee3733298260Romain Guy/**
2975cbbce535744b89df5ecea95de21ee3733298260Romain Guy * A program holds a vertex and a fragment shader. It offers several utility
2985cbbce535744b89df5ecea95de21ee3733298260Romain Guy * methods to query attributes and uniforms.
2995cbbce535744b89df5ecea95de21ee3733298260Romain Guy */
300889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyclass Program {
3015cbbce535744b89df5ecea95de21ee3733298260Romain Guypublic:
3023e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    enum ShaderBindings {
3033e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy        kBindingPosition,
3043e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy        kBindingTexCoords
3053e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    };
3063e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy
3075cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
3085cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Creates a new program with the specified vertex and fragment
3095cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * shaders sources.
3105cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
311f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    Program(const ProgramDescription& description, const char* vertex, const char* fragment);
3126926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    virtual ~Program();
3135cbbce535744b89df5ecea95de21ee3733298260Romain Guy
3145cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
3155cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Binds this program to the GL context.
3165cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
3176926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    virtual void use();
3185cbbce535744b89df5ecea95de21ee3733298260Romain Guy
319260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    /**
320260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy     * Marks this program as unused. This will not unbind
321260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy     * the program from the GL context.
322260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy     */
3236926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    virtual void remove();
324260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
325260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    /**
326ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy     * Returns the OpenGL name of the specified attribute.
327ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy     */
328ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    int getAttrib(const char* name);
329ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
330ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    /**
331ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy     * Returns the OpenGL name of the specified uniform.
332ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy     */
333ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    int getUniform(const char* name);
334ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
335ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    /**
336260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy     * Indicates whether this program is currently in use with
337260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy     * the GL context.
338260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy     */
339260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    inline bool isInUse() const {
340260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy        return mUse;
341260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    }
342260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
343889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    /**
34467f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy     * Indicates whether this program was correctly compiled and linked.
34567f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy     */
34667f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy    inline bool isInitialized() const {
34767f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy        return mInitialized;
34867f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy    }
34967f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy
35067f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy    /**
351889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy     * Binds the program with the specified projection, modelView and
352889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy     * transform matrices.
353889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy     */
354889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    void set(const mat4& projectionMatrix, const mat4& modelViewMatrix,
3558a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase             const mat4& transformMatrix, bool offset = false);
356889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
357889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    /**
358707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy     * Sets the color associated with this shader.
359889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy     */
360707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    void setColor(const float r, const float g, const float b, const float a);
361889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
362889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    /**
363707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy     * Name of the position attribute.
364889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy     */
365707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    int position;
366889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
367889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    /**
368f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * Name of the texCoords attribute if it exists, -1 otherwise.
369f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     */
370f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    int texCoords;
371f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
372f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    /**
373889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy     * Name of the transform uniform.
374889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy     */
375889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    int transform;
376889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
37739284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy    /**
37839284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy     * Name of the projection uniform.
37939284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy     */
38039284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy    int projection;
38139284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy
3825cbbce535744b89df5ecea95de21ee3733298260Romain Guyprotected:
3835cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
3845cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Adds an attribute with the specified name.
3855cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
3865cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @return The OpenGL name of the attribute.
3875cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
3885cbbce535744b89df5ecea95de21ee3733298260Romain Guy    int addAttrib(const char* name);
3895cbbce535744b89df5ecea95de21ee3733298260Romain Guy
3905cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
3913e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy     * Binds the specified attribute name to the specified slot.
3923e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy     */
3933e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    int bindAttrib(const char* name, ShaderBindings bindingSlot);
3943e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy
3953e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    /**
3965cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Adds a uniform with the specified name.
3975cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
3985cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @return The OpenGL name of the uniform.
3995cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
4005cbbce535744b89df5ecea95de21ee3733298260Romain Guy    int addUniform(const char* name);
4015cbbce535744b89df5ecea95de21ee3733298260Romain Guy
4025cbbce535744b89df5ecea95de21ee3733298260Romain Guyprivate:
4035cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
4045cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Compiles the specified shader of the specified type.
4055cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
4065cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @return The name of the compiled shader.
4075cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
4085cbbce535744b89df5ecea95de21ee3733298260Romain Guy    GLuint buildShader(const char* source, GLenum type);
4095cbbce535744b89df5ecea95de21ee3733298260Romain Guy
4103e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    // Name of the OpenGL program and shaders
41105bbde70fd2a3af737656b9f8c5a25b56429632eRomain Guy    GLuint mProgramId;
4123e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    GLuint mVertexShader;
4133e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    GLuint mFragmentShader;
4145cbbce535744b89df5ecea95de21ee3733298260Romain Guy
4155cbbce535744b89df5ecea95de21ee3733298260Romain Guy    // Keeps track of attributes and uniforms slots
41605bbde70fd2a3af737656b9f8c5a25b56429632eRomain Guy    KeyedVector<const char*, int> mAttributes;
41705bbde70fd2a3af737656b9f8c5a25b56429632eRomain Guy    KeyedVector<const char*, int> mUniforms;
418260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
419260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    bool mUse;
42067f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy    bool mInitialized;
42105bbde70fd2a3af737656b9f8c5a25b56429632eRomain Guy
42205bbde70fd2a3af737656b9f8c5a25b56429632eRomain Guy    bool mHasColorUniform;
42305bbde70fd2a3af737656b9f8c5a25b56429632eRomain Guy    int mColorUniform;
4242d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy
4252d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    bool mHasSampler;
4265cbbce535744b89df5ecea95de21ee3733298260Romain Guy}; // class Program
4275cbbce535744b89df5ecea95de21ee3733298260Romain Guy
4285cbbce535744b89df5ecea95de21ee3733298260Romain Guy}; // namespace uirenderer
4295cbbce535744b89df5ecea95de21ee3733298260Romain Guy}; // namespace android
4305cbbce535744b89df5ecea95de21ee3733298260Romain Guy
4315b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_PROGRAM_H
432