1ce0537b80087a6225273040a987414b1dd081aa0Romain Guy/*
2ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * Copyright (C) 2010 The Android Open Source Project
3ce0537b80087a6225273040a987414b1dd081aa0Romain Guy *
4ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * you may not use this file except in compliance with the License.
6ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * You may obtain a copy of the License at
7ce0537b80087a6225273040a987414b1dd081aa0Romain Guy *
8ce0537b80087a6225273040a987414b1dd081aa0Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9ce0537b80087a6225273040a987414b1dd081aa0Romain Guy *
10ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * Unless required by applicable law or agreed to in writing, software
11ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * See the License for the specific language governing permissions and
14ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * limitations under the License.
15ce0537b80087a6225273040a987414b1dd081aa0Romain Guy */
16ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_TEXTURE_H
185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_TEXTURE_H
19ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
20ce0537b80087a6225273040a987414b1dd081aa0Romain Guy#include <GLES2/gl2.h>
21ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
22ce0537b80087a6225273040a987414b1dd081aa0Romain Guynamespace android {
23ce0537b80087a6225273040a987414b1dd081aa0Romain Guynamespace uirenderer {
24ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
25ce0537b80087a6225273040a987414b1dd081aa0Romain Guy/**
26ce0537b80087a6225273040a987414b1dd081aa0Romain Guy * Represents an OpenGL texture.
27ce0537b80087a6225273040a987414b1dd081aa0Romain Guy */
28ce0537b80087a6225273040a987414b1dd081aa0Romain Guystruct Texture {
2922158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    Texture() {
3022158e139a3d6c6a9787ca0de224e9368f643284Romain Guy        cleanup = false;
319aaa8269a3e7291aab84d01c3fc9c744d8f2d2f4Romain Guy        bitmapSize = 0;
329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
338164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy        wrapS = GL_CLAMP_TO_EDGE;
348164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy        wrapT = GL_CLAMP_TO_EDGE;
359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        minFilter = GL_NEAREST;
379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        magFilter = GL_NEAREST;
38e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
39713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guy        mipMap = false;
40713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guy
41e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy        firstFilter = true;
42e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy        firstWrap = true;
4398d3a64ffa13596e3ea9125bbff40c51ec96bd8dChet Haase
4498d3a64ffa13596e3ea9125bbff40c51ec96bd8dChet Haase        id = 0;
459ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
469ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
47d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    void setWrap(GLenum wrap, bool bindTexture = false, bool force = false,
48d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                GLenum renderTarget = GL_TEXTURE_2D) {
49d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        setWrapST(wrap, wrap, bindTexture, force, renderTarget);
50d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    }
51d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
52d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    void setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture = false, bool force = false,
53e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy            GLenum renderTarget = GL_TEXTURE_2D) {
54e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
55e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy        if (firstWrap || force || wrapS != this->wrapS || wrapT != this->wrapT) {
5639d252a6632d057d5077f7eaf1b8ed7a142f3397Romain Guy            firstWrap = false;
57e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
58e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy            this->wrapS = wrapS;
59e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy            this->wrapT = wrapT;
60e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
61e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy            if (bindTexture) {
62e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy                glBindTexture(renderTarget, id);
63e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy            }
64e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
65e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy            glTexParameteri(renderTarget, GL_TEXTURE_WRAP_S, wrapS);
66e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy            glTexParameteri(renderTarget, GL_TEXTURE_WRAP_T, wrapT);
67e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy        }
689ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    }
699ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
70d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    void setFilter(GLenum filter, bool bindTexture = false, bool force = false,
71d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy                GLenum renderTarget = GL_TEXTURE_2D) {
72d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy        setFilterMinMag(filter, filter, bindTexture, force, renderTarget);
73d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    }
74d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy
75d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy    void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false, bool force = false,
76e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy            GLenum renderTarget = GL_TEXTURE_2D) {
77e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
78e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy        if (firstFilter || force || min != minFilter || mag != magFilter) {
79e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy            firstFilter = false;
80e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
81e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy            minFilter = min;
82e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy            magFilter = mag;
83e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
84e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy            if (bindTexture) {
85e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy                glBindTexture(renderTarget, id);
86e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy            }
87e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
88713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guy            if (mipMap && min == GL_LINEAR) min = GL_LINEAR_MIPMAP_LINEAR;
89713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guy
90e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy            glTexParameteri(renderTarget, GL_TEXTURE_MIN_FILTER, min);
91e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy            glTexParameteri(renderTarget, GL_TEXTURE_MAG_FILTER, mag);
92e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy        }
9322158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    }
9422158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
95ce0537b80087a6225273040a987414b1dd081aa0Romain Guy    /**
96ce0537b80087a6225273040a987414b1dd081aa0Romain Guy     * Name of the texture.
97ce0537b80087a6225273040a987414b1dd081aa0Romain Guy     */
98ce0537b80087a6225273040a987414b1dd081aa0Romain Guy    GLuint id;
99ce0537b80087a6225273040a987414b1dd081aa0Romain Guy    /**
100fe8809471a40cac8acc984adfa51c39e13e83947Romain Guy     * Generation of the backing bitmap,
101fe8809471a40cac8acc984adfa51c39e13e83947Romain Guy     */
102fe8809471a40cac8acc984adfa51c39e13e83947Romain Guy    uint32_t generation;
103fe8809471a40cac8acc984adfa51c39e13e83947Romain Guy    /**
104ce0537b80087a6225273040a987414b1dd081aa0Romain Guy     * Indicates whether the texture requires blending.
105ce0537b80087a6225273040a987414b1dd081aa0Romain Guy     */
106ce0537b80087a6225273040a987414b1dd081aa0Romain Guy    bool blend;
107ce0537b80087a6225273040a987414b1dd081aa0Romain Guy    /**
108ce0537b80087a6225273040a987414b1dd081aa0Romain Guy     * Width of the backing bitmap.
109ce0537b80087a6225273040a987414b1dd081aa0Romain Guy     */
1107d139ba2c331f11e9b485753cc727a0ff202f2a4Romain Guy    uint32_t width;
111ce0537b80087a6225273040a987414b1dd081aa0Romain Guy    /**
112ce0537b80087a6225273040a987414b1dd081aa0Romain Guy     * Height of the backing bitmap.
113ce0537b80087a6225273040a987414b1dd081aa0Romain Guy     */
1147d139ba2c331f11e9b485753cc727a0ff202f2a4Romain Guy    uint32_t height;
11522158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    /**
11622158e139a3d6c6a9787ca0de224e9368f643284Romain Guy     * Indicates whether this texture should be cleaned up after use.
11722158e139a3d6c6a9787ca0de224e9368f643284Romain Guy     */
11822158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    bool cleanup;
1199aaa8269a3e7291aab84d01c3fc9c744d8f2d2f4Romain Guy    /**
1209aaa8269a3e7291aab84d01c3fc9c744d8f2d2f4Romain Guy     * Optional, size of the original bitmap.
1219aaa8269a3e7291aab84d01c3fc9c744d8f2d2f4Romain Guy     */
1229aaa8269a3e7291aab84d01c3fc9c744d8f2d2f4Romain Guy    uint32_t bitmapSize;
123713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guy    /**
124713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guy     * Indicates whether this texture will use trilinear filtering.
125713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guy     */
126713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guy    bool mipMap;
1278164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy
128713e1bb9df6bdfc21bd5c40d1a6ecf6c822a4be5Romain Guyprivate:
1298164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    /**
1308164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy     * Last wrap modes set on this texture. Defaults to GL_CLAMP_TO_EDGE.
1318164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy     */
1328164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    GLenum wrapS;
1338164c2d338781c3a3c4a443941070dca5d88f2a7Romain Guy    GLenum wrapT;
1349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy
1359ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    /**
1369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     * Last filters set on this texture. Defaults to GL_NEAREST.
1379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy     */
1389ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLenum minFilter;
1399ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    GLenum magFilter;
140e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy
141e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy    bool firstFilter;
142e3c26851dc315b730ea0fe5ef35bb1db81f6d675Romain Guy    bool firstWrap;
143ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}; // struct Texture
144ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
14522158e139a3d6c6a9787ca0de224e9368f643284Romain Guyclass AutoTexture {
14622158e139a3d6c6a9787ca0de224e9368f643284Romain Guypublic:
14722158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    AutoTexture(const Texture* texture): mTexture(texture) { }
14822158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    ~AutoTexture() {
14922158e139a3d6c6a9787ca0de224e9368f643284Romain Guy        if (mTexture && mTexture->cleanup) {
15022158e139a3d6c6a9787ca0de224e9368f643284Romain Guy            glDeleteTextures(1, &mTexture->id);
15122158e139a3d6c6a9787ca0de224e9368f643284Romain Guy            delete mTexture;
15222158e139a3d6c6a9787ca0de224e9368f643284Romain Guy        }
15322158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    }
15422158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
15522158e139a3d6c6a9787ca0de224e9368f643284Romain Guyprivate:
15622158e139a3d6c6a9787ca0de224e9368f643284Romain Guy    const Texture* mTexture;
15722158e139a3d6c6a9787ca0de224e9368f643284Romain Guy}; // class AutoTexture
15822158e139a3d6c6a9787ca0de224e9368f643284Romain Guy
159ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}; // namespace uirenderer
160ce0537b80087a6225273040a987414b1dd081aa0Romain Guy}; // namespace android
161ce0537b80087a6225273040a987414b1dd081aa0Romain Guy
1625b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_TEXTURE_H
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