19f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy/* 29f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy * Copyright (C) 2012 The Android Open Source Project 39f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy * 49f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy * Licensed under the Apache License, Version 2.0 (the "License"); 59f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy * you may not use this file except in compliance with the License. 69f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy * You may obtain a copy of the License at 79f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy * 89f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy * http://www.apache.org/licenses/LICENSE-2.0 99f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy * 109f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy * Unless required by applicable law or agreed to in writing, software 119f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy * distributed under the License is distributed on an "AS IS" BASIS, 129f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 139f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy * See the License for the specific language governing permissions and 149f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy * limitations under the License. 159f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy */ 169f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 17a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy#define LOG_TAG "OpenGLRenderer" 18a3dc55f83ab583e0a66b893c71b849afa046770aRomain Guy 199f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy#include <cutils/compiler.h> 209f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 219f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy#include <SkUtils.h> 229f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 239f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy#include "Debug.h" 249f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy#include "FontUtil.h" 259f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy#include "Font.h" 269f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy#include "FontRenderer.h" 279f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy#include "Properties.h" 289f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 299f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guynamespace android { 309f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guynamespace uirenderer { 319f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 329f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy/////////////////////////////////////////////////////////////////////////////// 339f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy// Font 349f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy/////////////////////////////////////////////////////////////////////////////// 359f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 369f5dab3fc228fa11c32b483e6101ec086895a32bRomain GuyFont::Font(FontRenderer* state, uint32_t fontId, float fontSize, 379f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int flags, uint32_t italicStyle, uint32_t scaleX, 389f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy SkPaint::Style style, uint32_t strokeWidth) : 399f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy mState(state), mFontId(fontId), mFontSize(fontSize), 409f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy mFlags(flags), mItalicStyle(italicStyle), mScaleX(scaleX), 419f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy mStyle(style), mStrokeWidth(mStrokeWidth) { 429f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy} 439f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 449f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 459f5dab3fc228fa11c32b483e6101ec086895a32bRomain GuyFont::~Font() { 469b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy mState->removeFont(this); 479f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 489f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy for (uint32_t i = 0; i < mCachedGlyphs.size(); i++) { 499f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy delete mCachedGlyphs.valueAt(i); 509f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 519f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy} 529f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 538087246d9964b11de8ce116bc63b156faa4197e0Romain Guyvoid Font::invalidateTextureCache(CacheTexture* cacheTexture) { 549f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy for (uint32_t i = 0; i < mCachedGlyphs.size(); i++) { 559f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy CachedGlyphInfo* cachedGlyph = mCachedGlyphs.valueAt(i); 56521dc51fd411285f900c083a4fe560d2ed7c3f8aRomain Guy if (!cacheTexture || cachedGlyph->mCacheTexture == cacheTexture) { 579f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy cachedGlyph->mIsValid = false; 589f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 599f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 609f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy} 619f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 629f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guyvoid Font::measureCachedGlyph(CachedGlyphInfo *glyph, int x, int y, 639f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy uint8_t* bitmap, uint32_t bitmapW, uint32_t bitmapH, Rect* bounds, const float* pos) { 649f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int nPenX = x + glyph->mBitmapLeft; 659f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int nPenY = y + glyph->mBitmapTop; 669f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 679f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int width = (int) glyph->mBitmapWidth; 689f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int height = (int) glyph->mBitmapHeight; 699f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 709f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (bounds->bottom > nPenY) { 719f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy bounds->bottom = nPenY; 729f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 739f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (bounds->left > nPenX) { 749f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy bounds->left = nPenX; 759f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 769f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (bounds->right < nPenX + width) { 779f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy bounds->right = nPenX + width; 789f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 799f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (bounds->top < nPenY + height) { 809f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy bounds->top = nPenY + height; 819f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 829f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy} 839f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 849f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guyvoid Font::drawCachedGlyph(CachedGlyphInfo* glyph, int x, int y, 859f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy uint8_t* bitmap, uint32_t bitmapW, uint32_t bitmapH, Rect* bounds, const float* pos) { 869f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int nPenX = x + glyph->mBitmapLeft; 879f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int nPenY = y + glyph->mBitmapTop + glyph->mBitmapHeight; 889f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 899f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy float u1 = glyph->mBitmapMinU; 909f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy float u2 = glyph->mBitmapMaxU; 919f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy float v1 = glyph->mBitmapMinV; 929f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy float v2 = glyph->mBitmapMaxV; 939f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 949f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int width = (int) glyph->mBitmapWidth; 959f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int height = (int) glyph->mBitmapHeight; 969f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 979f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy mState->appendMeshQuad(nPenX, nPenY, u1, v2, 989f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy nPenX + width, nPenY, u2, v2, 999f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy nPenX + width, nPenY - height, u2, v1, 1009f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy nPenX, nPenY - height, u1, v1, glyph->mCacheTexture); 1019f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy} 1029f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 1039f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guyvoid Font::drawCachedGlyphBitmap(CachedGlyphInfo* glyph, int x, int y, 1049f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy uint8_t* bitmap, uint32_t bitmapW, uint32_t bitmapH, Rect* bounds, const float* pos) { 1059f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int nPenX = x + glyph->mBitmapLeft; 1069f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int nPenY = y + glyph->mBitmapTop; 1079f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 1089f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy uint32_t endX = glyph->mStartX + glyph->mBitmapWidth; 1099f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy uint32_t endY = glyph->mStartY + glyph->mBitmapHeight; 1109f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 1118087246d9964b11de8ce116bc63b156faa4197e0Romain Guy CacheTexture* cacheTexture = glyph->mCacheTexture; 1128087246d9964b11de8ce116bc63b156faa4197e0Romain Guy uint32_t cacheWidth = cacheTexture->getWidth(); 1138087246d9964b11de8ce116bc63b156faa4197e0Romain Guy const uint8_t* cacheBuffer = cacheTexture->getTexture(); 1149f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 1159f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy uint32_t cacheX = 0, cacheY = 0; 1169f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int32_t bX = 0, bY = 0; 1179f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy for (cacheX = glyph->mStartX, bX = nPenX; cacheX < endX; cacheX++, bX++) { 1189f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy for (cacheY = glyph->mStartY, bY = nPenY; cacheY < endY; cacheY++, bY++) { 1199f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy#if DEBUG_FONT_RENDERER 1209f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (bX < 0 || bY < 0 || bX >= (int32_t) bitmapW || bY >= (int32_t) bitmapH) { 1219f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy ALOGE("Skipping invalid index"); 1229f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy continue; 1239f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 1249f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy#endif 1259f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy uint8_t tempCol = cacheBuffer[cacheY * cacheWidth + cacheX]; 1269f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy bitmap[bY * bitmapW + bX] = tempCol; 1279f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 1289f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 1299f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy} 1309f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 1319f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guyvoid Font::drawCachedGlyph(CachedGlyphInfo* glyph, float x, float hOffset, float vOffset, 1329f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy SkPathMeasure& measure, SkPoint* position, SkVector* tangent) { 1339f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy const float halfWidth = glyph->mBitmapWidth * 0.5f; 1349f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy const float height = glyph->mBitmapHeight; 1359f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 1369f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy vOffset += glyph->mBitmapTop + height; 1379f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 1389f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy SkPoint destination[4]; 1399f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy measure.getPosTan(x + hOffset + glyph->mBitmapLeft + halfWidth, position, tangent); 1409f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 1419f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy // Move along the tangent and offset by the normal 1429f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy destination[0].set(-tangent->fX * halfWidth - tangent->fY * vOffset, 1439f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy -tangent->fY * halfWidth + tangent->fX * vOffset); 1449f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy destination[1].set(tangent->fX * halfWidth - tangent->fY * vOffset, 1459f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy tangent->fY * halfWidth + tangent->fX * vOffset); 1469f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy destination[2].set(destination[1].fX + tangent->fY * height, 1479f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy destination[1].fY - tangent->fX * height); 1489f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy destination[3].set(destination[0].fX + tangent->fY * height, 1499f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy destination[0].fY - tangent->fX * height); 1509f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 1519f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy const float u1 = glyph->mBitmapMinU; 1529f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy const float u2 = glyph->mBitmapMaxU; 1539f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy const float v1 = glyph->mBitmapMinV; 1549f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy const float v2 = glyph->mBitmapMaxV; 1559f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 1569f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy mState->appendRotatedMeshQuad( 1579f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy position->fX + destination[0].fX, 1589f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy position->fY + destination[0].fY, u1, v2, 1599f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy position->fX + destination[1].fX, 1609f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy position->fY + destination[1].fY, u2, v2, 1619f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy position->fX + destination[2].fX, 1629f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy position->fY + destination[2].fY, u2, v1, 1639f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy position->fX + destination[3].fX, 1649f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy position->fY + destination[3].fY, u1, v1, 1659f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph->mCacheTexture); 1669f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy} 1679f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 1689f5dab3fc228fa11c32b483e6101ec086895a32bRomain GuyCachedGlyphInfo* Font::getCachedGlyph(SkPaint* paint, glyph_t textUnit, bool precaching) { 1699f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy CachedGlyphInfo* cachedGlyph = NULL; 1709f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy ssize_t index = mCachedGlyphs.indexOfKey(textUnit); 1719f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (index >= 0) { 1729f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy cachedGlyph = mCachedGlyphs.valueAt(index); 1739f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } else { 1749f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy cachedGlyph = cacheGlyph(paint, textUnit, precaching); 1759f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 1769f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 1779f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy // Is the glyph still in texture cache? 1789f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (!cachedGlyph->mIsValid) { 1799f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy const SkGlyph& skiaGlyph = GET_METRICS(paint, textUnit); 1809f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy updateGlyphCache(paint, skiaGlyph, cachedGlyph, precaching); 1819f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 1829f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 1839f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy return cachedGlyph; 1849f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy} 1859f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 1869f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guyvoid Font::render(SkPaint* paint, const char* text, uint32_t start, uint32_t len, 1879f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int numGlyphs, int x, int y, uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH) { 1889f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (bitmap != NULL && bitmapW > 0 && bitmapH > 0) { 1899f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy render(paint, text, start, len, numGlyphs, x, y, BITMAP, bitmap, 1909f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy bitmapW, bitmapH, NULL, NULL); 1919f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } else { 1929f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy render(paint, text, start, len, numGlyphs, x, y, FRAMEBUFFER, NULL, 1939f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 0, 0, NULL, NULL); 1949f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 1959f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy} 1969f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 1979f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guyvoid Font::render(SkPaint* paint, const char *text, uint32_t start, uint32_t len, 1989f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int numGlyphs, int x, int y, const float* positions) { 1999f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy render(paint, text, start, len, numGlyphs, x, y, FRAMEBUFFER, NULL, 2009f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 0, 0, NULL, positions); 2019f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy} 2029f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2039f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guyvoid Font::render(SkPaint* paint, const char *text, uint32_t start, uint32_t len, 2049f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int numGlyphs, SkPath* path, float hOffset, float vOffset) { 2059f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (numGlyphs == 0 || text == NULL || len == 0) { 2069f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy return; 2079f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 2089f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2099f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy text += start; 2109f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2119f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int glyphsCount = 0; 2129f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy SkFixed prevRsbDelta = 0; 2139f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2149f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy float penX = 0.0f; 2159f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2169f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy SkPoint position; 2179f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy SkVector tangent; 2189f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2199f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy SkPathMeasure measure(*path, false); 2209f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy float pathLength = SkScalarToFloat(measure.getLength()); 2219f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2229f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (paint->getTextAlign() != SkPaint::kLeft_Align) { 2239f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy float textWidth = SkScalarToFloat(paint->measureText(text, len)); 2249f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy float pathOffset = pathLength; 2259f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (paint->getTextAlign() == SkPaint::kCenter_Align) { 2269f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy textWidth *= 0.5f; 2279f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy pathOffset *= 0.5f; 2289f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 2299f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy penX += pathOffset - textWidth; 2309f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 2319f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2329f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy while (glyphsCount < numGlyphs && penX < pathLength) { 2339f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph_t glyph = GET_GLYPH(text); 2349f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2359f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (IS_END_OF_STRING(glyph)) { 2369f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy break; 2379f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 2389f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2399f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy CachedGlyphInfo* cachedGlyph = getCachedGlyph(paint, glyph); 2409f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy penX += SkFixedToFloat(AUTO_KERN(prevRsbDelta, cachedGlyph->mLsbDelta)); 2419f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy prevRsbDelta = cachedGlyph->mRsbDelta; 2429f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2439f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (cachedGlyph->mIsValid) { 2449f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy drawCachedGlyph(cachedGlyph, penX, hOffset, vOffset, measure, &position, &tangent); 2459f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 2469f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2479f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy penX += SkFixedToFloat(cachedGlyph->mAdvanceX); 2489f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2499f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyphsCount++; 2509f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 2519f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy} 2529f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2539f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guyvoid Font::measure(SkPaint* paint, const char* text, uint32_t start, uint32_t len, 2549f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int numGlyphs, Rect *bounds, const float* positions) { 2559f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (bounds == NULL) { 2569f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy ALOGE("No return rectangle provided to measure text"); 2579f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy return; 2589f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 2599f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy bounds->set(1e6, -1e6, -1e6, 1e6); 2609f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy render(paint, text, start, len, numGlyphs, 0, 0, MEASURE, NULL, 0, 0, bounds, positions); 2619f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy} 2629f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2639f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guyvoid Font::precache(SkPaint* paint, const char* text, int numGlyphs) { 2649f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2659f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (numGlyphs == 0 || text == NULL) { 2669f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy return; 2679f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 2689f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int glyphsCount = 0; 2699f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2709f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy while (glyphsCount < numGlyphs) { 2719f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph_t glyph = GET_GLYPH(text); 2729f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2739f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy // Reached the end of the string 2749f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (IS_END_OF_STRING(glyph)) { 2759f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy break; 2769f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 2779f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2789f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy CachedGlyphInfo* cachedGlyph = getCachedGlyph(paint, glyph, true); 2799f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2809f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyphsCount++; 2819f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 2829f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy} 2839f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2849f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guyvoid Font::render(SkPaint* paint, const char* text, uint32_t start, uint32_t len, 2859f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int numGlyphs, int x, int y, RenderMode mode, uint8_t *bitmap, 2869f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy uint32_t bitmapW, uint32_t bitmapH, Rect* bounds, const float* positions) { 2879f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (numGlyphs == 0 || text == NULL || len == 0) { 2889f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy return; 2899f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 2909f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2919f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy static RenderGlyph gRenderGlyph[] = { 2929f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy &android::uirenderer::Font::drawCachedGlyph, 2939f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy &android::uirenderer::Font::drawCachedGlyphBitmap, 2949f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy &android::uirenderer::Font::measureCachedGlyph 2959f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy }; 2969f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy RenderGlyph render = gRenderGlyph[mode]; 2979f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 2989f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy text += start; 2999f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int glyphsCount = 0; 3009f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3019f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (CC_LIKELY(positions == NULL)) { 3029f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy SkFixed prevRsbDelta = 0; 3039f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3049f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy float penX = x + 0.5f; 3059f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int penY = y; 3069f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3079f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy while (glyphsCount < numGlyphs) { 3089f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph_t glyph = GET_GLYPH(text); 3099f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3109f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy // Reached the end of the string 3119f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (IS_END_OF_STRING(glyph)) { 3129f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy break; 3139f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 3149f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3159f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy CachedGlyphInfo* cachedGlyph = getCachedGlyph(paint, glyph); 3169f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy penX += SkFixedToFloat(AUTO_KERN(prevRsbDelta, cachedGlyph->mLsbDelta)); 3179f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy prevRsbDelta = cachedGlyph->mRsbDelta; 3189f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3199f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy // If it's still not valid, we couldn't cache it, so we shouldn't draw garbage 3209f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (cachedGlyph->mIsValid) { 3219f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy (*this.*render)(cachedGlyph, (int) floorf(penX), penY, 3229f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy bitmap, bitmapW, bitmapH, bounds, positions); 3239f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 3249f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3259f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy penX += SkFixedToFloat(cachedGlyph->mAdvanceX); 3269f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3279f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyphsCount++; 3289f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 3299f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } else { 3309f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy const SkPaint::Align align = paint->getTextAlign(); 3319f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3329f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy // This is for renderPosText() 3339f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy while (glyphsCount < numGlyphs) { 3349f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph_t glyph = GET_GLYPH(text); 3359f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3369f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy // Reached the end of the string 3379f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (IS_END_OF_STRING(glyph)) { 3389f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy break; 3399f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 3409f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3419f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy CachedGlyphInfo* cachedGlyph = getCachedGlyph(paint, glyph); 3429f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3439f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy // If it's still not valid, we couldn't cache it, so we shouldn't draw garbage 3449f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (cachedGlyph->mIsValid) { 3459f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int penX = x + positions[(glyphsCount << 1)]; 3469f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int penY = y + positions[(glyphsCount << 1) + 1]; 3479f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3489f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy switch (align) { 3499f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy case SkPaint::kRight_Align: 3509f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy penX -= SkFixedToFloat(cachedGlyph->mAdvanceX); 3519f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy penY -= SkFixedToFloat(cachedGlyph->mAdvanceY); 3529f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy break; 3539f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy case SkPaint::kCenter_Align: 3549f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy penX -= SkFixedToFloat(cachedGlyph->mAdvanceX >> 1); 3559f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy penY -= SkFixedToFloat(cachedGlyph->mAdvanceY >> 1); 3569f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy default: 3579f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy break; 3589f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 3599f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3609f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy (*this.*render)(cachedGlyph, penX, penY, 3619f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy bitmap, bitmapW, bitmapH, bounds, positions); 3629f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 3639f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3649f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyphsCount++; 3659f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 3669f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 3679f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy} 3689f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3699f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guyvoid Font::updateGlyphCache(SkPaint* paint, const SkGlyph& skiaGlyph, CachedGlyphInfo* glyph, 3709f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy bool precaching) { 3719f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph->mAdvanceX = skiaGlyph.fAdvanceX; 3729f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph->mAdvanceY = skiaGlyph.fAdvanceY; 3739f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph->mBitmapLeft = skiaGlyph.fLeft; 3749f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph->mBitmapTop = skiaGlyph.fTop; 3759f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph->mLsbDelta = skiaGlyph.fLsbDelta; 3769f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph->mRsbDelta = skiaGlyph.fRsbDelta; 3779f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3789f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy uint32_t startX = 0; 3799f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy uint32_t startY = 0; 3809f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3819f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy // Get the bitmap for the glyph 3829f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy paint->findImage(skiaGlyph); 3839f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy mState->cacheBitmap(skiaGlyph, glyph, &startX, &startY, precaching); 3849f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3859f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (!glyph->mIsValid) { 3869f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy return; 3879f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 3889f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3899f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy uint32_t endX = startX + skiaGlyph.fWidth; 3909f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy uint32_t endY = startY + skiaGlyph.fHeight; 3919f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3929f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph->mStartX = startX; 3939f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph->mStartY = startY; 3949f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph->mBitmapWidth = skiaGlyph.fWidth; 3959f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph->mBitmapHeight = skiaGlyph.fHeight; 3969f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 3978087246d9964b11de8ce116bc63b156faa4197e0Romain Guy uint32_t cacheWidth = glyph->mCacheTexture->getWidth(); 3988087246d9964b11de8ce116bc63b156faa4197e0Romain Guy uint32_t cacheHeight = glyph->mCacheTexture->getHeight(); 3999f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 4009f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph->mBitmapMinU = startX / (float) cacheWidth; 4019f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph->mBitmapMinV = startY / (float) cacheHeight; 4029f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph->mBitmapMaxU = endX / (float) cacheWidth; 4039f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy glyph->mBitmapMaxV = endY / (float) cacheHeight; 4049f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 4059b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy mState->setTextureDirty(); 4069f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy} 4079f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 4089f5dab3fc228fa11c32b483e6101ec086895a32bRomain GuyCachedGlyphInfo* Font::cacheGlyph(SkPaint* paint, glyph_t glyph, bool precaching) { 4099f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy CachedGlyphInfo* newGlyph = new CachedGlyphInfo(); 4109f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy mCachedGlyphs.add(glyph, newGlyph); 4119f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 4129f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy const SkGlyph& skiaGlyph = GET_METRICS(paint, glyph); 4139f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy newGlyph->mGlyphIndex = skiaGlyph.fID; 4149f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy newGlyph->mIsValid = false; 4159f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 4169f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy updateGlyphCache(paint, skiaGlyph, newGlyph, precaching); 4179f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 4189f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy return newGlyph; 4199f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy} 4209f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 4219f5dab3fc228fa11c32b483e6101ec086895a32bRomain GuyFont* Font::create(FontRenderer* state, uint32_t fontId, float fontSize, 4229f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy int flags, uint32_t italicStyle, uint32_t scaleX, 4239f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy SkPaint::Style style, uint32_t strokeWidth) { 4249f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy Vector<Font*> &activeFonts = state->mActiveFonts; 4259f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 4269f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy for (uint32_t i = 0; i < activeFonts.size(); i++) { 4279f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy Font* font = activeFonts[i]; 4289f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy if (font->mFontId == fontId && font->mFontSize == fontSize && 4299f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy font->mFlags == flags && font->mItalicStyle == italicStyle && 4309f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy font->mScaleX == scaleX && font->mStyle == style && 4319f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy (style == SkPaint::kFill_Style || font->mStrokeWidth == strokeWidth)) { 4329f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy return font; 4339f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 4349f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy } 4359f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 4369f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy Font* newFont = new Font(state, fontId, fontSize, flags, italicStyle, 4379f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy scaleX, style, strokeWidth); 4389f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy activeFonts.push(newFont); 4399f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy return newFont; 4409f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy} 4419f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy 4429f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy}; // namespace uirenderer 4439f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy}; // namespace android 444