PointerController.h revision 325bd07b311f8ba68079000e9fe8afbcc076d7b6
1b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown/* 2b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * Copyright (C) 2010 The Android Open Source Project 3b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * 4b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * Licensed under the Apache License, Version 2.0 (the "License"); 5b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * you may not use this file except in compliance with the License. 6b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * You may obtain a copy of the License at 7b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * 8b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * http://www.apache.org/licenses/LICENSE-2.0 9b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * 10b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * Unless required by applicable law or agreed to in writing, software 11b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * distributed under the License is distributed on an "AS IS" BASIS, 12b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * See the License for the specific language governing permissions and 14b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * limitations under the License. 15b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown */ 16b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 17b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown#ifndef _UI_POINTER_CONTROLLER_H 18b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown#define _UI_POINTER_CONTROLLER_H 19b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 20a6dbfdd3a858aac52cc87f80f91e8eef7d613605Jeff Brown#include "SpriteController.h" 21a6dbfdd3a858aac52cc87f80f91e8eef7d613605Jeff Brown 22b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown#include <ui/DisplayInfo.h> 2305dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brown#include <ui/Input.h> 24b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown#include <utils/RefBase.h> 2505dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brown#include <utils/Looper.h> 26b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown#include <utils/String8.h> 27b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 28b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown#include <SkBitmap.h> 29b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 30b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brownnamespace android { 31b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 32b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown/** 3386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * Interface for tracking a mouse / touch pad pointer and touch pad spots. 3486ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * 3586ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * The spots are sprites on screen that visually represent the positions of 3686ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * fingers 37b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * 38b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * The pointer controller is responsible for providing synchronization and for tracking 39b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * display orientation changes if needed. 40b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown */ 41b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brownclass PointerControllerInterface : public virtual RefBase { 42b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brownprotected: 43b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown PointerControllerInterface() { } 44b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown virtual ~PointerControllerInterface() { } 45b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 46b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brownpublic: 47b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown /* Gets the bounds of the region that the pointer can traverse. 48b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * Returns true if the bounds are available. */ 49b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown virtual bool getBounds(float* outMinX, float* outMinY, 50b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown float* outMaxX, float* outMaxY) const = 0; 51b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 52b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown /* Move the pointer. */ 53b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown virtual void move(float deltaX, float deltaY) = 0; 54b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 55b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown /* Sets a mask that indicates which buttons are pressed. */ 56b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown virtual void setButtonState(uint32_t buttonState) = 0; 57b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 58b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown /* Gets a mask that indicates which buttons are pressed. */ 59b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown virtual uint32_t getButtonState() const = 0; 60b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 61b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown /* Sets the absolute location of the pointer. */ 62b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown virtual void setPosition(float x, float y) = 0; 63b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 64b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown /* Gets the absolute location of the pointer. */ 65b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown virtual void getPosition(float* outX, float* outY) const = 0; 6605dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brown 6705dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brown /* Fades the pointer out now. */ 6805dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brown virtual void fade() = 0; 6905dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brown 7086ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown /* Makes the pointer visible if it has faded out. 7186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * The pointer never unfades itself automatically. This method must be called 7286ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * by the client whenever the pointer is moved or a button is pressed and it 7386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * wants to ensure that the pointer becomes visible again. */ 7405dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brown virtual void unfade() = 0; 7586ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 7686ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown enum Presentation { 7786ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // Show the mouse pointer. 7886ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown PRESENTATION_POINTER, 7986ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // Show spots and a spot anchor in place of the mouse pointer. 8086ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown PRESENTATION_SPOT, 8186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown }; 8286ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 8386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown /* Sets the mode of the pointer controller. */ 8486ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown virtual void setPresentation(Presentation presentation) = 0; 8586ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 8686ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // Describes the current gesture. 8786ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown enum SpotGesture { 8886ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // No gesture. 8986ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // Do not display any spots. 9086ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown SPOT_GESTURE_NEUTRAL, 9186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // Tap at current location. 9286ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // Briefly display one spot at the tapped location. 9386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown SPOT_GESTURE_TAP, 94325bd07b311f8ba68079000e9fe8afbcc076d7b6Jeff Brown // Drag at current location. 95325bd07b311f8ba68079000e9fe8afbcc076d7b6Jeff Brown // Display spot at pressed location. 96325bd07b311f8ba68079000e9fe8afbcc076d7b6Jeff Brown SPOT_GESTURE_DRAG, 9786ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // Button pressed but no finger is down. 9886ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // Display spot at pressed location. 9986ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown SPOT_GESTURE_BUTTON_CLICK, 10086ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // Button pressed and a finger is down. 10186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // Display spot at pressed location. 10286ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown SPOT_GESTURE_BUTTON_DRAG, 10386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // One finger down and hovering. 10486ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // Display spot at the hovered location. 10586ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown SPOT_GESTURE_HOVER, 10686ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // Two fingers down but not sure in which direction they are moving so we consider 10786ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // it a press at the pointer location. 10886ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // Display two spots near the pointer location. 10986ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown SPOT_GESTURE_PRESS, 11086ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // Two fingers down and moving in same direction. 11186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // Display two spots near the pointer location. 11286ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown SPOT_GESTURE_SWIPE, 11386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // Two or more fingers down and moving in arbitrary directions. 11486ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown // Display two or more spots near the pointer location, one for each finger. 11586ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown SPOT_GESTURE_FREEFORM, 11686ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown }; 11786ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 11886ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown /* Sets the spots for the current gesture. 11986ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * The spots are not subject to the inactivity timeout like the pointer 12086ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * itself it since they are expected to remain visible for so long as 12186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * the fingers are on the touch pad. 12286ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * 12386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * The values of the AMOTION_EVENT_AXIS_PRESSURE axis is significant. 12486ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * For spotCoords, pressure != 0 indicates that the spot's location is being 12586ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * pressed (not hovering). 12686ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown */ 12786ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown virtual void setSpots(SpotGesture spotGesture, 12886ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown const PointerCoords* spotCoords, const uint32_t* spotIdToIndex, 12986ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown BitSet32 spotIdBits) = 0; 13086ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 13186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown /* Removes all spots. */ 13286ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown virtual void clearSpots() = 0; 13386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown}; 13486ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 13586ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 13686ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown/* 13786ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * Pointer resources. 13886ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown */ 13986ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brownstruct PointerResources { 14086ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown SpriteIcon spotHover; 14186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown SpriteIcon spotTouch; 14286ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown SpriteIcon spotAnchor; 14386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown}; 14486ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 14586ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 14686ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown/* 14786ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * Pointer controller policy interface. 14886ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * 14986ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * The pointer controller policy is used by the pointer controller to interact with 15086ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * the Window Manager and other system components. 15186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * 15286ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * The actual implementation is partially supported by callbacks into the DVM 15386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown * via JNI. This interface is also mocked in the unit tests. 15486ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown */ 15586ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brownclass PointerControllerPolicyInterface : public virtual RefBase { 15686ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brownprotected: 15786ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown PointerControllerPolicyInterface() { } 15886ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown virtual ~PointerControllerPolicyInterface() { } 15986ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 16086ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brownpublic: 16186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown virtual void loadPointerResources(PointerResources* outResources) = 0; 162b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown}; 163b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 164b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 165b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown/* 166b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * Tracks pointer movements and draws the pointer sprite to a surface. 167b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * 168b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown * Handles pointer acceleration and animation. 169b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown */ 17005dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brownclass PointerController : public PointerControllerInterface, public MessageHandler { 171b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brownprotected: 172b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown virtual ~PointerController(); 173b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 174b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brownpublic: 17586ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown enum InactivityTimeout { 17686ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown INACTIVITY_TIMEOUT_NORMAL = 0, 17786ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown INACTIVITY_TIMEOUT_SHORT = 1, 17805dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brown }; 17905dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brown 18086ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown PointerController(const sp<PointerControllerPolicyInterface>& policy, 18186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown const sp<Looper>& looper, const sp<SpriteController>& spriteController); 182b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 183b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown virtual bool getBounds(float* outMinX, float* outMinY, 184b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown float* outMaxX, float* outMaxY) const; 185b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown virtual void move(float deltaX, float deltaY); 186b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown virtual void setButtonState(uint32_t buttonState); 187b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown virtual uint32_t getButtonState() const; 188b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown virtual void setPosition(float x, float y); 189b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown virtual void getPosition(float* outX, float* outY) const; 19005dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brown virtual void fade(); 19105dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brown virtual void unfade(); 192b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 19386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown virtual void setPresentation(Presentation presentation); 19486ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown virtual void setSpots(SpotGesture spotGesture, 19586ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown const PointerCoords* spotCoords, const uint32_t* spotIdToIndex, BitSet32 spotIdBits); 19686ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown virtual void clearSpots(); 19786ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 198b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown void setDisplaySize(int32_t width, int32_t height); 199b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown void setDisplayOrientation(int32_t orientation); 20086ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown void setPointerIcon(const SpriteIcon& icon); 20186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown void setInactivityTimeout(InactivityTimeout inactivityTimeout); 202b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 203b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brownprivate: 20486ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown static const size_t MAX_RECYCLED_SPRITES = 12; 20586ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown static const size_t MAX_SPOTS = 12; 20686ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 20705dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brown enum { 20886ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown MSG_ANIMATE, 20986ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown MSG_INACTIVITY_TIMEOUT, 21086ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown }; 21186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 21286ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown struct Spot { 21386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown static const uint32_t INVALID_ID = 0xffffffff; 21486ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 21586ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown uint32_t id; 21686ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown sp<Sprite> sprite; 21786ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown float alpha; 21886ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown float scale; 21986ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown float x, y; 22086ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 22186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown inline Spot(uint32_t id, const sp<Sprite>& sprite) 22286ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown : id(id), sprite(sprite), alpha(1.0f), scale(1.0f), 22386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown x(0.0f), y(0.0f), lastIcon(NULL) { } 22486ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 22586ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown void updateSprite(const SpriteIcon* icon, float x, float y); 22686ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 22786ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown private: 22886ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown const SpriteIcon* lastIcon; 22905dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brown }; 23005dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brown 231b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown mutable Mutex mLock; 232b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 23386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown sp<PointerControllerPolicyInterface> mPolicy; 23405dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brown sp<Looper> mLooper; 235a6dbfdd3a858aac52cc87f80f91e8eef7d613605Jeff Brown sp<SpriteController> mSpriteController; 236a6dbfdd3a858aac52cc87f80f91e8eef7d613605Jeff Brown sp<WeakMessageHandler> mHandler; 237b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 23886ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown PointerResources mResources; 23986ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 240b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown struct Locked { 24186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown bool animationPending; 24286ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown nsecs_t animationTime; 24386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 244b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown int32_t displayWidth; 245b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown int32_t displayHeight; 246b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown int32_t displayOrientation; 247b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 24886ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown InactivityTimeout inactivityTimeout; 24986ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 25086ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown Presentation presentation; 25186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown bool presentationChanged; 25286ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 25386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown bool pointerIsFading; 254b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown float pointerX; 255b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown float pointerY; 25686ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown float pointerAlpha; 25786ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown sp<Sprite> pointerSprite; 25886ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown SpriteIcon pointerIcon; 25986ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown bool pointerIconChanged; 260b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 26186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown uint32_t buttonState; 262b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 26386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown Vector<Spot*> spots; 26486ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown Vector<sp<Sprite> > recycledSprites; 265a6dbfdd3a858aac52cc87f80f91e8eef7d613605Jeff Brown } mLocked; 26605dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brown 267b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown bool getBoundsLocked(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const; 268b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown void setPositionLocked(float x, float y); 26905dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brown 27005dc66ada6b61a6bdf806ffaa62617ac5394695dJeff Brown void handleMessage(const Message& message); 27186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown void doAnimate(); 27286ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown void doInactivityTimeout(); 27386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 27486ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown void startAnimationLocked(); 27586ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 27686ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown void resetInactivityTimeoutLocked(); 27786ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown void sendImmediateInactivityTimeoutLocked(); 27886ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown void updatePointerLocked(); 27986ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 28086ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown Spot* getSpotLocked(uint32_t id); 28186ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown Spot* createAndAddSpotLocked(uint32_t id); 28286ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown Spot* removeFirstFadingSpotLocked(); 28386ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown void releaseSpotLocked(Spot* spot); 28486ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown void fadeOutAndReleaseSpotLocked(Spot* spot); 28586ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown void fadeOutAndReleaseAllSpotsLocked(); 28686ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown 28786ea1f5f521981d075aef56f11693e4f3bc32fdbJeff Brown void loadResources(); 288b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown}; 289b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 290b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown} // namespace android 291b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown 292b4ff35df5c04aec71fce7e90a6d6f9ef7180c2adJeff Brown#endif // _UI_POINTER_CONTROLLER_H 293