BufferQueue.h revision b267579ba8dfe3f47d2a481c5a3c2254e3d565a1
16b091c53000c843211c218ce40287a7edca9bc63Daniel Lam/*
26b091c53000c843211c218ce40287a7edca9bc63Daniel Lam * Copyright (C) 2012 The Android Open Source Project
36b091c53000c843211c218ce40287a7edca9bc63Daniel Lam *
46b091c53000c843211c218ce40287a7edca9bc63Daniel Lam * Licensed under the Apache License, Version 2.0 (the "License");
56b091c53000c843211c218ce40287a7edca9bc63Daniel Lam * you may not use this file except in compliance with the License.
66b091c53000c843211c218ce40287a7edca9bc63Daniel Lam * You may obtain a copy of the License at
76b091c53000c843211c218ce40287a7edca9bc63Daniel Lam *
86b091c53000c843211c218ce40287a7edca9bc63Daniel Lam *      http://www.apache.org/licenses/LICENSE-2.0
96b091c53000c843211c218ce40287a7edca9bc63Daniel Lam *
106b091c53000c843211c218ce40287a7edca9bc63Daniel Lam * Unless required by applicable law or agreed to in writing, software
116b091c53000c843211c218ce40287a7edca9bc63Daniel Lam * distributed under the License is distributed on an "AS IS" BASIS,
126b091c53000c843211c218ce40287a7edca9bc63Daniel Lam * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
136b091c53000c843211c218ce40287a7edca9bc63Daniel Lam * See the License for the specific language governing permissions and
146b091c53000c843211c218ce40287a7edca9bc63Daniel Lam * limitations under the License.
156b091c53000c843211c218ce40287a7edca9bc63Daniel Lam */
166b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
176b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#ifndef ANDROID_GUI_BUFFERQUEUE_H
186b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#define ANDROID_GUI_BUFFERQUEUE_H
196b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
206b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#include <EGL/egl.h>
216b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2290ac799241f077a7b7e6c1875fd933864c8dd2a7Mathias Agopian#include <gui/IGraphicBufferAlloc.h>
236b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#include <gui/ISurfaceTexture.h>
246b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
256b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#include <ui/GraphicBuffer.h>
266b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
276b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#include <utils/String8.h>
286b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#include <utils/Vector.h>
296b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#include <utils/threads.h>
306b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
316b091c53000c843211c218ce40287a7edca9bc63Daniel Lamnamespace android {
326b091c53000c843211c218ce40287a7edca9bc63Daniel Lam// ----------------------------------------------------------------------------
336b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
346b091c53000c843211c218ce40287a7edca9bc63Daniel Lamclass BufferQueue : public BnSurfaceTexture {
356b091c53000c843211c218ce40287a7edca9bc63Daniel Lampublic:
366b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    enum { MIN_UNDEQUEUED_BUFFERS = 2 };
376b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    enum {
386b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        MIN_ASYNC_BUFFER_SLOTS = MIN_UNDEQUEUED_BUFFERS + 1,
396b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        MIN_SYNC_BUFFER_SLOTS  = MIN_UNDEQUEUED_BUFFERS
406b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    };
416b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    enum { NUM_BUFFER_SLOTS = 32 };
426b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    enum { NO_CONNECTED_API = 0 };
43eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    enum { INVALID_BUFFER_SLOT = -1 };
446b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
456b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    struct FrameAvailableListener : public virtual RefBase {
466b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // onFrameAvailable() is called from queueBuffer() each time an
476b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // additional frame becomes available for consumption. This means that
486b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // frames that are queued while in asynchronous mode only trigger the
496b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // callback if no previous frames are pending. Frames queued while in
506b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // synchronous mode always trigger the callback.
516b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        //
526b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // This is called without any lock held and can be called concurrently
536b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // by multiple threads.
546b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        virtual void onFrameAvailable() = 0;
556b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    };
566b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
576b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // BufferQueue manages a pool of gralloc memory slots to be used
586b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // by producers and consumers.
596b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // allowSynchronousMode specifies whether or not synchronous mode can be
606b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // enabled.
616b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    BufferQueue(bool allowSynchronousMode = true);
626b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual ~BufferQueue();
636b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
64b856052c00dfef70d0957482c72c2979ffc4733aDaniel Lam    virtual int query(int what, int* value);
65b856052c00dfef70d0957482c72c2979ffc4733aDaniel Lam
666b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // setBufferCount updates the number of available buffer slots.  After
676b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // calling this all buffer slots are both unallocated and owned by the
686b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // BufferQueue object (i.e. they are not owned by the client).
696b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual status_t setBufferCount(int bufferCount);
706b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
716b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
726b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
736b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // dequeueBuffer gets the next buffer slot index for the client to use. If a
746b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // buffer slot is available then that slot index is written to the location
756b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // pointed to by the buf argument and a status of OK is returned.  If no
766b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // slot is available then a status of -EBUSY is returned and buf is
776b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // unmodified.
786b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // The width and height parameters must be no greater than the minimum of
796b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
806b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // An error due to invalid dimensions might not be reported until
816b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // updateTexImage() is called.
826b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual status_t dequeueBuffer(int *buf, uint32_t width, uint32_t height,
836b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            uint32_t format, uint32_t usage);
846b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
856b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // queueBuffer returns a filled buffer to the BufferQueue. In addition, a
866b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // timestamp must be provided for the buffer. The timestamp is in
876b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // nanoseconds, and must be monotonically increasing. Its other semantics
886b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // (zero point, etc) are client-dependent and should be documented by the
896b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // client.
906b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual status_t queueBuffer(int buf, int64_t timestamp,
916b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform);
926b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual void cancelBuffer(int buf);
936b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual status_t setCrop(const Rect& reg);
946b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual status_t setTransform(uint32_t transform);
956b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual status_t setScalingMode(int mode);
966b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
976b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // setSynchronousMode set whether dequeueBuffer is synchronous or
986b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // asynchronous. In synchronous mode, dequeueBuffer blocks until
996b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // a buffer is available, the currently bound buffer can be dequeued and
1006b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // queued buffers will be retired in order.
1016b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // The default mode is asynchronous.
1026b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual status_t setSynchronousMode(bool enabled);
1036b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
1046b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // connect attempts to connect a producer client API to the BufferQueue.
1056b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // This must be called before any other ISurfaceTexture methods are called
1066b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // except for getAllocator.
1076b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    //
1086b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // This method will fail if the connect was previously called on the
1096b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // BufferQueue and no corresponding disconnect call was made.
1106b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual status_t connect(int api,
1116b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform);
1126b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
1136b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // disconnect attempts to disconnect a producer client API from the
1146b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // BufferQueue. Calling this method will cause any subsequent calls to other
1156b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // ISurfaceTexture methods to fail except for getAllocator and connect.
1166b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // Successfully calling connect after this will allow the other methods to
1176b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // succeed again.
1186b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    //
1196b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // This method will fail if the the BufferQueue is not currently
1206b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // connected to the specified client API.
1216b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual status_t disconnect(int api);
1226b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
123eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // dump our state in a String
124eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    virtual void dump(String8& result) const;
125eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    virtual void dump(String8& result, const char* prefix, char* buffer, size_t SIZE) const;
126eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
127eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // public facing structure for BufferSlot
128eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    struct BufferItem {
129eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
130eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        BufferItem()
131eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam         :
132eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam           mTransform(0),
133eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam           mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
134eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam           mTimestamp(0),
135eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam           mFrameNumber(0),
136eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam           mBuf(INVALID_BUFFER_SLOT) {
137eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam             mCrop.makeInvalid();
138eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam         }
139eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // mGraphicBuffer points to the buffer allocated for this slot or is NULL
140eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // if no buffer has been allocated.
141eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        sp<GraphicBuffer> mGraphicBuffer;
142eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
143eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // mCrop is the current crop rectangle for this buffer slot. This gets
144eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // set to mNextCrop each time queueBuffer gets called for this buffer.
145eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        Rect mCrop;
146eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
147eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // mTransform is the current transform flags for this buffer slot. This
148eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // gets set to mNextTransform each time queueBuffer gets called for this
149eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // slot.
150eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        uint32_t mTransform;
151eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
152eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // mScalingMode is the current scaling mode for this buffer slot. This
153eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // gets set to mNextScalingMode each time queueBuffer gets called for
154eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // this slot.
155eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        uint32_t mScalingMode;
156eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
157eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // mTimestamp is the current timestamp for this buffer slot. This gets
158eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // to set by queueBuffer each time this slot is queued.
159eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        int64_t mTimestamp;
1606b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
161eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // mFrameNumber is the number of the queued frame for this slot.
162eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        uint64_t mFrameNumber;
163eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
164eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // buf is the slot index of this buffer
165eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        int mBuf;
166eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
167eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    };
168eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
169eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // The following public functions is the consumer facing interface
170eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
171eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // acquire consumes a buffer by transferring its ownership to a consumer.
172eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // buffer contains the GraphicBuffer and its corresponding information.
173eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // buffer.mGraphicsBuffer will be NULL when the buffer has been already
174eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // acquired by the consumer.
175eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
176eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    status_t acquire(BufferItem *buffer);
177eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
178eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // releaseBuffer releases a buffer slot from the consumer back to the
179eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // BufferQueue pending a fence sync.
180eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    status_t releaseBuffer(int buf, EGLDisplay display, EGLSyncKHR fence);
181eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
182eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // consumerDisconnect disconnects a consumer from the BufferQueue. All
183eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // buffers will be freed.
184eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    status_t consumerDisconnect();
185eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
186eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // setDefaultBufferSize is used to set the size of buffers returned by
187eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // requestBuffers when a with and height of zero is requested.
188eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    status_t setDefaultBufferSize(uint32_t w, uint32_t h);
189eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
190eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // setBufferCountServer set the buffer count. If the client has requested
191eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // a buffer count using setBufferCount, the server-buffer count will
192eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // take effect once the client sets the count back to zero.
193eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    status_t setBufferCountServer(int bufferCount);
194eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
195eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // isSynchronousMode returns whether the SurfaceTexture is currently in
196eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // synchronous mode.
197eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    bool isSynchronousMode() const;
198eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
199eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // setConsumerName sets the name used in logging
200eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    void setConsumerName(const String8& name);
201eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
202eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // setFrameAvailableListener sets the listener object that will be notified
203eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // when a new frame becomes available.
204eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    void setFrameAvailableListener(const sp<FrameAvailableListener>& listener);
205eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
206b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // setDefaultBufferFormat allows the BufferQueue to create
207b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // GraphicBuffers of a defaultFormat if no format is specified
208b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // in dequeueBuffer
209b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    status_t setDefaultBufferFormat(uint32_t defaultFormat);
210b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam
211b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer
212b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    status_t setConsumerUsageBits(uint32_t usage);
213b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam
214b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // setTransformHint bakes in rotation to buffers so overlays can be used
215b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    status_t setTransformHint(uint32_t hint);
216eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
217eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lamprivate:
2186b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // freeBufferLocked frees the resources (both GraphicBuffer and EGLImage)
2196b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // for the given slot.
2206b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    void freeBufferLocked(int index);
2216b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2226b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // freeAllBuffersLocked frees the resources (both GraphicBuffer and
2236b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // EGLImage) for all slots.
2246b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    void freeAllBuffersLocked();
2256b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2266b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // freeAllBuffersExceptHeadLocked frees the resources (both GraphicBuffer
2276b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // and EGLImage) for all slots except the head of mQueue
2286b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    void freeAllBuffersExceptHeadLocked();
2296b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2306b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // drainQueueLocked drains the buffer queue if we're in synchronous mode
2316b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // returns immediately otherwise. It returns NO_INIT if the BufferQueue
2326b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // became abandoned or disconnected during this call.
2336b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    status_t drainQueueLocked();
2346b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2356b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // drainQueueAndFreeBuffersLocked drains the buffer queue if we're in
2366b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // synchronous mode and free all buffers. In asynchronous mode, all buffers
2376b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // are freed except the current buffer.
2386b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    status_t drainQueueAndFreeBuffersLocked();
2396b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2406b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    status_t setBufferCountServerLocked(int bufferCount);
2416b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2426b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    struct BufferSlot {
2436b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2446b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        BufferSlot()
245eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        : mEglDisplay(EGL_NO_DISPLAY),
2466b091c53000c843211c218ce40287a7edca9bc63Daniel Lam          mBufferState(BufferSlot::FREE),
2476b091c53000c843211c218ce40287a7edca9bc63Daniel Lam          mRequestBufferCalled(false),
2486b091c53000c843211c218ce40287a7edca9bc63Daniel Lam          mTransform(0),
2496b091c53000c843211c218ce40287a7edca9bc63Daniel Lam          mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
2506b091c53000c843211c218ce40287a7edca9bc63Daniel Lam          mTimestamp(0),
2516b091c53000c843211c218ce40287a7edca9bc63Daniel Lam          mFrameNumber(0),
252eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam          mFence(EGL_NO_SYNC_KHR),
253eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam          mAcquireCalled(false) {
2546b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            mCrop.makeInvalid();
2556b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        }
2566b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2576b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // mGraphicBuffer points to the buffer allocated for this slot or is NULL
2586b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // if no buffer has been allocated.
2596b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        sp<GraphicBuffer> mGraphicBuffer;
2606b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2616b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // mEglDisplay is the EGLDisplay used to create mEglImage.
2626b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        EGLDisplay mEglDisplay;
2636b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2646b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // BufferState represents the different states in which a buffer slot
2656b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // can be.
2666b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        enum BufferState {
2676b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // FREE indicates that the buffer is not currently being used and
2686b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // will not be used in the future until it gets dequeued and
2696b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // subsequently queued by the client.
270eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam            // aka "owned by BufferQueue, ready to be dequeued"
2716b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            FREE = 0,
2726b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2736b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // DEQUEUED indicates that the buffer has been dequeued by the
2746b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // client, but has not yet been queued or canceled. The buffer is
2756b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // considered 'owned' by the client, and the server should not use
2766b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // it for anything.
2776b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            //
2786b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // Note that when in synchronous-mode (mSynchronousMode == true),
2796b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // the buffer that's currently attached to the texture may be
2806b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // dequeued by the client.  That means that the current buffer can
2816b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // be in either the DEQUEUED or QUEUED state.  In asynchronous mode,
2826b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // however, the current buffer is always in the QUEUED state.
283eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam            // aka "owned by producer, ready to be queued"
2846b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            DEQUEUED = 1,
2856b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2866b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // QUEUED indicates that the buffer has been queued by the client,
2876b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // and has not since been made available for the client to dequeue.
2886b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // Attaching the buffer to the texture does NOT transition the
2896b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // buffer away from the QUEUED state. However, in Synchronous mode
2906b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // the current buffer may be dequeued by the client under some
2916b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // circumstances. See the note about the current buffer in the
2926b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // documentation for DEQUEUED.
293eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam            // aka "owned by BufferQueue, ready to be acquired"
2946b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            QUEUED = 2,
295eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
296eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam            // aka "owned by consumer, ready to be released"
297eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam            ACQUIRED = 3
2986b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        };
2996b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3006b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // mBufferState is the current state of this buffer slot.
3016b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        BufferState mBufferState;
3026b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3036b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // mRequestBufferCalled is used for validating that the client did
3046b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // call requestBuffer() when told to do so. Technically this is not
3056b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // needed but useful for debugging and catching client bugs.
3066b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        bool mRequestBufferCalled;
3076b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3086b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // mCrop is the current crop rectangle for this buffer slot. This gets
3096b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // set to mNextCrop each time queueBuffer gets called for this buffer.
3106b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        Rect mCrop;
3116b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3126b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // mTransform is the current transform flags for this buffer slot. This
3136b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // gets set to mNextTransform each time queueBuffer gets called for this
3146b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // slot.
3156b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        uint32_t mTransform;
3166b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3176b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // mScalingMode is the current scaling mode for this buffer slot. This
3186b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // gets set to mNextScalingMode each time queueBuffer gets called for
3196b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // this slot.
3206b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        uint32_t mScalingMode;
3216b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3226b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // mTimestamp is the current timestamp for this buffer slot. This gets
3236b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // to set by queueBuffer each time this slot is queued.
3246b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        int64_t mTimestamp;
3256b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3266b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // mFrameNumber is the number of the queued frame for this slot.
3276b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        uint64_t mFrameNumber;
3286b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3296b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // mFence is the EGL sync object that must signal before the buffer
3306b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // associated with this buffer slot may be dequeued. It is initialized
3316b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // to EGL_NO_SYNC_KHR when the buffer is created and (optionally, based
3326b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // on a compile-time option) set to a new sync object in updateTexImage.
3336b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        EGLSyncKHR mFence;
334eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
335eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // Indicates whether this buffer has been seen by a consumer yet
336eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        bool mAcquireCalled;
3376b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    };
3386b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3396b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mSlots is the array of buffer slots that must be mirrored on the client
3406b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // side. This allows buffer ownership to be transferred between the client
3416b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // and server without sending a GraphicBuffer over binder. The entire array
3426b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // is initialized to NULL at construction time, and buffers are allocated
3436b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // for a slot when requestBuffer is called with that slot's index.
3446b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    BufferSlot mSlots[NUM_BUFFER_SLOTS];
3456b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3466b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mDefaultWidth holds the default width of allocated buffers. It is used
3476b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // in requestBuffers() if a width and height of zero is specified.
3486b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    uint32_t mDefaultWidth;
3496b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3506b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mDefaultHeight holds the default height of allocated buffers. It is used
3516b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // in requestBuffers() if a width and height of zero is specified.
3526b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    uint32_t mDefaultHeight;
3536b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3546b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mPixelFormat holds the pixel format of allocated buffers. It is used
3556b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // in requestBuffers() if a format of zero is specified.
3566b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    uint32_t mPixelFormat;
3576b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3586b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mBufferCount is the number of buffer slots that the client and server
3596b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // must maintain. It defaults to MIN_ASYNC_BUFFER_SLOTS and can be changed
3606b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // by calling setBufferCount or setBufferCountServer
3616b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    int mBufferCount;
3626b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3636b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mClientBufferCount is the number of buffer slots requested by the client.
3646b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // The default is zero, which means the client doesn't care how many buffers
3656b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // there is.
3666b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    int mClientBufferCount;
3676b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3686b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mServerBufferCount buffer count requested by the server-side
3696b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    int mServerBufferCount;
3706b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3716b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mNextCrop is the crop rectangle that will be used for the next buffer
3726b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // that gets queued. It is set by calling setCrop.
3736b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    Rect mNextCrop;
3746b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3756b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mNextTransform is the transform identifier that will be used for the next
3766b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // buffer that gets queued. It is set by calling setTransform.
3776b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    uint32_t mNextTransform;
3786b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3796b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mNextScalingMode is the scaling mode that will be used for the next
3806b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // buffers that get queued. It is set by calling setScalingMode.
3816b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    int mNextScalingMode;
3826b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3836b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mGraphicBufferAlloc is the connection to SurfaceFlinger that is used to
3846b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // allocate new GraphicBuffer objects.
3856b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    sp<IGraphicBufferAlloc> mGraphicBufferAlloc;
3866b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3876b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mFrameAvailableListener is the listener object that will be called when a
3886b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // new frame becomes available. If it is not NULL it will be called from
3896b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // queueBuffer.
3906b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    sp<FrameAvailableListener> mFrameAvailableListener;
3916b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3926b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mSynchronousMode whether we're in synchronous mode or not
3936b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    bool mSynchronousMode;
3946b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3956b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mAllowSynchronousMode whether we allow synchronous mode or not
3966b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    const bool mAllowSynchronousMode;
3976b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3986b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mConnectedApi indicates the API that is currently connected to this
3996b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // BufferQueue.  It defaults to NO_CONNECTED_API (= 0), and gets updated
4006b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // by the connect and disconnect methods.
4016b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    int mConnectedApi;
4026b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4036b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mDequeueCondition condition used for dequeueBuffer in synchronous mode
4046b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    mutable Condition mDequeueCondition;
4056b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4066b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mQueue is a FIFO of queued buffers used in synchronous mode
4076b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    typedef Vector<int> Fifo;
4086b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    Fifo mQueue;
4096b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4106b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mAbandoned indicates that the BufferQueue will no longer be used to
4116b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // consume images buffers pushed to it using the ISurfaceTexture interface.
4126b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // It is initialized to false, and set to true in the abandon method.  A
4136b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // BufferQueue that has been abandoned will return the NO_INIT error from
4146b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // all ISurfaceTexture methods capable of returning an error.
4156b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    bool mAbandoned;
4166b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4176b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mName is a string used to identify the BufferQueue in log messages.
4186b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // It is set by the setName method.
419eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    String8 mConsumerName;
4206b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4216b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mMutex is the mutex used to prevent concurrent access to the member
4226b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // variables of BufferQueue objects. It must be locked whenever the
4236b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // member variables are accessed.
4246b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    mutable Mutex mMutex;
4256b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4266b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mFrameCounter is the free running counter, incremented for every buffer queued
4276b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // with the surface Texture.
4286b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    uint64_t mFrameCounter;
429eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
430b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // mBufferHasBeenQueued is true once a buffer has been queued.  It is reset
431b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // by changing the buffer count.
432eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    bool mBufferHasBeenQueued;
433b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam
434b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // mDefaultBufferFormat can be set so it will override
435b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // the buffer format when it isn't specified in dequeueBuffer
436b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    uint32_t mDefaultBufferFormat;
437b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam
438b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // mConsumerUsageBits contains flags the consumer wants for GraphicBuffers
439b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    uint32_t mConsumerUsageBits;
440b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam
441b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // mTransformHint is used to optimize for screen rotations
442b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    uint32_t mTransformHint;
4436b091c53000c843211c218ce40287a7edca9bc63Daniel Lam};
4446b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4456b091c53000c843211c218ce40287a7edca9bc63Daniel Lam// ----------------------------------------------------------------------------
4466b091c53000c843211c218ce40287a7edca9bc63Daniel Lam}; // namespace android
4476b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4486b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#endif // ANDROID_GUI_BUFFERQUEUE_H
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