BufferQueue.h revision e41b318bc4708e1dee9364e73215ff0d51fb76a1
16b091c53000c843211c218ce40287a7edca9bc63Daniel Lam/*
26b091c53000c843211c218ce40287a7edca9bc63Daniel Lam * Copyright (C) 2012 The Android Open Source Project
36b091c53000c843211c218ce40287a7edca9bc63Daniel Lam *
46b091c53000c843211c218ce40287a7edca9bc63Daniel Lam * Licensed under the Apache License, Version 2.0 (the "License");
56b091c53000c843211c218ce40287a7edca9bc63Daniel Lam * you may not use this file except in compliance with the License.
66b091c53000c843211c218ce40287a7edca9bc63Daniel Lam * You may obtain a copy of the License at
76b091c53000c843211c218ce40287a7edca9bc63Daniel Lam *
86b091c53000c843211c218ce40287a7edca9bc63Daniel Lam *      http://www.apache.org/licenses/LICENSE-2.0
96b091c53000c843211c218ce40287a7edca9bc63Daniel Lam *
106b091c53000c843211c218ce40287a7edca9bc63Daniel Lam * Unless required by applicable law or agreed to in writing, software
116b091c53000c843211c218ce40287a7edca9bc63Daniel Lam * distributed under the License is distributed on an "AS IS" BASIS,
126b091c53000c843211c218ce40287a7edca9bc63Daniel Lam * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
136b091c53000c843211c218ce40287a7edca9bc63Daniel Lam * See the License for the specific language governing permissions and
146b091c53000c843211c218ce40287a7edca9bc63Daniel Lam * limitations under the License.
156b091c53000c843211c218ce40287a7edca9bc63Daniel Lam */
166b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
176b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#ifndef ANDROID_GUI_BUFFERQUEUE_H
186b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#define ANDROID_GUI_BUFFERQUEUE_H
196b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
206b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#include <EGL/egl.h>
21f71c4ae136f7749b9dfdaa2dd64d771868eeeb2dDaniel Lam#include <EGL/eglext.h>
226b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2390ac799241f077a7b7e6c1875fd933864c8dd2a7Mathias Agopian#include <gui/IGraphicBufferAlloc.h>
246b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#include <gui/ISurfaceTexture.h>
256b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
266b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#include <ui/GraphicBuffer.h>
276b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
286b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#include <utils/String8.h>
296b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#include <utils/Vector.h>
306b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#include <utils/threads.h>
316b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
326b091c53000c843211c218ce40287a7edca9bc63Daniel Lamnamespace android {
336b091c53000c843211c218ce40287a7edca9bc63Daniel Lam// ----------------------------------------------------------------------------
346b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
356b091c53000c843211c218ce40287a7edca9bc63Daniel Lamclass BufferQueue : public BnSurfaceTexture {
366b091c53000c843211c218ce40287a7edca9bc63Daniel Lampublic:
376b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    enum { MIN_UNDEQUEUED_BUFFERS = 2 };
386b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    enum { NUM_BUFFER_SLOTS = 32 };
396b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    enum { NO_CONNECTED_API = 0 };
40eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    enum { INVALID_BUFFER_SLOT = -1 };
41fbcda930dd8b2823cfeb160fd0131f5897b7522fDaniel Lam    enum { STALE_BUFFER_SLOT = 1, NO_BUFFER_AVAILABLE };
426b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
43fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // ConsumerListener is the interface through which the BufferQueue notifies
44fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // the consumer of events that the consumer may wish to react to.  Because
45fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // the consumer will generally have a mutex that is locked during calls from
46fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // teh consumer to the BufferQueue, these calls from the BufferQueue to the
47fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // consumer *MUST* be called only when the BufferQueue mutex is NOT locked.
48fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    struct ConsumerListener : public virtual RefBase {
49fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        // onFrameAvailable is called from queueBuffer each time an additional
50fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        // frame becomes available for consumption. This means that frames that
51fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        // are queued while in asynchronous mode only trigger the callback if no
52fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        // previous frames are pending. Frames queued while in synchronous mode
53fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        // always trigger the callback.
546b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        //
556b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // This is called without any lock held and can be called concurrently
566b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // by multiple threads.
576b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        virtual void onFrameAvailable() = 0;
58fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis
59fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        // onBuffersReleased is called to notify the buffer consumer that the
60fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        // BufferQueue has released its references to one or more GraphicBuffers
61fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        // contained in its slots.  The buffer consumer should then call
62fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        // BufferQueue::getReleasedBuffers to retrieve the list of buffers
63fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        //
64fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        // This is called without any lock held and can be called concurrently
65fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        // by multiple threads.
66fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        virtual void onBuffersReleased() = 0;
67fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    };
68fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis
69fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // ProxyConsumerListener is a ConsumerListener implementation that keeps a weak
70fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // reference to the actual consumer object.  It forwards all calls to that
71fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // consumer object so long as it exists.
72fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    //
73fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // This class exists to avoid having a circular reference between the
74fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // BufferQueue object and the consumer object.  The reason this can't be a weak
75fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // reference in the BufferQueue class is because we're planning to expose the
76fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // consumer side of a BufferQueue as a binder interface, which doesn't support
77fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // weak references.
78fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    class ProxyConsumerListener : public BufferQueue::ConsumerListener {
79fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    public:
80fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis
81fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        ProxyConsumerListener(const wp<BufferQueue::ConsumerListener>& consumerListener);
82fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        virtual ~ProxyConsumerListener();
83fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        virtual void onFrameAvailable();
84fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        virtual void onBuffersReleased();
85fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis
86fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    private:
87fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis
88fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        // mConsumerListener is a weak reference to the ConsumerListener.  This is
89fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        // the raison d'etre of ProxyConsumerListener.
90fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis        wp<BufferQueue::ConsumerListener> mConsumerListener;
916b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    };
926b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
93fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis
946b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // BufferQueue manages a pool of gralloc memory slots to be used
956b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // by producers and consumers.
966b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // allowSynchronousMode specifies whether or not synchronous mode can be
976b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // enabled.
98abe61bfda4938abd932465e27c29ba9e41aea606Daniel Lam    // bufferCount sets the minimum number of undequeued buffers for this queue
99abe61bfda4938abd932465e27c29ba9e41aea606Daniel Lam    BufferQueue(  bool allowSynchronousMode = true, int bufferCount = MIN_UNDEQUEUED_BUFFERS);
1006b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual ~BufferQueue();
1016b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
102b856052c00dfef70d0957482c72c2979ffc4733aDaniel Lam    virtual int query(int what, int* value);
103b856052c00dfef70d0957482c72c2979ffc4733aDaniel Lam
1046b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // setBufferCount updates the number of available buffer slots.  After
1056b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // calling this all buffer slots are both unallocated and owned by the
1066b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // BufferQueue object (i.e. they are not owned by the client).
1076b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual status_t setBufferCount(int bufferCount);
1086b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
1096b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
1106b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
1116b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // dequeueBuffer gets the next buffer slot index for the client to use. If a
1126b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // buffer slot is available then that slot index is written to the location
1136b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // pointed to by the buf argument and a status of OK is returned.  If no
1146b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // slot is available then a status of -EBUSY is returned and buf is
1156b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // unmodified.
1166b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // The width and height parameters must be no greater than the minimum of
1176b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // GL_MAX_VIEWPORT_DIMS and GL_MAX_TEXTURE_SIZE (see: glGetIntegerv).
1186b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // An error due to invalid dimensions might not be reported until
1196b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // updateTexImage() is called.
1206b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual status_t dequeueBuffer(int *buf, uint32_t width, uint32_t height,
1216b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            uint32_t format, uint32_t usage);
1226b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
1236b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // queueBuffer returns a filled buffer to the BufferQueue. In addition, a
1246b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // timestamp must be provided for the buffer. The timestamp is in
1256b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // nanoseconds, and must be monotonically increasing. Its other semantics
1266b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // (zero point, etc) are client-dependent and should be documented by the
1276b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // client.
128f0bc2f1d8d37977bd3aef3d3326a70e9e69d4246Mathias Agopian    virtual status_t queueBuffer(int buf,
129f0bc2f1d8d37977bd3aef3d3326a70e9e69d4246Mathias Agopian            const QueueBufferInput& input, QueueBufferOutput* output);
130f0bc2f1d8d37977bd3aef3d3326a70e9e69d4246Mathias Agopian
1316b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual void cancelBuffer(int buf);
1326b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
1336b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // setSynchronousMode set whether dequeueBuffer is synchronous or
1346b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // asynchronous. In synchronous mode, dequeueBuffer blocks until
1356b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // a buffer is available, the currently bound buffer can be dequeued and
1366b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // queued buffers will be retired in order.
1376b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // The default mode is asynchronous.
1386b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual status_t setSynchronousMode(bool enabled);
1396b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
1406b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // connect attempts to connect a producer client API to the BufferQueue.
1416b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // This must be called before any other ISurfaceTexture methods are called
1426b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // except for getAllocator.
1436b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    //
1446b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // This method will fail if the connect was previously called on the
1456b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // BufferQueue and no corresponding disconnect call was made.
14624202f5676c32edeef6544cf36e06b9fc970dbdeMathias Agopian    virtual status_t connect(int api, QueueBufferOutput* output);
1476b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
1486b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // disconnect attempts to disconnect a producer client API from the
1496b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // BufferQueue. Calling this method will cause any subsequent calls to other
1506b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // ISurfaceTexture methods to fail except for getAllocator and connect.
1516b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // Successfully calling connect after this will allow the other methods to
1526b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // succeed again.
1536b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    //
1546b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // This method will fail if the the BufferQueue is not currently
1556b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // connected to the specified client API.
1566b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    virtual status_t disconnect(int api);
1576b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
158eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // dump our state in a String
159eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    virtual void dump(String8& result) const;
160eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    virtual void dump(String8& result, const char* prefix, char* buffer, size_t SIZE) const;
161eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
162eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // public facing structure for BufferSlot
163eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    struct BufferItem {
164eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
165eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        BufferItem()
166eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam         :
167eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam           mTransform(0),
168eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam           mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
169eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam           mTimestamp(0),
170eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam           mFrameNumber(0),
171eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam           mBuf(INVALID_BUFFER_SLOT) {
172eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam             mCrop.makeInvalid();
173eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam         }
174eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // mGraphicBuffer points to the buffer allocated for this slot or is NULL
175eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // if no buffer has been allocated.
176eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        sp<GraphicBuffer> mGraphicBuffer;
177eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
178851ef8f1bfbb164d61b1528a529a464f0a60dbafMathias Agopian        // mCrop is the current crop rectangle for this buffer slot.
179eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        Rect mCrop;
180eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
181851ef8f1bfbb164d61b1528a529a464f0a60dbafMathias Agopian        // mTransform is the current transform flags for this buffer slot.
182eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        uint32_t mTransform;
183eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
184851ef8f1bfbb164d61b1528a529a464f0a60dbafMathias Agopian        // mScalingMode is the current scaling mode for this buffer slot.
185eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        uint32_t mScalingMode;
186eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
187eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // mTimestamp is the current timestamp for this buffer slot. This gets
188eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // to set by queueBuffer each time this slot is queued.
189eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        int64_t mTimestamp;
1906b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
191eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // mFrameNumber is the number of the queued frame for this slot.
192eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        uint64_t mFrameNumber;
193eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
194efc7ab6dcea8c22ddd7c0259ef4ab4bbf1e93044Jamie Gennis        // mBuf is the slot index of this buffer
195eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        int mBuf;
196eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    };
197eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
198eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // The following public functions is the consumer facing interface
199eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
200fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // acquireBuffer attempts to acquire ownership of the next pending buffer in
201fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // the BufferQueue.  If no buffer is pending then it returns -EINVAL.  If a
202fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // buffer is successfully acquired, the information about the buffer is
203fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // returned in BufferItem.  If the buffer returned had previously been
204fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
205fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // NULL and it is assumed that the consumer still holds a reference to the
206fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // buffer.
207fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    status_t acquireBuffer(BufferItem *buffer);
208eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
209eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // releaseBuffer releases a buffer slot from the consumer back to the
210eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // BufferQueue pending a fence sync.
211fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    //
212e41b318bc4708e1dee9364e73215ff0d51fb76a1Eino-Ville Talvala    // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
213e41b318bc4708e1dee9364e73215ff0d51fb76a1Eino-Ville Talvala    // any references to the just-released buffer that it might have, as if it
214e41b318bc4708e1dee9364e73215ff0d51fb76a1Eino-Ville Talvala    // had received a onBuffersReleased() call with a mask set for the released
215e41b318bc4708e1dee9364e73215ff0d51fb76a1Eino-Ville Talvala    // buffer.
216e41b318bc4708e1dee9364e73215ff0d51fb76a1Eino-Ville Talvala    //
217fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // Note that the dependencies on EGL will be removed once we switch to using
218fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // the Android HW Sync HAL.
219eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    status_t releaseBuffer(int buf, EGLDisplay display, EGLSyncKHR fence);
220eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
221fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // consumerConnect connects a consumer to the BufferQueue.  Only one
222fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // consumer may be connected, and when that consumer disconnects the
223fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // BufferQueue is placed into the "abandoned" state, causing most
224fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // interactions with the BufferQueue by the producer to fail.
225fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    status_t consumerConnect(const sp<ConsumerListener>& consumer);
226fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis
227eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // consumerDisconnect disconnects a consumer from the BufferQueue. All
228fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // buffers will be freed and the BufferQueue is placed in the "abandoned"
229fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // state, causing most interactions with the BufferQueue by the producer to
230fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // fail.
231eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    status_t consumerDisconnect();
232eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
233fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // getReleasedBuffers sets the value pointed to by slotMask to a bit mask
234fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // indicating which buffer slots the have been released by the BufferQueue
235fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // but have not yet been released by the consumer.
236fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    status_t getReleasedBuffers(uint32_t* slotMask);
237fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis
238eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // setDefaultBufferSize is used to set the size of buffers returned by
239eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // requestBuffers when a with and height of zero is requested.
240eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    status_t setDefaultBufferSize(uint32_t w, uint32_t h);
241eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
242eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // setBufferCountServer set the buffer count. If the client has requested
243eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // a buffer count using setBufferCount, the server-buffer count will
244eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // take effect once the client sets the count back to zero.
245eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    status_t setBufferCountServer(int bufferCount);
246eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
247eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // isSynchronousMode returns whether the SurfaceTexture is currently in
248eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // synchronous mode.
249eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    bool isSynchronousMode() const;
250eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
251eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    // setConsumerName sets the name used in logging
252eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    void setConsumerName(const String8& name);
253eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
254b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // setDefaultBufferFormat allows the BufferQueue to create
255b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // GraphicBuffers of a defaultFormat if no format is specified
256b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // in dequeueBuffer
257b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    status_t setDefaultBufferFormat(uint32_t defaultFormat);
258b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam
259b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer
260b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    status_t setConsumerUsageBits(uint32_t usage);
261b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam
262b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // setTransformHint bakes in rotation to buffers so overlays can be used
263b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    status_t setTransformHint(uint32_t hint);
264eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
265eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lamprivate:
2666b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // freeBufferLocked frees the resources (both GraphicBuffer and EGLImage)
2676b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // for the given slot.
2686b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    void freeBufferLocked(int index);
2696b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2706b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // freeAllBuffersLocked frees the resources (both GraphicBuffer and
2716b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // EGLImage) for all slots.
2726b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    void freeAllBuffersLocked();
2736b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2746b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // freeAllBuffersExceptHeadLocked frees the resources (both GraphicBuffer
2756b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // and EGLImage) for all slots except the head of mQueue
2766b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    void freeAllBuffersExceptHeadLocked();
2776b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2786b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // drainQueueLocked drains the buffer queue if we're in synchronous mode
2796b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // returns immediately otherwise. It returns NO_INIT if the BufferQueue
2806b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // became abandoned or disconnected during this call.
2816b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    status_t drainQueueLocked();
2826b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2836b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // drainQueueAndFreeBuffersLocked drains the buffer queue if we're in
2846b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // synchronous mode and free all buffers. In asynchronous mode, all buffers
2856b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // are freed except the current buffer.
2866b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    status_t drainQueueAndFreeBuffersLocked();
2876b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2886b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    status_t setBufferCountServerLocked(int bufferCount);
2896b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2906b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    struct BufferSlot {
2916b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
2926b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        BufferSlot()
293eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        : mEglDisplay(EGL_NO_DISPLAY),
2946b091c53000c843211c218ce40287a7edca9bc63Daniel Lam          mBufferState(BufferSlot::FREE),
2956b091c53000c843211c218ce40287a7edca9bc63Daniel Lam          mRequestBufferCalled(false),
2966b091c53000c843211c218ce40287a7edca9bc63Daniel Lam          mTransform(0),
2976b091c53000c843211c218ce40287a7edca9bc63Daniel Lam          mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
2986b091c53000c843211c218ce40287a7edca9bc63Daniel Lam          mTimestamp(0),
2996b091c53000c843211c218ce40287a7edca9bc63Daniel Lam          mFrameNumber(0),
300eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam          mFence(EGL_NO_SYNC_KHR),
3019abe1ebc9575dc5a19bf1dfce6e9b02e03374457Daniel Lam          mAcquireCalled(false),
3029abe1ebc9575dc5a19bf1dfce6e9b02e03374457Daniel Lam          mNeedsCleanupOnRelease(false) {
3036b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            mCrop.makeInvalid();
3046b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        }
3056b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3066b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // mGraphicBuffer points to the buffer allocated for this slot or is NULL
3076b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // if no buffer has been allocated.
3086b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        sp<GraphicBuffer> mGraphicBuffer;
3096b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3106b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // mEglDisplay is the EGLDisplay used to create mEglImage.
3116b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        EGLDisplay mEglDisplay;
3126b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3136b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // BufferState represents the different states in which a buffer slot
3146b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // can be.
3156b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        enum BufferState {
3166b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // FREE indicates that the buffer is not currently being used and
3176b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // will not be used in the future until it gets dequeued and
3186b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // subsequently queued by the client.
319eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam            // aka "owned by BufferQueue, ready to be dequeued"
3206b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            FREE = 0,
3216b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3226b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // DEQUEUED indicates that the buffer has been dequeued by the
3236b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // client, but has not yet been queued or canceled. The buffer is
3246b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // considered 'owned' by the client, and the server should not use
3256b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // it for anything.
3266b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            //
3276b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // Note that when in synchronous-mode (mSynchronousMode == true),
3286b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // the buffer that's currently attached to the texture may be
3296b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // dequeued by the client.  That means that the current buffer can
3306b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // be in either the DEQUEUED or QUEUED state.  In asynchronous mode,
3316b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // however, the current buffer is always in the QUEUED state.
332eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam            // aka "owned by producer, ready to be queued"
3336b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            DEQUEUED = 1,
3346b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3356b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // QUEUED indicates that the buffer has been queued by the client,
3366b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // and has not since been made available for the client to dequeue.
3376b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // Attaching the buffer to the texture does NOT transition the
3386b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // buffer away from the QUEUED state. However, in Synchronous mode
3396b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // the current buffer may be dequeued by the client under some
3406b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // circumstances. See the note about the current buffer in the
3416b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            // documentation for DEQUEUED.
342eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam            // aka "owned by BufferQueue, ready to be acquired"
3436b091c53000c843211c218ce40287a7edca9bc63Daniel Lam            QUEUED = 2,
344eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
345eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam            // aka "owned by consumer, ready to be released"
346eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam            ACQUIRED = 3
3476b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        };
3486b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3496b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // mBufferState is the current state of this buffer slot.
3506b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        BufferState mBufferState;
3516b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3526b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // mRequestBufferCalled is used for validating that the client did
3536b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // call requestBuffer() when told to do so. Technically this is not
3546b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // needed but useful for debugging and catching client bugs.
3556b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        bool mRequestBufferCalled;
3566b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
357851ef8f1bfbb164d61b1528a529a464f0a60dbafMathias Agopian        // mCrop is the current crop rectangle for this buffer slot.
3586b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        Rect mCrop;
3596b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
360851ef8f1bfbb164d61b1528a529a464f0a60dbafMathias Agopian        // mTransform is the current transform flags for this buffer slot.
3616b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        uint32_t mTransform;
3626b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
363851ef8f1bfbb164d61b1528a529a464f0a60dbafMathias Agopian        // mScalingMode is the current scaling mode for this buffer slot.
3646b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        uint32_t mScalingMode;
3656b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3666b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // mTimestamp is the current timestamp for this buffer slot. This gets
3676b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // to set by queueBuffer each time this slot is queued.
3686b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        int64_t mTimestamp;
3696b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3706b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // mFrameNumber is the number of the queued frame for this slot.
3716b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        uint64_t mFrameNumber;
3726b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3736b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // mFence is the EGL sync object that must signal before the buffer
3746b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // associated with this buffer slot may be dequeued. It is initialized
3756b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // to EGL_NO_SYNC_KHR when the buffer is created and (optionally, based
3766b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        // on a compile-time option) set to a new sync object in updateTexImage.
3776b091c53000c843211c218ce40287a7edca9bc63Daniel Lam        EGLSyncKHR mFence;
378eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
379eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        // Indicates whether this buffer has been seen by a consumer yet
380eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam        bool mAcquireCalled;
3819abe1ebc9575dc5a19bf1dfce6e9b02e03374457Daniel Lam
3829abe1ebc9575dc5a19bf1dfce6e9b02e03374457Daniel Lam        // Indicates whether this buffer needs to be cleaned up by consumer
3839abe1ebc9575dc5a19bf1dfce6e9b02e03374457Daniel Lam        bool mNeedsCleanupOnRelease;
3846b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    };
3856b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3866b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mSlots is the array of buffer slots that must be mirrored on the client
3876b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // side. This allows buffer ownership to be transferred between the client
3886b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // and server without sending a GraphicBuffer over binder. The entire array
3896b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // is initialized to NULL at construction time, and buffers are allocated
3906b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // for a slot when requestBuffer is called with that slot's index.
3916b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    BufferSlot mSlots[NUM_BUFFER_SLOTS];
3926b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3936b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mDefaultWidth holds the default width of allocated buffers. It is used
3946b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // in requestBuffers() if a width and height of zero is specified.
3956b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    uint32_t mDefaultWidth;
3966b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
3976b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mDefaultHeight holds the default height of allocated buffers. It is used
3986b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // in requestBuffers() if a width and height of zero is specified.
3996b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    uint32_t mDefaultHeight;
4006b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4016b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mPixelFormat holds the pixel format of allocated buffers. It is used
4026b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // in requestBuffers() if a format of zero is specified.
4036b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    uint32_t mPixelFormat;
4046b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
405abe61bfda4938abd932465e27c29ba9e41aea606Daniel Lam    // mMinUndequeuedBuffers is a constraint on the number of buffers
406abe61bfda4938abd932465e27c29ba9e41aea606Daniel Lam    // not dequeued at any time
407abe61bfda4938abd932465e27c29ba9e41aea606Daniel Lam    int mMinUndequeuedBuffers;
408abe61bfda4938abd932465e27c29ba9e41aea606Daniel Lam
409abe61bfda4938abd932465e27c29ba9e41aea606Daniel Lam    // mMinAsyncBufferSlots is a constraint on the minimum mBufferCount
410abe61bfda4938abd932465e27c29ba9e41aea606Daniel Lam    // when this BufferQueue is in asynchronous mode
411abe61bfda4938abd932465e27c29ba9e41aea606Daniel Lam    int mMinAsyncBufferSlots;
412abe61bfda4938abd932465e27c29ba9e41aea606Daniel Lam
413abe61bfda4938abd932465e27c29ba9e41aea606Daniel Lam    // mMinSyncBufferSlots is a constraint on the minimum mBufferCount
414abe61bfda4938abd932465e27c29ba9e41aea606Daniel Lam    // when this BufferQueue is in synchronous mode
415abe61bfda4938abd932465e27c29ba9e41aea606Daniel Lam    int mMinSyncBufferSlots;
416abe61bfda4938abd932465e27c29ba9e41aea606Daniel Lam
4176b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mBufferCount is the number of buffer slots that the client and server
4186b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // must maintain. It defaults to MIN_ASYNC_BUFFER_SLOTS and can be changed
4196b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // by calling setBufferCount or setBufferCountServer
4206b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    int mBufferCount;
4216b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4226b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mClientBufferCount is the number of buffer slots requested by the client.
4236b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // The default is zero, which means the client doesn't care how many buffers
4246b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // there is.
4256b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    int mClientBufferCount;
4266b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4276b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mServerBufferCount buffer count requested by the server-side
4286b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    int mServerBufferCount;
4296b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4306b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mGraphicBufferAlloc is the connection to SurfaceFlinger that is used to
4316b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // allocate new GraphicBuffer objects.
4326b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    sp<IGraphicBufferAlloc> mGraphicBufferAlloc;
4336b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
434fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // mConsumerListener is used to notify the connected consumer of
435fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // asynchronous events that it may wish to react to.  It is initially set
436fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    // to NULL and is written by consumerConnect and consumerDisconnect.
437fa5b40ebb8923133df12dc70591bfe35b3f1c9b3Jamie Gennis    sp<ConsumerListener> mConsumerListener;
4386b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4396b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mSynchronousMode whether we're in synchronous mode or not
4406b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    bool mSynchronousMode;
4416b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4426b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mAllowSynchronousMode whether we allow synchronous mode or not
4436b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    const bool mAllowSynchronousMode;
4446b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4456b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mConnectedApi indicates the API that is currently connected to this
4466b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // BufferQueue.  It defaults to NO_CONNECTED_API (= 0), and gets updated
4476b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // by the connect and disconnect methods.
4486b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    int mConnectedApi;
4496b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4506b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mDequeueCondition condition used for dequeueBuffer in synchronous mode
4516b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    mutable Condition mDequeueCondition;
4526b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4536b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mQueue is a FIFO of queued buffers used in synchronous mode
4546b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    typedef Vector<int> Fifo;
4556b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    Fifo mQueue;
4566b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4576b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mAbandoned indicates that the BufferQueue will no longer be used to
4586b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // consume images buffers pushed to it using the ISurfaceTexture interface.
4596b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // It is initialized to false, and set to true in the abandon method.  A
4606b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // BufferQueue that has been abandoned will return the NO_INIT error from
4616b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // all ISurfaceTexture methods capable of returning an error.
4626b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    bool mAbandoned;
4636b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4646b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mName is a string used to identify the BufferQueue in log messages.
4656b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // It is set by the setName method.
466eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    String8 mConsumerName;
4676b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4686b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mMutex is the mutex used to prevent concurrent access to the member
4696b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // variables of BufferQueue objects. It must be locked whenever the
4706b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // member variables are accessed.
4716b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    mutable Mutex mMutex;
4726b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4736b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // mFrameCounter is the free running counter, incremented for every buffer queued
4746b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    // with the surface Texture.
4756b091c53000c843211c218ce40287a7edca9bc63Daniel Lam    uint64_t mFrameCounter;
476eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam
477b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // mBufferHasBeenQueued is true once a buffer has been queued.  It is reset
478b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // by changing the buffer count.
479eae59d2ea77ef57aab203fb185a880ce37ac38d6Daniel Lam    bool mBufferHasBeenQueued;
480b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam
481b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // mDefaultBufferFormat can be set so it will override
482b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // the buffer format when it isn't specified in dequeueBuffer
483b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    uint32_t mDefaultBufferFormat;
484b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam
485b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // mConsumerUsageBits contains flags the consumer wants for GraphicBuffers
486b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    uint32_t mConsumerUsageBits;
487b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam
488b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    // mTransformHint is used to optimize for screen rotations
489b267579ba8dfe3f47d2a481c5a3c2254e3d565a1Daniel Lam    uint32_t mTransformHint;
4906b091c53000c843211c218ce40287a7edca9bc63Daniel Lam};
4916b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4926b091c53000c843211c218ce40287a7edca9bc63Daniel Lam// ----------------------------------------------------------------------------
4936b091c53000c843211c218ce40287a7edca9bc63Daniel Lam}; // namespace android
4946b091c53000c843211c218ce40287a7edca9bc63Daniel Lam
4956b091c53000c843211c218ce40287a7edca9bc63Daniel Lam#endif // ANDROID_GUI_BUFFERQUEUE_H
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