1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_GUI_ISURFACETEXTURE_H 18#define ANDROID_GUI_ISURFACETEXTURE_H 19 20#include <stdint.h> 21#include <sys/types.h> 22 23#include <utils/Errors.h> 24#include <utils/RefBase.h> 25 26#include <binder/IInterface.h> 27 28#include <ui/Fence.h> 29#include <ui/GraphicBuffer.h> 30#include <ui/Rect.h> 31 32namespace android { 33// ---------------------------------------------------------------------------- 34 35class SurfaceTextureClient; 36 37class ISurfaceTexture : public IInterface 38{ 39public: 40 DECLARE_META_INTERFACE(SurfaceTexture); 41 42 enum { 43 BUFFER_NEEDS_REALLOCATION = 0x1, 44 RELEASE_ALL_BUFFERS = 0x2, 45 }; 46 47 // requestBuffer requests a new buffer for the given index. The server (i.e. 48 // the ISurfaceTexture implementation) assigns the newly created buffer to 49 // the given slot index, and the client is expected to mirror the 50 // slot->buffer mapping so that it's not necessary to transfer a 51 // GraphicBuffer for every dequeue operation. 52 virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) = 0; 53 54 // setBufferCount sets the number of buffer slots available. Calling this 55 // will also cause all buffer slots to be emptied. The caller should empty 56 // its mirrored copy of the buffer slots when calling this method. 57 virtual status_t setBufferCount(int bufferCount) = 0; 58 59 // dequeueBuffer requests a new buffer slot for the client to use. Ownership 60 // of the slot is transfered to the client, meaning that the server will not 61 // use the contents of the buffer associated with that slot. The slot index 62 // returned may or may not contain a buffer. If the slot is empty the client 63 // should call requestBuffer to assign a new buffer to that slot. The client 64 // is expected to either call cancelBuffer on the dequeued slot or to fill 65 // in the contents of its associated buffer contents and call queueBuffer. 66 // If dequeueBuffer return BUFFER_NEEDS_REALLOCATION, the client is 67 // expected to call requestBuffer immediately. 68 // 69 // The fence parameter will be updated to hold the fence associated with 70 // the buffer. The contents of the buffer must not be overwritten until the 71 // fence signals. If the fence is NULL, the buffer may be written 72 // immediately. 73 virtual status_t dequeueBuffer(int *slot, sp<Fence>& fence, 74 uint32_t w, uint32_t h, uint32_t format, uint32_t usage) = 0; 75 76 // queueBuffer indicates that the client has finished filling in the 77 // contents of the buffer associated with slot and transfers ownership of 78 // that slot back to the server. It is not valid to call queueBuffer on a 79 // slot that is not owned by the client or one for which a buffer associated 80 // via requestBuffer. In addition, a timestamp must be provided by the 81 // client for this buffer. The timestamp is measured in nanoseconds, and 82 // must be monotonically increasing. Its other properties (zero point, etc) 83 // are client-dependent, and should be documented by the client. 84 // 85 // outWidth, outHeight and outTransform are filled with the default width 86 // and height of the window and current transform applied to buffers, 87 // respectively. 88 89 struct QueueBufferInput : public Flattenable { 90 inline QueueBufferInput(const Parcel& parcel); 91 inline QueueBufferInput(int64_t timestamp, 92 const Rect& crop, int scalingMode, uint32_t transform, 93 sp<Fence> fence) 94 : timestamp(timestamp), crop(crop), scalingMode(scalingMode), 95 transform(transform), fence(fence) { } 96 inline void deflate(int64_t* outTimestamp, Rect* outCrop, 97 int* outScalingMode, uint32_t* outTransform, 98 sp<Fence>* outFence) const { 99 *outTimestamp = timestamp; 100 *outCrop = crop; 101 *outScalingMode = scalingMode; 102 *outTransform = transform; 103 *outFence = fence; 104 } 105 106 // Flattenable interface 107 virtual size_t getFlattenedSize() const; 108 virtual size_t getFdCount() const; 109 virtual status_t flatten(void* buffer, size_t size, 110 int fds[], size_t count) const; 111 virtual status_t unflatten(void const* buffer, size_t size, 112 int fds[], size_t count); 113 114 private: 115 int64_t timestamp; 116 Rect crop; 117 int scalingMode; 118 uint32_t transform; 119 sp<Fence> fence; 120 }; 121 122 // QueueBufferOutput must be a POD structure 123 struct QueueBufferOutput { 124 inline QueueBufferOutput() { } 125 inline void deflate(uint32_t* outWidth, 126 uint32_t* outHeight, 127 uint32_t* outTransformHint, 128 uint32_t* outNumPendingBuffers) const { 129 *outWidth = width; 130 *outHeight = height; 131 *outTransformHint = transformHint; 132 *outNumPendingBuffers = numPendingBuffers; 133 } 134 inline void inflate(uint32_t inWidth, uint32_t inHeight, 135 uint32_t inTransformHint, uint32_t inNumPendingBuffers) { 136 width = inWidth; 137 height = inHeight; 138 transformHint = inTransformHint; 139 numPendingBuffers = inNumPendingBuffers; 140 } 141 private: 142 uint32_t width; 143 uint32_t height; 144 uint32_t transformHint; 145 uint32_t numPendingBuffers; 146 }; 147 148 virtual status_t queueBuffer(int slot, 149 const QueueBufferInput& input, QueueBufferOutput* output) = 0; 150 151 // cancelBuffer indicates that the client does not wish to fill in the 152 // buffer associated with slot and transfers ownership of the slot back to 153 // the server. 154 virtual void cancelBuffer(int slot, sp<Fence> fence) = 0; 155 156 // query retrieves some information for this surface 157 // 'what' tokens allowed are that of android_natives.h 158 virtual int query(int what, int* value) = 0; 159 160 // setSynchronousMode set whether dequeueBuffer is synchronous or 161 // asynchronous. In synchronous mode, dequeueBuffer blocks until 162 // a buffer is available, the currently bound buffer can be dequeued and 163 // queued buffers will be retired in order. 164 // The default mode is asynchronous. 165 virtual status_t setSynchronousMode(bool enabled) = 0; 166 167 // connect attempts to connect a client API to the SurfaceTexture. This 168 // must be called before any other ISurfaceTexture methods are called except 169 // for getAllocator. 170 // 171 // This method will fail if the connect was previously called on the 172 // SurfaceTexture and no corresponding disconnect call was made. 173 // 174 // outWidth, outHeight and outTransform are filled with the default width 175 // and height of the window and current transform applied to buffers, 176 // respectively. 177 virtual status_t connect(int api, QueueBufferOutput* output) = 0; 178 179 // disconnect attempts to disconnect a client API from the SurfaceTexture. 180 // Calling this method will cause any subsequent calls to other 181 // ISurfaceTexture methods to fail except for getAllocator and connect. 182 // Successfully calling connect after this will allow the other methods to 183 // succeed again. 184 // 185 // This method will fail if the the SurfaceTexture is not currently 186 // connected to the specified client API. 187 virtual status_t disconnect(int api) = 0; 188}; 189 190// ---------------------------------------------------------------------------- 191 192class BnSurfaceTexture : public BnInterface<ISurfaceTexture> 193{ 194public: 195 virtual status_t onTransact( uint32_t code, 196 const Parcel& data, 197 Parcel* reply, 198 uint32_t flags = 0); 199}; 200 201// ---------------------------------------------------------------------------- 202}; // namespace android 203 204#endif // ANDROID_GUI_ISURFACETEXTURE_H 205