SurfaceTextureClient.h revision bae774eb20bebd409441b93386b51bccda75f546
18ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis/*
28ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Copyright (C) 2010 The Android Open Source Project
38ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
48ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Licensed under the Apache License, Version 2.0 (the "License");
58ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * you may not use this file except in compliance with the License.
68ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * You may obtain a copy of the License at
78ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
88ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *      http://www.apache.org/licenses/LICENSE-2.0
98ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis *
108ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * Unless required by applicable law or agreed to in writing, software
118ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * distributed under the License is distributed on an "AS IS" BASIS,
128ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
138ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * See the License for the specific language governing permissions and
148ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis * limitations under the License.
158ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis */
168ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
178ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#ifndef ANDROID_GUI_SURFACETEXTURECLIENT_H
188ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#define ANDROID_GUI_SURFACETEXTURECLIENT_H
198ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
208ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <gui/ISurfaceTexture.h>
218ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <gui/SurfaceTexture.h>
228ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
238ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <ui/egl/android_natives.h>
248ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
258ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <utils/RefBase.h>
268ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#include <utils/threads.h>
278ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
288ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennisnamespace android {
298ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
308ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennisclass SurfaceTextureClient
318ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    : public EGLNativeBase<ANativeWindow, SurfaceTextureClient, RefBase>
328ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis{
338ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennispublic:
348ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    SurfaceTextureClient(const sp<ISurfaceTexture>& surfaceTexture);
358ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
36bae774eb20bebd409441b93386b51bccda75f546Jamie Gennis    sp<ISurfaceTexture> getISurfaceTexture() const;
37bae774eb20bebd409441b93386b51bccda75f546Jamie Gennis
388ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennisprivate:
398ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
408ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // can't be copied
418ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    SurfaceTextureClient& operator = (const SurfaceTextureClient& rhs);
428ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    SurfaceTextureClient(const SurfaceTextureClient& rhs);
438ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
448ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // ANativeWindow hooks
458ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    static int cancelBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
469d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6Jamie Gennis    static int dequeueBuffer(ANativeWindow* window, android_native_buffer_t** buffer);
478ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    static int lockBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
488ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    static int perform(ANativeWindow* window, int operation, ...);
499d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6Jamie Gennis    static int query(ANativeWindow* window, int what, int* value);
509d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6Jamie Gennis    static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
519d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6Jamie Gennis    static int setSwapInterval(ANativeWindow* window, int interval);
528ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
539d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6Jamie Gennis    int cancelBuffer(android_native_buffer_t* buffer);
548ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int dequeueBuffer(android_native_buffer_t** buffer);
558ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int lockBuffer(android_native_buffer_t* buffer);
568ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int perform(int operation, va_list args);
579d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6Jamie Gennis    int query(int what, int* value);
589d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6Jamie Gennis    int queueBuffer(android_native_buffer_t* buffer);
599d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6Jamie Gennis    int setSwapInterval(int interval);
608ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
618ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int dispatchConnect(va_list args);
628ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int dispatchDisconnect(va_list args);
638ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int dispatchSetBufferCount(va_list args);
648ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int dispatchSetBuffersGeometry(va_list args);
658ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int dispatchSetBuffersTransform(va_list args);
669d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6Jamie Gennis    int dispatchSetCrop(va_list args);
679d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6Jamie Gennis    int dispatchSetUsage(va_list args);
688ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
698ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int connect(int api);
708ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int disconnect(int api);
718ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int setBufferCount(int bufferCount);
728ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int setBuffersGeometry(int w, int h, int format);
738ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    int setBuffersTransform(int transform);
749d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6Jamie Gennis    int setCrop(Rect const* rect);
759d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6Jamie Gennis    int setUsage(uint32_t reqUsage);
768ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
778ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    void freeAllBuffers();
788ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
799d4d6c101d90d4a1d1ca9413cf3eb89d1f1898d6Jamie Gennis    enum { MIN_UNDEQUEUED_BUFFERS = SurfaceTexture::MIN_UNDEQUEUED_BUFFERS };
808ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    enum { MIN_BUFFER_SLOTS = SurfaceTexture::MIN_BUFFER_SLOTS };
818ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    enum { NUM_BUFFER_SLOTS = SurfaceTexture::NUM_BUFFER_SLOTS };
828ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 };
838ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
848ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mSurfaceTexture is the interface to the surface texture server. All
858ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // operations on the surface texture client ultimately translate into
868ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // interactions with the server using this interface.
878ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    sp<ISurfaceTexture> mSurfaceTexture;
888ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
891b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    // mAllocator is the binder object that is referenced to prevent the
901b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    // dequeued buffers from being freed prematurely.
911b20cde313b5ef8acdace742328df867956d24cbJamie Gennis    sp<IBinder> mAllocator;
921b20cde313b5ef8acdace742328df867956d24cbJamie Gennis
938ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mSlots stores the buffers that have been allocated for each buffer slot.
948ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // It is initialized to null pointers, and gets filled in with the result of
958ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // ISurfaceTexture::requestBuffer when the client dequeues a buffer from a
968ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // slot that has not yet been used. The buffer allocated to a slot will also
978ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // be replaced if the requested buffer usage or geometry differs from that
988ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // of the buffer allocated to a slot.
998ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    sp<GraphicBuffer> mSlots[NUM_BUFFER_SLOTS];
1008ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1018ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mReqWidth is the buffer width that will be requested at the next dequeue
1028ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // operation. It is initialized to 1.
1038ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    uint32_t mReqWidth;
1048ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1058ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mReqHeight is the buffer height that will be requested at the next deuque
1068ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // operation. It is initialized to 1.
1078ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    uint32_t mReqHeight;
1088ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1098ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mReqFormat is the buffer pixel format that will be requested at the next
1108ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888.
1118ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    uint32_t mReqFormat;
1128ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1138ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mReqUsage is the set of buffer usage flags that will be requested
1148ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // at the next deuque operation. It is initialized to 0.
1158ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    uint32_t mReqUsage;
1168ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1178ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // mMutex is the mutex used to prevent concurrent access to the member
1188ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // variables of SurfaceTexture objects. It must be locked whenever the
1198ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    // member variables are accessed.
1208ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis    Mutex mMutex;
1218ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis};
1228ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1238ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis}; // namespace android
1248ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis
1258ba32fade11abb73f3fd47ea0953c9528eb5b91fJamie Gennis#endif  // ANDROID_GUI_SURFACETEXTURECLIENT_H
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