SurfaceTextureClient.h revision 851ef8f1bfbb164d61b1528a529a464f0a60dbaf
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_GUI_SURFACETEXTURECLIENT_H 18#define ANDROID_GUI_SURFACETEXTURECLIENT_H 19 20#include <gui/ISurfaceTexture.h> 21#include <gui/SurfaceTexture.h> 22#include <gui/BufferQueue.h> 23 24#include <ui/ANativeObjectBase.h> 25#include <ui/Region.h> 26 27#include <utils/RefBase.h> 28#include <utils/threads.h> 29 30struct ANativeWindow_Buffer; 31 32namespace android { 33 34class Surface; 35 36class SurfaceTextureClient 37 : public ANativeObjectBase<ANativeWindow, SurfaceTextureClient, RefBase> 38{ 39public: 40 41 SurfaceTextureClient(const sp<ISurfaceTexture>& surfaceTexture); 42 43 // SurfaceTextureClient is overloaded to assist in refactoring ST and BQ. 44 // SurfaceTexture is no longer an ISurfaceTexture, so client code 45 // calling the original constructor will fail. Thus this convenience method 46 // passes in the surfaceTexture's bufferQueue to the init method. 47 SurfaceTextureClient(const sp<SurfaceTexture>& surfaceTexture); 48 49 sp<ISurfaceTexture> getISurfaceTexture() const; 50 51protected: 52 SurfaceTextureClient(); 53 virtual ~SurfaceTextureClient(); 54 void setISurfaceTexture(const sp<ISurfaceTexture>& surfaceTexture); 55 56private: 57 // can't be copied 58 SurfaceTextureClient& operator = (const SurfaceTextureClient& rhs); 59 SurfaceTextureClient(const SurfaceTextureClient& rhs); 60 void init(); 61 62 // ANativeWindow hooks 63 static int hook_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); 64 static int hook_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer); 65 static int hook_lockBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); 66 static int hook_perform(ANativeWindow* window, int operation, ...); 67 static int hook_query(const ANativeWindow* window, int what, int* value); 68 static int hook_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); 69 static int hook_setSwapInterval(ANativeWindow* window, int interval); 70 71 int dispatchConnect(va_list args); 72 int dispatchDisconnect(va_list args); 73 int dispatchSetBufferCount(va_list args); 74 int dispatchSetBuffersGeometry(va_list args); 75 int dispatchSetBuffersDimensions(va_list args); 76 int dispatchSetBuffersFormat(va_list args); 77 int dispatchSetScalingMode(va_list args); 78 int dispatchSetBuffersTransform(va_list args); 79 int dispatchSetBuffersTimestamp(va_list args); 80 int dispatchSetCrop(va_list args); 81 int dispatchSetUsage(va_list args); 82 int dispatchLock(va_list args); 83 int dispatchUnlockAndPost(va_list args); 84 85protected: 86 virtual int cancelBuffer(ANativeWindowBuffer* buffer); 87 virtual int dequeueBuffer(ANativeWindowBuffer** buffer); 88 virtual int lockBuffer(ANativeWindowBuffer* buffer); 89 virtual int perform(int operation, va_list args); 90 virtual int query(int what, int* value) const; 91 virtual int queueBuffer(ANativeWindowBuffer* buffer); 92 virtual int setSwapInterval(int interval); 93 94 virtual int connect(int api); 95 virtual int disconnect(int api); 96 virtual int setBufferCount(int bufferCount); 97 virtual int setBuffersDimensions(int w, int h); 98 virtual int setBuffersFormat(int format); 99 virtual int setScalingMode(int mode); 100 virtual int setBuffersTransform(int transform); 101 virtual int setBuffersTimestamp(int64_t timestamp); 102 virtual int setCrop(Rect const* rect); 103 virtual int setUsage(uint32_t reqUsage); 104 virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds); 105 virtual int unlockAndPost(); 106 107 enum { MIN_UNDEQUEUED_BUFFERS = BufferQueue::MIN_UNDEQUEUED_BUFFERS }; 108 enum { NUM_BUFFER_SLOTS = BufferQueue::NUM_BUFFER_SLOTS }; 109 enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 }; 110 111private: 112 void freeAllBuffers(); 113 int getSlotFromBufferLocked(android_native_buffer_t* buffer) const; 114 115 // mSurfaceTexture is the interface to the surface texture server. All 116 // operations on the surface texture client ultimately translate into 117 // interactions with the server using this interface. 118 sp<ISurfaceTexture> mSurfaceTexture; 119 120 // mSlots stores the buffers that have been allocated for each buffer slot. 121 // It is initialized to null pointers, and gets filled in with the result of 122 // ISurfaceTexture::requestBuffer when the client dequeues a buffer from a 123 // slot that has not yet been used. The buffer allocated to a slot will also 124 // be replaced if the requested buffer usage or geometry differs from that 125 // of the buffer allocated to a slot. 126 sp<GraphicBuffer> mSlots[NUM_BUFFER_SLOTS]; 127 128 // mReqWidth is the buffer width that will be requested at the next dequeue 129 // operation. It is initialized to 1. 130 uint32_t mReqWidth; 131 132 // mReqHeight is the buffer height that will be requested at the next 133 // dequeue operation. It is initialized to 1. 134 uint32_t mReqHeight; 135 136 // mReqFormat is the buffer pixel format that will be requested at the next 137 // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888. 138 uint32_t mReqFormat; 139 140 // mReqUsage is the set of buffer usage flags that will be requested 141 // at the next deuque operation. It is initialized to 0. 142 uint32_t mReqUsage; 143 144 // mTimestamp is the timestamp that will be used for the next buffer queue 145 // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that 146 // a timestamp is auto-generated when queueBuffer is called. 147 int64_t mTimestamp; 148 149 // mCrop is the crop rectangle that will be used for the next buffer 150 // that gets queued. It is set by calling setCrop. 151 Rect mCrop; 152 153 // mScalingMode is the scaling mode that will be used for the next 154 // buffers that get queued. It is set by calling setScalingMode. 155 int mScalingMode; 156 157 // mTransform is the transform identifier that will be used for the next 158 // buffer that gets queued. It is set by calling setTransform. 159 uint32_t mTransform; 160 161 // mDefaultWidth is default width of the window, regardless of the 162 // native_window_set_buffers_dimensions call 163 uint32_t mDefaultWidth; 164 165 // mDefaultHeight is default width of the window, regardless of the 166 // native_window_set_buffers_dimensions call 167 uint32_t mDefaultHeight; 168 169 // mTransformHint is the transform probably applied to buffers of this 170 // window. this is only a hint, actual transform may differ. 171 uint32_t mTransformHint; 172 173 // mMutex is the mutex used to prevent concurrent access to the member 174 // variables of SurfaceTexture objects. It must be locked whenever the 175 // member variables are accessed. 176 mutable Mutex mMutex; 177 178 // must be used from the lock/unlock thread 179 sp<GraphicBuffer> mLockedBuffer; 180 sp<GraphicBuffer> mPostedBuffer; 181 mutable Region mOldDirtyRegion; 182 bool mConnectedToCpu; 183}; 184 185}; // namespace android 186 187#endif // ANDROID_GUI_SURFACETEXTURECLIENT_H 188