SurfaceTextureClient.h revision bae774eb20bebd409441b93386b51bccda75f546
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_GUI_SURFACETEXTURECLIENT_H 18#define ANDROID_GUI_SURFACETEXTURECLIENT_H 19 20#include <gui/ISurfaceTexture.h> 21#include <gui/SurfaceTexture.h> 22 23#include <ui/egl/android_natives.h> 24 25#include <utils/RefBase.h> 26#include <utils/threads.h> 27 28namespace android { 29 30class SurfaceTextureClient 31 : public EGLNativeBase<ANativeWindow, SurfaceTextureClient, RefBase> 32{ 33public: 34 SurfaceTextureClient(const sp<ISurfaceTexture>& surfaceTexture); 35 36 sp<ISurfaceTexture> getISurfaceTexture() const; 37 38private: 39 40 // can't be copied 41 SurfaceTextureClient& operator = (const SurfaceTextureClient& rhs); 42 SurfaceTextureClient(const SurfaceTextureClient& rhs); 43 44 // ANativeWindow hooks 45 static int cancelBuffer(ANativeWindow* window, android_native_buffer_t* buffer); 46 static int dequeueBuffer(ANativeWindow* window, android_native_buffer_t** buffer); 47 static int lockBuffer(ANativeWindow* window, android_native_buffer_t* buffer); 48 static int perform(ANativeWindow* window, int operation, ...); 49 static int query(ANativeWindow* window, int what, int* value); 50 static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer); 51 static int setSwapInterval(ANativeWindow* window, int interval); 52 53 int cancelBuffer(android_native_buffer_t* buffer); 54 int dequeueBuffer(android_native_buffer_t** buffer); 55 int lockBuffer(android_native_buffer_t* buffer); 56 int perform(int operation, va_list args); 57 int query(int what, int* value); 58 int queueBuffer(android_native_buffer_t* buffer); 59 int setSwapInterval(int interval); 60 61 int dispatchConnect(va_list args); 62 int dispatchDisconnect(va_list args); 63 int dispatchSetBufferCount(va_list args); 64 int dispatchSetBuffersGeometry(va_list args); 65 int dispatchSetBuffersTransform(va_list args); 66 int dispatchSetCrop(va_list args); 67 int dispatchSetUsage(va_list args); 68 69 int connect(int api); 70 int disconnect(int api); 71 int setBufferCount(int bufferCount); 72 int setBuffersGeometry(int w, int h, int format); 73 int setBuffersTransform(int transform); 74 int setCrop(Rect const* rect); 75 int setUsage(uint32_t reqUsage); 76 77 void freeAllBuffers(); 78 79 enum { MIN_UNDEQUEUED_BUFFERS = SurfaceTexture::MIN_UNDEQUEUED_BUFFERS }; 80 enum { MIN_BUFFER_SLOTS = SurfaceTexture::MIN_BUFFER_SLOTS }; 81 enum { NUM_BUFFER_SLOTS = SurfaceTexture::NUM_BUFFER_SLOTS }; 82 enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 }; 83 84 // mSurfaceTexture is the interface to the surface texture server. All 85 // operations on the surface texture client ultimately translate into 86 // interactions with the server using this interface. 87 sp<ISurfaceTexture> mSurfaceTexture; 88 89 // mAllocator is the binder object that is referenced to prevent the 90 // dequeued buffers from being freed prematurely. 91 sp<IBinder> mAllocator; 92 93 // mSlots stores the buffers that have been allocated for each buffer slot. 94 // It is initialized to null pointers, and gets filled in with the result of 95 // ISurfaceTexture::requestBuffer when the client dequeues a buffer from a 96 // slot that has not yet been used. The buffer allocated to a slot will also 97 // be replaced if the requested buffer usage or geometry differs from that 98 // of the buffer allocated to a slot. 99 sp<GraphicBuffer> mSlots[NUM_BUFFER_SLOTS]; 100 101 // mReqWidth is the buffer width that will be requested at the next dequeue 102 // operation. It is initialized to 1. 103 uint32_t mReqWidth; 104 105 // mReqHeight is the buffer height that will be requested at the next deuque 106 // operation. It is initialized to 1. 107 uint32_t mReqHeight; 108 109 // mReqFormat is the buffer pixel format that will be requested at the next 110 // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888. 111 uint32_t mReqFormat; 112 113 // mReqUsage is the set of buffer usage flags that will be requested 114 // at the next deuque operation. It is initialized to 0. 115 uint32_t mReqUsage; 116 117 // mMutex is the mutex used to prevent concurrent access to the member 118 // variables of SurfaceTexture objects. It must be locked whenever the 119 // member variables are accessed. 120 Mutex mMutex; 121}; 122 123}; // namespace android 124 125#endif // ANDROID_GUI_SURFACETEXTURECLIENT_H 126