1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <stdlib.h>
18#include <stdio.h>
19#include <time.h>
20#include <sched.h>
21#include <sys/resource.h>
22#include <string.h>
23
24#include <GLES2/gl2.h>
25#include <GLES2/gl2ext.h>
26#include <utils/Timers.h>
27#include <EGL/egl.h>
28#include <utils/Log.h>
29
30
31using namespace android;
32
33
34#include "fill_common.cpp"
35
36
37bool doTest(uint32_t w, uint32_t h) {
38    gWidth = w;
39    gHeight = h;
40    setupVA();
41    genTextures();
42
43    printf("\nvarColor, texCount, modulate, extraMath, texSize, blend, Mpps, DC60\n");
44
45    for (uint32_t num = 0; num < gFragmentTestCount; num++) {
46        doSingleTest(num, 2);
47        if (gFragmentTests[num]->texCount) {
48            doSingleTest(num, 1);
49        }
50    }
51
52    exit(0);
53    return true;
54}
55