1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_SURFACE_TEXTURE_LAYER_H
18#define ANDROID_SURFACE_TEXTURE_LAYER_H
19
20#include <stdlib.h>
21#include <stdint.h>
22#include <sys/types.h>
23
24#include <utils/Errors.h>
25#include <gui/BufferQueue.h>
26
27namespace android {
28// ---------------------------------------------------------------------------
29
30class Layer;
31
32// SurfaceTextureLayer is now a BufferQueue since SurfaceTexture has been
33// refactored
34class SurfaceTextureLayer : public BufferQueue
35{
36public:
37    SurfaceTextureLayer();
38    ~SurfaceTextureLayer();
39
40    virtual status_t connect(int api, QueueBufferOutput* output);
41};
42
43// ---------------------------------------------------------------------------
44}; // namespace android
45
46#endif // ANDROID_SURFACE_TEXTURE_LAYER_H
47