rsFont.h revision 09c67356bbeee0a97a20a06c95b66756838cb541
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_FONT_H 18#define ANDROID_RS_FONT_H 19 20#include "RenderScript.h" 21#include "rsStream.h" 22#include <utils/String8.h> 23#include <utils/Vector.h> 24#include <utils/KeyedVector.h> 25 26#include <ft2build.h> 27#include FT_FREETYPE_H 28 29// --------------------------------------------------------------------------- 30namespace android { 31 32namespace renderscript { 33 34// Gamma (>= 1.0, <= 10.0) 35#define PROPERTY_TEXT_GAMMA "ro.text_gamma" 36#define PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD "ro.text_gamma.black_threshold" 37#define PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD "ro.text_gamma.white_threshold" 38 39#define DEFAULT_TEXT_GAMMA 1.4f 40#define DEFAULT_TEXT_BLACK_GAMMA_THRESHOLD 64 41#define DEFAULT_TEXT_WHITE_GAMMA_THRESHOLD 192 42 43class FontState; 44 45class Font : public ObjectBase 46{ 47public: 48 enum RenderMode { 49 FRAMEBUFFER, 50 BITMAP, 51 MEASURE, 52 }; 53 54 struct Rect { 55 int32_t left; 56 int32_t top; 57 int32_t right; 58 int32_t bottom; 59 void set(int32_t l, int32_t r, int32_t t, int32_t b) { 60 left = l; 61 right = r; 62 top = t; 63 bottom = b; 64 } 65 }; 66 67 ~Font(); 68 69 // Currently files do not get serialized, 70 // but we need to inherit from ObjectBase for ref tracking 71 virtual void serialize(OStream *stream) const { 72 } 73 virtual RsA3DClassID getClassId() const { 74 return RS_A3D_CLASS_ID_UNKNOWN; 75 } 76 77 static Font * create(Context *rsc, const char *name, uint32_t fontSize, uint32_t dpi); 78 79protected: 80 81 friend class FontState; 82 83 // Pointer to the utf data, length of data, where to start, number of glyphs ot read 84 // (each glyph may be longer than a char because we are dealing with utf data) 85 // Last two variables are the initial pen position 86 void renderUTF(const char *text, uint32_t len, int32_t x, int32_t y, 87 uint32_t start, int32_t numGlyphs, 88 RenderMode mode = FRAMEBUFFER, Rect *bounds = NULL, 89 uint8_t *bitmap = NULL, uint32_t bitmapW = 0, uint32_t bitmapH = 0); 90 91 void invalidateTextureCache(); 92 struct CachedGlyphInfo 93 { 94 // Has the cache been invalidated? 95 bool mIsValid; 96 // Location of the cached glyph in the bitmap 97 // in case we need to resize the texture 98 uint32_t mBitmapMinX; 99 uint32_t mBitmapMinY; 100 uint32_t mBitmapWidth; 101 uint32_t mBitmapHeight; 102 // Also cache texture coords for the quad 103 float mBitmapMinU; 104 float mBitmapMinV; 105 float mBitmapMaxU; 106 float mBitmapMaxV; 107 // Minimize how much we call freetype 108 FT_UInt mGlyphIndex; 109 FT_Vector mAdvance; 110 // Values below contain a glyph's origin in the bitmap 111 FT_Int mBitmapLeft; 112 FT_Int mBitmapTop; 113 }; 114 115 String8 mFontName; 116 uint32_t mFontSize; 117 uint32_t mDpi; 118 119 Font(Context *rsc); 120 bool init(const char *name, uint32_t fontSize, uint32_t dpi); 121 122 FT_Face mFace; 123 bool mInitialized; 124 bool mHasKerning; 125 126 DefaultKeyedVector<uint32_t, CachedGlyphInfo* > mCachedGlyphs; 127 CachedGlyphInfo* getCachedUTFChar(int32_t utfChar); 128 129 CachedGlyphInfo *cacheGlyph(uint32_t glyph); 130 void updateGlyphCache(CachedGlyphInfo *glyph); 131 void measureCachedGlyph(CachedGlyphInfo *glyph, int32_t x, int32_t y, Rect *bounds); 132 void drawCachedGlyph(CachedGlyphInfo *glyph, int32_t x, int32_t y); 133 void drawCachedGlyph(CachedGlyphInfo *glyph, int32_t x, int32_t y, 134 uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH); 135}; 136 137class FontState 138{ 139public: 140 FontState(); 141 ~FontState(); 142 143 void init(Context *rsc); 144 void deinit(Context *rsc); 145 146 ObjectBaseRef<Font> mDefault; 147 ObjectBaseRef<Font> mLast; 148 149 void renderText(const char *text, uint32_t len, int32_t x, int32_t y, 150 uint32_t startIndex = 0, int numGlyphs = -1, 151 Font::RenderMode mode = Font::FRAMEBUFFER, 152 Font::Rect *bounds = NULL, 153 uint8_t *bitmap = NULL, uint32_t bitmapW = 0, uint32_t bitmapH = 0); 154 155 void measureText(const char *text, uint32_t len, Font::Rect *bounds); 156 157 void setFontColor(float r, float g, float b, float a); 158 void getFontColor(float *r, float *g, float *b, float *a) const; 159 160protected: 161 162 friend class Font; 163 164 struct CacheTextureLine 165 { 166 uint32_t mMaxHeight; 167 uint32_t mMaxWidth; 168 uint32_t mCurrentRow; 169 uint32_t mCurrentCol; 170 bool mDirty; 171 172 CacheTextureLine(uint32_t maxHeight, uint32_t maxWidth, uint32_t currentRow, uint32_t currentCol) : 173 mMaxHeight(maxHeight), mMaxWidth(maxWidth), mCurrentRow(currentRow), mCurrentCol(currentCol), 174 mDirty(false) { 175 } 176 177 bool fitBitmap(FT_Bitmap *bitmap, uint32_t *retOriginX, uint32_t *retOriginY) { 178 if((uint32_t)bitmap->rows > mMaxHeight) { 179 return false; 180 } 181 182 if(mCurrentCol + (uint32_t)bitmap->width < mMaxWidth) { 183 *retOriginX = mCurrentCol; 184 *retOriginY = mCurrentRow; 185 mCurrentCol += bitmap->width; 186 mDirty = true; 187 return true; 188 } 189 190 return false; 191 } 192 }; 193 194 Vector<CacheTextureLine*> mCacheLines; 195 uint32_t getRemainingCacheCapacity(); 196 197 void precacheLatin(Font *font); 198 String8 mLatinPrecache; 199 200 Context *mRSC; 201 202 struct { 203 float mFontColor[4]; 204 float mGamma; 205 } mConstants; 206 bool mConstantsDirty; 207 208 float mBlackGamma; 209 float mWhiteGamma; 210 211 float mBlackThreshold; 212 float mWhiteThreshold; 213 214 // Free type library, we only need one copy 215 FT_Library mLibrary; 216 FT_Library getLib(); 217 Vector<Font*> mActiveFonts; 218 219 // Render state for the font 220 ObjectBaseRef<Allocation> mFontShaderFConstant; 221 ObjectBaseRef<ProgramFragment> mFontShaderF; 222 ObjectBaseRef<Sampler> mFontSampler; 223 ObjectBaseRef<ProgramStore> mFontProgramStore; 224 void initRenderState(); 225 226 // Texture to cache glyph bitmaps 227 ObjectBaseRef<Allocation> mTextTexture; 228 void initTextTexture(); 229 const uint8_t* getTextTextureData() const { 230 return (uint8_t*)mTextTexture->getPtr(); 231 } 232 233 bool cacheBitmap(FT_Bitmap *bitmap, uint32_t *retOriginX, uint32_t *retOriginY); 234 const Type* getCacheTextureType() { 235 return mTextTexture->getType(); 236 } 237 238 void flushAllAndInvalidate(); 239 240 // Pointer to vertex data to speed up frame to frame work 241 float *mTextMeshPtr; 242 uint32_t mCurrentQuadIndex; 243 uint32_t mMaxNumberOfQuads; 244 245 void initVertexArrayBuffers(); 246 ObjectBaseRef<Allocation> mIndexBuffer; 247 ObjectBaseRef<Allocation> mVertexArray; 248 249 250 bool mInitialized; 251 252 void checkInit(); 253 254 void issueDrawCommand(); 255 256 void appendMeshQuad(float x1, float y1, float z1, 257 float u1, float v1, 258 float x2, float y2, float z2, 259 float u2, float v2, 260 float x3, float y3, float z3, 261 float u3, float v3, 262 float x4, float y4, float z4, 263 float u4, float v4); 264 265}; 266 267 268} 269} 270 271#endif 272