1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RSD_ALLOCATION_H
18#define RSD_ALLOCATION_H
19
20#include <rs_hal.h>
21#include <rsRuntime.h>
22#include <rsAllocation.h>
23
24#include <GLES/gl.h>
25#include <GLES2/gl2.h>
26
27class RsdFrameBufferObj;
28struct ANativeWindowBuffer;
29
30struct DrvAllocation {
31    // Is this a legal structure to be used as a texture source.
32    // Initially this will require 1D or 2D and color data
33    uint32_t textureID;
34
35    // Is this a legal structure to be used as a vertex source.
36    // Initially this will require 1D and x(yzw).  Additional per element data
37    // is allowed.
38    uint32_t bufferID;
39
40    // Is this a legal structure to be used as an FBO render target
41    uint32_t renderTargetID;
42
43    int glTarget;
44    int glType;
45    int glFormat;
46
47    bool uploadDeferred;
48
49    void * readBackFBO;
50    void *wnd;
51    void *wndBuffer;
52
53    struct LodState {
54        void * mallocPtr;
55        size_t stride;
56        uint32_t dimX;
57        uint32_t dimY;
58        uint32_t dimZ;
59    } lod[android::renderscript::Allocation::MAX_LOD];
60    size_t faceOffset;
61    uint32_t lodCount;
62    uint32_t faceCount;
63
64
65};
66
67
68bool rsdAllocationInit(const android::renderscript::Context *rsc,
69                       android::renderscript::Allocation *alloc,
70                       bool forceZero);
71void rsdAllocationDestroy(const android::renderscript::Context *rsc,
72                          android::renderscript::Allocation *alloc);
73
74void rsdAllocationResize(const android::renderscript::Context *rsc,
75                         const android::renderscript::Allocation *alloc,
76                         const android::renderscript::Type *newType, bool zeroNew);
77void rsdAllocationSyncAll(const android::renderscript::Context *rsc,
78                          const android::renderscript::Allocation *alloc,
79                          RsAllocationUsageType src);
80void rsdAllocationMarkDirty(const android::renderscript::Context *rsc,
81                            const android::renderscript::Allocation *alloc);
82
83void rsdAllocationData1D(const android::renderscript::Context *rsc,
84                         const android::renderscript::Allocation *alloc,
85                         uint32_t xoff, uint32_t lod, uint32_t count,
86                         const void *data, uint32_t sizeBytes);
87void rsdAllocationData2D(const android::renderscript::Context *rsc,
88                         const android::renderscript::Allocation *alloc,
89                         uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
90                         uint32_t w, uint32_t h,
91                         const void *data, uint32_t sizeBytes);
92void rsdAllocationData3D(const android::renderscript::Context *rsc,
93                         const android::renderscript::Allocation *alloc,
94                         uint32_t xoff, uint32_t yoff, uint32_t zoff,
95                         uint32_t lod, RsAllocationCubemapFace face,
96                         uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes);
97
98void rsdAllocationRead1D(const android::renderscript::Context *rsc,
99                         const android::renderscript::Allocation *alloc,
100                         uint32_t xoff, uint32_t lod, uint32_t count,
101                         void *data, uint32_t sizeBytes);
102void rsdAllocationRead2D(const android::renderscript::Context *rsc,
103                         const android::renderscript::Allocation *alloc,
104                         uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
105                         uint32_t w, uint32_t h,
106                         void *data, uint32_t sizeBytes);
107void rsdAllocationRead3D(const android::renderscript::Context *rsc,
108                         const android::renderscript::Allocation *alloc,
109                         uint32_t xoff, uint32_t yoff, uint32_t zoff,
110                         uint32_t lod, RsAllocationCubemapFace face,
111                         uint32_t w, uint32_t h, uint32_t d, void *data, uint32_t sizeBytes);
112
113void * rsdAllocationLock1D(const android::renderscript::Context *rsc,
114                          const android::renderscript::Allocation *alloc);
115void rsdAllocationUnlock1D(const android::renderscript::Context *rsc,
116                          const android::renderscript::Allocation *alloc);
117
118
119void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc,
120                               const android::renderscript::Allocation *dstAlloc,
121                               uint32_t dstXoff, uint32_t dstLod, uint32_t count,
122                               const android::renderscript::Allocation *srcAlloc,
123                               uint32_t srcXoff, uint32_t srcLod);
124void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc,
125                               const android::renderscript::Allocation *dstAlloc,
126                               uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
127                               RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
128                               const android::renderscript::Allocation *srcAlloc,
129                               uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
130                               RsAllocationCubemapFace srcFace);
131void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc,
132                               const android::renderscript::Allocation *dstAlloc,
133                               uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
134                               uint32_t dstLod, RsAllocationCubemapFace dstFace,
135                               uint32_t w, uint32_t h, uint32_t d,
136                               const android::renderscript::Allocation *srcAlloc,
137                               uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
138                               uint32_t srcLod, RsAllocationCubemapFace srcFace);
139
140void rsdAllocationElementData1D(const android::renderscript::Context *rsc,
141                                const android::renderscript::Allocation *alloc,
142                                uint32_t x,
143                                const void *data, uint32_t elementOff, uint32_t sizeBytes);
144void rsdAllocationElementData2D(const android::renderscript::Context *rsc,
145                                const android::renderscript::Allocation *alloc,
146                                uint32_t x, uint32_t y,
147                                const void *data, uint32_t elementOff, uint32_t sizeBytes);
148
149void rsdAllocationGenerateMipmaps(const android::renderscript::Context *rsc,
150                                  const android::renderscript::Allocation *alloc);
151
152
153
154#endif
155