Lines Matching refs:bounds
21 // window of the same type, the last saved bounds of the window from the
48 // Returns the bounds of the work area of the primary monitor.
51 // Returns the bounds of the primary monitor.
54 // Returns the bounds of the work area of the monitor that most closely
55 // intersects the provided bounds.
59 // Returns the delta between the work area and the monitor bounds for the
60 // monitor that most closely intersects the provided bounds.
74 // Returns the bounds of the work area of the monitor at the specified
90 // Retrieve the persisted bounds of the window. Returns true if there was
92 virtual bool GetPersistentState(gfx::Rect* bounds,
96 // Retrieve the bounds of the most recent window of the matching type.
99 virtual bool GetLastActiveWindowState(gfx::Rect* bounds) const = 0;
114 gfx::Rect* bounds,
120 // explicitly specify a particular window to base the bounds on, pass in a
136 // The edge of the screen to check for out-of-bounds.
147 bool GetLastWindowBounds(gfx::Rect* bounds) const;
153 bool GetSavedWindowBounds(gfx::Rect* bounds, bool* maximized) const;
164 // Adjusts |bounds| to be visible onscreen, biased toward the work area of the
166 // guarantee the bounds are fully contained within this monitor's work rect;
169 // monitor cofiguration has changed. If it has, bounds are repositioned and
175 gfx::Rect* bounds) const;