Lines Matching refs:Worker

331 void Worker() {
336 MyThread t(Worker);
639 // Parent: Worker:
641 // 2. Start(Worker) ------------>
643 // 3. Join(Worker) <------------
645 void Worker() {
650 MyThread t(Worker);
745 void Worker() {
758 MyThreadArray t(Worker, Worker);
992 void Worker() {
1010 MyThreadArray t(Worker, Worker);
1026 void Worker() {
1044 MyThreadArray t(Worker, Worker, Worker);
1381 void Worker() {
1390 MyThreadArray t(Worker, Worker, Worker, Worker);
1684 void Worker() {
1706 vec[i] = new MyThread(Worker);
1736 void Worker() {
1751 MyThreadArray t(Worker, Worker);
1776 void Worker() {
1798 MyThreadArray t(Worker, Worker);
1985 void Worker() {
2000 pool.Add(NewCallback(Worker));
2085 void Worker() {
2090 MyThreadArray t(Worker, Worker, Worker);
2789 void Worker() {
2797 MyThreadArray t(Worker, Worker, Worker, Worker);
3466 void Worker() {
3512 vec[i] = new MyThread(Worker);
3557 void Worker() {
3604 vec[i] = new MyThread(Worker);
3762 void Worker() {
3772 MyThreadArray t(Worker, Worker, Worker, Worker);
3789 void Worker() {
3799 MyThreadArray t(Worker, Worker, Worker, Worker);
3816 void Worker() {
3826 MyThreadArray t(Worker, Worker, Worker, Worker);
3941 void Worker() {
3951 MyThreadArray t(Worker, Worker, Worker, Worker);
3967 void Worker() {
3977 MyThreadArray t(Worker, Worker, Worker, Worker);
4197 usleep(100000); // so that Worker calls a->f() first.
4205 void Worker() {
4207 printf("Worker: got A\n");
4214 printf("Worker: done\n");
4219 MyThreadArray t(Waiter, Worker);
4274 void Worker() {
4286 MyThreadArray t(Waiter, Worker);
4298 void Worker() {
4305 MyThread t(Worker);
4350 void Worker() {
4368 MyThreadArray t(Worker, Worker);
4994 void Worker() {
5012 MyThreadArray t(Worker, Worker, Worker, Worker);
5022 void Worker() {
5027 MyThread t(Worker);
5059 void Worker() {
5070 Worker();
5071 MyThread t(Worker);
5152 void Worker() {
5161 MyThreadArray t(Worker0, Worker, Worker);
5178 void Worker(void *a) {
5180 // printf("--Worker : %ld %p\n", (int*)a - GLOB, (void*)pthread_self());
5189 t[i] = new MyThread(Worker, &GLOB[i]);
5230 void Worker() {
5294 MyThreadArray t(Worker, Worker, Worker);
5384 void Worker() {
5405 MyThreadArray t(Worker, Worker);
5484 void Worker() {
5490 MyThreadArray t(Worker, Worker);
5515 void Worker() {
5547 MyThreadArray t(Worker, Worker, Worker);
5560 void Worker() {
5589 MyThreadArray t(Worker, Worker, Worker);
5605 void Worker(void *a) {
5614 t[i] = new MyThread(Worker);
5941 void Worker() {
5953 MyThreadArray t(Worker, Worker, Worker);
6026 void Worker() {
6033 MyThreadArray t(Worker, Worker, Worker);
6069 void Worker() {
6080 MyThreadArray t(Worker, ThisFunctionShouldBeSuppressed);
6144 void Worker() { // Spawn few threads that touch per_thread_global.
6149 void Worker0() { sleep(0); Worker(); }
6150 void Worker1() { sleep(1); Worker(); }
6151 void Worker2() { sleep(2); Worker(); }
6152 void Worker3() { sleep(3); Worker(); }
6175 void Worker() { // Spawn few threads that touch stack.
6180 void Worker0() { sleep(0); Worker(); }
6181 void Worker1() { sleep(1); Worker(); }
6182 void Worker2() { sleep(2); Worker(); }
6183 void Worker3() { sleep(3); Worker(); }
6198 void Worker() { GLOB = 1; }
6206 MyThreadArray t(Worker, Worker);
6223 void Worker() { GLOB = 1; }
6231 MyThreadArray t(Worker, Worker);
6274 void Worker() {
6285 MyThreadArray t(Worker, Worker, Swapper, Worker, Worker);
6305 void Worker() {
6313 MyThreadArray t(Worker, Worker, Worker, Worker);
6347 void Worker() {
6362 MyThreadArray t(Worker, Worker, Worker, Worker);
6375 void Worker() {
6392 tp.Add(NewCallback(Worker));
6393 tp.Add(NewCallback(Worker));
6472 void Worker() {
6487 MyThreadArray t(Worker, Worker, Swapper, Worker, Worker);
6723 void Worker() {
6751 MyThread t1(Worker), t2(Worker);
7131 void Worker() { Func19(); }
7134 MyThreadArray t(Worker, Worker, Worker);
7146 // Worker(N) will do 2^N increments of GLOB, each increment in a separate thread
7147 void Worker(long depth) {
7152 pool.Add(NewCallback(Worker, depth-1));
7153 pool.Add(NewCallback(Worker, depth-1));
7160 Worker(4);
7293 void Worker() {
7308 MyThreadArray ta (Worker, Worker, Worker, Worker);
7397 void Worker(){
7426 pool.Add(NewCallback(Worker));
7457 void Worker() {
7475 MyThreadArray t(Worker, Worker);
7500 void Worker() {
7526 MyThreadArray t(Worker, Worker);
7547 void Worker() {
7564 pool.Add(NewCallback(Worker));
7596 void Worker() {
7608 pool.Add(NewCallback(Worker));
7635 void Worker() {
7647 pool.Add(NewCallback(Worker));
7660 void Worker() {
7680 pool.Add(NewCallback(Worker));
7694 void Worker() {
7710 pool.Add(NewCallback(Worker));
7771 void Worker() {
7799 pool.Add(NewCallback(Worker));