Lines Matching refs:abs
616 if (Math.abs(tx - alpha) < 1E-5) break;
628 if (Math.abs(dy - alpha) < 1E-5) break;
668 final float x = Math.abs((float) newDistance / oldDistance);
742 mOver = Math.abs(delta);
783 return Math.log(INFLEXION * Math.abs(velocity) / (mFlingFriction * mPhysicalCoeff));
802 final float distanceToApex = velocity * velocity / 2.0f / Math.abs(mDeceleration);
803 final float distanceToEdge = Math.abs(end - start);
805 2.0 * (distanceToApex + distanceToEdge) / Math.abs(mDeceleration));
832 if (totalDistance > Math.abs(overDistance)) {
853 float distance = mVelocity * mVelocity / (2.0f * Math.abs(mDeceleration));