Lines Matching defs:renderer
228 // The framebuffer renderer will first defer the display list
532 if (layer->deferredUpdateScheduled && layer->renderer &&
2746 TextSetupFunctor(OpenGLRenderer& renderer, float x, float y, bool pureTranslate,
2748 renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
2754 renderer.setupDraw();
2755 renderer.setupDrawTextGamma(paint);
2756 renderer.setupDrawDirtyRegionsDisabled();
2757 renderer.setupDrawWithTexture(true);
2758 renderer.setupDrawAlpha8Color(paint->getColor(), alpha);
2759 renderer.setupDrawColorFilter();
2760 renderer.setupDrawShader();
2761 renderer.setupDrawBlending(true, mode);
2762 renderer.setupDrawProgram();
2763 renderer.setupDrawModelView(x, y, x, y, pureTranslate, true);
2766 // texture binding will be performed by the font renderer as
2768 renderer.setupDrawTexture(0);
2769 renderer.setupDrawPureColorUniforms();
2770 renderer.setupDrawColorFilterUniforms();
2771 renderer.setupDrawShaderUniforms(pureTranslate);
2772 renderer.setupDrawTextGammaUniforms();
2777 OpenGLRenderer& renderer;
2916 // We only pass a partial transform to the font renderer. That partial
2926 // font renderer which greatly simplifies the code, clipping in particular.
2991 // texture binding will be performed by the font renderer as