Lines Matching refs:uint32_t
41 RsdShader(const android::renderscript::Program *p, uint32_t type,
42 const char * shaderText, uint32_t shaderLength,
47 uint32_t getStateBasedShaderID(const android::renderscript::Context *);
50 uint32_t getStateBasedIDCount() const { return mStateBasedShaders.size(); }
51 uint32_t getStateBasedID(uint32_t index) const {
55 uint32_t getAttribCount() const {return mAttribCount;}
56 uint32_t getUniformCount() const {return mUniformCount;}
57 const android::String8 & getAttribName(uint32_t i) const {return mAttribNames[i];}
58 const android::String8 & getUniformName(uint32_t i) const {return mUniformNames[i];}
59 uint32_t getUniformArraySize(uint32_t i) const {return mUniformArraySizes[i];}
73 StateBasedKey(uint32_t texCount) : mShaderID(0) {
74 mTextureTargets = new uint32_t[texCount];
79 uint32_t mShaderID;
80 uint32_t *mTextureTargets;
94 android::String8 *names, uint32_t *arrayLengths,
95 uint32_t *count, const char *prefix);
109 uint32_t mType;
111 uint32_t mTextureCount;
113 uint32_t mAttribCount;
114 uint32_t mUniformCount;
117 uint32_t *mUniformArraySizes;
126 const float *fd, uint32_t arraySize);
129 const float *fd, int32_t slot, uint32_t arraySize );