Searched defs:cosAngle (Results 1 - 3 of 3) sorted by relevance
/external/webkit/Source/WebCore/svg/ |
H A D | SVGTransform.cpp | 149 double cosAngle = cos(angleInRad); local 151 float cx = narrowPrecisionToFloat(cosAngle != 1 ? (m_matrix.e() * (1 - cosAngle) - m_matrix.f() * sinAngle) / (1 - cosAngle) / 2 : 0); 152 float cy = narrowPrecisionToFloat(cosAngle != 1 ? (m_matrix.e() * sinAngle / (1 - cosAngle) + m_matrix.f()) / 2 : 0);
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/external/webkit/Source/WebCore/platform/graphics/transforms/ |
H A D | AffineTransform.cpp | 189 double cosAngle = cos(a); local 191 AffineTransform rot(cosAngle, sinAngle, -sinAngle, cosAngle, 0, 0);
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/external/skia/src/effects/ |
H A D | SkLightingImageFilter.cpp | 653 SkScalar cosAngle = -surfaceToLight.dot(fS); local 654 if (cosAngle < fCosOuterConeAngle) { 657 SkScalar scale = SkScalarPow(cosAngle, fSpecularExponent); 658 if (cosAngle < fCosInnerConeAngle) { 659 scale = SkScalarMul(scale, cosAngle - fCosOuterConeAngle); 1451 lightColorBody.appendf("\tfloat cosAngle = -dot(surfaceToLight, %s);\n", s); 1452 lightColorBody.appendf("\tif (cosAngle < %s) {\n", cosOuter); 1455 lightColorBody.appendf("\tfloat scale = pow(cosAngle, %s);\n", exponent); 1456 lightColorBody.appendf("\tif (cosAngle < %s) {\n", cosInner); 1457 lightColorBody.appendf("\t\treturn %s * scale * (cosAngle [all...] |
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