Searched defs:dequeueBuffer (Results 1 - 4 of 4) sorted by relevance

/frameworks/native/libs/gui/
H A DIGraphicBufferProducer.cpp84 virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence, function in class:android::BpGraphicBufferProducer
218 int result = dequeueBuffer(&buf, &fence, w, h, format, usage);
H A DBufferQueue.cpp258 status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence, function in class:android::BufferQueue
261 ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
264 ST_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
286 ST_LOGE("dequeueBuffer: BufferQueue has been abandoned!");
327 ST_LOGE("dequeueBuffer: can't dequeue multiple buffers without "
341 ST_LOGE("dequeueBuffer: min undequeued buffer count (%d) "
360 ST_LOGE("dequeueBuffer: no available buffer slots");
408 ST_LOGE("dequeueBuffer: SurfaceComposer::createGraphicBuffer "
417 ST_LOGE("dequeueBuffer: BufferQueue has been abandoned!");
431 ST_LOGE("dequeueBuffer
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H A DSurface.cpp45 ANativeWindow::dequeueBuffer = hook_dequeueBuffer; member in class:android::ANativeWindow
94 return c->dequeueBuffer(buffer, fenceFd);
114 int result = c->dequeueBuffer(&buf, &fenceFd);
176 int Surface::dequeueBuffer(android_native_buffer_t** buffer, function in class:android::Surface
179 ALOGV("Surface::dequeueBuffer");
185 status_t result = mGraphicBufferProducer->dequeueBuffer(&buf, &fence,
188 ALOGV("dequeueBuffer: IGraphicBufferProducer::dequeueBuffer(%d, %d, %d, %d)"
201 ALOGE("dequeueBuffer: IGraphicBufferProducer::requestBuffer failed: %d",
210 ALOGE("dequeueBuffer
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/frameworks/native/libs/ui/
H A DFramebufferNativeWindow.cpp153 ANativeWindow::dequeueBuffer = dequeueBuffer; member in class:android::ANativeWindow
224 int result = dequeueBuffer(window, buffer, &fenceFd);
235 int FramebufferNativeWindow::dequeueBuffer(ANativeWindow* window, function in class:android::FramebufferNativeWindow

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