Searched defs:fenceFd (Results 1 - 11 of 11) sorted by relevance

/frameworks/av/services/camera/libcameraservice/camera3/
H A DCamera3InputStream.cpp62 int fenceFd; local
77 fenceFd = bufferItem.mFence->dup();
83 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
H A DCamera3OutputStream.cpp93 int fenceFd; local
95 res = mConsumer->dequeueBuffer(mConsumer.get(), &anb, &fenceFd);
106 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
H A DCamera3ZslStream.cpp146 int fenceFd; local
168 fenceFd = bufferItem->getBufferItem().mFence->dup();
174 handoutBufferLocked(*buffer, &(anb->handle), /*acquireFence*/fenceFd,
/frameworks/native/libs/ui/
H A DFence.cpp38 Fence::Fence(int fenceFd) : argument
39 mFenceFd(fenceFd) {
H A DFramebufferNativeWindow.cpp223 int fenceFd = -1; local
224 int result = dequeueBuffer(window, buffer, &fenceFd);
225 sp<Fence> fence(new Fence(fenceFd));
236 ANativeWindowBuffer** buffer, int* fenceFd)
257 *fenceFd = -1;
275 ANativeWindowBuffer* buffer, int fenceFd)
282 sp<Fence> fence(new Fence(fenceFd));
235 dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) argument
274 queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) argument
/frameworks/native/libs/gui/
H A DGLConsumer.cpp498 int fenceFd = eglDupNativeFenceFDANDROID(dpy, sync); local
500 if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
505 sp<Fence> fence(new Fence(fenceFd));
794 int fenceFd = mCurrentFence->dup(); local
795 if (fenceFd == -1) {
800 EGL_SYNC_NATIVE_FENCE_FD_ANDROID, fenceFd,
806 close(fenceFd);
H A DSurface.cpp92 ANativeWindowBuffer** buffer, int* fenceFd) {
94 return c->dequeueBuffer(buffer, fenceFd);
98 ANativeWindowBuffer* buffer, int fenceFd) {
100 return c->cancelBuffer(buffer, fenceFd);
104 ANativeWindowBuffer* buffer, int fenceFd) {
106 return c->queueBuffer(buffer, fenceFd);
113 int fenceFd = -1; local
114 int result = c->dequeueBuffer(&buf, &fenceFd);
115 sp<Fence> fence(new Fence(fenceFd));
177 int* fenceFd) {
91 hook_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) argument
97 hook_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) argument
103 hook_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) argument
176 dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) argument
223 cancelBuffer(android_native_buffer_t* buffer, int fenceFd) argument
256 queueBuffer(android_native_buffer_t* buffer, int fenceFd) argument
730 int fenceFd = -1; local
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/frameworks/native/services/surfaceflinger/
H A DLayer.cpp415 int fenceFd = -1; local
423 fenceFd = fence->dup();
424 if (fenceFd == -1) {
429 layer.setAcquireFenceFd(fenceFd);
/frameworks/av/media/libstagefright/
H A DACodec.cpp711 int fenceFd = -1; local
2495 int fenceFd = -1; local
H A DOMXCodec.cpp1882 int fenceFd = -1; local
1987 int fenceFd = -1; local
/frameworks/native/opengl/libagl/
H A Degl.cpp377 int fenceFd = -1; local
379 &fenceFd) != NO_ERROR) {
384 sp<Fence> fence(new Fence(fenceFd));
386 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
532 int fenceFd = -1; local
533 if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) {
534 sp<Fence> fence(new Fence(fenceFd));
536 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);

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