Searched defs:glyphToCharMap (Results 1 - 4 of 4) sorted by relevance

/external/icu4c/layoutex/layout/
H A DParagraphLayout.h180 const LEGlyphID glyphs[], const float positions[], const le_int32 glyphToCharMap[]);
341 const LEGlyphID glyphs[], const float positions[], const le_int32 glyphToCharMap[]);
731 const LEGlyphID glyphs[], const float positions[], const le_int32 glyphToCharMap[])
733 fGlyphs(glyphs), fPositions(positions), fGlyphToCharMap(glyphToCharMap)
730 VisualRun(const LEFontInstance *font, UBiDiDirection direction, le_int32 glyphCount, const LEGlyphID glyphs[], const float positions[], const le_int32 glyphToCharMap[]) argument
/external/icu4c/test/letest/
H A Dcletest.c504 * Break it into multiple lines and make sure that the glyphToCharMap for run in each
666 const le_int32 *glyphToCharMap = pl_getVisualRunGlyphToCharMap(visualRun); local
676 le_int32 ix = glyphToCharMap[i];
699 le_int32 ix = glyphToCharMap[i];
H A Dletest.cpp740 * Break it into multiple lines and make sure that the glyphToCharMap for run in each
896 const le_int32 *glyphToCharMap = visualRun->getGlyphToCharMap(); local
906 le_int32 ix = glyphToCharMap[i];
929 le_int32 ix = glyphToCharMap[i];
/external/icu4c/layoutex/
H A DParagraphLayout.cpp1100 le_int32 *glyphToCharMap = LE_NEW_ARRAY(le_int32, glyphCount); local
1116 glyphToCharMap[outGlyph] = fGlyphToCharMap[glyphBase + inGlyph];
1125 glyphToCharMap[outGlyph] = fGlyphToCharMap[base - inGlyph];
1129 line->append(fStyleRunInfo[run].font, direction, glyphCount, glyphs, positions, glyphToCharMap);
1219 const LEGlyphID glyphs[], const float positions[], const le_int32 glyphToCharMap[])
1231 fRuns[fRunCount++] = new ParagraphLayout::VisualRun(font, direction, glyphCount, glyphs, positions, glyphToCharMap);
1218 append(const LEFontInstance *font, UBiDiDirection direction, le_int32 glyphCount, const LEGlyphID glyphs[], const float positions[], const le_int32 glyphToCharMap[]) argument

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