Searched defs:looper (Results 26 - 32 of 32) sorted by relevance
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/external/qemu/android/ |
H A D | async-socket.c | 49 /* Gets socket's looper. */ 364 /* I/O looper for asynchronous I/O on the socket. */ 365 Looper* looper; member in struct:AsyncSocket 384 /* Flags whether (1) or not (0) socket owns the looper. */ 397 return as->looper; 706 if (as->looper != NULL) { 709 looper_free(as->looper); 1058 loopIo_init(as->io, as->looper, as->fd, _on_async_socket_io, as); 1105 Looper* looper) 1123 if (looper 1101 async_socket_new(int port, int reconnect_to, on_as_connection_cb client_cb, void* client_opaque, Looper* looper) argument [all...] |
H A D | main-common.c | 1200 coreconsole_init(CoreConsole* cc, const SockAddress* address, Looper* looper) argument 1206 loopIo_init(cc->io, looper, fd, coreconsole_io_func, cc); 1232 Looper* looper; local 1242 looper = looper_newGeneric(); 1247 coreconsole_init(&cores[nn], &address, looper); 1250 looper_runWithTimeout(looper, CORE_PORT_TIMEOUT_MS*2); 1264 looper_free(looper);
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H A D | hw-qemud.c | 17 #include "android/looper.h" 635 void* looper; member in struct:QemudPipe 1947 pipe->looper = _looper; 2200 qemud_pipe->looper = pipeOpaque;
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H A D | sdk-controller-socket.c | 350 /* I/O looper for timers. */ 351 Looper* looper; member in struct:SDKCtlSocket 1169 loopTimer_init(query->timer, sdkctl->looper, _on_skdctl_query_timeout, query); 1804 if (sdkctl->looper != NULL) { 1805 looper_free(sdkctl->looper); 1947 sdkctl->looper = looper_newCore(); 1948 if (sdkctl->looper == NULL) { 1949 E("Unable to create I/O looper for SDKCtl socket '%s'", 2007 sdkctl->looper);
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/external/skia/legacy/src/core/ |
H A D | SkPaint.cpp | 400 SkDrawLooper* SkPaint::setLooper(SkDrawLooper* looper) { argument 401 SkRefCnt_SafeAssign(fLooper, looper); 403 return looper;
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/external/skia/src/core/ |
H A D | SkPaint.cpp | 423 SkDrawLooper* SkPaint::setLooper(SkDrawLooper* looper) { argument 424 SkRefCnt_SafeAssign(fLooper, looper); 426 return looper;
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/external/webkit/Source/WebCore/platform/graphics/android/fonts/ |
H A D | FontAndroid.cpp | 111 SkLayerDrawLooper* looper = new SkLayerDrawLooper; local 112 paint->setLooper(looper)->unref(); 118 // Specify the behavior of the looper 124 // The paint is only valid until the looper receives another call to 131 strokeWidth = setupStroke(looper->addLayer(info), gc, font)->getStrokeWidth(); 135 setupFill(looper->addLayer(info), gc, font); 144 // add an offset to the looper when creating a shadow layer 147 SkPaint* p = looper->addLayer(info);
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