/external/webkit/Source/JavaScriptCore/wtf/ |
H A D | Complex.h | 39 inline Complex complexFromMagnitudePhase(double magnitude, double phase) argument 41 return Complex(magnitude * cos(phase), magnitude * sin(phase));
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/filter/ |
H A D | PerturbFilter.java | 40 private float magnitude;
field in class:PerturbFilter 45 return (int) Math.floor(this.magnitude * (margin + size) + margin);
48 public void setMagnitude(float magnitude) {
argument 49 this.magnitude = magnitude;
53 return this.magnitude;
59 int origSize = (int) Math.ceil(workSize / (2 * this.magnitude + 1));
62 "Found origSize : " + origSize + " and offset: " + offset + " for workSize : " + workSize + " and magnitude : "
63 + this.magnitude);
73 int px = (int) (origSize * noisex * this.magnitude);
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | InputButton.java | 26 public void press(float currentTime, float magnitude) { argument 31 mMagnitude = magnitude; 56 float magnitude = 0.0f; 58 magnitude = mMagnitude; 60 return magnitude; 63 public final void setMagnitude(float magnitude) { argument 64 mMagnitude = magnitude;
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H A D | SleeperComponent.java | 106 public void setSlam(float duration, float magnitude) { argument 108 mSlamMagnitude = magnitude;
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H A D | Vector2.java | 55 public final void multiply(float magnitude) { argument 56 x *= magnitude; 57 y *= magnitude; 65 public final void divide(float magnitude) { argument 66 if (magnitude != 0.0f) { 67 x /= magnitude; 68 y /= magnitude; 101 final float magnitude = length(); 104 if (magnitude != 0.0f) { 105 x /= magnitude; [all...] |
H A D | LauncherComponent.java | 137 public void setup(float angle, float magnitude, float launchDelay, float postLaunchDelay, boolean driveActions) { argument 139 mLaunchMagnitude = magnitude;
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H A D | CameraSystem.java | 89 void shake(float duration, float magnitude) { argument 91 mShakeMagnitude = magnitude;
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H A D | InputGameInterface.java | 104 final float magnitude = magnitudeRamp * Utils.sign(offset) * SLIDER_FILTER * mMovementSensitivity; 106 mDirectionalPad.press(gameTime, magnitude, 0.0f); 259 private float filterOrientationForMovement(float magnitude) { argument 260 float scaledMagnitude = magnitude * mOrientationSensitivityFactor; 265 private float deadZoneFilter(float magnitude, float min, float max, float scale) { argument 266 float smoothedMagnatude = magnitude; 267 if (Math.abs(magnitude) < min) { 269 } else if (Math.abs(magnitude) < max) {
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H A D | HitReactionComponent.java | 277 public void setBounceMagnitude(float magnitude) { argument 278 mBounceMagnitude = magnitude;
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/external/opencv/cv/include/ |
H A D | cvcompat.h | 256 float* magnitude, float* angle, int len ) 264 mm.data.fl = (float*)magnitude; 255 cvbCartToPolar( const float* y, const float* x, float* magnitude, float* angle, int len ) argument
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/ |
H A D | org.eclipse.test.performance_3.6.0.v20091014.jar | META-INF/MANIFEST.MF plugin.properties about.html scripts/cs.sh scripts/derby. ... |
H A D | org.eclipse.jface_3.6.1.M20100825-0800.jar | META-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ... |
/external/kernel-headers/original/linux/ |
H A D | input.h | 1041 * @magnitude: peak value 1058 __s16 magnitude; member in struct:ff_periodic_effect 1070 * @strong_magnitude: magnitude of the heavy motor 1071 * @weak_magnitude: magnitude of the light one 1074 * represents the magnitude of the vibration generated by the heavy one. 1629 void (*set_autocenter)(struct input_dev *dev, u16 magnitude);
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