/frameworks/base/media/mca/filterpacks/java/android/filterpacks/performance/ |
H A D | Throughput.java | 30 public Throughput(int totalFrames, int periodFrames, int periodTime, int pixels) { argument 34 mPixels = pixels;
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/frameworks/base/libs/hwui/ |
H A D | GradientCache.cpp | 245 uint8_t pixels[rowBytes * texture->height]; local 269 uint8_t* dst = pixels; 286 memcpy(pixels + rowBytes, pixels, rowBytes); 295 GL_RGBA, GL_FLOAT, pixels); 298 GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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/frameworks/base/media/mca/filterfw/jni/ |
H A D | jni_gl_frame.cpp | 201 // Read the frame pixels 202 uint8_t* pixels = new uint8_t[frame->Size()]; local 203 frame->CopyDataTo(pixels, frame->Size()); 206 ConvertRGBAToFloats(pixels, frame->Size(), float_array); 209 delete[] pixels; 222 uint8_t* pixels; local 223 const int result = AndroidBitmap_lockPixels(env, bitmap, reinterpret_cast<void**>(&pixels)); 225 const bool success = frame->WriteData(pixels, size); 238 uint8_t* pixels; local 239 const int result = AndroidBitmap_lockPixels(env, bitmap, reinterpret_cast<void**>(&pixels)); [all...] |
/frameworks/base/media/mca/filterfw/native/core/ |
H A D | gl_frame.cpp | 347 bool GLFrame::ReadFboPixels(uint8_t* pixels) const { 356 pixels); 362 bool GLFrame::ReadTexturePixels(uint8_t* pixels) const { 363 // Read pixels from texture if we do not have an FBO 388 return target.ReadFboPixels(pixels); 448 bool GLFrame::UploadTexturePixels(const uint8_t* pixels) { argument 454 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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/frameworks/base/tests/touchlag/ |
H A D | touchlag.cpp | 46 uint32_t* pixels; member in union:Buffer::__anon1178 51 android_memset32(buf->pixels, pixel, buf->s * buf->h * 4); 56 uint32_t* bits = buf->pixels + y * buf->s; 78 uint32_t* bits = buf->pixels + y * buf->s + x; 97 uint32_t* bits = buf->pixels + y * buf->s + x;
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/frameworks/native/opengl/tests/gl_jni/jni/ |
H A D | gl_code.cpp | 117 const unsigned int pixels[] = local 131 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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/frameworks/native/opengl/tests/gl_perf/ |
H A D | fill_common.cpp | 125 double pixels = (gWidth * gHeight) * count; local 126 double mpps = pixels / delta / 1000000;
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/frameworks/native/opengl/tests/tritex/ |
H A D | tritex.cpp | 209 const unsigned int pixels[] = local 222 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | Bitmap_Delegate.java | 366 /*package*/ static void nativeGetPixels(int nativeBitmap, int[] pixels, int offset, argument 373 delegate.getImage().getRGB(x, y, width, height, pixels, offset, stride);
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/frameworks/base/core/java/android/widget/ |
H A D | Switch.java | 304 * @param pixels Amount of padding in pixels 308 public void setSwitchPadding(int pixels) { argument 309 mSwitchPadding = pixels; 316 * @return Amount of padding in pixels 325 * Set the minimum width of the switch in pixels. The switch's width will be the maximum 328 * @param pixels Minimum width of the switch in pixels 332 public void setSwitchMinWidth(int pixels) { argument 333 mSwitchMinWidth = pixels; 356 setThumbTextPadding(int pixels) argument [all...] |
H A D | Spinner.java | 258 * Set a vertical offset in pixels for the spinner's popup window of choices. 261 * @param pixels Vertical offset in pixels 265 public void setDropDownVerticalOffset(int pixels) { argument 266 mPopup.setVerticalOffset(pixels); 270 * Get the configured vertical offset in pixels for the spinner's popup window of choices. 273 * @return Vertical offset in pixels 282 * Set a horizontal offset in pixels for the spinner's popup window of choices. 285 * @param pixels Horizontal offset in pixels 289 setDropDownHorizontalOffset(int pixels) argument 318 setDropDownWidth(int pixels) argument [all...] |
H A D | TextView.java | 1487 * @return the height of one standard line in pixels. Note that markup 2439 * @return the size (in pixels) of the default text size in this TextView. 3009 * height was set in pixels instead using {@link #setMinHeight(int) or #setHeight(int)}. 3020 * Makes the TextView at least this many pixels tall. 3036 * @return the minimum height of this TextView expressed in pixels, or -1 if the minimum 3065 * height was set in pixels instead using {@link #setMaxHeight(int) or #setHeight(int)}. 3076 * Makes the TextView at most this many pixels tall. This option is mutually exclusive with the 3093 * @return the maximum height of this TextView expressed in pixels, or -1 if the maximum 3122 * Makes the TextView exactly this many pixels tall. 3132 public void setHeight(int pixels) { argument 3280 setWidth(int pixels) argument [all...] |
/frameworks/base/core/jni/ |
H A D | android_view_SurfaceControl.cpp | 172 ScreenshotPixelRef* pixels = new ScreenshotPixelRef(NULL); local 173 if (pixels->update(displayToken, width, height, 175 delete pixels; 179 uint32_t w = pixels->getWidth(); 180 uint32_t h = pixels->getHeight(); 181 uint32_t s = pixels->getStride(); 182 uint32_t f = pixels->getFormat(); 192 bitmap->setPixelRef(pixels)->unref(); 196 delete pixels;
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H A D | android_opengl_GLES10.cpp | 2503 /* void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) */ 2510 GLvoid *pixels = (GLvoid *) 0; local 2512 pixels = (GLvoid *)getPointer(_env, pixels_buf, &_array, &_remaining, &_bufferOffset); 2513 if (pixels == NULL) { 2515 pixels = (GLvoid *) (_pixelsBase + _bufferOffset); 2524 (GLvoid *)pixels 2527 releasePointer(_env, _array, pixels, JNI_TRUE); 2915 /* void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) */ 2922 GLvoid *pixels = (GLvoid *) 0; local 2925 pixels 2976 GLvoid *pixels = (GLvoid *) 0; local [all...] |
H A D | android_opengl_GLES20.cpp | 3965 /* void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) */ 3972 GLvoid *pixels = (GLvoid *) 0; local 3974 pixels = (GLvoid *)getPointer(_env, pixels_buf, &_array, &_remaining, &_bufferOffset); 3975 if (pixels == NULL) { 3977 pixels = (GLvoid *) (_pixelsBase + _bufferOffset); 3986 (GLvoid *)pixels 3989 releasePointer(_env, _array, pixels, JNI_TRUE); 4232 /* void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) */ 4239 GLvoid *pixels = (GLvoid *) 0; local 4242 pixels 4469 GLvoid *pixels = (GLvoid *) 0; local [all...] |
H A D | android_opengl_GLES30.cpp | 376 /* void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) */ 383 GLvoid *pixels = (GLvoid *) 0; local 385 pixels = (GLvoid *)getPointer(_env, pixels_buf, &_array, &_remaining, &_bufferOffset); 386 if (pixels == NULL) { 388 pixels = (GLvoid *) (_pixelsBase + _bufferOffset); 400 (GLvoid *)pixels 403 releasePointer(_env, _array, pixels, JNI_FALSE); 425 /* void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels ) */ 432 GLvoid *pixels = (GLvoid *) 0; local 434 pixels [all...] |
H A D | com_google_android_gles_jni_GLImpl.cpp | 3342 /* void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) */ 3349 GLvoid *pixels = (GLvoid *) 0; local 3351 pixels = (GLvoid *)getPointer(_env, pixels_buf, &_array, &_remaining, &_bufferOffset); 3352 if (pixels == NULL) { 3354 pixels = (GLvoid *) (_pixelsBase + _bufferOffset); 3363 (GLvoid *)pixels 3366 releasePointer(_env, _array, pixels, JNI_TRUE); 3798 /* void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) */ 3805 GLvoid *pixels = (GLvoid *) 0; local 3808 pixels 3859 GLvoid *pixels = (GLvoid *) 0; local [all...] |
/frameworks/base/graphics/java/android/graphics/ |
H A D | Bitmap.java | 219 * to try to access its pixels, and the bitmap will not draw. 280 * how pixels are stored. This affects the quality (color depth) as 355 * <p>Copy the bitmap's pixels into the specified buffer (allocated by the 357 * hold all of the pixels (taking into account the number of bytes per 361 * that if this bitmap stores its pixels pre-multiplied 385 throw new RuntimeException("Buffer not large enough for pixels"); 397 * <p>Copy the pixels from the buffer, beginning at the current position, 398 * overwriting the bitmap's pixels. The data in the buffer is not changed 425 throw new RuntimeException("Buffer not large enough for pixels"); 439 * this bitmap's pixels int 1142 getPixels(int[] pixels, int offset, int stride, int x, int y, int width, int height) argument 1182 checkPixelsAccess(int x, int y, int width, int height, int offset, int stride, int pixels[]) argument 1256 setPixels(int[] pixels, int offset, int stride, int x, int y, int width, int height) argument 1419 nativeGetPixels(int nativeBitmap, int[] pixels, int offset, int stride, int x, int y, int width, int height) argument [all...] |
/frameworks/native/opengl/libagl/ |
H A D | texture.cpp | 486 uint8_t const* pixels = (uint8_t *)data + paletteSize; local 490 pixels += h * ((w * indexBits) / 8); 501 int index = 2 * (*pixels++); 507 int v = *pixels++; 525 int index = 3 * (*pixels++); 532 int v = *pixels++; 552 int index = 4 * (*pixels++); 560 int v = *pixels++; 1169 GLenum format, GLenum type, const GLvoid *pixels) 1197 if (pixels) { [all...] |
/frameworks/base/core/jni/android/opengl/ |
H A D | util.cpp | 680 void* const pixels = (char*)data + palette_size; local 683 memcpy(pixels, p, size); 819 * Encode a block of pixels. 822 * 4 x 4 square of 3-byte pixels in form R, G, B. Byte (3 * (x + 4 * y) is the R 852 * Decode a block of pixels. 857 * 4 x 4 square of 3-byte pixels in form R, G, B. Byte (3 * (x + 4 * y) is the R
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/frameworks/native/opengl/tests/hwc/ |
H A D | hwcCommit.cpp | 818 // Determine the minimum number of pixels that the HWC will ever commit to. 842 uint64_t pixels = dim.width() * dim.height(); local 843 if (!bestSet || (pixels < bestMinPixels)) { 844 bestMinPixels = pixels; 891 uint64_t pixels = dim.width() * dim.height(); local 892 if (!bestSet || (pixels > bestMaxPixels)) { 893 bestMaxPixels = pixels; 988 // Discovers the source crop with the least number of pixels that the 1014 uint64_t pixels = dim.width() * dim.height(); local 1015 if (!bestSet || (pixels < bestMinPixel 1065 uint64_t pixels = dim.width() * dim.height(); local [all...] |
/frameworks/support/v8/renderscript/jni/ |
H A D | android_renderscript_RenderScript.cpp | 358 void *pixels = NULL; local 359 AndroidBitmap_lockPixels(_env, jbitmap, &pixels); 361 if (pixels != NULL) { 364 pixels, GetBitmapSize(_env, jbitmap), usage); 374 void *pixels = NULL; local 375 AndroidBitmap_lockPixels(_env, jbitmap, &pixels); 377 if (pixels != NULL) { 380 (uint32_t)usage, (uintptr_t)pixels); 389 void *pixels = NULL; local 390 AndroidBitmap_lockPixels(_env, jbitmap, &pixels); 409 void *pixels = NULL; local 427 void *pixels = NULL; local [all...] |
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLErrorWrapper.java | 664 int type, Buffer pixels) { 666 mgl.glReadPixels(x, y, width, height, format, type, pixels); 781 Buffer pixels) { 784 format, type, pixels); 814 Buffer pixels) { 817 format, type, pixels); 663 glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels) argument 779 glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels) argument 812 glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels) argument
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H A D | GLLogWrapper.java | 2252 int type, Buffer pixels) { 2260 arg("pixels", pixels.toString()); 2263 mgl.glReadPixels(x, y, width, height, format, type, pixels); 2465 Buffer pixels) { 2475 arg("pixels", pixels.toString()); 2479 format, type, pixels); 2529 Buffer pixels) { 2539 arg("pixels", pixel 2251 glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels) argument 2463 glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels) argument 2527 glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels) argument [all...] |
/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_api.cpp | 3575 void GLTrace_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) { argument 3617 // copy argument pixels 3621 arg_pixels->add_intvalue((int)pixels); 3626 glContext->hooks->gl.glReadPixels(x, y, width, height, format, type, pixels); 3631 (void *) pixels, 4124 void GLTrace_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) { argument 4178 // copy argument pixels 4182 arg_pixels->add_intvalue((int)pixels); 4187 glContext->hooks->gl.glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels); 4192 (void *) pixels, 4363 GLTrace_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) argument 5813 GLTrace_glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) argument 5896 GLTrace_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels) argument 10641 GLTrace_glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) argument 10724 GLTrace_glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels) argument [all...] |