Searched defs:playerState (Results 1 - 2 of 2) sorted by relevance
/frameworks/wilhelm/tests/automated/ |
H A D | BufferQueue_test.cpp | 88 SLuint32 playerState; member in class:TestBufferQueue 198 res = (*playerPlay)->GetPlayState(playerPlay, &playerState); 200 ASSERT_EQ(SL_PLAYSTATE_STOPPED, playerState); 246 res = (*playerPlay)->GetPlayState(playerPlay, &playerState); 248 ASSERT_EQ(state, playerState); 279 res = (*playerPlay)->GetPlayState(playerPlay, &playerState); 281 ASSERT_EQ(SL_PLAYSTATE_PLAYING, playerState); 292 res = (*playerPlay)->GetPlayState(playerPlay, &playerState); 295 ASSERT_EQ(SL_PLAYSTATE_PLAYING, playerState);
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/frameworks/base/core/java/android/webkit/ |
H A D | HTML5VideoViewProxy.java | 119 int playerState = mHTML5VideoView.getCurrentState(); 121 playerState = HTML5VideoView.STATE_PREPARING; 124 playerState); 125 if (playerState >= HTML5VideoView.STATE_PREPARED 153 int playerState = mHTML5VideoView.getCurrentState(); 158 canSkipPrepare = (playerState == HTML5VideoView.STATE_PREPARING 159 || playerState == HTML5VideoView.STATE_PREPARED 160 || playerState == HTML5VideoView.STATE_PLAYING) 166 forceStart = playerState == HTML5VideoView.STATE_PREPARING 167 || playerState 794 nativeSendSurfaceTexture(SurfaceTexture texture, int baseLayer, int videoLayerId, int textureName, int playerState) argument [all...] |
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