Searched defs:recomputeVisibleRegions (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/
H A DLayer.cpp960 Region Layer::latchBuffer(bool& recomputeVisibleRegions) argument
988 bool& recomputeVisibleRegions; member in struct:android::Reject
990 bool& recomputeVisibleRegions)
992 recomputeVisibleRegions(recomputeVisibleRegions) {
1031 recomputeVisibleRegions = true;
1080 recomputeVisibleRegions = true;
1088 Reject r(mDrawingState, currentState(), recomputeVisibleRegions);
1092 recomputeVisibleRegions = true;
1108 recomputeVisibleRegions
989 Reject(Layer::State& front, Layer::State& current, bool& recomputeVisibleRegions) argument
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